Hook up the display fault irq handlers for VLV/CHV.
Unfortunately the actual hardware doesn't agree with the
spec on how DPINVGTT should behave. The docs claim that
the status bits can be cleared by writing '1' to them,
but in reality there doesn't seem to be any way to clear
them. So we must disable and ignore any fault we've already
seen in the past. The entire register does reset when
the display power well goes down, so we can just always
re-enable all the bits in irq postinstall without having
to track the state beyond that.
v2: Use intel_display instead of dev_priv
Move xe gen2_error_{init,reset}() out
Reviewed-by: Vinod Govindapillai <vinod.govindapillai@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250217070047.953-9-ville.syrjala@linux.intel.com
The current code tries to handle joiner vs. Y planes completely
independently. That does not really work since each pipe selects
its Y planes completely independently, and any plane pulled into
the state by one of the secondary pipes needs to have the plane
on the primary pipe also included in the state (for the uapi
state copy). The current code sometimes forgets to pull in planes
that we need, leading to weird things like the Y<->UV plane link
only getting torn down from one side but not the other.
Remedy the situation by pulling in the exact same set planes
on all the joined pipes. To calculate the set we simply
look through each joined crtc and any plane in the state gets
added to the set. However due to the way the Y plane selection
works we may not be able to determine the set in one go. One
plane on one pipe may pull in a Y plane, which may have to pull
in another plane because it's not acting in the same role on
another pipe, etc. The simple approach taken here is to keep
looping and adding planes to the set until it stops growing.
I suppose if we tracked more of this Y plane stuff in the
crtc state rather than the plane state we might be able to
do it in one go. But this works, and it's not going to loop
for long anyway since we only have so many pipes and Y planes
to consider.
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250212164330.16891-4-ville.syrjala@linux.intel.com
Any active plane needs to have its crtc included in the atomic
state. For planes enabled via uapi that is all handler in the core.
But when we use a plane for joiner the uapi code things the plane
is disabled and therefore doesn't have a crtc. So we need to pull
those in by hand. We do it first thing in
intel_joiner_add_affected_crtcs() so that any newly added crtc will
subsequently pull in all of its joined crtcs as well.
The symptoms from failing to do this are:
- duct tape in the form of commit 1d5b09f8da ("drm/i915: Fix NULL
ptr deref by checking new_crtc_state")
- the plane's hw state will get overwritten by the disabled
uapi state if it can't find the uapi counterpart plane in
the atomic state from where it should copy the correct state
Cc: stable@vger.kernel.org
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250212164330.16891-2-ville.syrjala@linux.intel.com
The prefix of the mtl_ddi_enable_d2d() / mtl_ddi_disable_d2d_link()
names show already what are the relevant platforms, so the corresponding
platform check is a detail that can be hidden in the functions, do so.
While at it rename mtl_ddi_disable_d2d_link() to mtl_ddi_disable_d2d()
for symmetry with mtl_ddi_enable_d2d().
v2: s/mtl_ddi_disable_d2d_link/mtl_ddi_disable_d2d (Jani)
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250214142001.552916-9-imre.deak@intel.com
When waiting for a port to get active/idle there is no point in the
complexity of specifying an exact timeout and for that the suitable wait
API instead of just using the maximum timeout. The sequence in
particular is not performance critical at all either and due to
scheduling it's not guaranteed anyhow how long the wait will last at the
given timescale. In the usual case where the wait succeeds the actual
time waited does not change with the increased timeout.
Simplify things accordingly, describing the bspec platform specific
timeouts in code comments.
v2: Clarify the rationale in the commit log. (Jani)
Cc: Jani Nikula <jani.nikula@intel.com>
Reviewed-by: Mika Kahola <mika.kahola@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250214142001.552916-8-imre.deak@intel.com
A port can be disabled only via a modeset (or during HW state
sanitization) when the port is enabled. Thus it's not required to check
the port's enabled state before disabling it. In any case if the port
happened to be disabled, the following disabling would be just a nop and
waiting for the buffer's idle state should succeed. Simplify the
disabling sequence accordingly.
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250214142001.552916-7-imre.deak@intel.com
In the past intel_digital_port::dp.prepare_link_retrain() could be
called directly (vs. from a modeset) to retrain an enabled link. In that
case the port had to be first disabled and then re-enabled. That changed
with commit 2885d283cc ("drm/i915/dp: Retrain SST links via a modeset
commit"), after which the only way prepare_link_retrain() can be called
is from a modeset during link training when the port is still disabled.
Simplify things accordingly, assuming the disabled port state.
v2: Don't use drm_i915_private in intel_ddi_prepare_link_retrain(). (Jani)
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250214142001.552916-6-imre.deak@intel.com
We may have commit which doesn't have any non-arming plane register
writes. In that case there aren't "Frame Change" event before DSB vblank
evasion which hangs as PIPEDSL register is reading as 0 when PSR state is
SRDENT(PSR1) or DEEP_SLEEP(PSR2). Handle this by ensuring "Frame Change"
event at the begin of DSB commit if using PSR/PR.
v3: dsb_commit as a first parameter
v2: use intel_psr_trigger_frame_change_event
Signed-off-by: Jouni Högander <jouni.hogander@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250213064804.2077127-13-jouni.hogander@intel.com
PIPEDSL is reading as 0 when in SRDENT(PSR1) or DEEP_SLEEP(PSR2). On
wake-up scanline counting starts from vblank_start - 1. We don't know if
wake-up is already ongoing when evasion starts. In worst case PIPEDSL could
start reading valid value right after checking the scanline. In this
scenario we wouldn't have enough time to write all registers. To tackle
this evade scanline 0 as well. As a drawback we have 1 frame delay in flip
when waking up.
v2:
- use intel_dsb_emit_wait_dsl
- add evasion of scanline 0 also for Panel Replay
Signed-off-by: Jouni Högander <jouni.hogander@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250213064804.2077127-11-jouni.hogander@intel.com
We have different approach on how flip is considered being complete. We are
waiting for vblank on DSB and generate interrupt when it happens and this
interrupt is considered as indication of completion -> we definitely do not
want to skip vblank wait.
Also not skipping scanline wait shouldn't cause any problems if we are in
DEEP_SLEEP PIPEDSL register is returning 0 -> evasion does nothing and if
we are not in DEEP_SLEEP evasion works same way as without PSR.
v2: add comment explaining why we are not setting DSB_SKIP_WAITS_EN
Signed-off-by: Jouni Högander <jouni.hogander@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250213064804.2077127-10-jouni.hogander@intel.com
In LunarLake we have SFF_CTL register which contains SFF bit ored with
respective SFF bit in PSR2_MAN_TRK_CTL register. Use this register instead
of the bit in PSR2_MAN_TRK_CTL on frontbuffer tracking callbacks. This
helps us avoiding taking psr mutex when performing atomic commit.
We don't need to set the CFF bit as selective update configuration in
PSR2_MAN_TRL_CTL is not overwritten anymore. I.e. we have valid
configuration in PSR2_MAN_TRK_CTL and in plane SEL_FETCH_* registers when
SFF bit gets cleared by the HW in case something triggers "frame change"
event after SFF bit is cleared.
Signed-off-by: Jouni Högander <jouni.hogander@intel.com>
Reviewed-by: Animesh Manna <animesh.manna@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250213064804.2077127-6-jouni.hogander@intel.com