Generalize the submission helpers so they act on a whole struct v3d_submit
(the entire job chain) rather than on individual jobs and a drm_exec. This
lets a submission of several chained jobs be locked, fenced, and finalized
as a single unit, and is the groundwork for collapsing the indirect CSD
path into one chain.
The following helpers were generalized:
- v3d_lookup_bos()
- v3d_lock_bo_reservations() (renamed to v3d_submit_lock_reservations()):
- v3d_attach_fences_and_unlock_reservation()
- v3d_setup_csd_jobs_and_bos()
Now, the locking helper now iterates over all jobs and locks the union of
their BOs under one DRM exec, using DRM_EXEC_IGNORE_DUPLICATES to tolerate
shared BO references. The fence-attach helper similarly walks every job
and attaches the chain's last fence to all touched BOs.
Also, v3d_submit_jobs() becomes the single submit-and-finalize entry
point and callers no longer need to open-code fence attachment,
reservation unlocking, etc.
Update CL/TFU/CSD/CPU ioctls to use the new helper signatures. The CPU
ioctl still uses two struct v3d_submit instances (one for the CPU job,
one for the indirect CSD jobs) and keeps its manual two-pass fence-attach
flow. Converting the indirect CSD path into the unified chain is done in
the next commit.
No functional change.
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Link: https://patch.msgid.link/20260604-v3d-sched-misc-fixes-v4-8-c068f5bf5ccf@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
v3d_get_cpu_indirect_csd_params() currently does double duty: it parses
the indirect CSD extension and, while still inside the extension parser,
also creates the CSD/clean jobs and locks their BOs through a separate
DRM exec context. This nested submission deviates from the standard flow
and makes it hard to fold the indirect CSD path into the unified submit
chain.
Stash the parsed drm_v3d_submit_csd args in struct v3d_indirect_csd_info
and have the parser only fill in the parameters. Then, move job creation
(v3d_setup_csd_jobs_and_bos()) into v3d_submit_cpu_ioctl(), where is the
proper place to create jobs.
No functional change, but prepares to move the CPU ioctl into the
unified submission chain.
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Link: https://patch.msgid.link/20260604-v3d-sched-misc-fixes-v4-7-c068f5bf5ccf@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
As the V3D driver grew with time, different types of submission were added
and the submission code grew more complex, but the driver stuck with the
same abstractions.
Nowadays, the submission ioctls don't submit a single job, but a
chain of jobs:
1. v3d_submit_cl_ioctl() submits a BIN job (optional), RENDER job
(mandatory), and a CLEAN_CACHE job (optional).
2. v3d_submit_csd_ioctl() submits a CSD, and a CLEAN_CACHE job.
3. v3d_submit_tfu_ioctl() submits a TFU job.
Therefore, each ioctl submits a chain of jobs in which each job depends on
the previous one. However, this concept is not well represented in software
at the moment.
To address this, introduce a new concept: the struct v3d_submit, which
groups the submission state and represents the submission chain formed by
an ordered array of jobs.
Add new helpers to allocate, add jobs to the chain and submit jobs to
the scheduler, all based on the new struct. Convert v3d_submit_cl_ioctl(),
v3d_submit_tfu_ioctl() and v3d_submit_csd_ioctl() to the new pattern. Each
ioctl now follows the same flow: add jobs -> attach perfmon -> lookup BOs
-> lock reservations -> submit chain -> attach fences -> put jobs.
The CPU ioctl is left on the old helpers for now; its indirect CSD path
requires some restructuring that will be addressed in the next few
commits.
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Link: https://patch.msgid.link/20260604-v3d-sched-misc-fixes-v4-6-c068f5bf5ccf@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
drm_sched_job_add_syncobj_dependency() returns -ENOENT both when the
handle is zero and when the handle is non-zero but does not find a
corresponding existing syncobj (userspace bug). The driver previously
ignored -ENOENT in both cases, silently accepting broken handles.
Distinguish the two: skip the call entirely when the handle is zero, as
there is no dependency, and let -ENOENT propagate for non-zero handles
that don't resolve, turning the error into a proper return to userspace.
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Link: https://patch.msgid.link/20260604-v3d-sched-misc-fixes-v4-4-c068f5bf5ccf@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Move the syncobj dependency setup out of v3d_job_init() into its own
v3d_job_add_syncobjs() helper and make the queue that the job was
submitted a variable in struct v3d_job, so that v3d_job_add_syncobjs()
can use it. No functional change.
This prepares for the next commit which changes the error handling, and
for a later consolidation that separates job allocation from syncobj
attachment.
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Link: https://patch.msgid.link/20260604-v3d-sched-misc-fixes-v4-3-c068f5bf5ccf@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
The run_job() callbacks for BIN, RENDER, TFU and CSD assign the incoming
job to queue->active_job before calling v3d_fence_create(). If
v3d_fence_create() fails, the callback returns NULL without clearing
active_job, leaving a dangling pointer.
Create a failure path in all run_job() callbacks that clears the active
job before returning NULL. The BIN path takes queue->queue_lock around the
clear as it races against v3d_overflow_mem_work(); RENDER, TFU and CSD
paths have no concurrent reader, so the clear is lock-free.
Fixes: a783a09ee7 ("drm/v3d: Refactor job management.")
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Link: https://patch.msgid.link/20260604-v3d-sched-misc-fixes-v4-2-c068f5bf5ccf@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
If the DisplayPort drivers use display-connector for the HPD detection,
the internal HPD state machine might be not active and thus the hardware
might be not able to handle cable detection correctly. Instead it will
depend on the external HPD notifications to set the cable state,
bypassing the internal HPD state machine (for example this is the case
for the msm DP driver).
However if the cable has been plugged before the HPD IRQ has been
enabled, there will be no HPD event coming. The drivers might fail
detection in such a case. Trigger the HPD notification after enabling
the HPD IRQ, propagating the cable insertion state.
Note, this issue only affects drivers which set OP_HPD but not OP_DETECT
(like dp-connector). Here DP differs from HDMI. For HDMI there is no
additional state or extra "bridge with no sinks plugged" cases. The HPD
pin state is equal to the display plugged state. Nor do we have an AUX
bus with timeouts, etc.
Fixes: 2e2bf3a558 ("drm/bridge: display-connector: add DP support")
Reported-by: Yongxing Mou <yongxing.mou@oss.qualcomm.com>
Reviewed-by: Sebastian Reichel <sebastian.reichel@collabora.com>
Link: https://patch.msgid.link/20260528-dp-connector-hpd-v3-3-d656eb1079b7@oss.qualcomm.com
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com>
The job_lock mutex guarded dev->in_flight_job across ethosu_job_run(),
the threaded IRQ handler, and ethosu_job_timedout(). However, the DRM
scheduler already provides most of the serialization required, which
makes this mutex redundant.
Analyzing the different scenarios:
1. run_job() and timedout_job() are mutually exclusive scheduler
callbacks, so the scheduler itself serializes them.
2. run_job() and the IRQ handler are implicitly serialized, but they can
overlap in time: dma_fence_signal() synchronously queues the next
run_job onto submit_wq, and the worker can execute run_job(next) on
another CPU before the IRQ thread finishes. The mutex previously kept
the IRQ's trailing "in_flight_job = NULL" from racing run_job(next)'s
"in_flight_job = next" store.
The handler is now restructured to clear in_flight_job before calling
dma_fence_signal(), so any run_job(next) woken by the signal observes
NULL.
3. timedout_job() and the IRQ handler can also overlap if the hardware
completes the timed-out job near the timeout boundary, since
drm_sched_stop()'s cancel_work_sync() only synchronizes with the
scheduler's workqueue. The IRQ handler saves in_flight_job into a
local with READ_ONCE() before dereferencing ->done_fence, and
run_job()/timedout_job() publish the field with WRITE_ONCE(). This
prevents the compiler from reloading the pointer, and keeps the IRQ
thread operating on the same job for the duration of the handler even
if timedout_job() concurrently clears the field.
Drop the mutex along with its initialization.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Link: https://patch.msgid.link/20260516144623.2582427-2-mcanal@igalia.com
Signed-off-by: Rob Herring (Arm) <robh@kernel.org>
Just like we have memory.peak, introduce a dmem.peak, which uses the
page_counter support for that.
For now, make it read-only.
This allows for memory usage monitoring without polling dmem.current when
the information needed is the maximum device memory used. That can be used
for capacity planning, such that dmem.max can be properly setup for a given
workload. It can also be used for debugging to determine whether a given
workload would have caused eviction or system memory use.
Signed-off-by: Thadeu Lima de Souza Cascardo <cascardo@igalia.com>
Reviewed-by: Michal Koutný <mkoutny@suse.com>
Reviewed-by: Maarten Lankhorst <dev@lankhorst.se>
Link: https://patch.msgid.link/20260514-dmem_peak-v3-1-b64ce5d3ac38@igalia.com
Signed-off-by: Maarten Lankhorst <dev@lankhorst.se>
Allow UM to bind sparsely populated memory regions by cyclically mapping
virtual ranges over a kernel-allocated dummy BO. This alternative is
preferable to the old method of handling sparseness in the UMD, because it
relied on the creation of a buffer object to the same end, despite the fact
Vulkan sparse resources don't need to be backed by a driver BO.
The choice of backing sparsely-bound regions with a Panthor BO was made so
as to profit from the existing shrinker reclaim code. That way no special
treatment must be given to the dummy sparse BOs when reclaiming memory, as
would be the case if we had chosen a raw kernel page implementation.
A new dummy BO is allocated per open file context, because even though the
Vulkan spec mandates that writes into sparsely bound regions must be
discarded, our implementation is still a workaround over the fact Mali CSF
GPUs cannot support this behaviour on the hardware level, so writes still
make it into the backing BO. If we had a global one, then it could be a
venue for information leaks between file contexts, which should never
happen in DRM.
As a side note, care was put to adjust dummy BO offsets for sparse mappings
so that all addresses in the new VA are mapped aligned against it.
Signed-off-by: Adrián Larumbe <adrian.larumbe@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Link: https://patch.msgid.link/20260522185206.2798288-6-adrian.larumbe@collabora.com
Signed-off-by: Steven Price <steven.price@arm.com>
Inline the panel initialization command sequences and remove the
table-based command abstraction used by the NT36672A panel driver.
Replace the nt36672a_panel_cmd tables and nt36672a_send_cmds()
helper with explicit initialization functions using
mipi_dsi_dcs_write_seq_multi() and
mipi_dsi_dcs_write_var_seq_multi() directly.
This improves readability by making the panel programming sequence
explicit in code and allows future sharing of common command
subsequences between panels. It also removes an unnecessary wrapper
around the MIPI DSI helpers.
Additionally, compress repeated register writes into small loops where
appropriate to reduce duplication in the initialization sequences.
Add:
tianma_fhd_video_send_init_cmds_1()
tianma_fhd_video_send_init_cmds_2()
tianma_fhd_video_send_deinit_cmds()
Update nt36672a_panel_desc to use function pointers for panel init
sequences and invoke them directly from prepare/unprepare paths.
Signed-off-by: Chintan Patel <chintanlike@gmail.com>
Reviewed-by: Douglas Anderson <dianders@chromium.org>
Signed-off-by: Douglas Anderson <dianders@chromium.org>
Link: https://patch.msgid.link/20260523035734.6602-1-chintanlike@gmail.com
Add font_data_glyph_buf() to retrieve a character's glyph data or NULL
otherwise. Console fonts can currently contain 256 or 512 glyphs. The
kernel-internal characters are of type char, unsigned short or unsigned
int. Catch all of them by accepting unsigned int. Callers possibly have
to cast from signed to unsigned types to reach all glyphs in a font.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Jocelyn Falempe <jfalempe@redhat.com>
Link: https://patch.msgid.link/20260529140759.529929-2-tzimmermann@suse.de
Setting 6th or 9th bit of drm.debug change debug logging. Meanwhile
`modinfo drm` does not inform about it at all.
Add info to MODULE_PARAM_DESC(debug, ...) about setting 6th and 9th bit
basing on DECLARE_DYNDBG_CLASSMAP(drm_debug_classes, ...). Match
description of corresponding bits with enum drm_debug_category. Include
9th bit in the example with enabling all possible logging provided at
comment at include/drm/drm_print.h.
Signed-off-by: Michał Grzelak <michal.grzelak@intel.com>
Reviewed-by: Chaitanya Kumar Borah <chaitanya.kumar.borah@intel.com>
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Link: https://patch.msgid.link/20260522135520.1862848-2-michal.grzelak@intel.com
Add a new test suite to simulate concurrent job submissions to the DRM
scheduler, as this functionality is not covered by current test suites.
The new test suite includes two initial test cases: (i) a test case for
parallel job submission and (ii) a test case for interleaved job
submission and completion. In the first test case, worker threads
concurrently submit jobs to the scheduler, and then the timeline is
manually advanced to complete them in bulk. In the second test case,
worker threads concurrently submit sequences of jobs of different
durations to the mock scheduler using a sliding window to better model
real-world workloads. The timeline is advanced automatically by the
finishing jobs, interleaving submission with completion.
Signed-off-by: Marco Pagani <marco.pagani@linux.dev>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://patch.msgid.link/20260520093350.1036001-1-marco.pagani@linux.dev
virtio_gpu_queue_ctrl_sgs() and virtio_gpu_queue_cursor() use
wait_event() without any abort condition when waiting for virtqueue
space. If the host device stops processing commands, these waits block
indefinitely inside a drm_dev_enter/exit() critical section. Since
drm_dev_unplug(), which is called in device removal and system shutdown
call path, blocks on synchronize_srcu() until all critical sections
complete, device removal and system shutdown also hang.
Add a vqs_released flag to virtio_gpu_device and include it in the
wait_event() condition. Set the flag and wake up both queues in a new
virtio_gpu_release_vqs() helper, called before drm_dev_unplug() in both
virtio_gpu_remove() and virtio_gpu_shutdown(). When the flag is set, the
wait returns immediately and the command is aborted, following the same
cleanup path as drm_dev_enter() failure.
Signed-off-by: Ryosuke Yasuoka <ryasuoka@redhat.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Link: https://patch.msgid.link/20260601-virtio-gpu_wait_event-v3-1-89530517a98a@redhat.com
rockchip_drm_sys_resume()/drm_mode_config_helper_resume() is called
before the resume pm ops of dw-hdmi. This result in an atomic_enable()
before dw_hdmi_rockchip_resume()/dw_hdmi_resume() is called.
Resume (without changes):
- rockchip_drm_sys_resume()
- drm_mode_config_helper_resume()
- atomic_enable()
- dw_hdmi_rockchip_resume()
- dw_hdmi_resume()
- dw_hdmi_init_hw()
Change to use resume_early pm ops for system suspend to ensure pm ops
for dw-hdmi is run before rockchip-drm pm ops. Also fix a possible NULL
pointer dereference timing issue while at it.
Resume (with changes):
- dw_hdmi_rockchip_resume_early()
- dw_hdmi_resume()
- dw_hdmi_init_hw()
- rockchip_drm_sys_resume()
- drm_mode_config_helper_resume()
- atomic_enable()
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
Tested-by: Heiko Stuebner <heiko@sntech.de> #rk3328
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260518193748.2482823-12-jonas@kwiboo.se
The HDMI block is currently hardcoded to expect RGB output from the
display controller. However, the VOP in some SoCs are capable of YCbCr
output to the HDMI block.
Read the negotiated bus format from the bridge state and propagate it to
the CRCT state in form of output mode and bus format. Treat the format
MEDIA_BUS_FMT_FIXED as RGB888 and reject any unsupported formats.
This has no inpact until dw-hdmi bridge is fully converted to a HDMI
bridge and also adds support for the "color format" connector property.
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
Tested-by: Heiko Stuebner <heiko@sntech.de> #rk3328
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260518193748.2482823-11-jonas@kwiboo.se
The HDMI helpers negotiated TMDS character rate and output bpc are
available from the connector state. Change the encoder helper from
mode_set() to atomic_mode_set() so these values can be used to configure
the HDMI PHY using phy_configure().
This has no impact until the dw-hdmi bridge is fully converted into a
HDMI bridge and HDMI helpers are used to assign hdmi.tmds_char_rate.
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
Tested-by: Heiko Stuebner <heiko@sntech.de> #rk3328
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260518193748.2482823-10-jonas@kwiboo.se
All in-tree RK3568/RK3566 device trees using HDMI also include the
required hdmi-connector node at port@1 since their introduction.
Define the output_port for RK3568 so that dw-hdmi bridge driver can pick
up the display-connector bridge once the dw-hdmi connector is replaced
with a bridge connector in a future change.
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
Tested-by: Heiko Stuebner <heiko@sntech.de> #rk3328
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260518193748.2482823-9-jonas@kwiboo.se