drm/v3d: Migrate BO reservation locking to DRM exec

Replace the drm_gem_(un)lock_reservations() + ww_acquire_ctx pattern with
DRM exec across all submit ioctls. Just a straightforward conversion; no
functional change.

Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Link: https://patch.msgid.link/20260604-v3d-sched-misc-fixes-v4-5-c068f5bf5ccf@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
This commit is contained in:
Maíra Canal
2026-06-04 17:32:18 -03:00
parent 66fc52ba7c
commit e4a131d185
3 changed files with 33 additions and 40 deletions

View File

@@ -5,6 +5,7 @@ config DRM_V3D
depends on DRM
depends on COMMON_CLK
depends on MMU
select DRM_EXEC
select DRM_SCHED
select DRM_GEM_SHMEM_HELPER
help

View File

@@ -8,6 +8,7 @@
#include <linux/workqueue.h>
#include <drm/drm_device.h>
#include <drm/drm_exec.h>
#include <drm/drm_gem.h>
#include <drm/drm_gem_shmem_helper.h>
#include <drm/gpu_scheduler.h>
@@ -422,7 +423,7 @@ struct v3d_indirect_csd_info {
struct drm_gem_object *indirect;
/* Context of the Indirect CSD job */
struct ww_acquire_ctx acquire_ctx;
struct drm_exec exec;
};
struct v3d_timestamp_query_info {

View File

@@ -20,20 +20,19 @@
* to v3d, so we don't attach dma-buf fences to them.
*/
static int
v3d_lock_bo_reservations(struct v3d_job *job,
struct ww_acquire_ctx *acquire_ctx)
v3d_lock_bo_reservations(struct v3d_job *job, struct drm_exec *exec)
{
int i, ret;
ret = drm_gem_lock_reservations(job->bo, job->bo_count, acquire_ctx);
drm_exec_init(exec, DRM_EXEC_INTERRUPTIBLE_WAIT, job->bo_count);
drm_exec_until_all_locked(exec) {
ret = drm_exec_prepare_array(exec, job->bo, job->bo_count, 1);
}
if (ret)
return ret;
goto fail;
for (i = 0; i < job->bo_count; i++) {
ret = dma_resv_reserve_fences(job->bo[i]->resv, 1);
if (ret)
goto fail;
ret = drm_sched_job_add_implicit_dependencies(&job->base,
job->bo[i], true);
if (ret)
@@ -43,7 +42,7 @@ v3d_lock_bo_reservations(struct v3d_job *job,
return 0;
fail:
drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
drm_exec_fini(exec);
return ret;
}
@@ -278,7 +277,7 @@ v3d_push_job(struct v3d_job *job)
static void
v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv,
struct v3d_job *job,
struct ww_acquire_ctx *acquire_ctx,
struct drm_exec *exec,
u32 out_sync,
struct v3d_submit_ext *se,
struct dma_fence *done_fence)
@@ -293,7 +292,7 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv,
DMA_RESV_USAGE_WRITE);
}
drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
drm_exec_fini(exec);
/* Update the return sync object for the job */
/* If it only supports a single signal semaphore*/
@@ -324,7 +323,7 @@ v3d_setup_csd_jobs_and_bos(struct drm_file *file_priv,
struct v3d_csd_job **job,
struct v3d_job **clean_job,
struct v3d_submit_ext *se,
struct ww_acquire_ctx *acquire_ctx)
struct drm_exec *exec)
{
int ret;
@@ -357,7 +356,7 @@ v3d_setup_csd_jobs_and_bos(struct drm_file *file_priv,
if (ret)
return ret;
return v3d_lock_bo_reservations(*clean_job, acquire_ctx);
return v3d_lock_bo_reservations(*clean_job, exec);
}
static void
@@ -515,7 +514,7 @@ v3d_get_cpu_indirect_csd_params(struct drm_file *file_priv,
return v3d_setup_csd_jobs_and_bos(file_priv, v3d, &indirect_csd.submit,
&info->job, &info->clean_job,
NULL, &info->acquire_ctx);
NULL, &info->exec);
}
/* Get data for the query timestamp job submission. */
@@ -930,7 +929,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
struct v3d_render_job *render = NULL;
struct v3d_job *clean_job = NULL;
struct v3d_job *last_job;
struct ww_acquire_ctx acquire_ctx;
struct drm_exec exec;
int ret = 0;
trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
@@ -1010,7 +1009,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
if (ret)
goto fail;
ret = v3d_lock_bo_reservations(last_job, &acquire_ctx);
ret = v3d_lock_bo_reservations(last_job, &exec);
if (ret)
goto fail;
@@ -1059,7 +1058,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
v3d_attach_fences_and_unlock_reservation(file_priv,
last_job,
&acquire_ctx,
&exec,
args->out_sync,
&se,
last_job->done_fence);
@@ -1073,8 +1072,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
fail_unreserve:
mutex_unlock(&v3d->sched_lock);
fail_perfmon:
drm_gem_unlock_reservations(last_job->bo,
last_job->bo_count, &acquire_ctx);
drm_exec_fini(&exec);
fail:
v3d_job_cleanup((void *)bin);
v3d_job_cleanup((void *)render);
@@ -1101,7 +1099,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
struct drm_v3d_submit_tfu *args = data;
struct v3d_submit_ext se = {0};
struct v3d_tfu_job *job = NULL;
struct ww_acquire_ctx acquire_ctx;
struct drm_exec exec;
int ret = 0;
trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
@@ -1157,7 +1155,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
job->base.bo[job->base.bo_count] = bo;
}
ret = v3d_lock_bo_reservations(&job->base, &acquire_ctx);
ret = v3d_lock_bo_reservations(&job->base, &exec);
if (ret)
goto fail;
@@ -1166,7 +1164,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
mutex_unlock(&v3d->sched_lock);
v3d_attach_fences_and_unlock_reservation(file_priv,
&job->base, &acquire_ctx,
&job->base, &exec,
args->out_sync,
&se,
job->base.done_fence);
@@ -1201,7 +1199,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
struct v3d_submit_ext se = {0};
struct v3d_csd_job *job = NULL;
struct v3d_job *clean_job = NULL;
struct ww_acquire_ctx acquire_ctx;
struct drm_exec exec;
int ret;
trace_v3d_submit_csd_ioctl(&v3d->drm, args->cfg[5], args->cfg[6]);
@@ -1228,8 +1226,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
}
ret = v3d_setup_csd_jobs_and_bos(file_priv, v3d, args,
&job, &clean_job, &se,
&acquire_ctx);
&job, &clean_job, &se, &exec);
if (ret)
goto fail;
@@ -1260,7 +1257,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
v3d_attach_fences_and_unlock_reservation(file_priv,
clean_job,
&acquire_ctx,
&exec,
args->out_sync,
&se,
clean_job->done_fence);
@@ -1273,8 +1270,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
fail_unreserve:
mutex_unlock(&v3d->sched_lock);
fail_perfmon:
drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count,
&acquire_ctx);
drm_exec_fini(&exec);
fail:
v3d_job_cleanup((void *)job);
v3d_job_cleanup(clean_job);
@@ -1312,7 +1308,7 @@ v3d_submit_cpu_ioctl(struct drm_device *dev, void *data,
struct v3d_cpu_job *cpu_job = NULL;
struct v3d_csd_job *csd_job = NULL;
struct v3d_job *clean_job = NULL;
struct ww_acquire_ctx acquire_ctx;
struct drm_exec exec;
int ret;
if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
@@ -1363,7 +1359,7 @@ v3d_submit_cpu_ioctl(struct drm_device *dev, void *data,
if (ret)
goto fail;
ret = v3d_lock_bo_reservations(&cpu_job->base, &acquire_ctx);
ret = v3d_lock_bo_reservations(&cpu_job->base, &exec);
if (ret)
goto fail;
}
@@ -1397,14 +1393,14 @@ v3d_submit_cpu_ioctl(struct drm_device *dev, void *data,
v3d_attach_fences_and_unlock_reservation(file_priv,
&cpu_job->base,
&acquire_ctx, 0,
&exec, 0,
out_se, cpu_job->base.done_fence);
switch (cpu_job->job_type) {
case V3D_CPU_JOB_TYPE_INDIRECT_CSD:
v3d_attach_fences_and_unlock_reservation(file_priv,
clean_job,
&cpu_job->indirect_csd.acquire_ctx,
&cpu_job->indirect_csd.exec,
0, &se, clean_job->done_fence);
break;
default:
@@ -1419,13 +1415,8 @@ v3d_submit_cpu_ioctl(struct drm_device *dev, void *data,
fail_unreserve:
mutex_unlock(&v3d->sched_lock);
drm_gem_unlock_reservations(cpu_job->base.bo, cpu_job->base.bo_count,
&acquire_ctx);
drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count,
&cpu_job->indirect_csd.acquire_ctx);
drm_exec_fini(&exec);
drm_exec_fini(&cpu_job->indirect_csd.exec);
fail:
v3d_job_cleanup((void *)cpu_job);
v3d_job_cleanup((void *)csd_job);