rebuild pages at d737670

This commit is contained in:
Steve Klabnik
2017-03-20 16:42:51 +00:00
parent a7ebb94bc0
commit 4e41982c7a
6 changed files with 16 additions and 48 deletions

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@@ -223,7 +223,6 @@ more than one section:</p>
# fn foo() {}
#}</code></pre></pre>
<p>Let's discuss the details of these code blocks.</p>
<a class="header" href="documentation.html#code-block-annotations" name="code-block-annotations"><h4>Code block annotations</h4></a>
<p>To write some Rust code in a comment, use the triple graves:</p>
<pre><pre class="playpen"><code class="language-rust"># #![allow(unused_variables)]
@@ -235,23 +234,8 @@ more than one section:</p>
# fn foo() {}
#}</code></pre></pre>
<p>If you want something that's not Rust code, you can add an annotation:</p>
<pre><pre class="playpen"><code class="language-rust"># #![allow(unused_variables)]
#
#fn main() {
/// ```c
/// printf(&quot;Hello, world\n&quot;);
/// ```
# fn foo() {}
#}</code></pre></pre>
<p>This will highlight according to whatever language you're showing off.
If you're only showing plain text, choose <code>text</code>.</p>
<p>It's important to choose the correct annotation here, because <code>rustdoc</code> uses it
in an interesting way: It can be used to actually test your examples in a
library crate, so that they don't get out of date. If you have some C code but
<code>rustdoc</code> thinks it's Rust because you left off the annotation, <code>rustdoc</code> will
complain when trying to generate the documentation.</p>
<p>This will add code highlighting. If you are only showing plain text, put <code>text</code>
instead of <code>rust</code> after the triple graves (see below).</p>
<a class="header" href="documentation.html#documentation-as-tests" name="documentation-as-tests"><h2>Documentation as tests</h2></a>
<p>Let's discuss our sample example documentation:</p>
<pre><pre class="playpen"><code class="language-rust"># #![allow(unused_variables)]

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@@ -645,7 +645,7 @@ attribute turns off Rust's name mangling, so that it is easier to link to.</p>
<a class="header" href="ffi.html#ffi-and-panics" name="ffi-and-panics"><h1>FFI and panics</h1></a>
<p>Its important to be mindful of <code>panic!</code>s when working with FFI. A <code>panic!</code>
across an FFI boundary is undefined behavior. If youre writing code that may
panic, you should run it in a closure with <a href="../../std/panic/fn.catch_unwind.html"><code>catch_unwind()</code></a>:</p>
panic, you should run it in a closure with <a href="../../std/panic/fn.catch_unwind.html"><code>catch_unwind</code></a>:</p>
<pre><pre class="playpen"><code class="language-rust">use std::panic::catch_unwind;
#[no_mangle]
@@ -661,8 +661,8 @@ pub extern fn oh_no() -&gt; i32 {
fn main() {}
</code></pre></pre>
<p>Please note that <a href="../../std/panic/fn.catch_unwind.html"><code>catch_unwind()</code></a> will only catch unwinding panics, not
those who abort the process. See the documentation of <a href="../../std/panic/fn.catch_unwind.html"><code>catch_unwind()</code></a>
<p>Please note that <a href="../../std/panic/fn.catch_unwind.html"><code>catch_unwind</code></a> will only catch unwinding panics, not
those who abort the process. See the documentation of <a href="../../std/panic/fn.catch_unwind.html"><code>catch_unwind</code></a>
for more information.</p>
<a class="header" href="ffi.html#representing-opaque-structs" name="representing-opaque-structs"><h1>Representing opaque structs</h1></a>
<p>Sometimes, a C library wants to provide a pointer to something, but not let you

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@@ -106,7 +106,7 @@ must abide by that constraint.</p>
earlier defined combinators to provide a result from its arguments.
They can be used to manage control flow in a modular fashion.</p>
<a class="header" href="glossary.html#dst-dynamically-sized-type" name="dst-dynamically-sized-type"><h3>DST (Dynamically Sized Type)</h3></a>
<p>A type without a statically known size or alignment. (<a href="../../nomicon/exotic-sizes.html#dynamically-sized-types-dsts">more info</a>)</p>
<p>A type without a statically known size or alignment. (<a href="../nomicon/exotic-sizes.html#dynamically-sized-types-dsts">more info</a>)</p>
<a class="header" href="glossary.html#expression" name="expression"><h3>Expression</h3></a>
<p>In computer programming, an expression is a combination of values, constants,
variables, operators and functions that evaluate to a single value. For example,

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@@ -209,7 +209,7 @@ terminal. More specifically, a <a href="../../std/io/struct.Stdin.html">std::io:
<p>The next part will use this handle to get input from the user:</p>
<pre><code class="language-rust ignore">.read_line(&amp;mut guess)
</code></pre>
<p>Here, we call the <a href="../../std/io/struct.Stdin.html#method.read_line"><code>read_line()</code></a> method on our handle.
<p>Here, we call the <a href="../../std/io/struct.Stdin.html#method.read_line"><code>read_line</code></a> method on our handle.
<a href="method-syntax.html">Methods</a> are like associated functions, but are only available on a
particular instance of a type, rather than the type itself. Were also passing
one argument to <code>read_line()</code>: <code>&amp;mut guess</code>.</p>

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@@ -613,7 +613,7 @@ terminal. More specifically, a <a href="../../std/io/struct.Stdin.html">std::io:
<p>The next part will use this handle to get input from the user:</p>
<pre><code class="language-rust ignore">.read_line(&amp;mut guess)
</code></pre>
<p>Here, we call the <a href="../../std/io/struct.Stdin.html#method.read_line"><code>read_line()</code></a> method on our handle.
<p>Here, we call the <a href="../../std/io/struct.Stdin.html#method.read_line"><code>read_line</code></a> method on our handle.
<a href="method-syntax.html">Methods</a> are like associated functions, but are only available on a
particular instance of a type, rather than the type itself. Were also passing
one argument to <code>read_line()</code>: <code>&amp;mut guess</code>.</p>
@@ -9238,7 +9238,7 @@ error: test failed
<p>And that's reflected in the summary line:</p>
<pre><code class="language-text">test result: FAILED. 0 passed; 1 failed; 0 ignored; 0 measured
</code></pre>
<p>We also get a non-zero status code. We can use <code>$?</code> on OS X and Linux:</p>
<p>We also get a non-zero status code. We can use <code>$?</code> on macOS and Linux:</p>
<pre><code class="language-bash">$ echo $?
101
</code></pre>
@@ -9871,7 +9871,6 @@ more than one section:</p>
# fn foo() {}
#}</code></pre></pre>
<p>Let's discuss the details of these code blocks.</p>
<a class="header" href="print.html#code-block-annotations" name="code-block-annotations"><h4>Code block annotations</h4></a>
<p>To write some Rust code in a comment, use the triple graves:</p>
<pre><pre class="playpen"><code class="language-rust"># #![allow(unused_variables)]
@@ -9883,23 +9882,8 @@ more than one section:</p>
# fn foo() {}
#}</code></pre></pre>
<p>If you want something that's not Rust code, you can add an annotation:</p>
<pre><pre class="playpen"><code class="language-rust"># #![allow(unused_variables)]
#
#fn main() {
/// ```c
/// printf(&quot;Hello, world\n&quot;);
/// ```
# fn foo() {}
#}</code></pre></pre>
<p>This will highlight according to whatever language you're showing off.
If you're only showing plain text, choose <code>text</code>.</p>
<p>It's important to choose the correct annotation here, because <code>rustdoc</code> uses it
in an interesting way: It can be used to actually test your examples in a
library crate, so that they don't get out of date. If you have some C code but
<code>rustdoc</code> thinks it's Rust because you left off the annotation, <code>rustdoc</code> will
complain when trying to generate the documentation.</p>
<p>This will add code highlighting. If you are only showing plain text, put <code>text</code>
instead of <code>rust</code> after the triple graves (see below).</p>
<a class="header" href="print.html#documentation-as-tests" name="documentation-as-tests"><h2>Documentation as tests</h2></a>
<p>Let's discuss our sample example documentation:</p>
<pre><pre class="playpen"><code class="language-rust"># #![allow(unused_variables)]
@@ -13825,7 +13809,7 @@ attribute turns off Rust's name mangling, so that it is easier to link to.</p>
<a class="header" href="print.html#ffi-and-panics" name="ffi-and-panics"><h1>FFI and panics</h1></a>
<p>Its important to be mindful of <code>panic!</code>s when working with FFI. A <code>panic!</code>
across an FFI boundary is undefined behavior. If youre writing code that may
panic, you should run it in a closure with <a href="../../std/panic/fn.catch_unwind.html"><code>catch_unwind()</code></a>:</p>
panic, you should run it in a closure with <a href="../../std/panic/fn.catch_unwind.html"><code>catch_unwind</code></a>:</p>
<pre><pre class="playpen"><code class="language-rust">use std::panic::catch_unwind;
#[no_mangle]
@@ -13841,8 +13825,8 @@ pub extern fn oh_no() -&gt; i32 {
fn main() {}
</code></pre></pre>
<p>Please note that <a href="../../std/panic/fn.catch_unwind.html"><code>catch_unwind()</code></a> will only catch unwinding panics, not
those who abort the process. See the documentation of <a href="../../std/panic/fn.catch_unwind.html"><code>catch_unwind()</code></a>
<p>Please note that <a href="../../std/panic/fn.catch_unwind.html"><code>catch_unwind</code></a> will only catch unwinding panics, not
those who abort the process. See the documentation of <a href="../../std/panic/fn.catch_unwind.html"><code>catch_unwind</code></a>
for more information.</p>
<a class="header" href="print.html#representing-opaque-structs" name="representing-opaque-structs"><h1>Representing opaque structs</h1></a>
<p>Sometimes, a C library wants to provide a pointer to something, but not let you
@@ -14307,7 +14291,7 @@ must abide by that constraint.</p>
earlier defined combinators to provide a result from its arguments.
They can be used to manage control flow in a modular fashion.</p>
<a class="header" href="print.html#dst-dynamically-sized-type" name="dst-dynamically-sized-type"><h3>DST (Dynamically Sized Type)</h3></a>
<p>A type without a statically known size or alignment. (<a href="../../nomicon/exotic-sizes.html#dynamically-sized-types-dsts">more info</a>)</p>
<p>A type without a statically known size or alignment. (<a href="../nomicon/exotic-sizes.html#dynamically-sized-types-dsts">more info</a>)</p>
<a class="header" href="print.html#expression" name="expression"><h3>Expression</h3></a>
<p>In computer programming, an expression is a combination of values, constants,
variables, operators and functions that evaluate to a single value. For example,

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@@ -180,7 +180,7 @@ error: test failed
<p>And that's reflected in the summary line:</p>
<pre><code class="language-text">test result: FAILED. 0 passed; 1 failed; 0 ignored; 0 measured
</code></pre>
<p>We also get a non-zero status code. We can use <code>$?</code> on OS X and Linux:</p>
<p>We also get a non-zero status code. We can use <code>$?</code> on macOS and Linux:</p>
<pre><code class="language-bash">$ echo $?
101
</code></pre>