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Between events which trigger engine and GPU resets and capturing the error state we lose information on which engine triggered the reset. Improve this by passing in the hung engine mask down to error capture. Result is that the list of engines in user visible "GPU HANG: ecode <gen>:<engines>:<ecode>, <process>" is now a list of hanging and not just active engines. Most importantly the displayed process is now the one which was actually hung. v2: * Stub prototype. (Chris) Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20201104134743.916027-1-tvrtko.ursulin@linux.intel.com
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Linux kernel
============
There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.
In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``. The formatted documentation can also be read online at:
https://www.kernel.org/doc/html/latest/
There are various text files in the Documentation/ subdirectory,
several of them using the Restructured Text markup notation.
Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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