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When an ring buffer overflow happens the appropriate bit is set in the WPTR register which is also written back to memory. But clearing the bit in the WPTR doesn't trigger another memory writeback. So what can happen is that we end up processing the buffer overflow over and over again because the bit is never cleared. Resulting in a random system lockup because of an infinite loop in an interrupt handler. This is 100% reproducible on Vega10, but it's most likely an issue we have in the driver over all generations all the way back to radeon. v2: rebase Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Linux kernel
============
There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.
In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``. The formatted documentation can also be read online at:
https://www.kernel.org/doc/html/latest/
There are various text files in the Documentation/ subdirectory,
several of them using the Restructured Text markup notation.
Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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