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There is another cause for soft lock-up of GPU in empty ring-buffer:
race between GPU executing last commands and CPU checking ring for
emptiness. On GPU side IRQ for retire is triggered by CACHE_FLUSH_TS
event and RPTR shadow (which is used to check ring emptiness) is updated
a bit later from CP_CONTEXT_SWITCH_YIELD. Thus if GPU is executing its
last commands slow enough or we check that ring too fast we will miss a
chance to trigger switch to lower priority ring because current ring isn't
empty just yet. This can escalate to lock-up situation described in
previous patch.
To work-around this issue we keep track of last submit sequence number
for each ring and compare it with one written to memptrs from GPU during
execution of CACHE_FLUSH_TS event.
Fixes: b1fc2839d2 ("drm/msm: Implement preemption for A5XX targets")
Signed-off-by: Vladimir Lypak <vladimir.lypak@gmail.com>
Patchwork: https://patchwork.freedesktop.org/patch/612047/
Signed-off-by: Rob Clark <robdclark@chromium.org>
Merge tag 'drm-misc-next-2024-08-29' of https://gitlab.freedesktop.org/drm/misc/kernel into drm-next
Linux kernel
============
There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.
In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``. The formatted documentation can also be read online at:
https://www.kernel.org/doc/html/latest/
There are various text files in the Documentation/ subdirectory,
several of them using the reStructuredText markup notation.
Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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