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Enable the cleaner shader for GFX10.3.2/10.3.4/10.3.5 GPUs to provide data isolation between GPU workloads. The cleaner shader is responsible for clearing the Local Data Store (LDS), Vector General Purpose Registers (VGPRs), and Scalar General Purpose Registers (SGPRs), which helps prevent data leakage and ensures accurate computation results. This update extends cleaner shader support to GFX10.3.2/10.3.4/10.3.5 GPUs, previously available for GFX10.3.0. It enhances security by clearing GPU memory between processes and maintains a consistent GPU state across KGD and KFD workloads. Cc: Christian König <christian.koenig@amd.com> Cc: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Srinivasan Shanmugam <srinivasan.shanmugam@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Linux kernel
============
There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.
In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``. The formatted documentation can also be read online at:
https://www.kernel.org/doc/html/latest/
There are various text files in the Documentation/ subdirectory,
several of them using the reStructuredText markup notation.
Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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