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Currently the counter that counts number of rules in a matcher is increased only when rule insertion is completed. In a multi-threaded usecase this can lead to a scenario that many rules can be in process of insertion in the same matcher, while none of them has completed the insertion and the rule counter is not updated. This results in a rule insertion failure for many of them at first attempt, which leads to all of them requiring rehash and requiring locking of all the queue locks. This patch fixes the case by increasing the rule counter in the beginning of insertion process and decreasing in case of any failure. Signed-off-by: Vlad Dogaru <vdogaru@nvidia.com> Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by: Mark Bloch <mbloch@nvidia.com> Signed-off-by: Tariq Toukan <tariqt@nvidia.com> Link: https://patch.msgid.link/1746992290-568936-8-git-send-email-tariqt@nvidia.com Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Merge tag 'asoc-fix-v6.15-rc4' of https://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound into for-linus
Linux kernel
============
There are several guides for kernel developers and users. These guides can
be rendered in a number of formats, like HTML and PDF. Please read
Documentation/admin-guide/README.rst first.
In order to build the documentation, use ``make htmldocs`` or
``make pdfdocs``. The formatted documentation can also be read online at:
https://www.kernel.org/doc/html/latest/
There are various text files in the Documentation/ subdirectory,
several of them using the reStructuredText markup notation.
Please read the Documentation/process/changes.rst file, as it contains the
requirements for building and running the kernel, and information about
the problems which may result by upgrading your kernel.
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