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Currently i915_gem_object_pin_to_display_plane() uses i915_gem_object_get_tile_row_size() to calculate the tile row size for the VT-d guard w/a. That's not really proper since i915_gem_object_get_tile_row_size() only works for fenced BOs, nor does it take rotation into account. Remedy the situation by calculating the VT-d guard size in the display code where we have more information readily available. Although the default guard size (168 PTEs now) should cover the more typical fb size use cases anyway, and only very large Y/Yf-tiled framebuffers might have tile row size that exceeds it. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20250122151755.6928-4-ville.syrjala@linux.intel.com Reviewed-by: Jani Nikula <jani.nikula@intel.com>