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We don't need any active planes during load detection, so just disable them all. This saves us from having to come up with a suitable framebuffer. And we also avoid leaving sprite/cursor planes on and potentially presenting them at a peculiar location during the load detection. Changes since v1 (Maarten): - Add missing call to add_all_affected_planes. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102707 Link: https://patchwork.freedesktop.org/patch/msgid/20171220093545.613-4-maarten.lankhorst@linux.intel.com Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Linux kernel ============ This file was moved to Documentation/admin-guide/README.rst Please notice that there are several guides for kernel developers and users. These guides can be rendered in a number of formats, like HTML and PDF. In order to build the documentation, use ``make htmldocs`` or ``make pdfdocs``. There are various text files in the Documentation/ subdirectory, several of them using the Restructured Text markup notation. See Documentation/00-INDEX for a list of what is contained in each file. Please read the Documentation/process/changes.rst file, as it contains the requirements for building and running the kernel, and information about the problems which may result by upgrading your kernel.
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