With the previous patch drm_atomic_helper_check_plane_state correctly
calculates clipping and the xf86-video-intel ddx is fixed to fall back
to GPU correctly when SetPlane fails, we can remove the hack where
we try to pan/zoom when out of min/max scaling range. This was already
poor behavior where the screen didn't show what was requested, and now
instead we reject it outright. This simplifies check_sprite_plane a lot.
Changes since v1:
- Set crtc_h to the height correctly.
- Reject < 3x3 rectangles instead of making them invisible for <gen9.
For gen9+ skl_update_scaler_plane will reject them.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180503112217.37292-4-maarten.lankhorst@linux.intel.com
Acked-by: Jani Nikula <jani.nikula@intel.com>
Instead of relying on a scale which may increase rounding errors,
clip src by doing: src * (dst - clip) / dst and rounding the result
away from 1, so the new coordinates get closer to 1. We won't need
to fix up with a magic macro afterwards, because our scaling factor
will never go to the other side of 1.
Changes since v1:
- Adjust dst immediately, else drm_rect_width/height on dst gives bogus
results.
Change since v2:
- Get rid of macros and use 64-bits math.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
[mlankhorst: Add Villes comment, and rename newsrc to tmp. (Ville)]
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180503112217.37292-3-maarten.lankhorst@linux.intel.com
This driver will be used to support Mesa on the Broadcom 7268 and 7278
platforms.
V3D 3.3 introduces an MMU, which means we no longer need CMA or vc4's
complicated CL/shader validation scheme. This massively changes the
GEM behavior, so I've forked off to a new driver.
v2: Mark SUBMIT_CL as needing DRM_AUTH. coccinelle fixes from kbuild
test robot. Drop personal git link from MAINTAINERS. Don't
double-map dma-buf imported BOs. Add kerneldoc about needing MMU
eviction. Drop prime vmap/unmap stubs. Delay mmap offset setup
to mmap time. Use drm_dev_init instead of _alloc. Use
ktime_get() for wait_bo timeouts. Drop drm_can_sleep() usage,
since we don't modeset. Switch page tables back to WC (debug
change to coherent had slipped in). Switch
drm_gem_object_unreference_unlocked() to
drm_gem_object_put_unlocked(). Simplify overflow mem handling by
not sharing overflow mem between jobs.
v3: no changes
v4: align submit_cl to 64 bits (review by airlied), check zero flags in
other ioctls.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v4)
Acked-by: Dave Airlie <airlied@linux.ie> (v3, requested submit_cl change)
Link: https://patchwork.freedesktop.org/patch/msgid/20180430181058.30181-3-eric@anholt.net
I had originally asked Stefan Schake to drop the pad field from the
syncobj changes that just landed, because I couldn't come up with a
reason to align to 64 bits.
Talking with Dave Airlie about the new v3d driver's submit ioctl, we
came up with a reason: sizeof() on 64-bit platforms may align to 64
bits, in which case the userspace will be submitting the aligned size
and the final 32 bits won't be zero-padded by the kernel. If
userspace doesn't zero-fill, then a future ABI change adding a 32-bit
field at the end could potentially cause the kernel to read undefined
data from old userspace (our userspace happens to use structure
initialization that zero-fills, but as a general rule we try not to
rely on that in the kernel).
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180430235927.28712-1-eric@anholt.net
Reviewed-by: Stefan Schake <stschake@gmail.com>
When this was introduced in
commit a519435a96
Author: Christian König <christian.koenig@amd.com>
Date: Tue Oct 20 16:34:16 2015 +0200
dma-buf/fence: add fence_wait_any_timeout function v2
there was a restriction added that this only works if the dma-fence
uses the dma_fence_default_wait hook. Which works for amdgpu, which is
the only caller. Well, until you share some buffers with e.g. i915,
then you get an -EINVAL.
But there's really no reason for this, because all drivers must
support callbacks. The special ->wait hook is only as an optimization;
if the driver needs to create a worker thread for an active callback,
then it can avoid to do that if it knows that there's a process
context available already. So ->wait is just an optimization, just
using the logic in dma_fence_default_wait() should work for all
drivers.
Let's remove this restriction.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Cc: Sumit Semwal <sumit.semwal@linaro.org>
Cc: Gustavo Padovan <gustavo@padovan.org>
Cc: linux-media@vger.kernel.org
Cc: linaro-mm-sig@lists.linaro.org
Cc: Christian König <christian.koenig@amd.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180427061724.28497-5-daniel.vetter@ffwll.ch
The Versatile Express has 8 MB of dedicated video RAM (VRAM)
on the motherboard, which is what we should be using for the
PL111 if available. On this platform, the memory backplane
is constructed so that only this memory will work properly
with the CLCD on the motherboard, using any other memory
area just gives random snow on the display.
The CA9 Versatile Express also has a PL111 instance on its
core tile that can address all memory, and this does not
have the restriction.
The memory is assigned to the device using the memory-region
device tree property and a "shared-dma-pool" reserved
memory pool like this:
reserved-memory {
#address-cells = <1>;
#size-cells = <1>;
ranges;
vram: vram@48000000 {
compatible = "shared-dma-pool";
reg = <0x48000000 0x00800000>;
no-map;
};
};
clcd@1f000 {
compatible = "arm,pl111", "arm,primecell";
(...)
memory-region = <&vram>;
}·;
Cc: Liviu Dudau <liviu.dudau@arm.com>
Cc: Mali DP Maintainers <malidp@foss.arm.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Robin Murphy <robin.murphy@arm.com>
Signed-off-by: Linus Walleij <linus.walleij@linaro.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20180502134719.8388-2-linus.walleij@linaro.org
The Versatile Express uses a special configuration controller
deeply embedded in the system motherboard FPGA to multiplex the
two to three (!) display controller instances out to the single
SiI9022 bridge.
Set up an extra file with the logic to probe to the FPGA mux
register on the system controller bus, then parse the device
tree to see if there is a CLCD or HDLCD instance on the core
tile (also known as the daughterboard) by looking in the
root of the device tree for compatible nodes.
- If there is a HDLCD on the core tile, and there is a driver
for it, we exit probe and deactivate the motherboard CLCD.
We do not touch the DVI mux in this case, to make sure we
don't break HDLCD.
- If there is a CLCD on both the motherboard and the core tile
(only the CA9 has this) the core tile CLCD takes precedence
and get muxed to the DVI connector.
- Only if there is no working graphics on the core tile, the
motherboard CLCD is probed and muxed to the DVI connector.
Core tile graphics should always take precedence as it can
address all memory and is also faster, however the motherboard
CLCD is good to have around for diagnostics and testing.
It is possible to test the motherboard CLCD by setting the
status = "disabled" property on the core tile CLCD or
HDLCD.
Scale down the Versatile Express to 16BPP so we can support a
1024x768 display despite the bus bandwidth restrictions on this
platform. (The motherboard CLCD supports slightly lower
resolution.)
Cc: Liviu Dudau <liviu.dudau@arm.com>
Cc: Pawel Moll <pawel.moll@arm.com>
Acked-by: Eric Anholt <eric@anholt.net>
Tested-by: Robin Murphy <robin.murphy@arm.com>
Signed-off-by: Linus Walleij <linus.walleij@linaro.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20180502134719.8388-1-linus.walleij@linaro.org
Add mode_valid() function to filter modes according to available
pll clock values and "preferred" modes. It is particularly
useful for hdmi modes that require precise pixel clocks.
Note that "preferred" modes are always accepted:
- this is important for panels because panel clock tolerances are
bigger than hdmi ones and there is no reason to not accept them
(the fps may vary a little but it is not a problem).
- the hdmi preferred mode will be accepted too, but userland will
be able to use others hdmi "valid" modes if necessary.
Signed-off-by: Philippe Cornu <philippe.cornu@st.com>
Reviewed-by: Yannick Fertré <yannick.fertre@st.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180417114026.8709-1-philippe.cornu@st.com