This patch adds support to decode system memory bandwidth and other
parameters for skylake and Gen9+ platforms, which will be used for
arbitrated display memory bandwidth calculation in GEN9 based
platforms and WM latency level-0 Work-around calculation on GEN9+.
Changes Since V1:
- s/memdev_info/dram_info
- create a struct to hold channel info
Changes Since V2:
- rewrite code to adhere i915 coding style
- not valid for GLK
Signed-off-by: Mahesh Kumar <mahesh1.kumar@intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180824093225.12598-3-mahesh1.kumar@intel.com
If we have framebuffers that are >= 4GiB in size we will overflow
the fb size check in intel_fill_fb_info().
Currently that is only possible with NV12 and CCS as offsets[1]
may be anything between 0 and 0xffffffff. offsets[0] is currently
required to be 0 so we can't hit the overflow with any single
plane format (thanks to max fb size of 8kx8k and max stride of
32 KiB).
In the future we may allow almost any framebuffer to exceed 4GiB
in size so we really should fix the overflow. Not that the overflow
is particularly dangerous. It's mostly just a sanity check against
insane userspace. The display engine can't write to memory anyway
so I suppose in the worst case we might anger the hw by attempting
scanout past the end of the ggtt, or we might scan out some data
that we're not supposed to see from other parts of the ggtt.
Note that triggering this overflow depends on the driver
aligning the fb height to the next tile boundary to push the
calculated size above 4GiB. With linear buffers the effective
tile height is one so that never happens, and the core already
has a check for 32bit overflow of offsets[]+pitches[]*height.
v2: Drop the unnecessary cast (Chris)
Testcase: igt/kms_big_fb/x-tiled-addfb-size-offset-overflow
Testcase: igt/kms_big_fb/y-tiled-addfb-size-offset-overflow
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20180912180443.28649-1-ville.syrjala@linux.intel.com
We can remove the update-via-batch-buffer code path, which is basically an
effective duplicate of update-via-context-image path, if we notice that
after we have idled the GPU, we can update the context image even of the
kernel context directly. (Update-via-batch-buffer path existed only to
solve the problem of how to update the kernel context image.)
Only additional thing needed is to activate the edited configuration by
sending one empty request down the pipe. This accomplishes context restore
of the updated kernel context and so the OA configuration gets written out
to it's control registers.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: Matthew Auld <matthew.auld@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20180912152930.28237-1-tvrtko.ursulin@linux.intel.com
Split up intel_check_primary_plane() and intel_check_sprite_plane()
into per-platform variants. This way we can get a unified behaviour
between the SKL universal planes, and we stop checking for non-SKL
specific scaling limits for the "sprite" planes. And we now get
a natural place where to add more plarform specific checks.
v2: Split the .check_plane() calling convention change out (José)
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180907152413.15761-10-ville.syrjala@linux.intel.com
Let's store the final plane stride in the plane state. This avoids
having to pick between the normal vs. rotated stride during hardware
programming. And once we get GTT remapping the plane stride will
no longer match the fb stride so we'll need a place to store it
anyway.
v2: Keep checking fb->pitches[0] for cursor as later on we won't
populate plane_state->color_plane[0].stride for invisible planes
and we have been checking the cursor fb stride even for invisible
planes
v3: s/betwen/between in commit msg (José)
v4: Check color_plane[0].stride instead of fb->pitches[0] in
the skl_check_main_surface() X-tiling kludge
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180911150139.23922-1-ville.syrjala@linux.intel.com
If the caller supplies more than 4G of objects and than one that has to
be in the low 4G, it is possible for the low 4G to be full before we
attempt to find room for the last object that must be there. As we don't
reorder the two types, every pass hits the same problem and we fail with
ENOSPC. However, if we impose a little bit of ordering between the two
classes of objects, on the second pass we will be able to fit the
special object as we do it first. For setups that only use !48b objects,
we now reverse the order between passes, hopefully making the subsequent
passes more likely to succeed given that we are trying a different
order (rather than repeating the previous pass!)
v2: Quick one line explanation for the relative priorities given to
reservations.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180912101133.31377-1-chris@chris-wilson.co.uk
Userspace should be free to race against itself and shoot itself in
the foot if it so desires to adjust a parameter at the same time as
submitting a batch to that context. As such, the struct_mutex in context
setparam is only being used to serialise userspace against itself and
not for any protection of internal structs and so is superfluous.
v2: Separate user_flags from internal flags to reduce chance of
interference; and use locked bit ops for user updates.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180911132206.23032-1-chris@chris-wilson.co.uk
Given that we are now reasonably confident in our ability to detect and
reserve the stolen memory (physical memory reserved for graphics by the
BIOS) for ourselves on most machines, we can put it to use. In this
case, we need a page to hold the overlay registers.
On an i915g running MythTv, H Buus noticed that
commit 6a2c4232ec
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Tue Nov 4 04:51:40 2014 -0800
drm/i915: Make the physical object coherent with GTT
introduced stuttering into his video playback. After discarding the
likely suspect of it being the physical cursor updates, we were left
with the use of the phys object for the overlay. And lo, if we
completely avoid using the phys object (allocated just once on module
load!) by switching to stolen memory, the stuttering goes away.
For lack of a better explanation, claim victory and kill two birds with
one stone.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107600
Fixes: 6a2c4232ec ("drm/i915: Make the physical object coherent with GTT")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180906190144.1272-1-chris@chris-wilson.co.uk
Future gen reduce the number of bits we will have available to
differentiate between contexts, so reduce the lifetime of the ID
assignment from that of the context to its current active cycle (i.e.
only while it is pinned for use by the HW, will it have a constant ID).
This means that instead of a max of 2k allocated contexts (worst case
before fun with bit twiddling), we instead have a limit of 2k in flight
contexts (minus a few that have been pinned by the kernel or by perf).
To reduce the number of contexts id we require, we allocate a context id
on first and mark it as pinned for as long as the GEM context itself is,
that is we keep it pinned it while active on each engine. If we exhaust
our context id space, then we try to reclaim an id from an idle context.
In the extreme case where all context ids are pinned by active contexts,
we force the system to idle in order to recover ids.
We cannot reduce the scope of an HW-ID to an engine (allowing the same
gem_context to have different ids on each engine) as in the future we
will need to preassign an id before we know which engine the
context is being executed on.
v2: Improved commentary (Tvrtko) [I tried at least]
References: https://bugs.freedesktop.org/show_bug.cgi?id=107788
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Michel Thierry <michel.thierry@intel.com>
Cc: Michal Wajdeczko <michal.wajdeczko@intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180904153117.3907-1-chris@chris-wilson.co.uk
There are two issues with the current RPCS programming for Icelake:
Expansion of the slice count bitfield has been missed, as well as the
required programming workaround for the subslice count bitfield size
limitation.
1)
Bitfield width for configuring the active slice count has grown so we need
to program the GEN8_R_PWR_CLK_STATE accordingly.
Current code was always requesting eight times the number of slices (due
writing to a bitfield starting three bits higher than it should). These
requests were luckily a) capped by the hardware to the available number of
slices, and b) we haven't yet exported the code to ask for reduced slice
configurations.
Due both of the above there was no impact from this incorrect programming
but we should still fix it.
2)
Due subslice count bitfield being only three bits wide and furthermore
capped to a maximum documented value of four, special programming
workaround is needed to enable more than four subslices.
With this programming driver has to consider the GT configuration as
2x4x8, while the hardware internally translates this to 1x8x8.
A limitation stemming from this is that either a subslice count between
one and four can be selected, or a subslice count equaling the total
number of subslices in all selected slices. In other words, odd subslice
counts greater than four are impossible, as are odd subslice counts
greater than a single slice subslice count.
This also had no impact in the current code base due breakage from 1)
always reqesting more than one slice.
While fixing this we also add some asserts to flag up any future bitfield
overflows.
v2:
* Use a local in all branches for clarity. (Lionel)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Bspec: 12247
Reported-by: tony.ye@intel.com
Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: tony.ye@intel.com
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180903113007.2643-1-tvrtko.ursulin@linux.intel.com
Older gen use a physical address for the hardware status page, for which
we use cache-coherent writes. As the writes are into the cpu cache, we use
a normal WB mapped page to read the HWS, used for our seqno tracking.
Anecdotally, I observed lost breadcrumbs writes into the HWS on i965gm,
which so far have not reoccurred with this patch. How reliable that
evidence is remains to be seen.
v2: Explicitly pass the expected physical address to the hw
v3: Also remember the wild writes we once had for HWS above 4G.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20180903152304.31589-2-chris@chris-wilson.co.uk
We currently try to pin and allocate the whole buffer at a time. If that
object is larger than RAM, we will try to pin the whole of physical
memory, force the machine into oom, and then still fail the allocation.
If the request is obviously too large, error out early. We opt to do
this in the backend to make it easy to use alternate paths that do not
require the entire object pinned, or may easily handle proxy objects
that are larger than physical memory.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180903083337.13134-4-chris@chris-wilson.co.uk