The rt711 jack detection properties are set from the machine drivers
during the card probe, as done in other ASoC examples.
KASAN reports a use-after-free error when unbinding drivers due to a
confusing sequence between the ACPI core, the device core and the
SoundWire device cleanups.
Rather than fixing this sequence, follow the recommendation to have
the same caller add and remove properties, add an explicit
device_remove_properties() in the card .remove() callback.
In future patches the use of device_add/remove_properties will be
replaced by a direct handling of a swnode, but the sequence will
remain the same.
Signed-off-by: Bard Liao <yung-chuan.liao@linux.intel.com>
Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Reviewed-by: Kai Vehmanen <kai.vehmanen@linux.intel.com>
Link: https://lore.kernel.org/r/20200717211337.31956-3-pierre-louis.bossart@linux.intel.com
Signed-off-by: Mark Brown <broonie@kernel.org>
The pin status of the widget was connected after the sound card registered.
The rt5682_headset_detect function will use the pin status of these two widgets
to decide the certain register setting on/off.
Therefore this patch disables the pin of these two widgets in the codec probe.
This patch could avoid the misjudgment.
Signed-off-by: Shuming Fan <shumingf@realtek.com>
Link: https://lore.kernel.org/r/20200717070256.28712-1-shumingf@realtek.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
-
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Reviewed-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Link: https://lore.kernel.org/r/87eepb2dnq.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Hi,
this small series is preparation for a set of bugfix ASoC patches
addressing a memleak at module unload for the HDA codec wrapper.
Instead of duplicating HDA code in ASoC tree, I chose to export
more functionality from hda_codec.c so it can be (re)used in ASoC's
hdac_hda.c.
Full series:
https://github.com/thesofproject/linux/pull/2252
Takashi and Mark, feedback is welcome on how to best handle this
kind of series where I have dependent patches both in sound/pci/hda
and in ASoC. For this series, I'm sending the patches separately
and when/if first set is merged by Takashi, I'll route the ASoC
patches via our usually SOF set to Mark.
Kai Vehmanen (2):
ALSA: hda: export snd_hda_codec_cleanup_for_unbind()
ALSA: hda: fix snd_hda_codec_cleanup() documentation
include/sound/hda_codec.h | 2 ++
sound/pci/hda/hda_codec.c | 3 ++-
2 files changed, 4 insertions(+), 1 deletion(-)
--
2.27.0
Support hp and mic detection.
Add a parameter for asoc_simple_init_jack.
Shengjiu Wang (3):
ASoC: simple-card-utils: Support configure pin_name for
asoc_simple_init_jack
ASoC: bindings: fsl-asoc-card: Support hp-det-gpio and mic-det-gpio
ASoC: fsl-asoc-card: Support Headphone and Microphone Jack detection
changes in v2:
- Add more comments in third commit
- Add Acked-by Nicolin.
.../bindings/sound/fsl-asoc-card.txt | 3 +
include/sound/simple_card_utils.h | 6 +-
sound/soc/fsl/Kconfig | 1 +
sound/soc/fsl/fsl-asoc-card.c | 77 ++++++++++++++++++-
sound/soc/generic/simple-card-utils.c | 7 +-
5 files changed, 86 insertions(+), 8 deletions(-)
--
2.27.0
Use asoc_simple_init_jack function from simple card to implement
the Headphone and Microphone detection.
Register notifier to disable Speaker when Headphone is plugged in
and enable Speaker when Headphone is unplugged.
Register notifier to disable Digital Microphone when Analog Microphone
is plugged in and enable DMIC when Analog Microphone is unplugged.
Signed-off-by: Shengjiu Wang <shengjiu.wang@nxp.com>
Acked-by: Nicolin Chen <nicoleotsuka@gmail.com>
Link: https://lore.kernel.org/r/1594822179-1849-4-git-send-email-shengjiu.wang@nxp.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/87pn95wiwa.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/87r1tlwiwe.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Reviewed-by: Adam Thomson <Adam.Thomson.Opensource@diasemi.com>
Link: https://lore.kernel.org/r/87sge1wiwi.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/87tuyhwiwm.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Acked-by: Charles Keepax <ckeepax@opensource.cirrus.com>
Link: https://lore.kernel.org/r/87v9ixwiwr.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/87wo3dwiwv.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/87y2ntwix0.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/87zh89wix5.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/871rllxxhp.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/873661xxhu.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/874kqhxxhz.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/875zaxxxi4.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/878sftxxie.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/87a709xxij.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/87blkpxxip.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
For hdmi-codec, we need to update struct hdmi_codec_ops,
and all its users in the same time.
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/87d055xxj2.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling "direction".
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
To prepare merging mute_stream()/digital_mute(),
this patch adds .no_capture_mute support to emulate .digital_mute().
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/87eeplxxj7.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Renesas SH drivers are using discriminatory terms.
This patch-set removes or changes it as much as possible.
But, because DMA related API function name, it still exists.
I hope all these are removed someday.
v1 -> v2
- use "secondary" instead of "follower"
- care siu/ssi drivers
- tidyup git-log
Link: https://lore.kernel.org/r/87r1tg3swv.wl-kuninori.morimoto.gx@renesas.com
Kuninori Morimoto (5):
ASoC: rsnd: don't use discriminatory terms for function names
ASoC: rsnd: don't use discriminatory terms for comment
ASoC: fsi: don't use discriminatory terms for comment
ASoC: siu: don't use discriminatory terms for parameter
ASoC: ssi: don't use discriminatory terms for debug log
sound/soc/sh/fsi.c | 4 ++--
sound/soc/sh/rcar/core.c | 4 ++--
sound/soc/sh/rcar/rsnd.h | 2 +-
sound/soc/sh/rcar/ssi.c | 28 ++++++++++++++--------------
sound/soc/sh/rcar/ssiu.c | 6 +++---
sound/soc/sh/siu_pcm.c | 6 +++---
sound/soc/sh/ssi.c | 2 +-
7 files changed, 26 insertions(+), 26 deletions(-)
--
2.25.1