Currently we do a final scrub of the HW state upon release. However,
when rebinding the device, this is too late as the device may either
have been partially rebound or the device is no longer accessible. If
the device has been removed before release, the reset goes astray
leaving the device in an inconsistent state, unlikely to work without a
full PCI reset. Furthermore, if the device is partially rebound before
the HW scrubbing, there may be leftover HW state that should have been
scrubbed. Either way, we need to push the scrubbing earlier before the
removal, so into unregister. The danger is that on older machines,
resetting the GPU also impact the display engine and so the reset should
be after modesetting is disabled (and before reuse we need to recover
modesetting).
Closes: https://gitlab.freedesktop.org/drm/intel/-/issues/2508
Testcase: igt/core_hotunplug
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200929112639.24223-1-chris@chris-wilson.co.uk
If we manage to hit the intel_gt_set_wedged_on_fini() while active, i.e.
module unload during a stress test, we may cancel the requests but not
clean up. This leads to a very slow module unload as we wait for
something or other to trigger the retirement flushing, or timeout and
unload with a bunch of warnings. Instead if we explicitly cancel then
cleanup on an active unload, it should be instant and quiet.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200930163253.2789-3-chris@chris-wilson.co.uk
We only allow persistent requests to remain on the GPU past the closure
of their containing context (and process) so long as they are continuously
checked for hangs or allow other requests to preempt them, as we need to
ensure forward progress of the system. If we allow persistent contexts
to remain on the system after the the hangcheck mechanism is disabled,
the system may grind to a halt. On disabling the mechanism, we sent a
pulse along the engine to remove all executing contexts from the engine
which would check for hung contexts -- but we did not prevent those
contexts from being resubmitted if they survived the final hangcheck.
Fixes: 9a40bddd47 ("drm/i915/gt: Expose heartbeat interval via sysfs")
Testcase: igt/gem_ctx_persistence/heartbeat-stop
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: <stable@vger.kernel.org> # v5.7+
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200928221510.26044-1-chris@chris-wilson.co.uk
Shrink the hold time for the error capture mutex to just around the
acquire/release of the PTE used for reading back the object via the
Global GTT. For platforms that do not need the GGTT read back, we can
skip the mutex entirely and allow concurrent error capture. Where we do
use the GGTT, by restricting the hold time around the slow readback and
compression, we are more resilient against softlockups (khungtaskd) as
the heartbeat may well also trigger an error while the first is on
going, and this allows the heartbeat reset to skip past the capture and
not be stalled.
Testcase: igt/gem_exec_capture/many-*
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200916090059.3189-3-chris@chris-wilson.co.uk
On Tigerlake, we are seeing a repeat of commit d8f5053117 ("drm/i915/icl:
Forcibly evict stale csb entries") where, presumably, due to a missing
Global Observation Point synchronisation, the write pointer of the CSB
ringbuffer is updated _prior_ to the contents of the ringbuffer. That is
we see the GPU report more context-switch entries for us to parse, but
those entries have not been written, leading us to process stale events,
and eventually report a hung GPU.
However, this effect appears to be much more severe than we previously
saw on Icelake (though it might be best if we try the same approach
there as well and measure), and Bruce suggested the good idea of resetting
the CSB entry after use so that we can detect when it has been updated by
the GPU. By instrumenting how long that may be, we can set a reliable
upper bound for how long we should wait for:
513 late, avg of 61 retries (590 ns), max of 1061 retries (10099 ns)
Closes: https://gitlab.freedesktop.org/drm/intel/-/issues/2045
References: d8f5053117 ("drm/i915/icl: Forcibly evict stale csb entries")
References: HSDES#22011327657, HSDES#1508287568
Suggested-by: Bruce Chang <yu.bruce.chang@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Bruce Chang <yu.bruce.chang@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: stable@vger.kernel.org # v5.4
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200915134923.30088-2-chris@chris-wilson.co.uk
If we create a new node, it is possible for the slab allocator to return
us a recently freed node. If that node was just retired, it will retain
the current jiffy as its node->age. There is then a miniscule window,
where as that node is retired, it will appear on the free list with an
incorrect age and be eligible for reuse by one thread, and then by a
second thread as the correct node->age is written.
Fixes: 06b73c2d0b ("drm/i915/gt: Delay taking the spinlock for grabbing from the buffer pool")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200915091417.4086-3-chris@chris-wilson.co.uk
On 32b, highmem using a finite set of indirect PTE (i.e. vmap) to provide
virtual mappings of the high pages. As these are finite, map_new_virtual()
must wait for some other kmap() to finish when it runs out. If we map a
large number of objects, there is no method for it to tell us to release
the mappings, and we deadlock.
However, if we make an explicit vmap of the page, that uses a larger
vmalloc arena, and also has the ability to tell us to release unwanted
mappings. Most importantly, it will fail and propagate an error instead
of waiting forever.
Fixes: fb8621d3be ("drm/i915: Avoid allocating a vmap arena for a single page") #x86-32
References: e87666b52f ("drm/i915/shrinker: Hook up vmap allocation failure notifier")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Cc: <stable@vger.kernel.org> # v4.7+
Link: https://patchwork.freedesktop.org/patch/msgid/20200915091417.4086-1-chris@chris-wilson.co.uk
The hwsp_gtt object is used for sub-allocation and could therefore
be shared by many contexts causing unnecessary contention during
concurrent context pinning.
However since we're currently locking it only for pinning, it remains
resident until we unpin it, and therefore it's safe to drop the
lock early, allowing for concurrent thread access.
Signed-off-by: Thomas Hellström <thomas.hellstrom@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
To implement preempt-to-busy (and so efficient timeslicing and best utilization
of the hardware submission ports) we let the GPU run asynchronously in respect
to the ELSP submission queue. This created challenges in keeping and accessing
the driver state mirroring the asynchronous GPU execution.
Previous fix 1d9221e9d3 ("drm/i915: Skip signaling a signaled request")
however did not correctly serialize request retirement with the execution
callbacks.
We were using the i915_request.lock to serialise adding an execution callback
with __i915_request_submit. However, if we use an atomic llist_add to serialise
multiple waiters and then check to see if the request is already executing, we
can remove the irq-spinlock and fix serialization between retirement and
execution callbacks in one go.
v2: Avoid using the irq_work when outside of the irq-spinlocks, where we
can execute the callbacks immediately.
v3: Pay close attention to the order of setting ACTIVE on retirement, we
need to ensure the request is signaled and breadcrumbs detached before
we finish removing the request from the engine.
v4: Expanded commit message.
Fixes: 1d9221e9d3 ("drm/i915: Skip signaling a signaled request")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200716142207.13003-2-chris@chris-wilson.co.uk
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
[Joonas: Rebased and reordered into drm-intel-gt-next branch]
[Joonas: Added expanded commit message from Tvrtko and Chris]
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
To implement preempt-to-busy (and so efficient timeslicing and best utilization
of the hardware submission ports) we let the GPU run asynchronously in respect
to the ELSP submission queue. This created challenges in keeping and accessing
the driver state mirroring the asynchronous GPU execution.
The latest occurence of this was spotted by KCSAN:
[ 1413.563200] BUG: KCSAN: data-race in __await_execution+0x217/0x370 [i915]
[ 1413.563221]
[ 1413.563236] race at unknown origin, with read to 0xffff88885bb6c478 of 8 bytes by task 9654 on cpu 1:
[ 1413.563548] __await_execution+0x217/0x370 [i915]
[ 1413.563891] i915_request_await_dma_fence+0x4eb/0x6a0 [i915]
[ 1413.564235] i915_request_await_object+0x421/0x490 [i915]
[ 1413.564577] i915_gem_do_execbuffer+0x29b7/0x3c40 [i915]
[ 1413.564967] i915_gem_execbuffer2_ioctl+0x22f/0x5c0 [i915]
[ 1413.564998] drm_ioctl_kernel+0x156/0x1b0
[ 1413.565022] drm_ioctl+0x2ff/0x480
[ 1413.565046] __x64_sys_ioctl+0x87/0xd0
[ 1413.565069] do_syscall_64+0x4d/0x80
[ 1413.565094] entry_SYSCALL_64_after_hwframe+0x44/0xa9
To complicate matters, we have to both avoid the read tearing of *active and
avoid any write tearing as perform the pending[] -> inflight[] promotion of the
execlists.
This is because we cannot rely on the memcpy doing u64 aligned copies on all
kernels/platforms and so we opt to open-code it with explicit WRITE_ONCE
annotations to satisfy KCSAN.
v2: When in doubt, write the same comment again.
v3: Expanded commit message.
Fixes: b55230e5e8 ("drm/i915: Check for awaits on still currently executing requests")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200716142207.13003-1-chris@chris-wilson.co.uk
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
[Joonas: Rebased and reordered into drm-intel-gt-next branch]
[Joonas: Added expanded commit message from Tvrtko and Chris]
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
We want to lock all gem objects, including the engine context objects,
rework the throttling to ensure that we can do this. Now we only throttle
once, but can take eb_pin_engine while acquiring objects. This means we
will have to drop the lock to wait. If we don't have to throttle we can
still take the fastpath, if not we will take the slowpath and wait for
the throttle request while unlocked.
The engine has to be pinned as first step, otherwise gpu relocations
won't work.
Changes since v1:
- Only need to get a throttled request in the fastpath, no need for
a global flag any more.
- Always free the waited request correctly.
Changes since v2:
- Use intel_engine_pm_get()/put() to keeep engine pool alive during
EDEADLK handling.
Changes since v3:
- Fix small rq leak.
Changes since v4:
- Use a single reloc_context, for intel_context_pin_ww().
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Thomas Hellström <thomas.hellstrom@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200819140904.1708856-13-maarten.lankhorst@linux.intel.com
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Now that we changed execbuf submission slightly to allow us to do all
pinning in one place, we can now simply add ww versions on top of
struct_mutex. All we have to do is a separate path for -EDEADLK
handling, which needs to unpin all gem bo's before dropping the lock,
then starting over.
This finally allows us to do parallel submission, but because not
all of the pinning code uses the ww ctx yet, we cannot completely
drop struct_mutex yet.
Changes since v1:
- Keep struct_mutex for now. :(
Changes since v2:
- Make sure we always lock the ww context in slowpath.
Changes since v3:
- Don't call __eb_unreserve_vma in eb_move_to_gpu now; this can be
done on normal unlock path.
- Unconditionally release vmas and context.
Changes since v4:
- Rebased on top of struct_mutex reduction.
Changes since v5:
- Remove training wheels.
Changes since v6:
- Fix accidentally broken -ENOSPC handling.
Changes since v7:
- Handle gt buffer pool better.
Changes since v8:
- Properly clear variables, to make -EDEADLK handling not BUG.
Change since v9:
- Fix unpinning fence on pnv and below.
Changes since v10:
- Make relocation gpu chaining working again.
Changes since v11:
- Remove relocation chaining, pain to make it work.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Thomas Hellström <thomas.hellstrom@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200819140904.1708856-9-maarten.lankhorst@linux.intel.com
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>