With this we can now terminate jobs enqueue into SW queue the moment
the task is being killed instead of waiting for last user of
drm file to release it.
Also stop checking for kref_read(&ctx->refcount) == 1 when
calling drm_sched_entity_do_release since other task
might still hold a reference to this entity but we don't
care since KILL means terminate job submission regardless
of what other tasks are doing.
v2:
Use returned remaining timeout as parameter for the next call.
Rebase.
v3:
Switch to working with jiffies.
Streamline remainder TO usage.
Rebase.
v4:
Rebase.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Dying process might be blocked from receiving any more signals
so avoid using it.
Also retire enity->fini_status and just check the SW queue,
if it's not empty do the fallback cleanup.
Also handle entity->last_scheduled == NULL use case which
happens when HW ring is already hangged whem a new entity
tried to enqeue jobs.
v2:
Return the remaining timeout and use that as parameter for the next call.
This way when we need to cleanup multiple queues we don't wait for the
entire TO period for each queue but rather in total.
Styling comments.
Rebase.
v3:
Update types from unsigned to long.
Work with jiffies instead of ms.
Return 0 when TO expires.
Rebase.
v4:
Remove unnecessary timeout calculation.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
* Fix format of return value descriptions
* Document all parameters of amdgpu_bo_free_kernel
* Document amdgpu_bo_get_preferred_pin_domain
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Switch hawaii and bonaire to use powerplay rather than the old
dpm implementation. Powerplay supports more features and is
better maintained. Ultimately, we can drop the older dpm
implementation like we did for other older asics.
Reviewed-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Rex Zhu <rezhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It's required for displays on Raven. The DCN bandwidth calcs use
floating point, but DCN is APU only and it already depends on
X86.
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
DP_SINK_STATUS_ESI range data is not continual, but rather than
getting it in two AUX reads, it's quicker to read more bytes in a
AUX read and then memcpy the required fields (it's only 8 more
bytes to read).
Signed-off-by: Nikola Cornij <nikola.cornij@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This change shorten wait time when HPD LOW. With HPD LOW, without this
change, AUX routine delay is 450us. With this change, it is 42us.
Signed-off-by: Hersen Wu <hersenxs.wu@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Reviewed-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This change will allow the viewport overlap to apply to rotated/
mirrored surfaces. Viewport overlap results in extra pixels being
added to viewport allowing the first few pixels to be scaled as
if there is no cut-off(mpo or pipe split) and allows us to get matching
crc's between scaled split and unsplit outputs of the same thing.
Signed-off-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com>
Reviewed-by: Charlene Liu <Charlene.Liu@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Currently, the maximum value that *counter* can reach is 255, and
code at line 150: while (counter < 1000) { implies a bigger value
could be expected.
Fix this by changing the type of variable *counter* from uint8_t
to uint16_t.
Addresses-Coverity-ID: 1470030 ("Operands don't affect result")
Fixes: 2b6199a1d1 ("drm/amd/display: replace msleep with udelay in fbc path")
Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The uvd version information was not set correctly for vega20.
Rearrange the logic to set it correctly and fix the warnings
as a result.
v2: fix version formatting for userspace based on feedback from Leo
Fixes: 96ca7f298f (drm/amdgpu/vg20:support new UVD FW version naming convention)
Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Vega20 UVD Firmware has a new version naming convention:
[31, 30] for encode interface major
[29, 24] for encode interface minor
[15, 8] for decode interface minor
[7, 0] for hardware family id
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
if vbios not set the max clock voltage limit table for DC mode,
Set the table as sama as the table for AC mode.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>