If the engine is continually completing nops, we can saturate the
signaler and keep it working indefinitely. This angers the NMI watchdog!
A good example is to disable semaphores on snb and run igt/gem_exec_nop -
the parallel, multi-engine workloads are more than sufficient to hog the
CPU, preventing the system from even processing ICMP echo replies.
v2: Tvrtko dug into cond_resched() on x86 and found that it only
depended upon preempt_count and not tif_need_resched() - which means
that we would always call schedule() at that point.
Fixes: c81d46138d ("drm/i915: Convert trace-irq to the breadcrumb waiter")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170404120531.10737-1-chris@chris-wilson.co.uk
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Or rather it is used only by intel_ring_pin() to extract the
drm_i915_private which we can easily pass in. As this is a relatively
rare operation, save the space in the struct, and as such it is even
break even in the extra code for passing around the parameter:
add/remove: 0/0 grow/shrink: 2/3 up/down: 15/-15 (0)
function old new delta
intel_init_ring_buffer 906 918 +12
execlists_context_pin 1308 1311 +3
mock_engine 407 403 -4
intel_engine_create_ring 367 363 -4
intel_ring_pin 326 319 -7
Total: Before=1261794, After=1261794, chg +0.00%
v2: Reorder intel_init_ring_buffer to keep the ring setup together:
add/remove: 0/0 grow/shrink: 2/3 up/down: 9/-15 (-6)
function old new delta
intel_init_ring_buffer 906 912 +6
execlists_context_pin 1308 1311 +3
mock_engine 407 403 -4
intel_engine_create_ring 367 363 -4
intel_ring_pin 326 319 -7
Total: Before=1261794, After=1261788, chg -0.00%
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170403113426.25707-1-chris@chris-wilson.co.uk
Make i915_gem_wait_for_idle() be a little heavier in order to try and
guarantee that the GPU is indeed idle (by checking each engine
individually is idle, i.e. all writes are complete and the rings
stopped) after waiting for in-flight requests to be completed.
v2: And return the final error.
v3: Break the wait_for() out from under the WARN -- the macro expansion
is hideous and unreadable in the warning message
v4: If wait_for_engine() fails the result is catastrophic, mark the
device as wedged and wait for the repair team.
References: https://bugs.freedesktop.org/show_bug.cgi?id=98836
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/20170330145041.9005-4-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
We pretty print the name of an engine in several places, mostly for
debug, but also in the GPU hang report. Using "ring" in the name is
archaic (we call those engines now to differentiate them from the
multiple rings of commands we execute on each engine), quite verbose and
often tautological. We run out of room in our GPU hang report for
instance if we have more than a couple of engines hung simultaneously.
Bit the bullet and update the strings to reflect the common internal names.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170330134820.12273-1-chris@chris-wilson.co.uk
Michał Winiarski pointed out that the debugging infrastructure (such as
trace_dma_fence_release) likes to pretty print the timeline name, long
after we have freed the timeline. Our timelines currently live as part of
the GTT (due to the strict ordering we currently use through each) which
belong to the context. We aim to free the context and release its
hardware resources as soon as we able to (i.e. when the last
fence/request using it has been signaled and retired). As the
.get_timeline_name is purely a debug feature, rather than extending the
lifetime of the context, or splitting it into many different release
phases just to keep the name around, replace the timeline name with a
constant after the fence has been signaled. This avoids the potential
use-after-free.
Reported-by: Krzysztof Olinski <krzysztof.e.olinski@intel.com>
Fixes: 80b204bce8 ("drm/i915: Enable multiple timelines")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: <stable@vger.kernel.org> # v4.10+
Link: http://patchwork.freedesktop.org/patch/msgid/20170330111614.29757-1-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
The timeslice usage will determine vGPU whether has chance to
schedule or not at every vGPU switch checkpoint.
Signed-off-by: Ping Gao <ping.a.gao@intel.com>
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
vGPU resource is allocated by scheduler. To account for non-allocated
free cycles, we create an idle vGPU as the placeholder similar to idle task
concept, which is useful to handle some corner cases in scheduling policy.
Signed-off-by: Ping Gao <ping.a.gao@intel.com>
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This method tries to guarantee precision in second level, with the
adjustment conducted in every 100ms. At the end of each vGPU switch
calculate the sched time and subtract it from the time slice
allocated; the allocated time slice for every 100ms together with
remaining timeslice, will be used to decide how much timeslice
allocated to this vGPU in the next 100ms slice, with the end goal
to guarantee weight ratio in second level.
Signed-off-by: Ping Gao <ping.a.gao@intel.com>
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
The weight defines proportional control of physical GPU resource
shared between vGPUs. So far the weight is tied to a specific vGPU
type, i.e when creating multiple vGPUs with different types, they
will inherit different weights.
e.g. The weight of type GVTg_V5_2 is 8, the weight of type GVTg_V5_4
is 4, so vGPU of type GVTg_V5_2 has double vGPU resource of vGPU type
GVTg_V5_4.
TODO: allow user control the weight setting in the future.
Signed-off-by: Ping Gao <ping.a.gao@intel.com>
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Factor out the scheduler to a more clear structure, the basic
logic is to find out next vGPU first and then schedule it.
vGPUs were ordered in a LRU list, scheduler scan from the LRU
list head and choose the first vGPU who has pending workload.
Signed-off-by: Ping Gao <ping.a.gao@intel.com>
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Add some statistic routine to collect the time when vGPU is
scheduled in/out and the time of the last ctx submission.
Signed-off-by: Ping Gao <ping.a.gao@intel.com>
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Currently the scheduler is triggered by delayed_work, which doesn't
provide precision at microsecond level. Move to hrtimer instead for
more accurate control.
Signed-off-by: Ping Gao <ping.a.gao@intel.com>
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
The variable info is never NULL, which is checked by the caller. This
patch removes the redundant info NULL check logic.
Fixes: 695fbc08d8 ("drm/i915/gvt: replace the gvt_err with gvt_vgpu_err")
Signed-off-by: Tina Zhang <tina.zhang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
From commit d1a513be1f ("drm/i915/gvt: add resolution definition for vGPU
type"), small type has been restricted to small resolution, so not
require larger high GM size any more. Change to smaller 384M for more
VM creation with vGPU enabled which still perform reasonable workload.
Fixes: d1a513be1f ("drm/i915/gvt: add resolution definition for vGPU type")
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>