Vmwgfx's hashtab implementation needs to be replaced with linux/hashtable
to reduce maintenence burden.
As part of this effort, refactor the res_ht hashtable used for resource
validation during execbuf execution to use linux/hashtable implementation.
This also refactors vmw_validation_context to use vmw_sw_context as the
container for the hashtable, whereas before it used a vmwgfx_open_hash
directly. This makes vmw_validation_context less generic, but there is
no functional change since res_ht is the only instance where validation
context used a hashtable in vmwgfx driver.
Signed-off-by: Maaz Mombasawala <mombasawalam@vmware.com>
Reviewed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Signed-off-by: Zack Rusin <zackr@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20221022040236.616490-6-zack@kde.org
The currently default Round-Robin GPU scheduling can result in starvation
of entities which have a large number of jobs, over entities which have
a very small number of jobs (single digit).
This can be illustrated in the following diagram, where jobs are
alphabetized to show their chronological order of arrival, where job A is
the oldest, B is the second oldest, and so on, to J, the most recent job to
arrive.
---> entities
j | H-F-----A--E--I--
o | --G-----B-----J--
b | --------C--------
s\/ --------D--------
WLOG, assuming all jobs are "ready", then a R-R scheduling will execute them
in the following order (a slice off of the top of the entities' list),
H, F, A, E, I, G, B, J, C, D.
However, to mitigate job starvation, we'd rather execute C and D before E,
and so on, given, of course, that they're all ready to be executed.
So, if all jobs are ready at this instant, the order of execution for this
and the next 9 instances of picking the next job to execute, should really
be,
A, B, C, D, E, F, G, H, I, J,
which is their chronological order. The only reason for this order to be
broken, is if an older job is not yet ready, but a younger job is ready, at
an instant of picking a new job to execute. For instance if job C wasn't
ready at time 2, but job D was ready, then we'd pick job D, like this:
0 +1 +2 ...
A, B, D, ...
And from then on, C would be preferred before all other jobs, if it is ready
at the time when a new job for execution is picked. So, if C became ready
two steps later, the execution order would look like this:
......0 +1 +2 ...
A, B, D, E, C, F, G, H, I, J
This is what the FIFO GPU scheduling algorithm achieves. It uses a
Red-Black tree to keep jobs sorted in chronological order, where picking
the oldest job is O(1) (we use the "cached" structure), and balancing the
tree is O(log n). IOW, it picks the *oldest ready* job to execute now.
The implementation is already in the kernel, and this commit only changes
the default GPU scheduling algorithm to use.
This was tested and achieves about 1% faster performance over the Round
Robin algorithm.
Cc: Christian König <christian.koenig@amd.com>
Cc: Alex Deucher <Alexander.Deucher@amd.com>
Cc: Direct Rendering Infrastructure - Development <dri-devel@lists.freedesktop.org>
Signed-off-by: Luben Tuikov <luben.tuikov@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20221024212634.27230-1-luben.tuikov@amd.com
Signed-off-by: Christian König <christian.koenig@amd.com>
A typical DP-MST unplug removes a KMS connector. However care must
be taken to properly synchronize with user-space. The expected
sequence of events is the following:
1. The kernel notices that the DP-MST port is gone.
2. The kernel marks the connector as disconnected, then sends a
uevent to make user-space re-scan the connector list.
3. User-space notices the connector goes from connected to disconnected,
disables it.
4. Kernel handles the IOCTL disabling the connector. On success,
the very last reference to the struct drm_connector is dropped and
drm_connector_cleanup() is called.
5. The connector is removed from the list, and a uevent is sent to tell
user-space that the connector disappeared.
The very last step was missing. As a result, user-space thought the
connector still existed and could try to disable it again. Since the
kernel no longer knows about the connector, that would end up with
EINVAL and confused user-space.
Fix this by sending a hotplug uevent from drm_connector_cleanup().
Signed-off-by: Simon Ser <contact@emersion.fr>
Cc: stable@vger.kernel.org
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Lyude Paul <lyude@redhat.com>
Cc: Jonas Ådahl <jadahl@redhat.com>
Tested-by: Jonas Ådahl <jadahl@redhat.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20221017153150.60675-2-contact@emersion.fr
Originally, the it6505 relies on a short sleep in the IRQ handler and a
long sleep to make sure it6505->lane_swap and it6505->lane_count is
configured in it6505_extcon_work and it6505_detect, respectively.
Use completion and additional DPCD read to remove the unnecessary waits,
and use a different lock for it6505_extcon_work and the threaded IRQ
handler because they no longer need to run exclusively.
The wait time of the completion is usually less than 10ms in local
experiments, but leave it larger here just in case.
Signed-off-by: Pin-yen Lin <treapking@chromium.org>
Reviewed-by: Robert Foss <robert.foss@linaro.org>
Signed-off-by: Robert Foss <robert.foss@linaro.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20221013110411.1674359-4-treapking@chromium.org
The test was constructed as a single function (test case) which checks
multiple conditions, calling the function that is tested multiple times
with different arguments.
This usually means that it can be easily converted into multiple test
cases.
Split igt_check_plane_state into two parameterized test cases,
drm_check_plane_state and drm_check_invalid_plane_state.
Passing output:
============================================================
============== drm_plane_helper (2 subtests) ===============
================== drm_check_plane_state ===================
[PASSED] clipping_simple
[PASSED] clipping_rotate_reflect
[PASSED] positioning_simple
[PASSED] upscaling
[PASSED] downscaling
[PASSED] rounding1
[PASSED] rounding2
[PASSED] rounding3
[PASSED] rounding4
============== [PASSED] drm_check_plane_state ==============
============== drm_check_invalid_plane_state ===============
[PASSED] positioning_invalid
[PASSED] upscaling_invalid
[PASSED] downscaling_invalid
========== [PASSED] drm_check_invalid_plane_state ==========
================ [PASSED] drm_plane_helper =================
============================================================
Testing complete. Ran 12 tests: passed: 12
v2: Add missing EXPECT/ASSERT (Maíra)
v3: Use single EXPECT insted of condition + KUNIT_FAILURE (Maíra)
v4: Rebase after "drm_test" rename
Signed-off-by: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Maíra Canal <mairacanal@riseup.net>
Signed-off-by: Maíra Canal <mairacanal@riseup.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20221020082135.779872-2-michal.winiarski@intel.com
The fb_base in struct drm_mode_config has been unused for a long time.
Some drivers set it and some don't leading to a very confusing state
where the variable can't be relied upon, because there's no indication
as to which driver sets it and which doesn't.
The only usage of fb_base is internal to two drivers so instead of trying
to force it into all the drivers to get it into a coherent state
completely remove it.
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Thomas Zimmermann <tzimemrmann@suse.de>
Acked-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20221019024401.394617-1-zack@kde.org
For G200_SE_A, PLL M setting is wrong, which leads to blank screen,
or "signal out of range" on VGA display.
previous code had "m |= 0x80" which was changed to
m |= ((pixpllcn & BIT(8)) >> 1);
Tested on G200_SE_A rev 42
This line of code was moved to another file with
commit 877507bb95 ("drm/mgag200: Provide per-device callbacks for
PIXPLLC") but can be easily backported before this commit.
v2: * put BIT(7) First to respect MSB-to-LSB (Thomas)
* Add a comment to explain that this bit must be set (Thomas)
Fixes: 2dd040946e ("drm/mgag200: Store values (not bits) in struct mgag200_pll_values")
Cc: stable@vger.kernel.org
Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com>
Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20221013132810.521945-1-jfalempe@redhat.com
The new common dma-buf locking convention will require buffer importers
to hold the reservation lock around mapping operations. Make DRM GEM core
to take the lock around the vmapping operations and update DRM drivers to
use the locked functions for the case where DRM core now holds the lock.
This patch prepares DRM core and drivers to the common dynamic dma-buf
locking convention.
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20221017172229.42269-4-dmitry.osipenko@collabora.com
Pull more random number generator updates from Jason Donenfeld:
"This time with some large scale treewide cleanups.
The intent of this pull is to clean up the way callers fetch random
integers. The current rules for doing this right are:
- If you want a secure or an insecure random u64, use get_random_u64()
- If you want a secure or an insecure random u32, use get_random_u32()
The old function prandom_u32() has been deprecated for a while
now and is just a wrapper around get_random_u32(). Same for
get_random_int().
- If you want a secure or an insecure random u16, use get_random_u16()
- If you want a secure or an insecure random u8, use get_random_u8()
- If you want secure or insecure random bytes, use get_random_bytes().
The old function prandom_bytes() has been deprecated for a while
now and has long been a wrapper around get_random_bytes()
- If you want a non-uniform random u32, u16, or u8 bounded by a
certain open interval maximum, use prandom_u32_max()
I say "non-uniform", because it doesn't do any rejection sampling
or divisions. Hence, it stays within the prandom_*() namespace, not
the get_random_*() namespace.
I'm currently investigating a "uniform" function for 6.2. We'll see
what comes of that.
By applying these rules uniformly, we get several benefits:
- By using prandom_u32_max() with an upper-bound that the compiler
can prove at compile-time is ≤65536 or ≤256, internally
get_random_u16() or get_random_u8() is used, which wastes fewer
batched random bytes, and hence has higher throughput.
- By using prandom_u32_max() instead of %, when the upper-bound is
not a constant, division is still avoided, because
prandom_u32_max() uses a faster multiplication-based trick instead.
- By using get_random_u16() or get_random_u8() in cases where the
return value is intended to indeed be a u16 or a u8, we waste fewer
batched random bytes, and hence have higher throughput.
This series was originally done by hand while I was on an airplane
without Internet. Later, Kees and I worked on retroactively figuring
out what could be done with Coccinelle and what had to be done
manually, and then we split things up based on that.
So while this touches a lot of files, the actual amount of code that's
hand fiddled is comfortably small"
* tag 'random-6.1-rc1-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/crng/random:
prandom: remove unused functions
treewide: use get_random_bytes() when possible
treewide: use get_random_u32() when possible
treewide: use get_random_{u8,u16}() when possible, part 2
treewide: use get_random_{u8,u16}() when possible, part 1
treewide: use prandom_u32_max() when possible, part 2
treewide: use prandom_u32_max() when possible, part 1