The current calculation for the video start delay in the current DSI driver
is that it is the total vertical size, minus the front porch and sync length,
plus 1. This equals to the active vertical size plus the back porch plus 1.
That 1 is coming in the Allwinner BSP from an variable that is set to 1.
However, if we look at the Allwinner BSP more closely, and especially in
the "legacy" code for the display (in drivers/video/sunxi/legacy/), we can
see that this variable is actually computed from the porches and the sync
minus 10, clamped between 8 and 100.
This fixes the start delay symptom we've seen on some panels (vblank
timeouts with vertical white stripes at the bottom of the panel).
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/6e5f72e68f47ca0223877464bf12f0c3f3978de8.1549896081.git-series.maxime.ripard@bootlin.com
Bisected guest kernel changes crashing qemu. Landed at
"6c1cd97bda drm/virtio: fix resource id handling". Looked again, and
noticed we where not only leaking *some* ids, but *all* ids. The old
code never ever called virtio_gpu_resource_id_put().
So, commit 6c1cd97bda effectively makes the linux kernel starting
re-using IDs after releasing them, and apparently virglrenderer can't
deal with that. Oops.
This patch puts a temporary stopgap into place for the 5.0 release.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190208140409.15280-1-kraxel@redhat.com
drm/tegra: Changes for v5.1-rc1
This set of changes starts of with some refactoring of the CEC support
to make it reusable on Tegra210 and later. Following are a couple of
fixes for HDMI audio support (via HDA).
The bulk here is a set of preparatory patches working towards enabling
Tegra186 support for host1x and VIC. Additional patches will be needed
to fully enable this, but they're not quite ready yet.
To round things off, this also adds support for configuring the SOR
crossbar using device tree, and fixes a couple of job-related issues in
the host1x code.
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Thierry Reding <thierry.reding@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190208144721.25830-1-thierry.reding@gmail.com
P010 is a planar 4:2:0 YUV with interleaved UV plane, 10 bits per
channel video format.
P012 is a planar 4:2:0 YUV 12 bits per channel
P016 is a planar 4:2:0 YUV with interleaved UV plane, 16 bits per
channel video format.
V3: Added P012 and fixed cpp for P010.
V4: format definition refined per review.
V5: Format comment block for each new pixel format.
V6: reversed Cb/Cr order in comments.
v7: reversed Cb/Cr order in comments of header files, remove
the wrong part of commit message.
V8: reversed V7 changes except commit message and rebased.
v9: used the new properties to describe those format and
rebased.
Cc: Daniel Stone <daniel@fooishbar.org>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Randy Li <ayaka@soulik.info>
Signed-off-by: Clint Taylor <clinton.a.taylor@intel.com>
Reviewed-by: Ayan Kumar Halder <ayan.halder@arm.com>
Reviewed-by: Neil Armstrong <narmstrong@baylibre.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Neil Armstrong <narmstrong@baylibre.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190109195710.28501-2-ayaka@soulik.info
On the D3 and E3 SoCs the LVDS PLL clock output provides the dot clock
to the DU channels, even when the LVDS outputs are not in use. Enable
and disable the LVDS clock output when enabling or disabling a CRTC
connected to the DPAD0 output.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
On the D3 and E3 platforms, the LVDS internal PLL supplies the pixel
clock to the DU. This works automatically for LVDS outputs as the LVDS
encoder is enabled through the bridge API, enabling the internal PLL and
clock output. However, when using the DU DPAD output with the LVDS
outputs turned off, the LVDS PLL needs to be controlled manually. Add an
API to do so, to be called by the DU driver.
The drivers/gpu/drm/rcar-du/ directory has to be treated as obj-y
unconditionally, as the LVDS driver could be built-in while the DU
driver is compiled as a module.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
On the D3 and E3 SoCs the LVDS encoder has an extended internal PLL and
supplies a clock to the DU. That clock is used not only for the LVDS
outputs but also for the DPAD output. The LVDS encoder thus needs to be
available to the DU even when its output is disabled. Don't fail probe
in that case on D3 and E3.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Before the driver fully moved to drm_bridge and drm_panel, it was
necessary to parse DT and locate encoder and connector nodes. The
connector node is now unused and can be removed as a parameter to
rcar_du_encoder_init(). As a consequence rcar_du_encoders_init_one() can
be greatly simplified, removing most of the DT parsing.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Add an of_node_put when the result of of_graph_get_remote_port_parent is
not available.
Add a second of_node_put if no encoder is selected (encoder remains NULL).
The semantic match that finds the first problem is as follows
(http://coccinelle.lip6.fr):
// <smpl>
@r exists@
local idexpression e;
expression x;
@@
e = of_graph_get_remote_port_parent(...);
... when != x = e
when != true e == NULL
when != of_node_put(e)
when != of_fwnode_handle(e)
(
return e;
|
*return ...;
)
// </smpl>
Signed-off-by: Julia Lawall <Julia.Lawall@lip6.fr>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Split the color management hooks along the single vs. double
buffered registers line. Of the currently programmed registers
GAMMA_MODE and the ilk+ pipe CSC are double buffered, the
LUTS and CHV CGM block are single buffered.
The double buffered register will be programmed during the
normal pipe update with evasion, and also during pipe enable
so that the settings will already be correct when the pipe
starts up before the planes are enabled.
The single buffered registers are currently programmed before
the vblank evade. Which is totally wrong, but we'll correct
that later.
v2: Add some docs to explain the two vfuncs (Matt,Uma)
Rebase
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190205160848.24662-6-ville.syrjala@linux.intel.com
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
On g4x+ the pipe gamma enable bit for the primary plane affects
the pipe bottom color as well. The same for the pipe csc enable
bit on ilk+. Thus we must configure those bits correctly even
when the primary plane is disabled.
To make the feasible let's split those settings from the
plane_ctl() function into a seprate funciton that we can
call from the ->disable_plane() hook as well.
For consistency we'll do that on all the plane types. While
that has no real benefits at this time, it'll become useful
when we start to control the pipe gamma/csc enable bits
dynamically when we overhaul the color management code.
On pre-g4x there doesn't appear to be any way to gamma
correct the pipe bottom color, but sticking to the same
pattern doesn't hurt. And it'll still help us to do
crtc state readout correctly for the pipe gamma enable
bit for the color management overhaul.
An alternative apporach would be to still precompute these
bits into plane_state->ctl, but that would require that we
run through the plane check even when the plane isn't logically
enabled on any crtc. Currently that condition causes us to
short circuit the entire thing and not call ->check_plane().
There would also be some chicken and egg problems with
->check_plane() vs. crtc color state check that would
requite splitting certain things into multiple steps.
So all in all this seems like the easier route.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190205160848.24662-2-ville.syrjala@linux.intel.com
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Currently gathers of a hung job are getting NOP'ed and a restarted CDMA
executes the NOP'ed gathers. There shouldn't be a reason to not restart
CDMA execution starting with a next job, avoiding the unnecessary churning
with gathers NOP'ing.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
There is a chance that the last job has been completed at the time of
CDMA timeout handler invocation. In this case there is no need to complete
the completed job.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Host1x doesn't have information about jobs inter-dependency, that is
something that will become available once host1x will get a proper
jobs scheduler implementation. Currently a hang job causes other unrelated
jobs to be canceled, that is a relic from downstream driver which is
irrelevant to upstream. Let's cancel only the hanging job and not to touch
other jobs in queue.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The crossbar configuration is usually the same across all designs for a
given SoC generation. But sometimes there are designs that require some
other configuration.
Implement support for parsing the crossbar configuration from a device
tree. If the crossbar configuration is not present in the device tree,
fall back to the default crossbar configuration.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The SOR has a crossbar that can map each lane of the SOR to each of the
SOR pads. The mapping is usually the same across designs for a specific
SoC generation, but every now and then there's a design that doesn't.
Allow the crossbar configuration to be specified in device tree to make
it possible to support these designs.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The version of VIC found in Tegra186 and later incorporates improvements
with regards to context isolation. As part of those improvements, stream
ID registers were added that allow to specify separate stream IDs for
the Falcon microcontroller and the VIC memory interface.
While it is possible to also set the stream ID dynamically at runtime to
allow userspace contexts to be completely separated, this commit doesn't
implement that yet. Instead, the static VIC stream ID is programmed when
the Falcon is booted. This ensures that memory accesses by the Falcon or
the VIC are properly translated via the SMMU.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Upon driver failure, the driver core will take care of clearing the
driver data, so there's no need to do so explicitly in the driver.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
On Tegra186 and later, the ARM SMMU provides an input address space that
is 48 bits wide. However, memory clients can only address up to 40 bits.
If the geometry is used as-is, allocations of IOVA space can end up in a
region that cannot be addressed by the memory clients.
To fix this, restrict the IOVA space to the DMA mask of the host1x
device. Note that, technically, the IOVA space needs to be restricted to
the intersection of the DMA masks for all clients that are attached to
the IOMMU domain. In practice using the DMA mask of the host1x device is
sufficient because all host1x clients share the same DMA mask.
Signed-off-by: Thierry Reding <treding@nvidia.com>