Fix bug where `read_more_at_offset` would unnecessarily read more data.
This happens when the window to read has some part cached and some part
not. It would read `len` bytes instead of just the uncached portion,
which could read past `BIOS_MAX_SCAN_LEN`.
Fixes: 6fda04e7f0 ("gpu: nova-core: vbios: Add base support for VBIOS construction and iteration")
Reviewed-by: John Hubbard <jhubbard@nvidia.com>
Signed-off-by: Eliot Courtney <ecourtney@nvidia.com>
Link: https://patch.msgid.link/20260525-fix-vbios-v5-3-e5e455251537@nvidia.com
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
Update nova/Makefile and nova-core/Makefile so that nova-drm.ko and
nova-core.ko are produced, matching the module names set in patch 1.
Update drm::DriverInfo with the correct driver name and vendor
description. Fix Kconfig help text for both drivers and the debugfs
directory name in nova-core to match the new module names.
Closes: https://github.com/Rust-for-Linux/linux/issues/1228
Signed-off-by: Cheng-Yang Chou <yphbchou0911@gmail.com>
Link: https://patch.msgid.link/20260507185012.1527139-3-yphbchou0911@gmail.com
[ Change commit subject to "gpu: nova: Use module names consistently";
slightly adjust commit message. - Danilo ]
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
This provides a mechanism to create (or look up) VMBO instances, which
represent the mapping between GPUVM and GEM objects.
The GpuVmBoRegistered<T> type can be considered like ARef<GpuVm<T>>,
except that no way to increment the refcount is provided.
The GpuVmBoAlloc<T> type is more akin to a pre-allocated GpuVmBo<T>, so
it's not really a GpuVmBo<T> yet. Its destructor could call
drm_gpuvm_bo_destroy_not_in_lists(), but as the type is currently
private and never called anywhere, this perf optimization does not need
to happen now.
Pre-allocating and obtaining the gpuvm_bo object is exposed as a single
step. This could theoretically be a problem if one wanted to call
drm_gpuvm_bo_obtain_prealloc() during the fence signalling critical
path, but that's not a possibility because:
1. Adding the BO to the extobj list requires the resv lock, so it cannot
happen during the fence signalling critical path.
2. obtain() requires that the BO is not in the extobj list, so obtain()
must be called before adding the BO to the extobj list.
Thus, drm_gpuvm_bo_obtain_prealloc() cannot be called during the fence
signalling critical path. (For extobjs at least.)
Reviewed-by: Daniel Almeida <daniel.almeida@collabora.com>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Link: https://patch.msgid.link/20260409-gpuvm-rust-v6-2-b16e6ada7261@google.com
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
Add a GPUVM abstraction to be used by Rust GPU drivers.
GPUVM keeps track of a GPU's virtual address (VA) space and manages the
corresponding virtual mappings represented by "GPU VA" objects. It also
keeps track of the gem::Object<T> used to back the mappings through
GpuVmBo<T>.
This abstraction is only usable by drivers that wish to use GPUVM in
immediate mode. This allows us to build the locking scheme into the API
design. It means that the GEM mutex is used for the GEM gpuva list, and
that the resv lock is used for the extobj list. The evicted list is not
yet used in this version.
This abstraction provides a special handle called the UniqueRefGpuVm,
which is a wrapper around ARef<GpuVm> that provides access to the
interval tree. Generally, all changes to the address space requires
mutable access to this unique handle.
Signed-off-by: Asahi Lina <lina+kernel@asahilina.net>
Co-developed-by: Daniel Almeida <daniel.almeida@collabora.com>
Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Daniel Almeida <daniel.almeida@collabora.com>
Co-developed-by: Alice Ryhl <aliceryhl@google.com>
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Link: https://patch.msgid.link/20260409-gpuvm-rust-v6-1-b16e6ada7261@google.com
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
Tyr buffer objects are shmem-backed, so the driver should use
drm:💎:shmem::Object<BoData> as its GEM object type instead of the base
drm:💎:Object<BoData> type.
Switching to the shmem GEM object type matches how Tyr allocates and
manages its buffer objects, and uses the shmem-specific GEM abstraction
provided by the DRM Rust bindings.
Select RUST_DRM_GEM_SHMEM_HELPER to ensure the required helpers are
available when DRM_TYR is enabled.
Signed-off-by: Alvin Sun <alvin.sun@linux.dev>
Signed-off-by: Deborah Brouwer <deborah.brouwer@collabora.com>
Link: https://patch.msgid.link/20260428-fw-boot-prerequisites-v1-3-c69af9abe1af@collabora.com
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Currently Tyr disables its clocks from TyrDrmDeviceData::drop(), which
causes them to be shut down before any other fields in TyrDrmDeviceData
are dropped. This prevents us from using the clocks when dropping the
other fields in TyrDrmDeviceData.
In order to better control when the clocks are dropped, move this cleanup
logic into a Drop implementation on the Clocks struct itself.
Since it serves no further purpose, remove the PinnedDrop implementation
for TyrDrmDeviceData.
Also, while here, remove the #[pin_data] annotation from both the struct
Clocks and struct Regulators since neither of these structs need this
macro to create structurally pinned fields.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Alice Ryhl <aliceryhl@google.com>
Signed-off-by: Deborah Brouwer <deborah.brouwer@collabora.com>
Link: https://patch.msgid.link/20260428-fw-boot-prerequisites-v1-1-c69af9abe1af@collabora.com
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Introduce a GpuHal trait and per-family dispatch so GPU boot
behavior can vary by architecture. Move wait_gfw_boot_completion()
from the standalone gfw module into gpu/hal/tu102.rs as the first
GpuHal implementation. All architectures currently dispatch to this
implementation, preserving existing behavior.
Signed-off-by: John Hubbard <jhubbard@nvidia.com>
Acked-by: Danilo Krummrich <dakr@kernel.org>
Link: https://patch.msgid.link/20260411024953.473149-7-jhubbard@nvidia.com
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Make management_overhead() fail on multiplication or alignment
overflow instead of silently saturating. Propagate that failure through
wpr_heap_size() and the framebuffer layout code that consumes it.
Signed-off-by: John Hubbard <jhubbard@nvidia.com>
Link: https://patch.msgid.link/20260326013902.588242-27-jhubbard@nvidia.com
[acourbot: remove unrelated WPR2 mention from commit log.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
GA100 is a compute-only variant of GA102 that boots GSP-RM like a
Turing, although it also has its own unique requirements.
Now that all the pieces are in place, we can enable GA100 support.
Although architecturally like an Ampere, GA100 uses the same GSP-RM
firmware files as Turing, and therefore must boot it like Turing does.
However, as a compute-only part, GA100 has no display engine.
Signed-off-by: Timur Tabi <ttabi@nvidia.com>
Reviewed-by: Eliot Courtney <ecourtney@nvidia.com>
Reviewed-by: Gary Guo <gary@garyguo.net>
Link: https://patch.msgid.link/20260417191359.1307434-7-ttabi@nvidia.com
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
The GPU's ROM may begin with an Init-from-ROM (IFR) header that precedes
the PCI Expansion ROM images (VBIOS). When present, the PROM shadow
method must parse this header to determine the offset where the PCI ROM
images actually begin, and adjust all subsequent reads accordingly.
On most GPUs this is not needed because the IFR microcode has already
applied the ROM offset so that PROM reads transparently skip the header.
On GA100, for whatever reason, the IFR offset is not applied to PROM
reads. Therefore, the search for the PCI expansion must skip the IFR
header, if found.
Signed-off-by: Timur Tabi <ttabi@nvidia.com>
Reviewed-by: Eliot Courtney <ecourtney@nvidia.com>
Link: https://patch.msgid.link/20260417191359.1307434-6-ttabi@nvidia.com
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Introduce FbHal method frts_size() to return the size of the FRTS
window. GA100 is a special case in that although there is an
FRTS, its size must arbitrarily be set to 0.
Note that we cannot use supports_display() to determine the FRTS
size because there are other GPUs (e.g. GA102GL) that have display
disabled (and so supports_display() returns False), but the FRTS
window size still needs to be 1MB.
Signed-off-by: Timur Tabi <ttabi@nvidia.com>
Reviewed-by: Eliot Courtney <ecourtney@nvidia.com>
Acked-by: Gary Guo <gary@garyguo.net>
Link: https://patch.msgid.link/20260417191359.1307434-5-ttabi@nvidia.com
[acourbot: apply requested fix to commit message.]
[acourbot: fix minor conflict.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Nvidia GPUs have some PCI expansion ROM sections that have an Nvidia-
specific signature instead of 0xAA55. Signature 0xBB77 is actually an
internal-only value that has been deprecated for over a decade.
Nova-core will never encounter a GPU with that signature, so don't look
for it.
Signed-off-by: Timur Tabi <ttabi@nvidia.com>
Reviewed-by: Eliot Courtney <ecourtney@nvidia.com>
Reviewed-by: Gary Guo <gary@garyguo.net>
Link: https://patch.msgid.link/20260417191359.1307434-3-ttabi@nvidia.com
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>