As the old drm and the new drmm variants of drm_writeback_connector
requires almost the same initialization, create an internal helper to do
most of the initialization work.
Currently there is no cleanup function for writeback connectors. To allows
implementation of drmm variant of writeback connector, create a cleanup
function that can be used to properly remove all the writeback-specific
properties and allocations.
This also introduce an helper to cleanup only the drm_writeback_connector
properties, so it can be used during initialization to cleanup in case of
failure.
Reviewed-by: Maxime Ripard <mripard@kernel.org>
Acked-by: Thomas Zimmermann <tzimmermann@suse.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20250116-google-vkms-managed-v9-5-3e4ae1bd05a0@bootlin.com
Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
`bo->seqno`, `bo->write_seqno`, and `exec->bin_dep_seqno` are leftovers
from a time when VC4 didn't support DMA Reservation Objects. Before DMA
Resv was introduced, tracking the correspondence between BOs and jobs
through the job's seqno made sense.
However, this is no longer needed, as VC4 now supports DMA Reservation
Objects and attaches the "job done" fence to the BOs. Therefore, remove
the BOs seqnos in favor of using DMA Resv Objects.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Maxime Ripard <mripard@kernel.org>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241220134204.634577-4-mcanal@igalia.com
VC4 has internal copies of `drm_gem_lock_reservations()` and
`drm_gem_unlock_reservations()` within the driver. Ideally, these
hard-coded functions should be replaced with the generic functions
provided by DRM common code. However, instead of using the DRM GEM
functions to (un)lock reservations, transition to the new DRM Execution
Contexts API.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Acked-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241220134204.634577-2-mcanal@igalia.com
CPU jobs, like Cache Clean jobs, execute synchronously once the DRM
scheduler starts running them. Consequently, a global `v3d->cpu_job`
variable is unnecessary, as everything is managed within the
`v3d_cpu_job_run()` function.
This commit removes the `v3d->cpu_job` pointer, as it is not needed.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250113154741.67520-2-mcanal@igalia.com
If buddy manager have more than one roots and each root have sub-block
need to be free. When drm_buddy_fini called, the first loop of
force_merge will merge and free all of the sub block of first root,
which offset is 0x0 and size is biggest(more than have of the mm size).
In subsequent force_merge rounds, if we use 0 as start and use remaining
mm size as end, the block of other roots will be skipped in
__force_merge function. It will cause the other roots can not be freed.
Solution: use roots' offset as the start could fix this issue.
Signed-off-by: Lin.Cao <lincao12@amd.com>
Signed-off-by: Arunpravin Paneer Selvam <Arunpravin.PaneerSelvam@amd.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241226070116.309290-1-Arunpravin.PaneerSelvam@amd.com
We have a few reports of sc7180-trogdor-pompom devices that have a
panel in them that IDs as STA 0x0004 and has the following raw EDID:
00 ff ff ff ff ff ff 00 4e 81 04 00 00 00 00 00
10 20 01 04 a5 1a 0e 78 0a dc dd 96 5b 5b 91 28
1f 52 54 00 00 00 01 01 01 01 01 01 01 01 01 01
01 01 01 01 01 01 8e 1c 56 a0 50 00 1e 30 28 20
55 00 00 90 10 00 00 18 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 fe
00 31 31 36 4b 48 44 30 32 34 30 30 36 0a 00 e6
We've been unable to locate a datasheet for this panel and our partner
has not been responsive, but all Starry eDP datasheets that we can
find agree on the same timing (delay_100_500_e200) so it should be
safe to use that here instead of the super conservative timings. We'll
still go a little extra conservative and allow `hpd_absent` of 200
instead of 100 because that won't add any real-world delay in most
cases.
We'll associate the string from the EDID ("116KHD024006") with this
panel. Given that the ID is the suspicious value of 0x0004 it seems
likely that Starry doesn't always update their IDs but the string will
still work to differentiate if we ever need to in the future.
Reviewed-by: Neil Armstrong <neil.armstrong@linaro.org>
Signed-off-by: Douglas Anderson <dianders@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20250109142853.1.Ibcc3009933fd19507cc9c713ad0c99c7a9e4fe17@changeid
Simplify the pool allocation code somewhat by merging loop arguments
used by multiple functions together in a struct and simplifying the
loop. Also add documentation.
This hopefully makes the behaviour of the allocation loop
simplier to understand, but above all paves the way for upcoming
restore-while-allocating functionality.
There are no functional changes, but the "allow_pools" bool
introduced to keep current functionality could be removed as a
follow up, which would enable using write-back cached pools when
allocating memory for other caching modes, rather than to resort
to allocating from the system directly.
v15:
- Introduce this patch to simplify the upcoming patch that introduces
restore while allocating.
Signed-off-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241217145852.37342-4-thomas.hellstrom@linux.intel.com
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
If a reset is scheduled when the suspend happens, we drop the
reset-pending info on the floor assuming the resume will fix things,
but the resume logic might try a fast reset. If we're lucky, the
fast reset fails and we fallback to a slow reset, but if the FW was
corrupted in a way that makes it partially functional (it boots but
doesn't quite do what it's expected to do), we won't notice immediately
that things are not working correctly, leading to a new reset further
down the road.
Fixes: 5fe909cae1 ("drm/panthor: Add the device logical block")
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Signed-off-by: Steven Price <steven.price@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241217092457.1582053-1-boris.brezillon@collabora.com
The code that changes hdmi->ref_clk was accidentally copied from
downstream code that sets a different clock. We don't actually
want to set any clock here at all.
Setting this clock incorrectly leads to incorrect timings for
DDC, CEC, and HDCP signal generation.
No Fixes listed, as the theoretical timing error in DDC appears to
still be within tolerances and harmless - and HDCP and CEC are not
yet supported.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Reviewed-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20241217201708.3320673-1-derek.foreman@collabora.com
Testing some workloads in two different scenarios, such as games running
under Gamescope on a Steam Deck, or vkcube under a Plasma desktop, shows
that in a significant portion of calls the dma_fence_unwrap_merge helper
is called with just a single unsignalled fence.
Therefore it is worthile to add a fast path for that case and so bypass
the memory allocation and insertion sort attempts.
Tested scenarios:
1) Hogwarts Legacy under Gamescope
~1500 calls per second to __dma_fence_unwrap_merge.
Percentages per number of fences buckets, before and after checking for
signalled status, sorting and flattening:
N Before After
0 0.85%
1 69.80% -> The new fast path.
2-9 29.36% 9% (Ie. 91% of this bucket flattened to 1 fence)
10-19
20-40
50+
2) Cyberpunk 2077 under Gamescope
~2400 calls per second.
N Before After
0 0.71%
1 52.53% -> The new fast path.
2-9 44.38% 50.60% (Ie. half resolved to a single fence)
10-19 2.34%
20-40 0.06%
50+
3) vkcube under Plasma
90 calls per second.
N Before After
0
1
2-9 100% 0% (Ie. all resolved to a single fence)
10-19
20-40
50+
In the case of vkcube all invocations in the 2-9 bucket were actually
just two input fences.
v2:
* Correct local variable name and hold on to unsignaled reference. (Chistian)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Friedrich Vock <friedrich.vock@gmx.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241115102153.1980-4-tursulin@igalia.com
If another driver for a VGA compatible GPU (that is passthrough'd)
locks the VGA resources (by calling vga_get()), then virtio_gpu
driver would encounter the following errors and fail to load during
probe and initialization:
Invalid read at addr 0x7200005014, size 1, region '(null)', reason: rejected
Invalid write at addr 0x7200005014, size 1, region '(null)', reason: rejected
virtio_gpu virtio0: virtio: device uses modern interface but does not have VIRTIO_F_VERSION_1
virtio_gpu virtio0: probe with driver virtio_gpu failed with error -22
This issue is only seen if virtio-gpu and the other GPU are on
different PCI buses, which can happen if the user includes an
additional PCIe port and associates the VGA compatible GPU with
it while launching Qemu:
qemu-system-x86_64...
-device virtio-vga,max_outputs=1,xres=1920,yres=1080,blob=true
-device pcie-root-port,id=pcie.1,bus=pcie.0,addr=1c.0,slot=1,chassis=1,multifunction=on
-device vfio-pci,host=03:00.0,bus=pcie.1,addr=00.0 ...
In the above example, the device 03:00.0 is an Intel DG2 card and
this issue is seen when both i915 driver and virtio_gpu driver are
loading (or initializing) concurrently or when i915 is loaded first.
Note that during initalization, i915 driver does the following in
intel_vga_reset_io_mem():
vga_get_uninterruptible(pdev, VGA_RSRC_LEGACY_IO);
outb(inb(VGA_MIS_R), VGA_MIS_W);
vga_put(pdev, VGA_RSRC_LEGACY_IO);
Although, virtio-gpu might own the VGA resources initially, the
above call (in i915) to vga_get_uninterruptible() would result in
these resources being taken away, which means that virtio-gpu would
not be able to decode VGA anymore. This happens in __vga_tryget()
when it calls
pci_set_vga_state(conflict->pdev, false, pci_bits, flags);
where
pci_bits = PCI_COMMAND_MEMORY | PCI_COMMAND_IO
flags = PCI_VGA_STATE_CHANGE_DECODES | PCI_VGA_STATE_CHANGE_BRIDGE
Therefore, to solve this issue, virtio-gpu driver needs to call
vga_get() whenever it needs to reclaim and access VGA resources,
which is during initial probe and setup. After that, a call to
vga_put() would release the lock to allow other VGA compatible
devices to access these shared VGA resources.
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Gurchetan Singh <gurchetansingh@chromium.org>
Cc: Chia-I Wu <olvaffe@gmail.com>
Reported-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241211064343.550153-1-vivek.kasireddy@intel.com
Tested-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>