sunrpc: route to a populated pool in svc_pool_for_cpu()

svc_set_num_threads() spreads the requested threads evenly across the
service's pools (base = nrservs / sv_nrpools).  When a service runs
fewer threads than it has pools -- e.g. an nfsd configured with fewer
threads than the host has NUMA nodes while running in "pernode" or
"percpu" mode -- the trailing pools are left with no threads at all.

svc_xprt_enqueue() selects a pool from the CPU servicing the transport,
queues the transport on that pool's sp_xprts, and only wakes a thread
from the same pool.  Each thread services exclusively its own pool, so a
transport that lands on a threadless pool is enqueued on sp_xprts and
never picked up: the connection hangs indefinitely.

Have svc_pool_for_cpu() skip pools that currently have no threads,
falling back to the next populated pool.  This trades NUMA locality for
a guarantee that the work is actually serviced.  sp_nrthreads is only
updated under the service mutex; the lockless read here is a best-effort
routing hint, so annotate it with data_race().

Fixes: bfd241600a ("[PATCH] knfsd: make rpc threads pools numa aware")
Cc: stable@vger.kernel.org
Signed-off-by: Jeff Layton <jlayton@kernel.org>
Link: https://patch.msgid.link/20260706-sunrpc-pool-mode-v5-1-6c4ee7cd89aa@kernel.org
Signed-off-by: Chuck Lever <cel@kernel.org>
This commit is contained in:
Jeff Layton
2026-07-06 09:29:21 -04:00
committed by Chuck Lever
parent 0574da29ae
commit f6310491c4

View File

@@ -402,6 +402,7 @@ struct svc_pool *svc_pool_for_cpu(struct svc_serv *serv)
struct svc_pool_map *m = &svc_pool_map;
int cpu = raw_smp_processor_id();
unsigned int pidx = 0;
unsigned int i;
if (serv->sv_nrpools <= 1)
return serv->sv_pools;
@@ -414,8 +415,34 @@ struct svc_pool *svc_pool_for_cpu(struct svc_serv *serv)
pidx = m->to_pool[cpu_to_node(cpu)];
break;
}
pidx %= serv->sv_nrpools;
return &serv->sv_pools[pidx % serv->sv_nrpools];
/*
* It's possible to have a pool with no threads. Userland can just set
* things up this way directly. Also, when threads are autodistributed
* they are spread evenly across the pools, but when there are fewer
* threads than pools some pools can end up with none.
*
* A transport enqueued on a threadless pool would never be picked up,
* since each thread only services its own pool. Fall back to the next
* populated pool, trading NUMA locality for a guarantee that the
* transport is serviced.
*/
for (i = 0; i < serv->sv_nrpools; i++) {
struct svc_pool *pool = &serv->sv_pools[pidx];
/* This is set under the service mutex and rarely ever
* changes. A data race here is harmless.
*/
if (data_race(pool->sp_nrthreads))
return pool;
if (++pidx >= serv->sv_nrpools)
pidx = 0;
}
/* No pool has any threads; nothing can service the transport. */
return &serv->sv_pools[pidx];
}
static int svc_rpcb_setup(struct svc_serv *serv, struct net *net)