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drm/i915/display: Fix NV12 ceiling division for bigjoiner case
Commit16df4cc63c("drm/i915/display: Use ceiling division for NV12 UV surface offset calculation") computes the UV (chroma) surface start/size as ceiling(half of Y plane start/size) directly from the U16.16 fixed-point source rectangle: x = fp_16_16_to_int_ceil(fp_16_16_div2(src.x1)); For a single pipe the source coordinates are integers, so this is correct. (UV start = ceiling(half of Y plane start)). With bigjoiner + a plane scaler the picture changes. The pipe boundary is a fixed integer destination pixel, but the plane's position and the scaler ratio are arbitrary, so drm_rect_clip_scaled() maps the seam back to a *fractional* per-pipe source. For a 1280->2407 upscaled NV12 plane crossing the seam: master src: width = 1204 * 1280/2407 = 640.265899, x1 = 0 joiner src: width = 1203 * 1280/2407 = 639.734115, x1 = 640.265884 The luma path floors this to an integer (src.x1 >> 16 = 640), but the UV path takes ceiling(640.265884 / 2) = ceil(320.13) = 321. The Y plane then starts at column 640 while the UV plane starts at 321*2 = 642, pushing the chroma read one column past the 640-wide chroma surface on the joiner secondary: [CRTC:382:pipe C] PLANE ATS fault [CRTC:382:pipe C][PLANE:267:plane 1C] fault (CTL=0x81009400, ...) The spec "Y plane start" is the integer pixel the luma surface actually programs (640), not the pre-floor fixed-point value (640.27). Convert the Y plane start/size to integer first - matching skl_check_main_surface() - and then apply the ceiling. This is a no-op for the integer (non-joiner) case and yields the correct, in-bounds chroma offset for the fractional joiner seam: before fix after fix master 1B: x=0 w=321 x=0 w=320 -> [0, 320) slave 1C: x=321 w=320 x=320 w=320 -> [320, 640) The two halves now tile the 640-wide chroma plane exactly and the ATS fault is gone. Assisted-by: GitHub-Copilot:Claude-Opus-4.8 Fixes:16df4cc63c("drm/i915/display: Use ceiling division for NV12 UV surface offset calculation") Signed-off-by: Vidya Srinivas <vidya.srinivas@intel.com> Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com> Signed-off-by: Uma Shankar <uma.shankar@intel.com> Link: https://patch.msgid.link/20260618181837.687302-1-vidya.srinivas@intel.com (cherry picked from commit 0c59cc78241c10e5f02d92b28d811b0435e706a7) Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
This commit is contained in:
committed by
Rodrigo Vivi
parent
a82f1bb819
commit
f61289af26
@@ -2126,19 +2126,6 @@ static int skl_check_main_surface(struct intel_plane_state *plane_state)
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return 0;
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}
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/* Divide a U16.16 fixed-point value by 2, staying in fixed-point domain */
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static inline u32 fp_16_16_div2(u32 fp)
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{
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return fp >> 1;
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}
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/* Convert a U16.16 fixed-point value to integer, rounding up */
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static inline int fp_16_16_to_int_ceil(u32 fp)
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{
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return DIV_ROUND_UP(fp, 1 << 16);
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}
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static int skl_check_nv12_aux_surface(struct intel_plane_state *plane_state)
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{
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struct intel_display *display = to_intel_display(plane_state);
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@@ -2154,14 +2141,20 @@ static int skl_check_nv12_aux_surface(struct intel_plane_state *plane_state)
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int max_height = intel_plane_max_height(plane, fb, uv_plane, rotation);
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/*
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* LNL+ UV surface start/size =
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* ceiling(half of Y plane start/size). Use ceiling division
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* unconditionally; it is a no-op for even values.
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* UV (chroma) start/size = ceiling(half of the *integer* Y plane
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* start/size), i.e. the value the luma surface programs (src >> 16),
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* not the raw U16.16. A bigjoiner seam mapped through the scaler can
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* give a fractional luma src; ceiling that directly would round the
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* chroma one column too far and read past the chroma surface.
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*/
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int x = fp_16_16_to_int_ceil(fp_16_16_div2(plane_state->uapi.src.x1));
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int y = fp_16_16_to_int_ceil(fp_16_16_div2(plane_state->uapi.src.y1));
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int w = fp_16_16_to_int_ceil(fp_16_16_div2(drm_rect_width(&plane_state->uapi.src)));
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int h = fp_16_16_to_int_ceil(fp_16_16_div2(drm_rect_height(&plane_state->uapi.src)));
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int luma_x = plane_state->uapi.src.x1 >> 16;
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int luma_y = plane_state->uapi.src.y1 >> 16;
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int luma_w = drm_rect_width(&plane_state->uapi.src) >> 16;
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int luma_h = drm_rect_height(&plane_state->uapi.src) >> 16;
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int x = DIV_ROUND_UP(luma_x, 2);
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int y = DIV_ROUND_UP(luma_y, 2);
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int w = DIV_ROUND_UP(luma_x + luma_w, 2) - x;
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int h = DIV_ROUND_UP(luma_y + luma_h, 2) - y;
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u32 offset;
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/* FIXME not quite sure how/if these apply to the chroma plane */
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