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drm/amd/display: Only wait for flip pending on immediate flips
[Why] We want to make sure all immediate flips are completed before locking the pipes, but not pipes that are not flip immediate as they will be locked by the OTG [How] Skip non flip immediate pipes when checking for flip pending. Signed-off-by: Aric Cyr <aric.cyr@amd.com> Acked-by: Bindu Ramamurthy <bindu.r@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@@ -1165,27 +1165,28 @@ void dcn20_pipe_control_lock(
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temp_pipe = pipe->bottom_pipe;
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while (!flip_immediate && temp_pipe) {
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if (temp_pipe->plane_state != NULL)
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flip_immediate = temp_pipe->plane_state->flip_immediate;
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temp_pipe = temp_pipe->bottom_pipe;
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if (temp_pipe->plane_state != NULL)
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flip_immediate = temp_pipe->plane_state->flip_immediate;
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temp_pipe = temp_pipe->bottom_pipe;
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}
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if (flip_immediate && lock) {
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const int TIMEOUT_FOR_FLIP_PENDING = 100000;
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int i;
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for (i = 0; i < TIMEOUT_FOR_FLIP_PENDING; ++i) {
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if (!pipe->plane_res.hubp->funcs->hubp_is_flip_pending(pipe->plane_res.hubp))
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break;
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udelay(1);
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}
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temp_pipe = pipe;
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while (temp_pipe) {
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if (temp_pipe->plane_state && temp_pipe->plane_state->flip_immediate) {
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for (i = 0; i < TIMEOUT_FOR_FLIP_PENDING; ++i) {
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if (!temp_pipe->plane_res.hubp->funcs->hubp_is_flip_pending(temp_pipe->plane_res.hubp))
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break;
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udelay(1);
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}
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if (pipe->bottom_pipe != NULL) {
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for (i = 0; i < TIMEOUT_FOR_FLIP_PENDING; ++i) {
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if (!pipe->bottom_pipe->plane_res.hubp->funcs->hubp_is_flip_pending(pipe->bottom_pipe->plane_res.hubp))
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break;
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udelay(1);
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/* no reason it should take this long for immediate flips */
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ASSERT(i != TIMEOUT_FOR_FLIP_PENDING);
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}
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temp_pipe = temp_pipe->bottom_pipe;
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}
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}
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