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dt/bindings: drm/komeda: Add DT bindings for ARM display processor D71
Add DT bindings documentation for the ARM display processor D71 and later IPs. Changes in v4: - Deleted unnecessary address-cells, size-cells [Liviu Dudau] Changes in v3: - Deleted unnecessary property: interrupt-names. - Dropped 'ports' and moving 'port' up a level. Signed-off-by: James Qian Wang (Arm Technology China) <james.qian.wang@arm.com> Reviewed-by: Liviu Dudau <liviu.dudau@arm.com> Reviewed-by: Rob Herring <robh@kernel.org> [moved in the same directory as the other Arm display bindings] Signed-off-by: Liviu Dudau <liviu.dudau@arm.com>
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Liviu Dudau
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73
Documentation/devicetree/bindings/display/arm,komeda.txt
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73
Documentation/devicetree/bindings/display/arm,komeda.txt
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Device Tree bindings for Arm Komeda display driver
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Required properties:
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- compatible: Should be "arm,mali-d71"
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- reg: Physical base address and length of the registers in the system
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- interrupts: the interrupt line number of the device in the system
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- clocks: A list of phandle + clock-specifier pairs, one for each entry
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in 'clock-names'
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- clock-names: A list of clock names. It should contain:
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- "mclk": for the main processor clock
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- "pclk": for the APB interface clock
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- #address-cells: Must be 1
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- #size-cells: Must be 0
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Required properties for sub-node: pipeline@nq
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Each device contains one or two pipeline sub-nodes (at least one), each
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pipeline node should provide properties:
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- reg: Zero-indexed identifier for the pipeline
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- clocks: A list of phandle + clock-specifier pairs, one for each entry
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in 'clock-names'
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- clock-names: should contain:
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- "pxclk": pixel clock
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- "aclk": AXI interface clock
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- port: each pipeline connect to an encoder input port. The connection is
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modeled using the OF graph bindings specified in
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Documentation/devicetree/bindings/graph.txt
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Optional properties:
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- memory-region: phandle to a node describing memory (see
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Documentation/devicetree/bindings/reserved-memory/reserved-memory.txt)
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to be used for the framebuffer; if not present, the framebuffer may
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be located anywhere in memory.
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Example:
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/ {
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...
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dp0: display@c00000 {
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#address-cells = <1>;
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#size-cells = <0>;
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compatible = "arm,mali-d71";
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reg = <0xc00000 0x20000>;
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interrupts = <0 168 4>;
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clocks = <&dpu_mclk>, <&dpu_aclk>;
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clock-names = "mclk", "pclk";
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dp0_pipe0: pipeline@0 {
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clocks = <&fpgaosc2>, <&dpu_aclk>;
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clock-names = "pxclk", "aclk";
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reg = <0>;
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port {
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dp0_pipe0_out: endpoint {
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remote-endpoint = <&db_dvi0_in>;
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};
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};
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};
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dp0_pipe1: pipeline@1 {
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clocks = <&fpgaosc2>, <&dpu_aclk>;
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clock-names = "pxclk", "aclk";
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reg = <1>;
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port {
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dp0_pipe1_out: endpoint {
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remote-endpoint = <&db_dvi1_in>;
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};
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};
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};
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};
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...
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};
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