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tty: vt: document the rest of struct consw
There are still members of struct consw which are not documented yet. Fix that up, so we can generate kernel-doc for that struct. Signed-off-by: "Jiri Slaby (SUSE)" <jirislaby@kernel.org> Tested-by: Helge Deller <deller@gmx.de> # parisc STI console Link: https://lore.kernel.org/r/20240122110401.7289-46-jirislaby@kernel.org Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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Greg Kroah-Hartman
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@@ -37,8 +37,11 @@ enum vc_intensity;
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/**
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* struct consw - callbacks for consoles
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*
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* @owner: the module to get references of when this console is used
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* @con_startup: set up the console and return its name (like VGA, EGA, ...)
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* @con_init: initialize the console on @vc. @init is true for the very first
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* call on this @vc.
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* @con_deinit: deinitialize the console from @vc.
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* @con_clear: erase @count characters at [@x, @y] on @vc. @count >= 1.
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* @con_putc: emit one character with attributes @ca to [@x, @y] on @vc.
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* (optional -- @con_putcs would be called instead)
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@@ -52,12 +55,33 @@ enum vc_intensity;
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* @con_blank: blank/unblank the console. The target mode is passed in @blank.
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* @mode_switch is set if changing from/to text/graphics. The hook
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* is supposed to return true if a redraw is needed.
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* @con_set_palette: sets the palette of the console to @table (optional)
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* @con_font_set: set console @vc font to @font with height @vpitch. @flags can
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* be %KD_FONT_FLAG_DONT_RECALC. (optional)
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* @con_font_get: fetch the current font on @vc of height @vpitch into @font.
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* (optional)
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* @con_font_default: set default font on @vc. @name can be %NULL or font name
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* to search for. @font can be filled back. (optional)
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* @con_resize: resize the @vc console to @width x @height. @from_user is true
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* when this change comes from the user space.
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* @con_set_palette: sets the palette of the console @vc to @table (optional)
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* @con_scrolldelta: the contents of the console should be scrolled by @lines.
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* Invoked by user. (optional)
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* @con_set_origin: set origin (see &vc_data::vc_origin) of the @vc. If not
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* provided or returns false, the origin is set to
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* @vc->vc_screenbuf. (optional)
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* @con_save_screen: save screen content into @vc->vc_screenbuf. Called e.g.
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* upon entering graphics. (optional)
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* @con_build_attr: build attributes based on @color, @intensity and other
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* parameters. The result is used for both normal and erase
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* characters. (optional)
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* @con_invert_region: invert a region of length @count on @vc starting at @p.
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* (optional)
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* @con_debug_enter: prepare the console for the debugger. This includes, but
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* is not limited to, unblanking the console, loading an
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* appropriate palette, and allowing debugger generated output.
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* (optional)
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* @con_debug_leave: restore the console to its pre-debug state as closely as
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* possible. (optional)
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*/
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struct consw {
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struct module *owner;
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@@ -96,15 +120,7 @@ struct consw {
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enum vc_intensity intensity,
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bool blink, bool underline, bool reverse, bool italic);
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void (*con_invert_region)(struct vc_data *vc, u16 *p, int count);
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/*
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* Prepare the console for the debugger. This includes, but is not
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* limited to, unblanking the console, loading an appropriate
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* palette, and allowing debugger generated output.
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*/
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void (*con_debug_enter)(struct vc_data *vc);
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/*
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* Restore the console to its pre-debug state as closely as possible.
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*/
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void (*con_debug_leave)(struct vc_data *vc);
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};
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