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drm/msm/disp/dpu: fix sc7280_pp base offset
At sc7280, pingpong block is used to management the dither effects
to reduce distortion at panel. Currently pingpong-0 base offset is
wrongly set at 0x59000. This mistake will not cause system to crash.
However it will make dither not work. This patch correct sc7280 ping
pong-0 block base offset.
Changes in v2:
-- add more details info n regrading of pingpong block at commit text
Fixes: 591e34a091 ("drm/msm/disp/dpu1: add support for display for SC7280 target")
Signed-off-by: Kuogee Hsieh <quic_khsieh@quicinc.com>
Reviewed-by: Abhinav Kumar <quic_abhinavk@quicinc.com>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Patchwork: https://patchwork.freedesktop.org/patch/524332/
Link: https://lore.kernel.org/r/1677533800-3125-1-git-send-email-quic_khsieh@quicinc.com
Signed-off-by: Abhinav Kumar <quic_abhinavk@quicinc.com>
This commit is contained in:
committed by
Abhinav Kumar
parent
1c1ded39bf
commit
ce68153edb
@@ -1714,7 +1714,7 @@ static const struct dpu_pingpong_cfg sm8350_pp[] = {
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};
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static const struct dpu_pingpong_cfg sc7280_pp[] = {
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PP_BLK("pingpong_0", PINGPONG_0, 0x59000, 0, sc7280_pp_sblk, -1, -1),
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PP_BLK("pingpong_0", PINGPONG_0, 0x69000, 0, sc7280_pp_sblk, -1, -1),
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PP_BLK("pingpong_1", PINGPONG_1, 0x6a000, 0, sc7280_pp_sblk, -1, -1),
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PP_BLK("pingpong_2", PINGPONG_2, 0x6b000, 0, sc7280_pp_sblk, -1, -1),
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PP_BLK("pingpong_3", PINGPONG_3, 0x6c000, 0, sc7280_pp_sblk, -1, -1),
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