drm/amdgpu/mes12: drop all BUG()s

There's no need to crash the kernel for these cases.

Reviewed-by: Kent Russell <kent.russell@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Alex Deucher
2026-06-15 19:27:08 -04:00
parent f3b5623678
commit cab54b4e2d

View File

@@ -59,7 +59,7 @@ static void mes_v12_0_ring_set_wptr(struct amdgpu_ring *ring)
ring->wptr);
WDOORBELL64(ring->doorbell_index, ring->wptr);
} else {
BUG();
dev_warn_once(adev->dev, "%s requires doorbell!\n", __func__);
}
}
@@ -70,12 +70,15 @@ static u64 mes_v12_0_ring_get_rptr(struct amdgpu_ring *ring)
static u64 mes_v12_0_ring_get_wptr(struct amdgpu_ring *ring)
{
struct amdgpu_device *adev = ring->adev;
u64 wptr;
if (ring->use_doorbell)
if (ring->use_doorbell) {
wptr = atomic64_read((atomic64_t *)ring->wptr_cpu_addr);
else
BUG();
} else {
dev_warn_once(adev->dev, "%s requires doorbell!\n", __func__);
wptr = 0;
}
return wptr;
}
@@ -279,8 +282,8 @@ static int convert_to_mes_queue_type(int queue_type)
else if (queue_type == AMDGPU_RING_TYPE_MES)
return MES_QUEUE_TYPE_SCHQ;
else
BUG();
return -1;
WARN(1, "Invalid queue type %d\n", queue_type);
return MES_QUEUE_TYPE_GFX;
}
static int convert_to_mes_priority_level(int priority_level)