net/mlx5: Lag, Remove redundant bool allocation on the stack

There is no need to allocate the bool variable and can just return the value.

Signed-off-by: Roi Dayan <roid@nvidia.com>
Reviewed-by: Maor Dickman <maord@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
This commit is contained in:
Roi Dayan
2022-12-01 11:14:00 +02:00
committed by Saeed Mahameed
parent 9a49a64ea7
commit b399b066e2
2 changed files with 3 additions and 9 deletions

View File

@@ -28,13 +28,9 @@ static bool mlx5_lag_multipath_check_prereq(struct mlx5_lag *ldev)
bool mlx5_lag_is_multipath(struct mlx5_core_dev *dev)
{
struct mlx5_lag *ldev;
bool res;
struct mlx5_lag *ldev = mlx5_lag_dev(dev);
ldev = mlx5_lag_dev(dev);
res = ldev && __mlx5_lag_is_multipath(ldev);
return res;
return ldev && __mlx5_lag_is_multipath(ldev);
}
/**

View File

@@ -115,10 +115,8 @@ int mlx5_lag_mpesw_do_mirred(struct mlx5_core_dev *mdev,
bool mlx5_lag_mpesw_is_activated(struct mlx5_core_dev *dev)
{
struct mlx5_lag *ldev = mlx5_lag_dev(dev);
bool ret;
ret = ldev && ldev->mode == MLX5_LAG_MODE_MPESW;
return ret;
return ldev && ldev->mode == MLX5_LAG_MODE_MPESW;
}
void mlx5_lag_mpesw_init(struct mlx5_lag *ldev)