drm/amdgpu/sdma6: re-emit unprocessed state on ring reset

Re-emit the unprocessed state after resetting the queue.

Reviewed-by: Jesse Zhang <Jesse.Zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Alex Deucher
2025-05-29 13:11:54 -04:00
parent 1b49bddc58
commit 9753078f54

View File

@@ -1586,7 +1586,7 @@ static int sdma_v6_0_reset_queue(struct amdgpu_ring *ring,
return -EINVAL;
}
drm_sched_wqueue_stop(&ring->sched);
amdgpu_ring_reset_helper_begin(ring, timedout_fence);
r = amdgpu_mes_reset_legacy_queue(adev, ring, vmid, true);
if (r)
@@ -1595,9 +1595,8 @@ static int sdma_v6_0_reset_queue(struct amdgpu_ring *ring,
r = sdma_v6_0_gfx_resume_instance(adev, ring->me, true);
if (r)
return r;
amdgpu_fence_driver_force_completion(ring);
drm_sched_wqueue_start(&ring->sched);
return 0;
return amdgpu_ring_reset_helper_end(ring, timedout_fence);
}
static int sdma_v6_0_set_trap_irq_state(struct amdgpu_device *adev,