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coda: use iterate_dir() in coda_readdir()
The code in coda_readdir() is nearly identical to iterate_dir(). Differences are: - iterate_dir() is killable - iterate_dir() adds permission checking and accessing notifications I believe these are not harmful for coda so it is best to use iterate_dir() directly. This will allow locking changes without touching the code in coda. Signed-off-by: NeilBrown <neil@brown.name> Link: https://lore.kernel.org/20250608230952.20539-4-neil@brown.name Reviewed-by: Jeff Layton <jlayton@kernel.org> Signed-off-by: Christian Brauner <brauner@kernel.org>
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committed by
Christian Brauner
parent
e2a9a3d74a
commit
8668a0df07
@@ -429,17 +429,9 @@ static int coda_readdir(struct file *coda_file, struct dir_context *ctx)
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cfi = coda_ftoc(coda_file);
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host_file = cfi->cfi_container;
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if (host_file->f_op->iterate_shared) {
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struct inode *host_inode = file_inode(host_file);
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ret = -ENOENT;
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if (!IS_DEADDIR(host_inode)) {
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inode_lock_shared(host_inode);
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ret = host_file->f_op->iterate_shared(host_file, ctx);
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file_accessed(host_file);
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inode_unlock_shared(host_inode);
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}
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ret = iterate_dir(host_file, ctx);
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if (ret != -ENOTDIR)
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return ret;
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}
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/* Venus: we must read Venus dirents from a file */
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return coda_venus_readdir(coda_file, ctx);
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}
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