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arm64/fpsimd: Remove spurious check for SVE support
There is no need to check for SVE support when changing vector lengths,
even if the system is SME only we still need SVE storage for the streaming
SVE state.
Fixes: d4d5be94a8 ("arm64/fpsimd: Ensure SME storage is allocated after SVE VL changes")
Signed-off-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20240115-arm64-sve-enabled-check-v1-1-a26360b00f6d@kernel.org
Signed-off-by: Will Deacon <will@kernel.org>
This commit is contained in:
@@ -898,10 +898,8 @@ int vec_set_vector_length(struct task_struct *task, enum vec_type type,
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* allocate SVE now in case it is needed for use in streaming
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* mode.
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*/
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if (system_supports_sve()) {
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sve_free(task);
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sve_alloc(task, true);
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}
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sve_free(task);
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sve_alloc(task, true);
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if (free_sme)
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sme_free(task);
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