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drm/nouveau/mmu: bump up the maximum page table depth
GH100/GBxxx have 6-level page tables. Signed-off-by: Ben Skeggs <bskeggs@nvidia.com> Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Timur Tabi <ttabi@nvidia.com> Tested-by: Timur Tabi <ttabi@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@@ -8,7 +8,7 @@ struct nvkm_vma {
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struct list_head head;
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struct rb_node tree;
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u64 addr;
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u64 size:50;
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u64 size;
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bool mapref:1; /* PTs (de)referenced on (un)map (vs pre-allocated). */
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bool sparse:1; /* Unmapped PDEs/PTEs will not trigger MMU faults. */
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#define NVKM_VMA_PAGE_NONE 7
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@@ -19,7 +19,7 @@
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#define NVKM_VMM_LEVELS_MAX 5
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#define NVKM_VMM_LEVELS_MAX 6
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#include "vmm.h"
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#include <subdev/fb.h>
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