net: core: neighbour: Extract ARP queue processing to a helper function

In order to make manipulation with this bit of code clearer, extract it
to a helper function, neigh_update_process_arp_queue().

Signed-off-by: Petr Machata <petrm@nvidia.com>
Reviewed-by: Ido Schimmel <idosch@nvidia.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Link: https://patch.msgid.link/8b0fa0abe2cf0e24484903f5436fe0ac64163057.1769012464.git.petrm@nvidia.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
This commit is contained in:
Petr Machata
2026-01-21 17:43:37 +01:00
committed by Jakub Kicinski
parent 0ecdccb8a4
commit 705ef89ac9

View File

@@ -1302,6 +1302,47 @@ static void neigh_update_hhs(struct neighbour *neigh)
}
}
static void neigh_update_process_arp_queue(struct neighbour *neigh)
__releases(neigh->lock)
__acquires(neigh->lock)
{
struct sk_buff *skb;
/* Again: avoid deadlock if something went wrong. */
while (neigh->nud_state & NUD_VALID &&
(skb = __skb_dequeue(&neigh->arp_queue)) != NULL) {
struct dst_entry *dst = skb_dst(skb);
struct neighbour *n2, *n1 = neigh;
write_unlock_bh(&neigh->lock);
rcu_read_lock();
/* Why not just use 'neigh' as-is? The problem is that
* things such as shaper, eql, and sch_teql can end up
* using alternative, different, neigh objects to output
* the packet in the output path. So what we need to do
* here is re-lookup the top-level neigh in the path so
* we can reinject the packet there.
*/
n2 = NULL;
if (dst &&
READ_ONCE(dst->obsolete) != DST_OBSOLETE_DEAD) {
n2 = dst_neigh_lookup_skb(dst, skb);
if (n2)
n1 = n2;
}
READ_ONCE(n1->output)(n1, skb);
if (n2)
neigh_release(n2);
rcu_read_unlock();
write_lock_bh(&neigh->lock);
}
__skb_queue_purge(&neigh->arp_queue);
neigh->arp_queue_len_bytes = 0;
}
/* Generic update routine.
-- lladdr is new lladdr or NULL, if it is not supplied.
-- new is new state.
@@ -1461,43 +1502,10 @@ static int __neigh_update(struct neighbour *neigh, const u8 *lladdr,
neigh_connect(neigh);
else
neigh_suspect(neigh);
if (!(old & NUD_VALID)) {
struct sk_buff *skb;
/* Again: avoid dead loop if something went wrong */
if (!(old & NUD_VALID))
neigh_update_process_arp_queue(neigh);
while (neigh->nud_state & NUD_VALID &&
(skb = __skb_dequeue(&neigh->arp_queue)) != NULL) {
struct dst_entry *dst = skb_dst(skb);
struct neighbour *n2, *n1 = neigh;
write_unlock_bh(&neigh->lock);
rcu_read_lock();
/* Why not just use 'neigh' as-is? The problem is that
* things such as shaper, eql, and sch_teql can end up
* using alternative, different, neigh objects to output
* the packet in the output path. So what we need to do
* here is re-lookup the top-level neigh in the path so
* we can reinject the packet there.
*/
n2 = NULL;
if (dst &&
READ_ONCE(dst->obsolete) != DST_OBSOLETE_DEAD) {
n2 = dst_neigh_lookup_skb(dst, skb);
if (n2)
n1 = n2;
}
READ_ONCE(n1->output)(n1, skb);
if (n2)
neigh_release(n2);
rcu_read_unlock();
write_lock_bh(&neigh->lock);
}
__skb_queue_purge(&neigh->arp_queue);
neigh->arp_queue_len_bytes = 0;
}
out:
if (update_isrouter)
neigh_update_is_router(neigh, flags, &notify);