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nfsd: drop the stateid, not the stateowner, on seqid_op replay retry
In nfs4_preprocess_seqid_op() the stateid is obtained from
nfsd4_lookup_stateid(), which holds a reference on the nfs4_stid
(sc_count) but takes no reference on the stateowner. openlockstateid()
merely casts that stid and likewise takes no reference.
When nfsd4_cstate_assign_replay() returns -EAGAIN (the replay owner is
being torn down, RP_UNHASHED) it has not taken a stateowner reference on
that path. The error handling nevertheless called
nfs4_put_stateowner(stp->st_stateowner), dropping an so_count reference
the function never acquired -- risking a stateowner refcount underflow and
use-after-free -- while leaking the sc_count reference held on the stid.
The leaked stid reference can also stall a concurrent
nfsd4_close_open_stateid() waiting for sc_count to drop.
Drop the reference actually held -- the stid -- before retrying. The
stateowner stays alive through the reference held by the stid. This mirrors
the open path in nfsd4_process_open1(), where the put balances a reference
that path explicitly holds on the stateowner.
Fixes: eec7620800 ("nfsd: replace rp_mutex to avoid deadlock in move_to_close_lru()")
Cc: stable@vger.kernel.org
Assisted-by: Claude:claude-opus-4-8
Signed-off-by: Jeff Layton <jlayton@kernel.org>
Link: https://patch.msgid.link/20260611-nfsd-testing-v2-21-5b90e276f2d9@kernel.org
Signed-off-by: Chuck Lever <cel@kernel.org>
This commit is contained in:
@@ -7876,7 +7876,7 @@ nfs4_preprocess_seqid_op(struct nfsd4_compound_state *cstate, u32 seqid,
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return status;
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stp = openlockstateid(s);
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if (nfsd4_cstate_assign_replay(cstate, stp->st_stateowner) == -EAGAIN) {
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nfs4_put_stateowner(stp->st_stateowner);
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nfs4_put_stid(&stp->st_stid);
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goto retry;
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}
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