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drm/msm/a5xx: Clear shadow on suspend
Similar to the previous patch, clear shadow on suspend to avoid timeouts
waiting for ringbuffer space.
Fixes: 8907afb476 ("drm/msm: Allow a5xx to mark the RPTR shadow as privileged")
Signed-off-by: Rob Clark <robdclark@chromium.org>
This commit is contained in:
@@ -1206,7 +1206,9 @@ static int a5xx_pm_resume(struct msm_gpu *gpu)
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static int a5xx_pm_suspend(struct msm_gpu *gpu)
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{
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struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
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struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
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u32 mask = 0xf;
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int i, ret;
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/* A510 has 3 XIN ports in VBIF */
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if (adreno_is_a510(adreno_gpu))
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@@ -1226,7 +1228,15 @@ static int a5xx_pm_suspend(struct msm_gpu *gpu)
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gpu_write(gpu, REG_A5XX_RBBM_BLOCK_SW_RESET_CMD, 0x003C0000);
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gpu_write(gpu, REG_A5XX_RBBM_BLOCK_SW_RESET_CMD, 0x00000000);
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return msm_gpu_pm_suspend(gpu);
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ret = msm_gpu_pm_suspend(gpu);
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if (ret)
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return ret;
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if (a5xx_gpu->has_whereami)
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for (i = 0; i < gpu->nr_rings; i++)
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a5xx_gpu->shadow[i] = 0;
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return 0;
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}
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static int a5xx_get_timestamp(struct msm_gpu *gpu, uint64_t *value)
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