drm/i915/gvt: Remove unused intel_vgpu_decode_sprite_plane

intel_vgpu_decode_sprite_plane() was added in 2017 by
commit 9f31d1063b ("drm/i915/gvt: Add framebuffer decoder support")
but has remained unused.

Remove it.

Signed-off-by: Dr. David Alan Gilbert <linux@treblig.org>
Reviewed-by: Zhenyu Wang <zhenyuw.linux@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241222002043.173080-3-linux@treblig.org
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
This commit is contained in:
Dr. David Alan Gilbert
2024-12-22 00:20:42 +00:00
committed by Rodrigo Vivi
parent 57af0c0f3b
commit 35bdd1060a
2 changed files with 0 additions and 119 deletions

View File

@@ -398,120 +398,3 @@ int intel_vgpu_decode_cursor_plane(struct intel_vgpu *vgpu,
plane->y_hot = vgpu_vreg_t(vgpu, vgtif_reg(cursor_y_hot));
return 0;
}
#define SPRITE_FORMAT_NUM (1 << 3)
static const struct pixel_format sprite_pixel_formats[SPRITE_FORMAT_NUM] = {
[0x0] = {DRM_FORMAT_YUV422, 16, "YUV 16-bit 4:2:2 packed"},
[0x1] = {DRM_FORMAT_XRGB2101010, 32, "RGB 32-bit 2:10:10:10"},
[0x2] = {DRM_FORMAT_XRGB8888, 32, "RGB 32-bit 8:8:8:8"},
[0x4] = {DRM_FORMAT_AYUV, 32,
"YUV 32-bit 4:4:4 packed (8:8:8:8 MSB-X:Y:U:V)"},
};
/**
* intel_vgpu_decode_sprite_plane - Decode sprite plane
* @vgpu: input vgpu
* @plane: sprite plane to save decoded info
* This function is called for decoding plane
*
* Returns:
* 0 on success, non-zero if failed.
*/
int intel_vgpu_decode_sprite_plane(struct intel_vgpu *vgpu,
struct intel_vgpu_sprite_plane_format *plane)
{
u32 val, fmt;
u32 color_order, yuv_order;
int drm_format;
int pipe;
pipe = get_active_pipe(vgpu);
if (pipe >= I915_MAX_PIPES)
return -ENODEV;
val = vgpu_vreg_t(vgpu, SPRCTL(pipe));
plane->enabled = !!(val & SPRITE_ENABLE);
if (!plane->enabled)
return -ENODEV;
plane->tiled = !!(val & SPRITE_TILED);
color_order = !!(val & SPRITE_RGB_ORDER_RGBX);
yuv_order = (val & SPRITE_YUV_ORDER_MASK) >>
_SPRITE_YUV_ORDER_SHIFT;
fmt = (val & SPRITE_FORMAT_MASK) >> _SPRITE_FMT_SHIFT;
if (!sprite_pixel_formats[fmt].bpp) {
gvt_vgpu_err("Non-supported pixel format (0x%x)\n", fmt);
return -EINVAL;
}
plane->hw_format = fmt;
plane->bpp = sprite_pixel_formats[fmt].bpp;
drm_format = sprite_pixel_formats[fmt].drm_format;
/* Order of RGB values in an RGBxxx buffer may be ordered RGB or
* BGR depending on the state of the color_order field
*/
if (!color_order) {
if (drm_format == DRM_FORMAT_XRGB2101010)
drm_format = DRM_FORMAT_XBGR2101010;
else if (drm_format == DRM_FORMAT_XRGB8888)
drm_format = DRM_FORMAT_XBGR8888;
}
if (drm_format == DRM_FORMAT_YUV422) {
switch (yuv_order) {
case 0:
drm_format = DRM_FORMAT_YUYV;
break;
case 1:
drm_format = DRM_FORMAT_UYVY;
break;
case 2:
drm_format = DRM_FORMAT_YVYU;
break;
case 3:
drm_format = DRM_FORMAT_VYUY;
break;
default:
/* yuv_order has only 2 bits */
break;
}
}
plane->drm_format = drm_format;
plane->base = vgpu_vreg_t(vgpu, SPRSURF(pipe)) & I915_GTT_PAGE_MASK;
if (!vgpu_gmadr_is_valid(vgpu, plane->base))
return -EINVAL;
plane->base_gpa = intel_vgpu_gma_to_gpa(vgpu->gtt.ggtt_mm, plane->base);
if (plane->base_gpa == INTEL_GVT_INVALID_ADDR) {
gvt_vgpu_err("Translate sprite plane gma 0x%x to gpa fail\n",
plane->base);
return -EINVAL;
}
plane->stride = vgpu_vreg_t(vgpu, SPRSTRIDE(pipe)) &
_SPRITE_STRIDE_MASK;
val = vgpu_vreg_t(vgpu, SPRSIZE(pipe));
plane->height = (val & _SPRITE_SIZE_HEIGHT_MASK) >>
_SPRITE_SIZE_HEIGHT_SHIFT;
plane->width = (val & _SPRITE_SIZE_WIDTH_MASK) >>
_SPRITE_SIZE_WIDTH_SHIFT;
plane->height += 1; /* raw height is one minus the real value */
plane->width += 1; /* raw width is one minus the real value */
val = vgpu_vreg_t(vgpu, SPRPOS(pipe));
plane->x_pos = (val & _SPRITE_POS_X_MASK) >> _SPRITE_POS_X_SHIFT;
plane->y_pos = (val & _SPRITE_POS_Y_MASK) >> _SPRITE_POS_Y_SHIFT;
val = vgpu_vreg_t(vgpu, SPROFFSET(pipe));
plane->x_offset = (val & _SPRITE_OFFSET_START_X_MASK) >>
_SPRITE_OFFSET_START_X_SHIFT;
plane->y_offset = (val & _SPRITE_OFFSET_START_Y_MASK) >>
_SPRITE_OFFSET_START_Y_SHIFT;
return 0;
}

View File

@@ -156,7 +156,5 @@ int intel_vgpu_decode_primary_plane(struct intel_vgpu *vgpu,
struct intel_vgpu_primary_plane_format *plane);
int intel_vgpu_decode_cursor_plane(struct intel_vgpu *vgpu,
struct intel_vgpu_cursor_plane_format *plane);
int intel_vgpu_decode_sprite_plane(struct intel_vgpu *vgpu,
struct intel_vgpu_sprite_plane_format *plane);
#endif