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drm/amd/display: Add replay state entry to replay_state
- Add new Replay states 2A (initial Replay entry) and 4E (frame update) to check is there is new frame update before sending Acked-by: Rodrigo Siqueira <rodrigo.siqueira@amd.com> Signed-off-by: Jerry Zuo <jerry.zuo@amd.com> Signed-off-by: Anthony Koo <anthony.koo@amd.com> Tested-by: Daniel Wheeler <daniel.wheeler@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Alex Deucher
parent
b73581329a
commit
21ba615af6
@@ -3326,6 +3326,7 @@ enum replay_state {
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REPLAY_STATE_1 = 0x10,
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REPLAY_STATE_1A = 0x11,
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REPLAY_STATE_2 = 0x20,
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REPLAY_STATE_2A = 0x21,
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REPLAY_STATE_3 = 0x30,
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REPLAY_STATE_3INIT = 0x31,
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REPLAY_STATE_4 = 0x40,
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@@ -3333,6 +3334,7 @@ enum replay_state {
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REPLAY_STATE_4B = 0x42,
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REPLAY_STATE_4C = 0x43,
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REPLAY_STATE_4D = 0x44,
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REPLAY_STATE_4E = 0x45,
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REPLAY_STATE_4B_LOCKED = 0x4A,
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REPLAY_STATE_4C_UNLOCKED = 0x4B,
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REPLAY_STATE_5 = 0x50,
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