drm/amd/display: Add replay state entry to replay_state

- Add new Replay states 2A (initial Replay entry) and 4E (frame update)
   to check is there is new frame update before sending

Acked-by: Rodrigo Siqueira <rodrigo.siqueira@amd.com>
Signed-off-by: Jerry Zuo <jerry.zuo@amd.com>
Signed-off-by: Anthony Koo <anthony.koo@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Anthony Koo
2024-06-15 12:51:44 -04:00
committed by Alex Deucher
parent b73581329a
commit 21ba615af6

View File

@@ -3326,6 +3326,7 @@ enum replay_state {
REPLAY_STATE_1 = 0x10,
REPLAY_STATE_1A = 0x11,
REPLAY_STATE_2 = 0x20,
REPLAY_STATE_2A = 0x21,
REPLAY_STATE_3 = 0x30,
REPLAY_STATE_3INIT = 0x31,
REPLAY_STATE_4 = 0x40,
@@ -3333,6 +3334,7 @@ enum replay_state {
REPLAY_STATE_4B = 0x42,
REPLAY_STATE_4C = 0x43,
REPLAY_STATE_4D = 0x44,
REPLAY_STATE_4E = 0x45,
REPLAY_STATE_4B_LOCKED = 0x4A,
REPLAY_STATE_4C_UNLOCKED = 0x4B,
REPLAY_STATE_5 = 0x50,