mirror of
https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git
synced 2026-02-16 07:57:55 -05:00
drm/amd/display: Don't program BLNDGAM_MEM_PWR_FORCE when CM low-power is disabled on DCN30
Before commit33056a97ae("drm/amd/display: Remove double checks for `debug.enable_mem_low_power.bits.cm`"), dpp3_program_blnd_lut(NULL) checked the low-power debug flag before calling dpp3_power_on_blnd_lut(false). After commit33056a97ae("drm/amd/display: Remove double checks for `debug.enable_mem_low_power.bits.cm`"), dpp3_program_blnd_lut(NULL) unconditionally calls dpp3_power_on_blnd_lut(false). The BLNDGAM power helper writes BLNDGAM_MEM_PWR_FORCE when CM low-power is disabled, causing immediate SRAM power toggles instead of deferring at vupdate. This can disrupt atomic color/LUT sequencing during transitions between direct scanout and composition within gamescope's DRM backend on Steam Deck OLED. To fix this, leave the BLNDGAM power state unchanged when low-power is disabled, matching dpp3_power_on_hdr3dlut and dpp3_power_on_shaper. Fixes:33056a97ae("drm/amd/display: Remove double checks for `debug.enable_mem_low_power.bits.cm`") Signed-off-by: Matthew Schwartz <matthew.schwartz@linux.dev> Reviewed-by: Harry Wentland <harry.wentland@amd.com> Reviewed-by: Mario Limonciello <mario.limonciello@amd.com> Signed-off-by: Mario Limonciello <mario.limonciello@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
committed by
Alex Deucher
parent
214eb7e83d
commit
13ff4f63fc
@@ -582,9 +582,6 @@ static void dpp3_power_on_blnd_lut(
|
||||
dpp_base->ctx->dc->optimized_required = true;
|
||||
dpp_base->deferred_reg_writes.bits.disable_blnd_lut = true;
|
||||
}
|
||||
} else {
|
||||
REG_SET(CM_MEM_PWR_CTRL, 0,
|
||||
BLNDGAM_MEM_PWR_FORCE, power_on == true ? 0 : 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user