gpu: ion: ion_system_heap: Change allocations to GFP_HIGHUSER

Previously the ion_system_heap was using GFP_KERNEL, forcing all allocations
to be in lowmem.  This quickly causes us to run out of lowmem.

Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
[jstultz: modified patch to apply to staging directory]
Signed-off-by: John Stultz <john.stultz@linaro.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This commit is contained in:
Rebecca Schultz Zavin
2013-12-13 14:23:47 -08:00
committed by Greg Kroah-Hartman
parent a46b6b2d4d
commit 0de9577b5e

View File

@@ -40,7 +40,7 @@ static int ion_system_heap_allocate(struct ion_heap *heap,
goto err0;
for_each_sg(table->sgl, sg, table->nents, i) {
struct page *page;
page = alloc_page(GFP_KERNEL);
page = alloc_page(GFP_HIGHUSER | __GFP_ZERO);
if (!page)
goto err1;
sg_set_page(sg, page, PAGE_SIZE, 0);