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perf bpf: Bounds-check array offsets in bpil_offs_to_addr()
bpil_offs_to_addr() converts offsets stored in perf.data's
bpf_prog_info_linear structure into heap pointers by adding the offset
to the data allocation base. The offsets come from untrusted file input
and are not validated against data_len.
If an offset exceeds data_len, the computed address points outside the
allocated data buffer. Callers like synthesize_bpf_prog_name() then
dereference prog_tags[sub_id] or func_info pointers, reading arbitrary
heap memory.
Add a bounds check: when an offset exceeds data_len, zero the field
and skip the conversion. This prevents out-of-bounds pointer
construction from crafted perf.data files.
Reported-by: sashiko-bot <sashiko-bot@kernel.org>
Fixes: 6ac22d036f ("perf bpf: Pull in bpf_program__get_prog_info_linear()")
Cc: Dave Marchevsky <davemarchevsky@fb.com>
Assisted-by: Claude:claude-opus-4.6
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
This commit is contained in:
@@ -264,12 +264,28 @@ void bpil_offs_to_addr(struct perf_bpil *info_linear)
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for (i = PERF_BPIL_FIRST_ARRAY; i < PERF_BPIL_LAST_ARRAY; ++i) {
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const struct bpil_array_desc *desc = &bpil_array_desc[i];
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__u64 addr, offs;
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__u32 count, size;
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if ((info_linear->arrays & (1UL << i)) == 0)
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continue;
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offs = bpf_prog_info_read_offset_u64(&info_linear->info,
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desc->array_offset);
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count = bpf_prog_info_read_offset_u32(&info_linear->info,
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desc->count_offset);
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size = bpf_prog_info_read_offset_u32(&info_linear->info,
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desc->size_offset);
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/* offset and extent from perf.data are untrusted — keep within data[] */
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if (offs >= info_linear->data_len ||
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(u64)count * size > info_linear->data_len - offs) {
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bpf_prog_info_set_offset_u64(&info_linear->info,
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desc->array_offset, 0);
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bpf_prog_info_set_offset_u32(&info_linear->info,
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desc->count_offset, 0);
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/* clear the bit so bpil_addr_to_offs() won't reverse a zeroed address */
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info_linear->arrays &= ~(1UL << i);
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continue;
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}
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addr = offs + ptr_to_u64(info_linear->data);
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bpf_prog_info_set_offset_u64(&info_linear->info,
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desc->array_offset, addr);
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