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1 Commits

Author SHA1 Message Date
Greg Johnston
b0f745f4a9 fix: escape </script> and other HTML tags in serialized resources 2023-03-28 20:34:54 -04:00
230 changed files with 2536 additions and 9540 deletions

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@@ -42,4 +42,4 @@ jobs:
- uses: Swatinem/rust-cache@v2
- name: Run cargo check on all examples
run: cargo make --profile=github-actions check-stable
run: cargo make check-stable

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@@ -42,4 +42,4 @@ jobs:
- uses: Swatinem/rust-cache@v2
- name: Run cargo check on all libraries
run: cargo make --profile=github-actions check
run: cargo make check

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@@ -1,37 +0,0 @@
name: Deploy book
on:
push:
paths: ['docs/book/**']
branches:
- main
jobs:
deploy:
runs-on: ubuntu-latest
permissions:
contents: write # To push a branch
pull-requests: write # To create a PR from that branch
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Install mdbook
run: |
mkdir mdbook
curl -sSL https://github.com/rust-lang/mdBook/releases/download/v0.4.27/mdbook-v0.4.27-x86_64-unknown-linux-gnu.tar.gz | tar -xz --directory=./mdbook
echo `pwd`/mdbook >> $GITHUB_PATH
- name: Deploy GitHub Pages
run: |
cd docs/book
mdbook build
git worktree add gh-pages
git config user.name "Deploy book from CI"
git config user.email ""
cd gh-pages
# Delete the ref to avoid keeping history.
git update-ref -d refs/heads/gh-pages
rm -rf *
mv ../book/* .
git add .
git commit -m "Deploy book $GITHUB_SHA to gh-pages"
git push --force --set-upstream origin gh-pages

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@@ -42,4 +42,4 @@ jobs:
- uses: Swatinem/rust-cache@v2
- name: Run tests with all features
run: cargo make --profile=github-actions test
run: cargo make test

2
.gitignore vendored
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@@ -7,5 +7,3 @@ Cargo.lock
**/*.rs.bk
.DS_Store
.idea
.direnv
.envrc

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@@ -25,22 +25,22 @@ members = [
exclude = ["benchmarks", "examples"]
[workspace.package]
version = "0.2.5"
version = "0.2.4"
[workspace.dependencies]
leptos = { path = "./leptos", default-features = false, version = "0.2.5" }
leptos_dom = { path = "./leptos_dom", default-features = false, version = "0.2.5" }
leptos_hot_reload = { path = "./leptos_hot_reload", version = "0.2.5" }
leptos_macro = { path = "./leptos_macro", default-features = false, version = "0.2.5" }
leptos_reactive = { path = "./leptos_reactive", default-features = false, version = "0.2.5" }
leptos_server = { path = "./leptos_server", default-features = false, version = "0.2.5" }
server_fn = { path = "./server_fn", default-features = false, version = "0.2.5" }
server_fn_macro = { path = "./server_fn_macro", default-features = false, version = "0.2.5" }
server_fn_macro_default = { path = "./server_fn/server_fn_macro_default", default-features = false, version = "0.2.5" }
leptos_config = { path = "./leptos_config", default-features = false, version = "0.2.5" }
leptos_router = { path = "./router", version = "0.2.5" }
leptos_meta = { path = "./meta", default-features = false, version = "0.2.5" }
leptos_integration_utils = { path = "./integrations/utils", version = "0.2.5" }
leptos = { path = "./leptos", default-features = false, version = "0.2.4" }
leptos_dom = { path = "./leptos_dom", default-features = false, version = "0.2.4" }
leptos_hot_reload = { path = "./leptos_hot_reload", version = "0.2.4" }
leptos_macro = { path = "./leptos_macro", default-features = false, version = "0.2.4" }
leptos_reactive = { path = "./leptos_reactive", default-features = false, version = "0.2.4" }
leptos_server = { path = "./leptos_server", default-features = false, version = "0.2.4" }
server_fn = { path = "./server_fn", default-features = false, version = "0.2.4" }
server_fn_macro = { path = "./server_fn_macro", default-features = false, version = "0.2.4" }
server_fn_macro_default = { path = "./server_fn/server_fn_macro_default", default-features = false, version = "0.2.4" }
leptos_config = { path = "./leptos_config", default-features = false, version = "0.2.4" }
leptos_router = { path = "./router", version = "0.2.4" }
leptos_meta = { path = "./meta", default-feature = false, version = "0.2.4" }
leptos_integration_utils = { path = "./integrations/utils", version = "0.2.4" }
[profile.release]
codegen-units = 1

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@@ -49,7 +49,6 @@ dependencies = [
{ name = "check", path = "examples/parent_child" },
{ name = "check", path = "examples/router" },
{ name = "check", path = "examples/session_auth_axum" },
{ name = "check", path = "examples/slots" },
{ name = "check", path = "examples/ssr_modes" },
{ name = "check", path = "examples/ssr_modes_axum" },
{ name = "check", path = "examples/tailwind" },
@@ -75,22 +74,3 @@ dependencies = ["test-all"]
command = "cargo"
args = ["+nightly", "test-all-features"]
install_crate = "cargo-all-features"
[tasks.test-examples]
description = "Run all unit and web tests for examples"
cwd = "examples"
command = "cargo"
args = ["make", "test-unit-and-web"]
[tasks.verify-examples]
description = "Run all quality checks and tests for examples"
cwd = "examples"
command = "cargo"
args = ["make", "verify-flow"]
[env]
RUSTFLAGS = ""
LEPTOS_OUTPUT_NAME="ci" # allows examples to check/build without cargo-leptos
[env.github-actions]
RUSTFLAGS = "-D warnings"

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@@ -6,7 +6,6 @@
[![crates.io](https://img.shields.io/crates/v/leptos.svg)](https://crates.io/crates/leptos)
[![docs.rs](https://docs.rs/leptos/badge.svg)](https://docs.rs/leptos)
[![Discord](https://img.shields.io/discord/1031524867910148188?color=%237289DA&label=discord)](https://discord.gg/YdRAhS7eQB)
[![Matrix](https://img.shields.io/badge/Matrix-leptos-grey?logo=matrix&labelColor=white&logoColor=black)](https://matrix.to/#/#leptos:matrix.org)
# Leptos
@@ -25,7 +24,8 @@ pub fn SimpleCounter(cx: Scope, initial_value: i32) -> impl IntoView {
let increment = move |_| set_value.update(|value| *value += 1);
// create user interfaces with the declarative `view!` macro
view! { cx,
view! {
cx,
<div>
<button on:click=clear>"Clear"</button>
<button on:click=decrement>"-1"</button>
@@ -48,27 +48,27 @@ Leptos is a full-stack, isomorphic Rust web framework leveraging fine-grained re
## What does that mean?
- **Full-stack**: Leptos can be used to build apps that run in the browser (client-side rendering), on the server (server-side rendering), or by rendering HTML on the server and then adding interactivity in the browser (server-side rendering with hydration). This includes support for HTTP streaming of both data ([`Resource`s](https://docs.rs/leptos/latest/leptos/struct.Resource.html)) and HTML (out-of-order or in-order streaming of [`<Suspense/>`](https://docs.rs/leptos/latest/leptos/fn.Suspense.html) components.)
- **Isomorphic**: Leptos provides primitives to write isomorphic [server functions](https://docs.rs/leptos_server/0.2.5/leptos_server/index.html), i.e., functions that can be called with the “same shape” on the client or server, but only run on the server. This means you can write your server-only logic (database requests, authentication etc.) alongside the client-side components that will consume it, and call server functions as if they were running in the browser, without needing to create and maintain a separate REST or other API.
- **Web**: Leptos is built on the Web platform and Web standards. The [router](https://docs.rs/leptos_router/latest/leptos_router/) is designed to use Web fundamentals (like links and forms) and build on top of them rather than trying to replace them.
- **Full-stack**: Leptos can be used to build apps that run in the browser (_client-side rendering_), on the server (_server-side rendering_), or by rendering HTML on the server and then adding interactivity in the browser (_hydration_). This includes support for _HTTP streaming_ of both data (`Resource`s) and HTML (out-of-order streaming of `<Suspense/>` components.)
- **Isomorphic**: Leptos provides primitives to write isomorphic server functions, i.e., functions that can be called with the “same shape” on the client or server, but only run on the server. This means you can write your server-only logic (database requests, authentication etc.) alongside the client-side components that will consume it, and call server functions as if they were running in the browser.
- **Web**: Leptos is built on the Web platform and Web standards. The router is designed to use Web fundamentals (like links and forms) and build on top of them rather than trying to replace them.
- **Framework**: Leptos provides most of what you need to build a modern web app: a reactive system, templating library, and a router that works on both the server and client side.
- **Fine-grained reactivity**: The entire framework is built from reactive primitives. This allows for extremely performant code with minimal overhead: when a reactive signals value changes, it can update a single text node, toggle a single class, or remove an element from the DOM without any other code running. (So, no virtual DOM overhead!)
- **Fine-grained reactivity**: The entire framework is built from reactive primitives. This allows for extremely performant code with minimal overhead: when a reactive signals value changes, it can update a single text node, toggle a single class, or remove an element from the DOM without any other code running. (_So, no virtual DOM!_)
- **Declarative**: Tell Leptos how you want the page to look, and let the framework tell the browser how to do it.
## Learn more
Here are some resources for learning more about Leptos:
- [Book](https://leptos-rs.github.io/leptos/) (work in progress)
- [Examples](https://github.com/leptos-rs/leptos/tree/main/examples)
- [API Documentation](https://docs.rs/leptos/latest/leptos/)
- [Common Bugs](https://github.com/leptos-rs/leptos/tree/main/docs/COMMON_BUGS.md) (and how to fix them!)
- Leptos Guide (in progress)
## `nightly` Note
Most of the examples assume youre using `nightly` version of Rust. For this, you can either set your toolchain globally or on per-project basis.
Most of the examples assume youre using `nightly` Rust.
To set `nightly` as a default toolchain for all projects (and add the ability to compile Rust to WebAssembly, if you havent already):
To set up your Rust toolchain using `nightly` (and add the ability to compile Rust to WebAssembly, if you havent already)
```
rustup toolchain install nightly
@@ -76,14 +76,6 @@ rustup default nightly
rustup target add wasm32-unknown-unknown
```
If you'd like to use `nightly` only in your Leptos project however, add [`rust-toolchain.toml`](https://rust-lang.github.io/rustup/overrides.html#the-toolchain-file) file with the following content:
```toml
[toolchain]
channel = "nightly"
targets = ["wasm32-unknown-unknown"]
```
If youre on `stable`, note the following:
1. You need to enable the `"stable"` flag in `Cargo.toml`: `leptos = { version = "0.2", features = ["stable"] }`
@@ -94,7 +86,7 @@ If youre on `stable`, note the following:
## `cargo-leptos`
[`cargo-leptos`](https://github.com/leptos-rs/cargo-leptos) is a build tool that's designed to make it easy to build apps that run on both the client and the server, with seamless integration. The best way to get started with a real Leptos project right now is to use `cargo-leptos` and our starter templates for [Actix](https://github.com/leptos-rs/start) or [Axum](https://github.com/leptos-rs/start-axum).
[`cargo-leptos`](https://github.com/leptos-rs/cargo-leptos) is a build tool that's designed to make it easy to build apps that run on both the client and the server, with seamless integration. The best way to get started with a real Leptos project right now is to use `cargo-leptos` and our [starter template](https://github.com/leptos-rs/start).
```bash
cargo install cargo-leptos
@@ -103,13 +95,13 @@ cd [your project name]
cargo leptos watch
```
Open browser to [http://localhost:3000/](http://localhost:3000/).
Open browser on [http://localhost:3000/](http://localhost:3000/)
## FAQs
### Whats up with the name?
_Leptos_ (λεπτός) is an ancient Greek word meaning “thin, light, refine, fine-grained.” To me, a classicist and not a dog owner, it evokes the lightweight reactive system that powers the framework. I've since learned the same word is at the root of the medical term “leptospirosis,” a blood infection that affects humans and animals... My bad. No dogs were harmed in the creation of this framework.
*Leptos* (λεπτός) is an ancient Greek word meaning “thin, light, refine, fine-grained.” To me, a classicist and not a dog owner, it evokes the lightweight reactive system that powers the framework. I've since learned the same word is at the root of the medical term “leptospirosis,” a blood infection that affects humans and animals... My bad. No dogs were harmed in the creation of this framework.
### Is it production ready?
@@ -117,7 +109,7 @@ People usually mean one of three things by this question.
1. **Are the APIs stable?** i.e., will I have to rewrite my whole app from Leptos 0.1 to 0.2 to 0.3 to 0.4, or can I write it now and benefit from new features and updates as new versions come?
The APIs are basically settled. Were adding new features, but were very happy with where the type system and patterns have landed. I would not expect major breaking changes to your code to adapt to future releases. The sorts of breaking changes that we discuss are things like “Oh yeah, that function should probably take `cx` as its argument...” not major changes to the way you write your application.
With 0.1 the APIs are basically settled. Were adding new features, but were very happy with where the type system and patterns have landed. I would not expect major breaking changes to your code to adapt to, for example, a 0.2.0 release.
2. **Are there bugs?**
@@ -127,7 +119,7 @@ Yes, Im sure there are. You can see from the state of our issue tracker over
This may be the big one: “production ready” implies a certain orientation to a library: that you can basically use it, without any special knowledge of its internals or ability to contribute. Everyone has this at some level in their stack: for example I (@gbj) dont have the capacity or knowledge to contribute to something like `wasm-bindgen` at this point: I simply rely on it to work.
There are several people in the community using Leptos right now for internal apps at work, who have also become significant contributors. I think this is the right level of production use for now. There may be missing features that you need, and you may end up building them! But for internal apps, if youre willing to build and contribute missing pieces along the way, the framework is definitely usable right now.
There are several people in this community using Leptos right now for internal apps at work, who have also become significant contributors. I think this is the right level of production use for now. There may be missing features that you need, and you may end up building them! But for internal apps, if youre willing to build and contribute missing pieces along the way, the framework is definitely usable right now.
### Can I use this for native GUI?
@@ -145,8 +137,8 @@ I've put together a [very simple GTK example](https://github.com/leptos-rs/lepto
On the surface level, these libraries may seem similar. Yew is, of course, the most mature Rust library for web UI development and has a huge ecosystem. Dioxus is similar in many ways, being heavily inspired by React. Here are some conceptual differences between Leptos and these frameworks:
- **VDOM vs. fine-grained:** Yew is built on the virtual DOM (VDOM) model: state changes cause components to re-render, generating a new virtual DOM tree. Yew diffs this against the previous VDOM, and applies those patches to the actual DOM. Component functions rerun whenever state changes. Leptos takes an entirely different approach. Components run once, creating (and returning) actual DOM nodes and setting up a reactive system to update those DOM nodes.
- **Performance:** This has huge performance implications: Leptos is simply much faster at both creating and updating the UI than Yew is. (Dioxus has made huge advances in performance with its recent 0.3 release, and is now roughly on par with Leptos.)
- **Mental model:** Adopting fine-grained reactivity also tends to simplify the mental model. There are no surprising component re-renders because there are no re-renders. You can call functions, create timeouts, etc. within the body of your component functions because they wont be re-run. You dont need to think about manual dependency tracking for effects; fine-grained reactivity tracks dependencies automatically.
- **Performance:** This has huge performance implications: Leptos is simply _much_ faster at both creating and updating the UI than Yew is.
- **Mental model:** Adopting fine-grained reactivity also tends to simplify the mental model. There are no surprising component re-renders because there are no re-renders. Your app can be divided into components based on what makes sense for your app, because they have no performance implications.
### How is this different from Sycamore?
@@ -154,9 +146,9 @@ Conceptually, these two frameworks are very similar: because both are built on f
There are some practical differences that make a significant difference:
- **Maturity:** Sycamore is obviously a much more mature and stable library with a larger ecosystem.
- **Templating:** Leptos uses a JSX-like template format (built on [syn-rsx](https://github.com/stoically/syn-rsx)) for its `view` macro. Sycamore offers the choice of its own templating DSL or a builder syntax.
- **Server integration:** Leptos provides primitives that encourage HTML streaming and allow for easy async integration and RPC calls, even without WASM enabled, making it easy to opt into integrations between your frontend and backend code without pushing you toward any particular metaframework patterns.
- **Read-write segregation:** Leptos, like Solid, encourages read-write segregation between signal getters and setters, so you end up accessing signals with tuples like `let (count, set_count) = create_signal(cx, 0);` _(If you prefer or if it's more convenient for your API, you can use [`create_rw_signal`](https://docs.rs/leptos/latest/leptos/fn.create_rw_signal.html) to give a unified read/write signal.)_
- **Read-write segregation:** Leptos, like Solid, encourages read-write segregation between signal getters and setters, so you end up accessing signals with tuples like `let (count, set_count) = create_signal(cx, 0);` _(If you prefer or if it's more convenient for your API, you can use `create_rw_signal` to give a unified read/write signal.)_
- **Signals are functions:** In Leptos, you can call a signal to access it rather than calling a specific method (so, `count()` instead of `count.get()`) This creates a more consistent mental model: accessing a reactive value is always a matter of calling a function. For example:
```rust

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@@ -17,11 +17,15 @@ lazy_static = "1"
log = "0.4"
strum = "0.24"
strum_macros = "0.24"
serde = { version = "1", features = ["derive", "rc"] }
serde = { version = "1", features = ["derive", "rc"]}
serde_json = "1"
tera = "1"
reactive-signals = "0.1.0-alpha.4"
[dependencies.web-sys]
version = "0.3"
features = ["Window", "Document", "HtmlElement", "HtmlInputElement"]
features = [
"Window",
"Document",
"HtmlElement",
"HtmlInputElement"
]

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@@ -2,6 +2,6 @@
extern crate test;
//åmod reactive;
mod reactive;
//mod ssr;
mod todomvc;
//mod todomvc;

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@@ -10,8 +10,8 @@ fn leptos_deep_creation(b: &mut Bencher) {
create_scope(runtime, |cx| {
let signal = create_rw_signal(cx, 0);
let mut memos = Vec::<Memo<usize>>::new();
for _ in 0..1000usize {
let prev = memos.last().copied();
for i in 0..1000usize {
let prev = memos.get(i.saturating_sub(1)).copied();
if let Some(prev) = prev {
memos.push(create_memo(cx, move |_| prev.get() + 1));
} else {
@@ -34,8 +34,9 @@ fn leptos_deep_update(b: &mut Bencher) {
create_scope(runtime, |cx| {
let signal = create_rw_signal(cx, 0);
let mut memos = Vec::<Memo<usize>>::new();
for _ in 0..1000usize {
if let Some(prev) = memos.last().copied() {
for i in 0..1000usize {
let prev = memos.get(i.saturating_sub(1)).copied();
if let Some(prev) = prev {
memos.push(create_memo(cx, move |_| prev.get() + 1));
} else {
memos.push(create_memo(cx, move |_| signal.get() + 1));
@@ -161,77 +162,6 @@ fn leptos_scope_creation_and_disposal(b: &mut Bencher) {
runtime.dispose();
}
#[bench]
fn rs_deep_update(b: &mut Bencher) {
use reactive_signals::{Scope, Signal, signal, runtimes::ClientRuntime, types::Func};
let sc = ClientRuntime::new_root_scope();
b.iter(|| {
let signal = signal!(sc, 0);
let mut memos = Vec::<Signal<Func<i32>, ClientRuntime>>::new();
for i in 0..1000usize {
let prev = memos.get(i.saturating_sub(1)).copied();
if let Some(prev) = prev {
memos.push(signal!(sc, move || prev.get() + 1))
} else {
memos.push(signal!(sc, move || signal.get() + 1))
}
}
signal.set(1);
assert_eq!(memos[999].get(), 1001);
});
}
#[bench]
fn rs_fanning_out(b: &mut Bencher) {
use reactive_signals::{Scope, Signal, signal, runtimes::ClientRuntime, types::Func};
let cx = ClientRuntime::new_root_scope();
b.iter(|| {
let sig = signal!(cx, 0);
let memos = (0..1000)
.map(|_| signal!(cx, move || sig.get()))
.collect::<Vec<_>>();
assert_eq!(memos.iter().map(|m| m.get()).sum::<i32>(), 0);
sig.set(1);
assert_eq!(memos.iter().map(|m| m.get()).sum::<i32>(), 1000);
});
}
#[bench]
fn rs_narrowing_update(b: &mut Bencher) {
use reactive_signals::{Scope, Signal, signal, runtimes::ClientRuntime, types::Func};
let cx = ClientRuntime::new_root_scope();
b.iter(|| {
let acc = Rc::new(Cell::new(0));
let sigs =
(0..1000).map(|n| signal!(cx, n)).collect::<Vec<_>>();
let memo = signal!(cx, {
let sigs = sigs.clone();
move || {
sigs.iter().map(|r| r.get()).sum::<i32>()
}
});
assert_eq!(memo.get(), 499500);
signal!(cx, {
let acc = Rc::clone(&acc);
move || {
acc.set(memo.get());
}
});
assert_eq!(acc.get(), 499500);
sigs[1].update(|n| *n += 1);
sigs[10].update(|n| *n += 1);
sigs[100].update(|n| *n += 1);
assert_eq!(acc.get(), 499503);
assert_eq!(memo.get(), 499503);
});
}
#[bench]
fn l021_deep_creation(b: &mut Bencher) {
use l021::*;
@@ -241,8 +171,9 @@ fn l021_deep_creation(b: &mut Bencher) {
create_scope(runtime, |cx| {
let signal = create_rw_signal(cx, 0);
let mut memos = Vec::<Memo<usize>>::new();
for _ in 0..1000usize {
if let Some(prev) = memos.last().copied() {
for i in 0..1000usize {
let prev = memos.get(i.saturating_sub(1)).copied();
if let Some(prev) = prev {
memos.push(create_memo(cx, move |_| prev.get() + 1));
} else {
memos.push(create_memo(cx, move |_| signal.get() + 1));
@@ -264,8 +195,9 @@ fn l021_deep_update(b: &mut Bencher) {
create_scope(runtime, |cx| {
let signal = create_rw_signal(cx, 0);
let mut memos = Vec::<Memo<usize>>::new();
for _ in 0..1000usize {
if let Some(prev) = memos.last().copied() {
for i in 0..1000usize {
let prev = memos.get(i.saturating_sub(1)).copied();
if let Some(prev) = prev {
memos.push(create_memo(cx, move |_| prev.get() + 1));
} else {
memos.push(create_memo(cx, move |_| signal.get() + 1));
@@ -441,8 +373,9 @@ fn sycamore_deep_creation(b: &mut Bencher) {
let d = create_scope(|cx| {
let signal = create_signal(cx, 0);
let mut memos = Vec::<&ReadSignal<usize>>::new();
for _ in 0..1000usize {
if let Some(prev) = memos.last().copied() {
for i in 0..1000usize {
let prev = memos.get(i.saturating_sub(1)).copied();
if let Some(prev) = prev {
memos.push(create_memo(cx, move || *prev.get() + 1));
} else {
memos.push(create_memo(cx, move || *signal.get() + 1));
@@ -461,8 +394,9 @@ fn sycamore_deep_update(b: &mut Bencher) {
let d = create_scope(|cx| {
let signal = create_signal(cx, 0);
let mut memos = Vec::<&ReadSignal<usize>>::new();
for _ in 0..1000usize {
if let Some(prev) = memos.last().copied() {
for i in 0..1000usize {
let prev = memos.get(i.saturating_sub(1)).copied();
if let Some(prev) = prev {
memos.push(create_memo(cx, move || *prev.get() + 1));
} else {
memos.push(create_memo(cx, move || *signal.get() + 1));

View File

@@ -4,7 +4,7 @@ use test::Bencher;
fn leptos_ssr_bench(b: &mut Bencher) {
b.iter(|| {
use leptos::*;
leptos_dom::HydrationCtx::reset_id();
HydrationCtx::reset_id();
_ = create_scope(create_runtime(), |cx| {
#[component]
fn Counter(cx: Scope, initial: i32) -> impl IntoView {
@@ -32,8 +32,7 @@ fn leptos_ssr_bench(b: &mut Bencher) {
assert_eq!(
rendered,
"<main id=\"_0-1\"><h1 id=\"_0-2\">Welcome to our benchmark page.</h1><p id=\"_0-3\">Here&#x27;s some introductory text.</p><div id=\"_0-3-1\"><button id=\"_0-3-2\">-1</button><span id=\"_0-3-3\">Value: <!>1<!--hk=_0-3-4-->!</span><button id=\"_0-3-5\">+1</button></div><!--hk=_0-3-0--><div id=\"_0-3-5-1\"><button id=\"_0-3-5-2\">-1</button><span id=\"_0-3-5-3\">Value: <!>2<!--hk=_0-3-5-4-->!</span><button id=\"_0-3-5-5\">+1</button></div><!--hk=_0-3-5-0--><div id=\"_0-3-5-5-1\"><button id=\"_0-3-5-5-2\">-1</button><span id=\"_0-3-5-5-3\">Value: <!>3<!--hk=_0-3-5-5-4-->!</span><button id=\"_0-3-5-5-5\">+1</button></div><!--hk=_0-3-5-5-0--></main>"
);
"<main id=\"_0-1\"><h1 id=\"_0-2\">Welcome to our benchmark page.</h1><p id=\"_0-3\">Here's some introductory text.</p><div id=\"_0-3-1\"><button id=\"_0-3-2\">-1</button><span id=\"_0-3-3\">Value: <!>1<!--hk=_0-3-4-->!</span><button id=\"_0-3-5\">+1</button></div><!--hk=_0-3-0--><div id=\"_0-3-5-1\"><button id=\"_0-3-5-2\">-1</button><span id=\"_0-3-5-3\">Value: <!>2<!--hk=_0-3-5-4-->!</span><button id=\"_0-3-5-5\">+1</button></div><!--hk=_0-3-5-0--><div id=\"_0-3-5-5-1\"><button id=\"_0-3-5-5-2\">-1</button><span id=\"_0-3-5-5-3\">Value: <!>3<!--hk=_0-3-5-5-4-->!</span><button id=\"_0-3-5-5-5\">+1</button></div><!--hk=_0-3-5-5-0--></main>" );
});
});
}

View File

@@ -1,7 +1,6 @@
pub use leptos::*;
use miniserde::*;
use web_sys::HtmlInputElement;
use wasm_bindgen::JsCast;
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Todos(pub Vec<Todo>);
@@ -111,6 +110,10 @@ pub fn TodoMVC(cx: Scope, todos: Todos) -> impl IntoView {
provide_context(cx, set_todos);
let (mode, set_mode) = create_signal(cx, Mode::All);
window_event_listener("hashchange", move |_| {
let new_mode = location_hash().map(|hash| route(&hash)).unwrap_or_default();
set_mode(new_mode);
});
let add_todo = move |ev: web_sys::KeyboardEvent| {
let target = event_target::<HtmlInputElement>(&ev);
@@ -164,79 +167,57 @@ pub fn TodoMVC(cx: Scope, todos: Todos) -> impl IntoView {
});
view! { cx,
<main>
<section class="todoapp">
<header class="header">
<h1>"todos"</h1>
<input
class="new-todo"
placeholder="What needs to be done?"
autofocus=""
on:keydown=add_todo
/>
</header>
<section class="main" class:hidden=move || todos.with(|t| t.is_empty())>
<input
id="toggle-all"
class="toggle-all"
type="checkbox"
prop:checked=move || todos.with(|t| t.remaining() > 0)
on:input=move |_| set_todos.update(|t| t.toggle_all())
/>
<label for="toggle-all">"Mark all as complete"</label>
<ul class="todo-list">
<For
each=filtered_todos
key=|todo| todo.id
view=move |cx, todo: Todo| {
view! { cx, <Todo todo=todo.clone()/> }
}
/>
</ul>
</section>
<footer class="footer" class:hidden=move || todos.with(|t| t.is_empty())>
<span class="todo-count">
<strong>{move || todos.with(|t| t.remaining().to_string())}</strong>
{move || if todos.with(|t| t.remaining()) == 1 { " item" } else { " items" }}
" left"
</span>
<ul class="filters">
<li>
<a
href="#/"
class="selected"
class:selected=move || mode() == Mode::All
>
"All"
</a>
</li>
<li>
<a href="#/active" class:selected=move || mode() == Mode::Active>
"Active"
</a>
</li>
<li>
<a href="#/completed" class:selected=move || mode() == Mode::Completed>
"Completed"
</a>
</li>
</ul>
<button
class="clear-completed hidden"
class:hidden=move || todos.with(|t| t.completed() == 0)
on:click=move |_| set_todos.update(|t| t.clear_completed())
>
"Clear completed"
</button>
</footer>
</section>
<footer class="info">
<p>"Double-click to edit a todo"</p>
<p>"Created by " <a href="http://todomvc.com">"Greg Johnston"</a></p>
<p>"Part of " <a href="http://todomvc.com">"TodoMVC"</a></p>
</footer>
</main>
}.into_view(cx)
<main>
<section class="todoapp">
<header class="header">
<h1>"todos"</h1>
<input class="new-todo" placeholder="What needs to be done?" autofocus="" on:keydown=add_todo />
</header>
<section class="main" class:hidden={move || todos.with(|t| t.is_empty())}>
<input id="toggle-all" class="toggle-all" type="checkbox"
prop:checked={move || todos.with(|t| t.remaining() > 0)}
on:input=move |_| set_todos.update(|t| t.toggle_all())
/>
<label for="toggle-all">"Mark all as complete"</label>
<ul class="todo-list">
<For
each=filtered_todos
key=|todo| todo.id
view=move |todo: Todo| view! { cx, <Todo todo=todo.clone() /> }
/>
</ul>
</section>
<footer class="footer" class:hidden={move || todos.with(|t| t.is_empty())}>
<span class="todo-count">
<strong>{move || todos.with(|t| t.remaining().to_string())}</strong>
{move || if todos.with(|t| t.remaining()) == 1 {
" item"
} else {
" items"
}}
" left"
</span>
<ul class="filters">
<li><a href="#/" class="selected" class:selected={move || mode() == Mode::All}>"All"</a></li>
<li><a href="#/active" class:selected={move || mode() == Mode::Active}>"Active"</a></li>
<li><a href="#/completed" class:selected={move || mode() == Mode::Completed}>"Completed"</a></li>
</ul>
<button
class="clear-completed hidden"
class:hidden={move || todos.with(|t| t.completed() == 0)}
on:click=move |_| set_todos.update(|t| t.clear_completed())
>
"Clear completed"
</button>
</footer>
</section>
<footer class="info">
<p>"Double-click to edit a todo"</p>
<p>"Created by "<a href="http://todomvc.com">"Greg Johnston"</a></p>
<p>"Part of "<a href="http://todomvc.com">"TodoMVC"</a></p>
</footer>
</main>
}.into_view(cx)
}
#[component]
@@ -256,36 +237,41 @@ pub fn Todo(cx: Scope, todo: Todo) -> impl IntoView {
};
view! { cx,
<li class="todo" class:editing=editing class:completed=move || (todo.completed)()>
<li
class="todo"
class:editing={editing}
class:completed={move || (todo.completed)()}
//_ref=input
>
<div class="view">
<input class="toggle" type="checkbox" prop:checked=move || (todo.completed)()/>
<label on:dblclick=move |_| set_editing(true)>{move || todo.title.get()}</label>
<button
class="destroy"
on:click=move |_| set_todos.update(|t| t.remove(todo.id))
></button>
<input
class="toggle"
type="checkbox"
prop:checked={move || (todo.completed)()}
/>
<label on:dblclick=move |_| set_editing(true)>
{move || todo.title.get()}
</label>
<button class="destroy" on:click=move |_| set_todos.update(|t| t.remove(todo.id))/>
</div>
{move || {
editing()
.then(|| {
view! { cx,
<input
class="edit"
class:hidden=move || !(editing)()
prop:value=move || todo.title.get()
on:focusout=move |ev| save(&event_target_value(&ev))
on:keyup=move |ev| {
let key_code = ev.unchecked_ref::<web_sys::KeyboardEvent>().key_code();
if key_code == ENTER_KEY {
save(&event_target_value(&ev));
} else if key_code == ESCAPE_KEY {
set_editing(false);
}
}
/>
{move || editing().then(|| view! { cx,
<input
class="edit"
class:hidden={move || !(editing)()}
prop:value={move || todo.title.get()}
on:focusout=move |ev| save(&event_target_value(&ev))
on:keyup={move |ev| {
let key_code = ev.unchecked_ref::<web_sys::KeyboardEvent>().key_code();
if key_code == ENTER_KEY {
save(&event_target_value(&ev));
} else if key_code == ESCAPE_KEY {
set_editing(false);
}
})
}}
}}
/>
})
}
</li>
}
}

View File

@@ -7,15 +7,19 @@ mod yew;
#[bench]
fn leptos_todomvc_ssr(b: &mut Bencher) {
use ::leptos::*;
let runtime = create_runtime();
b.iter(|| {
use crate::todomvc::leptos::*;
let html = ::leptos::ssr::render_to_string(|cx| {
view! { cx, <TodoMVC todos=Todos::new(cx)/> }
_ = create_scope(create_runtime(), |cx| {
let rendered = view! {
cx,
<TodoMVC todos=Todos::new(cx)/>
}
.into_view(cx)
.render_to_string(cx);
assert!(rendered.len() > 1);
});
assert!(html.len() > 1);
});
}
@@ -53,20 +57,21 @@ fn yew_todomvc_ssr(b: &mut Bencher) {
});
});
}
/*
#[bench]
fn leptos_todomvc_ssr_with_1000(b: &mut Bencher) {
b.iter(|| {
use self::leptos::*;
use ::leptos::*;
let html = ::leptos::ssr::render_to_string(|cx| {
view! {
_ = create_scope(create_runtime(), |cx| {
let rendered = view! {
cx,
<TodoMVC todos=Todos::new_with_1000(cx)/>
}
}.into_view(cx).render_to_string(cx);
assert!(rendered.len() > 1);
});
assert!(html.len() > 1);
});
}
@@ -103,4 +108,5 @@ fn yew_todomvc_ssr_with_1000(b: &mut Bencher) {
assert!(rendered.len() > 1);
});
});
}
}
*/

View File

@@ -174,4 +174,4 @@ fn tera_todomvc_1000(b: &mut Bencher) {
let _ = TERA.render("template.html", &ctx).unwrap();
});
}
}

View File

@@ -28,52 +28,6 @@ let (a, set_a) = create_signal(cx, 0);
let b = move || a () > 5;
```
### Nested signal updates/reads triggering panic
Sometimes you have nested signals: for example, hash-map that can change over time, each of whose values can also change over time:
```rust
#[component]
pub fn App(cx: Scope) -> impl IntoView {
let resources = create_rw_signal(cx, HashMap::new());
let update = move |id: usize| {
resources.update(|resources| {
resources
.entry(id)
.or_insert_with(|| create_rw_signal(cx, 0))
.update(|amount| *amount += 1)
})
};
view! { cx,
<div>
<pre>{move || format!("{:#?}", resources.get().into_iter().map(|(id, resource)| (id, resource.get())).collect::<Vec<_>>())}</pre>
<button on:click=move |_| update(1)>"+"</button>
</div>
}
}
```
Clicking the button twice will cause a panic, because of the nested signal *read*. Calling the `update` function on `resources` immediately takes out a mutable borrow on `resources`, then updates the `resource` signal—which re-runs the effect that reads from the signals, which tries to immutably access `resources` and panics. It's the nested update here which causes a problem, because the inner update triggers and effect that tries to read both signals while the outer is still updating.
You can fix this fairly easily by using the [`Scope::batch()`](https://docs.rs/leptos/latest/leptos/struct.Scope.html#method.batch) method:
```rust
let update = move |id: usize| {
cx.batch(move || {
resources.update(|resources| {
resources
.entry(id)
.or_insert_with(|| create_rw_signal(cx, 0))
.update(|amount| *amount += 1)
})
});
};
```
This delays running any effects until after both updates are made, preventing the conflict entirely without requiring any other restructuring.
## Templates and the DOM
### `<input value=...>` doesn't update or stops updating

View File

@@ -107,6 +107,4 @@ create_effect(cx, move |prev_value| {
Every time `count` is updated, this effect wil rerun. This is what allows reactive, fine-grained updates to the DOM.
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/serene-thompson-40974n?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D)
<iframe src="https://codesandbox.io/p/sandbox/serene-thompson-40974n?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/serene-thompson-40974n?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D" width="100%" height="1000px"></iframe>

View File

@@ -122,7 +122,6 @@ fn App(cx: Scope) -> impl IntoView {
provide_context(cx, state);
// ...
}
```
Then child components can access “slices” of that state with fine-grained
@@ -169,6 +168,4 @@ somewhere else that only takes `state.name`, clicking the button wont cause
that other slice to update. This allows you to combine the benefits of a top-down
data flow and of fine-grained reactive updates.
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/1-basic-component-forked-8bte19?selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D&file=%2Fsrc%2Fmain.rs)
<iframe src="https://codesandbox.io/p/sandbox/1-basic-component-forked-8bte19?selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D&file=%2Fsrc%2Fmain.rs" width="100%" height="1000px" style="max-height: 100vh">
<iframe src="https://codesandbox.io/p/sandbox/1-basic-component-forked-8bte19?selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D&file=%2Fsrc%2Fmain.rs" width="100%" height="1000px">

View File

@@ -26,25 +26,23 @@
- [Nested Routing](./router/17_nested_routing.md)
- [Params and Queries](./router/18_params_and_queries.md)
- [`<A/>`](./router/19_a.md)
- [`<Form/>`](./router/20_form.md)
- [Interlude: Styling](./interlude_styling.md)
- [`<Form/>`]()
- [Interlude: Styling — CSS, Tailwind, Style.rs, and more]()
- [Metadata]()
- [Server Side Rendering](./ssr/README.md)
- [`cargo-leptos`](./ssr/21_cargo_leptos.md)
- [The Life of a Page Load](./ssr/22_life_cycle.md)
- [Async Rendering and SSR “Modes”](./ssr/23_ssr_modes.md)
- [Hydration Footguns](./ssr/24_hydration_bugs.md)
- [Server Functions]()
- [SSR]()
- [Models of SSR]()
- [`cargo-leptos`]()
- [Hydration Footguns]()
- [Request/Response]()
- [Extractors]()
- [Axum]()
- [Actix]()
- [Headers]()
- [Cookies]()
- [Building Full-Stack Apps]()
- [Server Functions]()
- [Actions]()
- [Forms]()
- [`<ActionForm/>`s]()
- [Turning off WebAssembly]()
- [Advanced Reactivity]()
- [Appendix: Optimizing WASM Binary Size](./appendix_binary_size.md)
- [Appendix: Optimizing WASM Binary Size]()

View File

@@ -1,58 +0,0 @@
# Appendix: Optimizing WASM Binary Size
One of the primary downsides of deploying a Rust/WebAssembly frontend app is that splitting a WASM file into smaller chunks to be dynamically loaded is significantly more difficult than splitting a JavaScript bundle. There have been experiments like [`wasm-split`](https://emscripten.org/docs/optimizing/Module-Splitting.html) in the Emscripten ecosystem but at present theres no way to split and dynamically load a Rust/`wasm-bindgen` binary. This means that the whole WASM binary needs to be loaded before your app becomes interactive. Because the WASM format is designed for streaming compilation, WASM files are much faster to compile per kilobyte than JavaScript files. (For a deeper look, you can [read this great article from the Mozilla team](https://hacks.mozilla.org/2018/01/making-webassembly-even-faster-firefoxs-new-streaming-and-tiering-compiler/) on streaming WASM compilation.)
Still, its important to ship the smallest WASM binary to users that you can, as it will reduce their network usage and make your app interactive as quickly as possible.
So what are some practical steps?
## Things to Do
1. Make sure youre looking at a release build. (Debug builds are much, much larger.)
2. Add a release profile for WASM that optimizes for size, not speed.
For a `cargo-leptos` project, for example, you can add this to your `Cargo.toml`:
```toml
[profile.wasm-release]
inherits = "release"
opt-level = 'z'
lto = true
codegen-units = 1
# ....
[package.metadata.leptos]
# ....
lib-profile-release = "wasm-release"
```
This will hyper-optimize the WASM for your release build for size, while keeping your server build optimized for speed. (For a pure client-rendered app without server considerations, just use the `[profile.wasm-release]` block as your `[profile.release]`.)
3. Always serve compressed WASM in production. WASM tends to compress very well, typically shrinking to less than 50% its uncompressed size, and its trivial to enable compression for static files being served from Actix or Axum.
4. If youre using nightly Rust, you can rebuild the standard library with this same profile rather than the prebuilt standard library thats distributed with the `wasm32-unknown-unknown` target.
To do this, create a file in your project at `.cargo/config.toml`
```toml
[unstable]
build-std = ["std", "panic_abort", "core", "alloc"]
build-std-features = ["panic_immediate_abort"]
```
5. One of the sources of binary size in WASM binaries can be `serde` serialization/deserialization code. Leptos uses `serde` by default to serialize and deserialize resources created with `create_resource`. You might try experimenting with the `miniserde` and `serde-lite` features, which allow you to use those crates for serialization and deserialization instead; each only implements a subset of `serde`s functionality, but typically optimizes for size over speed.
## Things to Avoid
There are certain crates that tend to inflate binary sizes. For example, the `regex` crate with its default features adds about 500kb to a WASM binary (largely because it has to pull in Unicode table data!) In a size-conscious setting, you might consider avoiding regexes in general, or even dropping down and calling browser APIs to use the built-in regex engine instead. (This is what `leptos_router` does on the few occasions it needs a regular expression.)
In general, Rusts commitment to runtime performance is sometimes at odds with a commitment to a small binary. For example, Rust monomorphizes generic functions, meaning it creates a distinct copy of the function for each generic type its called with. This is significantly faster than dynamic dispatch, but increases binary size. Leptos tries to balance runtime performance with binary size considerations pretty carefully; but you might find that writing code that uses many generics tends to increase binary size. For example, if you have a generic component with a lot of code in its body and call it with four different types, remember that the compiler could include four copies of that same code. Refactoring to use a concrete inner function or helper can often maintain performance and ergonomics while reducing binary size.
## A Final Thought
Remember that in a server-rendered app, JS bundle size/WASM binary size affects only _one_ thing: time to interactivity on the first load. This is very important to a good user experience—nobody wants to click a button three times and have it do nothing because the interactive code is still loading—but it is not the only important measure.
Its especially worth remembering that streaming in a single WASM binary means all subsequent navigations are nearly instantaneous, depending only on any additional data loading. Precisely because your WASM binary is _not_ bundle split, navigating to a new route does not require loading additional JS/WASM, as it does in nearly every JavaScript framework. Is this copium? Maybe. Or maybe its just an honest trade-off between the two approaches!
Always take the opportunity to optimize the low-hanging fruit in your application. And always test your app under real circumstances with real user network speeds and devices before making any heroic efforts.

View File

@@ -50,6 +50,4 @@ view! { cx,
Resources also provide a `refetch()` method that allows you to manually reload the data (for example, in response to a button click) and a `loading()` method that returns a `ReadSignal<bool>` indicating whether the resource is currently loading or not.
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/10-async-resources-4z0qt3?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D)
<iframe src="https://codesandbox.io/p/sandbox/10-async-resources-4z0qt3?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/10-async-resources-4z0qt3?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D" width="100%" height="1000px"></iframe>

View File

@@ -26,11 +26,11 @@ let b = create_resource(cx, count2, |count| async move { load_b(count).await });
view! { cx,
<h1>"My Data"</h1>
{move || match (a.read(cx), b.read(cx)) {
_ => view! { cx, <p>"Loading..."</p> }.into_view(cx),
(Some(a), Some(b)) => view! { cx,
<ShowA a/>
<ShowA b/>
}.into_view(cx),
_ => view! { cx, <p>"Loading..."</p> }.into_view(cx)
}.into_view(cx)
}}
}
```
@@ -69,6 +69,4 @@ Every time one of the resources is reloading, the `"Loading..."` fallback will s
This inversion of the flow of control makes it easier to add or remove individual resources, as you dont need to handle the matching yourself. It also unlocks some massive performance improvements during server-side rendering, which well talk about during a later chapter.
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/11-suspense-907niv?file=%2Fsrc%2Fmain.rs)
<iframe src="https://codesandbox.io/p/sandbox/11-suspense-907niv?file=%2Fsrc%2Fmain.rs" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/11-suspense-907niv?file=%2Fsrc%2Fmain.rs" width="100%" height="1000px"></iframe>

View File

@@ -6,6 +6,4 @@ Youll notice in the `<Suspense/>` example that if you keep reloading the data
This example shows how you can create a simple tabbed contact list with `<Transition/>`. When you select a new tab, it continues showing the current contact until the new data loads. This can be a much better user experience than constantly falling back to a loading message.
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/12-transition-sn38sd?selection=%5B%7B%22endColumn%22%3A15%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A15%2C%22startLineNumber%22%3A2%7D%5D&file=%2Fsrc%2Fmain.rs)
<iframe src="https://codesandbox.io/p/sandbox/12-transition-sn38sd?selection=%5B%7B%22endColumn%22%3A15%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A15%2C%22startLineNumber%22%3A2%7D%5D&file=%2Fsrc%2Fmain.rs" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/12-transition-sn38sd?selection=%5B%7B%22endColumn%22%3A15%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A15%2C%22startLineNumber%22%3A2%7D%5D&file=%2Fsrc%2Fmain.rs" width="100%" height="1000px"></iframe>

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@@ -91,6 +91,4 @@ view! { cx,
Now, theres a chance this all seems a little over-complicated, or maybe too restricted. I wanted to include actions here, alongside resources, as the missing piece of the puzzle. In a real Leptos app, youll actually most often use actions alongside server functions, [`create_server_action`](https://docs.rs/leptos/latest/leptos/fn.create_server_action.html), and the [`<ActionForm/>`](https://docs.rs/leptos_router/latest/leptos_router/fn.ActionForm.html) component to create really powerful progressively-enhanced forms. So if this primitive seems useless to you... Dont worry! Maybe it will make sense later. (Or check out our [`todo_app_sqlite`](https://github.com/leptos-rs/leptos/blob/main/examples/todo_app_sqlite/src/todo.rs) example now.)
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/10-async-resources-forked-hgpfp0?selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A4%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A4%7D%5D&file=%2Fsrc%2Fmain.rs)
<iframe src="https://codesandbox.io/p/sandbox/10-async-resources-forked-hgpfp0?selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A4%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A4%7D%5D&file=%2Fsrc%2Fmain.rs" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/10-async-resources-forked-hgpfp0?selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A4%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A4%7D%5D&file=%2Fsrc%2Fmain.rs" width="100%" height="1000px"></iframe>

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@@ -1,7 +1,7 @@
# Working with `async`
So far weve only been working with synchronous users interfaces: You provide some input,
the app immediately processes it and updates the interface. This is great, but is a tiny
the app immediately process it and updates the interface. This is great, but is a tiny
subset of what web applications do. In particular, most web apps have to deal with some kind
of asynchronous data loading, usually loading something from an API.

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@@ -1,112 +0,0 @@
# Interlude: Styling
Anyone creating a website or application soon runs into the question of styling. For a small app, a single CSS file is probably plenty to style your user interface. But as an application grows, many developers find that plain CSS becomes increasingly hard to manage.
Some frontend frameworks (like Angular, Vue, and Svelte) provide built-in ways to scope your CSS to particular components, making it easier to manage styles across a whole application without styles meant to modify one small component having a global effect. Other frameworks (like React or Solid) dont provide built-in CSS scoping, but rely on libraries in the ecosystem to do it for them. Leptos is in this latter camp: the framework itself has no opinions about CSS at all, but provides a few tools and primitives that allow others to build styling libraries.
Here are a few different approaches to styling your Leptos app, other than plain CSS.
## TailwindCSS: Utility-first CSS
[TailwindCSS](https://tailwindcss.com/) is a popular utility-first CSS library. It allows you to style your application by using inline utility classes, with a custom CLI tool that scans your files for Tailwind class names and bundles the necessary CSS.
This allows you to write components like this:
```rust
#[component]
fn Home(cx: Scope) -> impl IntoView {
let (count, set_count) = create_signal(cx, 0);
view! { cx,
<main class="my-0 mx-auto max-w-3xl text-center">
<h2 class="p-6 text-4xl">"Welcome to Leptos with Tailwind"</h2>
<p class="px-10 pb-10 text-left">"Tailwind will scan your Rust files for Tailwind class names and compile them into a CSS file."</p>
<button
class="bg-sky-600 hover:bg-sky-700 px-5 py-3 text-white rounded-lg"
on:click=move |_| set_count.update(|count| *count += 1)
>
{move || if count() == 0 {
"Click me!".to_string()
} else {
count().to_string()
}}
</button>
</main>
}
}
```
It can be a little complicated to set up the Tailwind integration at first, but you can check out our two examples of how to use Tailwind with a [client-side-rendered `trunk` application](https://github.com/leptos-rs/leptos/tree/main/examples/tailwind_csr_trunk) or with a [server-rendered `cargo-leptos` application](https://github.com/leptos-rs/leptos/tree/main/examples/tailwind). `cargo-leptos` also has some [built-in Tailwind support](https://github.com/leptos-rs/cargo-leptos#site-parameters) that you can use as an alternative to Tailwinds CLI.
## Stylers: Compile-time CSS Extraction
[Stylers](https://github.com/abishekatp/stylers) is a compile-time scoped CSS library that lets you declare scoped CSS in the body of your component. Stylers will extract this CSS at compile time into CSS files that you can then import into your app, which means that it doesnt add anything to the WASM binary size of your application.
This allows you to write components like this:
```rust
use stylers::style;
#[component]
pub fn App(cx: Scope) -> impl IntoView {
let styler_class = style! { "App",
#two{
color: blue;
}
div.one{
color: red;
content: raw_str(r#"\hello"#);
font: "1.3em/1.2" Arial, Helvetica, sans-serif;
}
div {
border: 1px solid black;
margin: 25px 50px 75px 100px;
background-color: lightblue;
}
h2 {
color: purple;
}
@media only screen and (max-width: 1000px) {
h3 {
background-color: lightblue;
color: blue
}
}
};
view! { cx, class = styler_class,
<div class="one">
<h1 id="two">"Hello"</h1>
<h2>"World"</h2>
<h2>"and"</h2>
<h3>"friends!"</h3>
</div>
}
}
```
## Styled: Runtime CSS Scoping
[Styled](https://github.com/eboody/styled) is a runtime scoped CSS library that integrates well with Leptos. It lets you declare scoped CSS in the body of your component function, and then applies those styles at runtime.
```rust
use styled::style;
#[component]
pub fn MyComponent(cx: Scope) -> impl IntoView {
let styles = style!(
div {
background-color: red;
color: white;
}
);
styled::view! { cx, styles,
<div>"This text should be red with white text."</div>
}
}
```
## Contributions Welcome
Leptos has no opinions on how you style your website or app, but were very happy to provide support to any tools youre trying to create to make it easier. If youre working on a CSS or styling approach that youd like to add to this list, please let us know!

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@@ -167,6 +167,4 @@ In fact, in this case, we dont even need to rerender the `<Contact/>` compone
> This sandbox includes a couple features (like nested routing) discussed in this section and the previous one, and a couple well cover in the rest of this chapter. The router is such an integrated system that it makes sense to provide a single example, so dont be surprised if theres anything you dont understand.
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/16-router-fy4tjv?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D)
<iframe src="https://codesandbox.io/p/sandbox/16-router-fy4tjv?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/16-router-fy4tjv?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D" width="100%" height="1000px"></iframe>

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@@ -74,6 +74,4 @@ This can get a little messy: deriving a signal that wraps an `Option<_>` or `Res
> This is the same example from the previous section. The router is such an integrated system that it makes sense to provide a single example highlighting multiple features, even if we havent explain them all yet.
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/16-router-fy4tjv?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D)
<iframe src="https://codesandbox.io/p/sandbox/16-router-fy4tjv?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/16-router-fy4tjv?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D" width="100%" height="1000px"></iframe>

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@@ -18,6 +18,4 @@ The router also provides an [`<A>`](https://docs.rs/leptos_router/latest/leptos_
> Once again, this is the same example. Check out the relative `<A/>` components, and take a look at the CSS in `index.html` to see the ARIA-based styling.
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/16-router-fy4tjv?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D)
<iframe src="https://codesandbox.io/p/sandbox/16-router-fy4tjv?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/16-router-fy4tjv?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D" width="100%" height="1000px"></iframe>

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@@ -1,67 +0,0 @@
# The `<Form/>` Component
Links and forms sometimes seem completely unrelated. But in fact, they work in very similar ways.
In plain HTML, there are three ways to navigate to another page:
1. An `<a>` element that links to another page. Navigates to the URL in its `href` attribute with the `GET` HTTP method.
2. A `<form method="GET">`. Navigates to the URL in its `action` attribute with the `GET` HTTP method and the form data from its inputs encoded in the URL query string.
3. A `<form method="POST">`. Navigates to the URL in its `action` attribute with the `POST` HTTP method and the form data from its inputs encoded in the body of the request.
Since we have a client-side router, we can do client-side link navigations without reloading the page, i.e., without a full round-trip to the server and back. It makes sense that we can do client-side form navigations in the same way.
The router provides a [`<Form>`](https://docs.rs/leptos_router/latest/leptos_router/fn.Form.html) component, which works like the HTML `<form>` element, but uses client-side navigations instead of full page reloads. `<Form/>` works with both `GET` and `POST` requests. With `method="GET"`, it will navigate to the URL encoded in the form data. With `method="POST"` it will make a `POST` request and handle the servers response.
`<Form/>` provides the basis for some components like `<ActionForm/>` and `<MultiActionForm/>` that well see in later chapters. But it also enables some powerful patterns of its own.
For example, imagine that you want to create a search field that updates search results in real time as the user searches, without a page reload, but that also stores the search in the URL so a user can copy and paste it to share results with someone else.
It turns out that the patterns weve learned so far make this easy to implement.
```rust
async fn fetch_results() {
// some async function to fetch our search results
}
#[component]
pub fn FormExample(cx: Scope) -> impl IntoView {
// reactive access to URL query strings
let query = use_query_map(cx);
// search stored as ?q=
let search = move || query().get("q").cloned().unwrap_or_default();
// a resource driven by the search string
let search_results = create_resource(cx, search, fetch_results);
view! { cx,
<Form method="GET" action="">
<input type="search" name="search" value=search/>
<input type="submit"/>
</Form>
<Transition fallback=move || ()>
/* render search results */
</Transition>
}
}
```
Whenever you click `Submit`, the `<Form/>` will “navigate” to `?q={search}`. But because this navigation is done on the client side, theres no page flicker or reload. The URL query string changes, which triggers `search` to update. Because `search` is the source signal for the `search_results` resource, this triggers `search_results` to reload its resource. The `<Transition/>` continues displaying the current search results until the new ones have loaded. When they are complete, it switches to displaying the new result.
This is a great pattern. The data flow is extremely clear: all data flows from the URL to the resource into the UI. The current state of the application is stored in the URL, which means you can refresh the page or text the link to a friend and it will show exactly what youre expecting. And once we introduce server rendering, this pattern will prove to be really fault-tolerant, too: because it uses a `<form>` element and URLs under the hood, it actually works really well without even loading your WASM on the client.
We can actually take it a step further and do something kind of clever:
```rust
view! { cx,
<Form method="GET" action="">
<input type="search" name="search" value=search
oninput="this.form.requestSubmit()"
/>
</Form>
}
```
Youll notice that this version drops the `Submit` button. Instead, we add an `oninput` attribute to the input. Note that this is _not_ `on:input`, which would listen for the `input` event and run some Rust code. Without the colon, `oninput` is the plain HTML attribute. So the string is actually a JavaScript string. `this.form` gives us the form the input is attached to. `requestSubmit()` fires the `submit` event on the `<form>`, which is caught by `<Form/>` just as if we had clicked a `Submit` button. Now the form will “navigate” on every keystroke or input to keep the URL (and therefore the search) perfectly in sync with the users input as they type.
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/16-router-forked-hrrt3h?file=%2Fsrc%2Fmain.rs)
<iframe src="https://codesandbox.io/p/sandbox/16-router-forked-hrrt3h?file=%2Fsrc%2Fmain.rs" width="100%" height="1000px" style="max-height: 100vh"></iframe>

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@@ -1,37 +0,0 @@
# Introducing `cargo-leptos`
So far, weve just been running code in the browser and using Trunk to coordinate the build process and run a local development process. If were going to add server-side rendering, well need to run our application code on the server as well. This means well need to build two separate binaries, one compiled to native code and running the server, the other compiled to WebAssembly (WASM) and running in the users browser. Additionally, the server needs to know how to serve this WASM version (and the JavaScript required to initialize it) to the browser.
This is not an insurmountable task but it adds some complication. For convenience and an easier developer experience, we built the [`cargo-leptos`](https://github.com/leptos-rs/cargo-leptos) build tool. `cargo-leptos` basically exists to coordinate the build process for your app, handling recompiling the server and client halves when you make changes, and adding some built-in support for things like Tailwind, SASS, and testing.
Getting started is pretty easy. Just run
```bash
cargo install cargo-leptos
```
And then to create a new project, you can run either
```bash
# for an Actix template
cargo leptos new --git leptos-rs/start
```
or
```bash
# for an Axum template
cargo leptos new --git leptos-rs/start-axum
```
Now `cd` into the directory youve created and run
```bash
cargo leptos watch
```
Once your app has compiled you can open up your browser to [`http://localhost:3000`](http://localhost:3000) to see it.
`cargo-leptos` has lots of additional features and built in tools. You can learn more [in its `README`](https://github.com/leptos-rs/leptos/blob/main/examples/hackernews/src/api.rs).
But what exactly is happening when you open our browser to `localhost:3000`? Well, read on to find out.

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@@ -1,43 +0,0 @@
# The Life of a Page Load
Before we get into the weeds it might be helpful to have a higher-level overview. What exactly happens between the moment you type in the URL of a server-rendered Leptos app, and the moment you click a button and a counter increases?
Im assuming some basic knowledge of how the Internet works here, and wont get into the weeds about HTTP or whatever. Instead, Ill try to show how different parts of the Leptos APIs map onto each part of the process.
This description also starts from the premise that your app is being compiled for two separate targets:
1. A server version, often running on Actix or Axum, compiled with the Leptos `ssr` feature
2. A browser version, compiled to WebAssembly (WASM) with the Leptos `hydrate` feature
The [`cargo-leptos`](https://github.com/leptos-rs/cargo-leptos) build tool exists to coordinate the process of compiling your app for these two different targets.
## On the Server
- Your browser makes a `GET` request for that URL to your server. At this point, the browser knows almost nothing about the page thats going to be rendered. (The question “How does the browser know where to ask for the page?” is an interesting one, but out of the scope of this tutorial!)
- The server receives that request, and checks whether it has a way to handle a `GET` request at that path. This is what the `.leptos_routes()` methods in [`leptos_axum`](https://docs.rs/leptos_axum/0.2.5/leptos_axum/trait.LeptosRoutes.html) and [`leptos_actix`](https://docs.rs/leptos_actix/0.2.5/leptos_actix/trait.LeptosRoutes.html) are for. When the server starts up, these methods walk over the routing structure you provide in `<Routes/>`, generating a list of all possible routes your app can handle and telling the servers router “for each of these routes, if you get a request... hand it off to Leptos.”
- The server sees that this route can be handled by Leptos. So it renders your root component (often called something like `<App/>`), providing it with the URL thats being requested and some other data like the HTTP headers and request metadata.
- Your application runs once on the server, building up an HTML version of the component tree that will be rendered at that route. (Theres more to be said here about resources and `<Suspense/>` in the next chapter.)
- The server returns this HTML page, also injecting information on how to load the version of your app that has been compiled to WASM so that it can run in the browser.
> The HTML page thats returned is essentially your app, “dehydrated” or “freeze-dried”: it is HTML without any of the reactivity or event listeners youve added. The browser will “rehydrate” this HTML page by adding the reactive system and attaching event listeners to that server-rendered HTML. Hence the two feature flags that apply to the two halves of this process: `ssr` on the server for “server-side rendering”, and `hydrate` in the browser for that process of rehydration.
## In the Browser
- The browser receives this HTML page from the server. It immediately goes back to the server to begin loading the JS and WASM necessary to run the interactive, client side version of the app.
- In the meantime, it renders the HTML version.
- When the WASM version has reloaded, it does the same route-matching process that the server did. Because the `<Routes/>` component is identical on the server and in the client, the browser version will read the URL and render the same page that was already returned by the server.
- During this initial “hydration” phase, the WASM version of your app doesnt re-create the DOM nodes that make up your application. Instead, it walks over the existing HTML tree, “picking up” existing elements and adding the necessary interactivity.
> Note that there are some trade-offs here. Before this hydration process is complete, the page will _appear_ interactive but wont actually respond to interactions. For example, if you have a counter button and click it before WASM has loaded, the count will not increment, because the necessary event listeners and reactivity have not been added yet. Well look at some ways to build in “graceful degradation” in future chapters.
## Client-Side Navigation
The next step is very important. Imagine that the user now clicks a link to navigate to another page in your application.
The browser will _not_ make another round trip to the server, reloading the full page as it would for navigating between plain HTML pages or an application that uses server rendering (for example with PHP) but without a client-side half.
Instead, the WASM version of your app will load the new page, right there in the browser, without requesting another page from the server. Essentially, your app upgrades itself from a server-loaded “multi-page app” into a browser-rendered “single-page app.” This yields the best of both worlds: a fast initial load time due to the server-rendered HTML, and fast secondary navigations because of the client-side routing.
Some of what will be described in the following chapters—like the interactions between server functions, resources, and `<Suspense/>`—may seem overly complicated. You might find yourself asking, “If my page is being rendered to HTML on the server, why cant I just `.await` this on the server? If I can just call library X in a server function, why cant I call it in my component?” The reason is pretty simple: to enable the upgrade from server rendering to client rendering, everything in your application must be able to run either on the server or in the browser.
This is not the only way to create a website or web framework, of course. But its the most common way, and we happen to think its quite a good way, to create the smoothest possible experience for your users.

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@@ -1,122 +0,0 @@
# Async Rendering and SSR “Modes”
Server-rendering a page that uses only synchronous data is pretty simple: You just walk down the component tree, rendering each element to an HTML string. But this is a pretty big caveat: it doesnt answer the question of what we should do with pages that includes asynchronous data, i.e., the sort of stuff that would be rendered under a `<Suspense/>` node on the client.
When a page loads async data that it needs to render, what should we do? Should we wait for all the async data to load, and then render everything at once? (Lets call this “async” rendering) Should we go all the way in the opposite direction, just sending the HTML we have immediately down to the client and letting the client load the resources and fill them in? (Lets call this “synchronous” rendering) Or is there some middle-ground solution that somehow beats them both? (Hint: There is.)
If youve ever listened to streaming music or watched a video online, Im sure you realize that HTTP supports streaming, allowing a single connection to send chunks of data one after another without waiting for the full content to load. You may not realize that browsers are also really good at rendering partial HTML pages. Taken together, this means that you can actually enhance your users experience by **streaming HTML**: and this is something that Leptos supports out of the box, with no configuration at all. And theres actually more than one way to stream HTML: you can stream the chunks of HTML that make up your page in order, like frames of a video, or you can stream them... well, out of order.
Let me say a little more about what I mean.
Leptos supports all four different of these different ways to render HTML that includes asynchronous data.
## Synchronous Rendering
1. **Synchronous**: Serve an HTML shell that includes `fallback` for any `<Suspense/>`. Load data on the client using `create_local_resource`, replacing `fallback` once resources are loaded.
- _Pros_: App shell appears very quickly: great TTFB (time to first byte).
- _Cons_
- Resources load relatively slowly; you need to wait for JS + WASM to load before even making a request.
- No ability to include data from async resources in the `<title>` or other `<meta>` tags, hurting SEO and things like social media link previews.
If youre using server-side rendering, the synchronous mode is almost never what you actually want, from a performance perspective. This is because it misses out on an important optimization. If youre loading async resources during server rendering, you can actually begin loading the data on the server. Rather than waiting for the client to receive the HTML response, then loading its JS + WASM, _then_ realize it needs the resources and begin loading them, server rendering can actually begin loading the resources when the client first makes the response. In this sense, during server rendering an async resource is like a `Future` that begins loading on the server and resolves on the client. As long as the resources are actually serializable, this will always lead to a faster total load time.
> This is why [`create_resource`](https://docs.rs/leptos/latest/leptos/fn.create_resource.html) requires resources data to be serializable by default, and why you need to explicitly use [`create_local_resource`](https://docs.rs/leptos/latest/leptos/fn.create_local_resource.html) for any async data that is not serializable and should therefore only be loaded in the browser itself. Creating a local resource when you could create a serializable resource is always a deoptimization.
## Async Rendering
<video controls>
<source src="https://github.com/leptos-rs/leptos/blob/main/docs/video/async.mov?raw=true" type="video/mp4">
</video>
2. **`async`**: Load all resources on the server. Wait until all data are loaded, and render HTML in one sweep.
- _Pros_: Better handling for meta tags (because you know async data even before you render the `<head>`). Faster complete load than **synchronous** because async resources begin loading on server.
- _Cons_: Slower load time/TTFB: you need to wait for all async resources to load before displaying anything on the client. The page is totally blank until everything is loaded.
## In-Order Streaming
<video controls>
<source src="https://github.com/leptos-rs/leptos/blob/main/docs/video/in-order.mov?raw=true" type="video/mp4">
</video>
3. **In-order streaming**: Walk through the component tree, rendering HTML until you hit a `<Suspense/>`. Send down all the HTML youve got so far as a chunk in the stream, wait for all the resources accessed under the `<Suspense/>` to load, then render it to HTML and keep walking until you hit another `<Suspense/>` or the end of the page.
- _Pros_: Rather than a blank screen, shows at least _something_ before the data are ready.
- _Cons_
- Loads the shell more slowly than synchronous rendering (or out-of-order streaming) because it needs to pause at every `<Suspense/>`.
- Unable to show fallback states for `<Suspense/>`.
- Cant begin hydration until the entire page has loaded, so earlier pieces of the page will not be interactive until the suspended chunks have loaded.
## Out-of-Order Streaming
<video controls>
<source src="https://github.com/leptos-rs/leptos/blob/main/docs/video/out-of-order.mov?raw=true" type="video/mp4">
</video>
4. **Out-of-order streaming**: Like synchronous rendering, serve an HTML shell that includes `fallback` for any `<Suspense/>`. But load data on the **server**, streaming it down to the client as it resolves, and streaming down HTML for `<Suspense/>` nodes, which is swapped in to replace the fallback.
- _Pros_: Combines the best of **synchronous** and **`async`**.
- Fast initial response/TTFB because it immediately sends the whole synchronous shell
- Fast total time because resources begin loading on the server.
- Able to show the fallback loading state and dynamically replace it, instead of showing blank sections for un-loaded data.
- _Cons_: Requires JavaScript to be enabled for suspended fragments to appear in correct order. (This small chunk of JS streamed down in a `<script>` tag alongside the `<template>` tag that contains the rendered `<Suspense/>` fragment, so it does not need to load any additional JS files.)
## Using SSR Modes
Because it offers the best blend of performance characteristics, Leptos defaults to out-of-order streaming. But its really simple to opt into these different modes. You do it by adding an `ssr` property onto one or more of your `<Route/>` components, like in the [`ssr_modes` example](https://github.com/leptos-rs/leptos/blob/main/examples/ssr_modes/src/app.rs).
```rust
<Routes>
// Well load the home page with out-of-order streaming and <Suspense/>
<Route path="" view=|cx| view! { cx, <HomePage/> }/>
// We'll load the posts with async rendering, so they can set
// the title and metadata *after* loading the data
<Route
path="/post/:id"
view=|cx| view! { cx, <Post/> }
ssr=SsrMode::Async
/>
</Routes>
```
For a path that includes multiple nested routes, the most restrictive mode will be used: i.e., if even a single nested route asks for `async` rendering, the whole initial request will be rendered `async`. `async` is the most restricted requirement, followed by in-order, and then out-of-order. (This probably makes sense if you think about it for a few minutes.)
## Blocking Resources
Any Leptos versions later than `0.2.5` (i.e., git main and `0.3.x` or later) introduce a new resource primitive with `create_blocking_resource`. A blocking resource still loads asynchronously like any other `async`/`.await` in Rust; it doesnt block a server thread or anything. Instead, reading from a blocking resource under a `<Suspense/>` blocks the HTML _stream_ from returning anything, including its initial synchronous shell, until that `<Suspense/>` has resolved.
Now from a performance perspective, this is not ideal. None of the synchronous shell for your page will load until that resource is ready. However, rendering nothing means that you can do things like set the `<title>` or `<meta>` tags in your `<head>` in actual HTML. This sounds a lot like `async` rendering, but theres one big difference: if you have multiple `<Suspense/>` sections, you can block on _one_ of them but still render a placeholder and then stream in the other.
For example, think about a blog post. For SEO and for social sharing, I definitely want my blog posts title and metadata in the initial HTML `<head>`. But I really dont care whether comments have loaded yet or not; Id like to load those as lazily as possible.
With blocking resources, I can do something like this:
```rust
#[component]
pub fn BlogPost(cx: Scope) -> impl IntoView {
let post_data = create_blocking_resource(cx, /* load blog post */);
let comment_data = create_resource(cx, /* load blog post */);
view! { cx,
<Suspense fallback=|| ()>
{move || {
post_data.with(cx, |data| {
view! { cx,
<Title text=data.title/>
<Meta name="description" content=data.excerpt/>
<article>
/* render the post content */
</article>
}
})
}}
</Suspense>
<Suspense fallback=|| "Loading comments...">
/* render comment data here */
</Suspense>
}
}
```
The first `<Suspense/>`, with the body of the blog post, will block my HTML stream, because it reads from a blocking resource. The second `<Suspense/>`, with the comments, will not block the stream. Blocking resources gave me exactly the power and granularity I needed to optimize my page for SEO and user experience.

View File

@@ -1,148 +0,0 @@
# Hydration Bugs _(and how to avoid them)_
## A Thought Experiment
Lets try an experiment to test your intuitions. Open up an app youre server-rendering with `cargo-leptos`. (If youve just been using `trunk` so far to play with examples, go [clone a `cargo-leptos` template](./21_cargo_leptos.md) just for the sake of this exercise.)
Put a log somewhere in your root component. (I usually call mine `<App/>`, but anything will do.)
```rust
#[component]
pub fn App(cx: Scope) -> impl IntoView {
leptos::log!("where do I run?");
// ... whatever
}
```
And lets fire it up
```bash
cargo leptos watch
```
Where do you expect `where do I run?` to log?
- In the command line where youre running the server?
- In the browser console when you load the page?
- Neither?
- Both?
Try it out.
...
...
...
Okay, consider the spoiler alerted.
Youll notice of course that it logs in both places, assuming everything goes according to plan. In fact on the server it logs twice—first during the initial server startup, when Leptos renders your app once to extract the route tree, then a second time when you make a request. Each time you reload the page, `where do I run?` should log once on the server and once on the client.
If you think about the description in the last couple sections, hopefully this makes sense. Your application runs once on the server, where it builds up a tree of HTML which is sent to the client. During this initial render, `where do I run?` logs on the server.
Once the WASM binary has loaded in the browser, your application runs a second time, walking over the same user interface tree and adding interactivity.
> Does that sound like a waste? It is, in a sense. But reducing that waste is a genuinely hard problem. Its what some JS frameworks like Qwik are intended to solve, although its probably too early to tell whether its a net performance gain as opposed to other approaches.
## The Potential for Bugs
Okay, hopefully all of that made sense. But what does it have to do with the title of this chapter, which is “Hydration bugs (and how to avoid them)”?
Remember that the application needs to run on both the server and the client. This generates a few different sets of potential issues you need to know how to avoid.
### Mismatches between server and client code
One way to create a bug is by creating a mismatch between the HTML thats sent down by the server and whats rendered on the client. Its actually fairly hard to do this unintentionally, I think (at least judging by the bug reports I get from people.) But imagine I do something like this
```rust
#[component]
pub fn App(cx: Scope) -> impl IntoView {
let data = if cfg!(target_arch = "wasm32") {
vec![0, 1, 2]
} else {
vec![]
};
data.into_iter()
.map(|value| view! { cx, <span>{value}</span> })
.collect::<Vec<_>>()
}
```
In other words, if this is being compiled to WASM, it has three items; otherwise its empty.
When I load the page in the browser, I see nothing. If I open the console I see a bunch of warnings:
```
element with id 0-0-1 not found, ignoring it for hydration
element with id 0-0-2 not found, ignoring it for hydration
element with id 0-0-3 not found, ignoring it for hydration
component with id _0-0-4c not found, ignoring it for hydration
component with id _0-0-4o not found, ignoring it for hydration
```
The WASM version of your app, running in the browser, expects to find three items; but the HTML has none.
#### Solution
Its pretty rare that you do this intentionally, but it could happen from somehow running different logic on the server and in the browser. If youre seeing warnings like this and you dont think its your fault, its much more likely that its a bug with `<Suspense/>` or something. Feel free to go ahead and open an [issue](https://github.com/leptos-rs/leptos/issues) or [discussion](https://github.com/leptos-rs/leptos/discussions) on GitHub for help.
### Not all client code can run on the server
Imagine you happily import a dependency like `gloo-net` that youve been used to using to make requests in the browser, and use it in a `create_resource` in a server-rendered app.
Youll probably instantly see the dreaded message
```
panicked at 'cannot call wasm-bindgen imported functions on non-wasm targets'
```
Uh-oh.
But of course this makes sense. Weve just said that your app needs to run on the client and the server.
#### Solution
There are a few ways to avoid this:
1. Only use libraries that can run on both the server and the client. `reqwest`, for example, works for making HTTP requests in both settings.
2. Use different libraries on the server and the client, and gate them using the `#[cfg]` macro. ([Click here for an example](https://github.com/leptos-rs/leptos/blob/main/examples/hackernews/src/api.rs).)
3. Wrap client-only code in `create_effect`. Because `create_effect` only runs on the client, this can be an effective way to access browser APIs that are not needed for initial rendering.
For example, say that I want to store something in the browsers `localStorage` whenever a signal changes.
```rust
#[component]
pub fn App(cx: Scope) -> impl IntoView {
use gloo_storage::Storage;
let storage = gloo_storage::LocalStorage::raw();
leptos::log!("{storage:?}");
}
```
This panics because I cant access `LocalStorage` during server rendering.
But if I wrap it in an effect...
```rust
#[component]
pub fn App(cx: Scope) -> impl IntoView {
use gloo_storage::Storage;
create_effect(cx, move |_| {
let storage = gloo_storage::LocalStorage::raw();
leptos::log!("{storage:?}");
});
}
```
Its fine! This will render appropriately on the server, ignoring the client-only code, and then access the storage and log a message on the browser.
### Not all server code can run on the client
WebAssembly running in the browser is a pretty limited environment. You dont have access to a file-system or to many of the other things the standard library may be used to having. Not every crate can even be compiled to WASM, let alone run in a WASM environment.
In particular, youll sometimes see errors about the crate `mio` or missing things from `core`. This is generally a sign that you are trying to compile something to WASM that cant be compiled to WASM. If youre adding server-only dependencies, youll want to mark them `optional = true` in your `Cargo.toml` and then enable them in the `ssr` feature definition. (Check out one of the template `Cargo.toml` files to see more details.)
You can use `create_effect` to specify that something should only run on the client, and not in the server. Is there a way to specify that something should run only on the server, and not the client?
In fact, there is. The next chapter will cover the topic of server functions in some detail. (In the meantime, you can check out their docs [here](https://docs.rs/leptos_server/0.2.5/leptos_server/index.html).)

View File

@@ -1,21 +0,0 @@
# Server Side Rendering
So far, everything weve written has been rendered almost entirely in the browser. When we create an app using Trunk, its served using a local development server. If you build it for production and deploy it, its served by whatever server or CDN youre using. In either case, whats served is an HTML page with
1. the URL of your Leptos app, which has been compiled to WebAssembly (WASM)
2. the URL of the JavaScript used to initialized this WASM blob
3. an empty `<body>` element
When the JS and WASM have loaded, Leptos will render your app into the `<body>`. This means that nothing appears on the screen until JS/WASM have loaded and run. This has some drawbacks:
1. It increases load time, as your users screen is blank until additional resources have been downloaded.
2. Its bad for SEO, as load times are longer and the HTML you serve has no meaningful content.
3. Its broken for users for whom JS/WASM dont load for some reason (e.g., theyre on a train and just went into a tunnel before WASM finished loading; theyre using an older device that doesnt support WASM; they have JavaScript or WASM turned off for some reason; etc.)
These downsides apply across the web ecosystem, but especially to WASM apps.
So what do you do if you want to return more than just an empty `<body>` tag? Use “server-side rendering.”
Whole books could be (and probably have been) written about this topic, but at its core, its really simple: rather than returning an empty `<body>` tag, return an initial HTML page that reflects the actual starting state of your app or site, so that while JS/WASM are loading, and until they load, the user can access the plain HTML version.
The rest of this section will cover this topic in some detail!

View File

@@ -107,28 +107,27 @@ fn clear() {
test_wrapper.clone().unchecked_into(),
|cx| view! { cx, <SimpleCounter initial_value=10 step=1/> },
);
}
```
Well use some manual DOM operations to grab the `<div>` that wraps
the whole component, as well as the `clear` button.
```rust
// now we extract the buttons by iterating over the DOM
// this would be easier if they had IDs
let div = test_wrapper.query_selector("div").unwrap().unwrap();
let clear = test_wrapper
.query_selector("button")
.unwrap()
.unwrap()
.unchecked_into::<web_sys::HtmlElement>();
// now we extract the buttons by iterating over the DOM
// this would be easier if they had IDs
let div = test_wrapper.query_selector("div").unwrap().unwrap();
let clear = test_wrapper
.query_selector("button")
.unwrap()
.unwrap()
.unchecked_into::<web_sys::HtmlElement>();
```
Now we can use ordinary DOM APIs to simulate user interaction.
```rust
// now let's click the `clear` button
clear.click();
// now let's click the `clear` button
clear.click();
```
You can test individual DOM element attributes or text node values. Sometimes
@@ -136,27 +135,27 @@ I like to test the whole view at once. We can do this by testing the elements
`outerHTML` against our expectations.
```rust
assert_eq!(
div.outer_html(),
// here we spawn a mini reactive system to render the test case
run_scope(create_runtime(), |cx| {
// it's as if we're creating it with a value of 0, right?
let (value, set_value) = create_signal(cx, 0);
assert_eq!(
div.outer_html(),
// here we spawn a mini reactive system to render the test case
run_scope(create_runtime(), |cx| {
// it's as if we're creating it with a value of 0, right?
let (value, set_value) = create_signal(cx, 0);
// we can remove the event listeners because they're not rendered to HTML
view! { cx,
<div>
<button>"Clear"</button>
<button>"-1"</button>
<span>"Value: " {value} "!"</span>
<button>"+1"</button>
</div>
}
// the view returned an HtmlElement<Div>, which is a smart pointer for
// a DOM element. So we can still just call .outer_html()
.outer_html()
})
);
// we can remove the event listeners because they're not rendered to HTML
view! { cx,
<div>
<button>"Clear"</button>
<button>"-1"</button>
<span>"Value: " {value} "!"</span>
<button>"+1"</button>
</div>
}
// the view returned an HtmlElement<Div>, which is a smart pointer for
// a DOM element. So we can still just call .outer_html()
.outer_html()
})
);
```
That test involved us manually replicating the `view` thats inside the component.
@@ -165,14 +164,15 @@ with the initial value `0`. This is where our wrapping element comes in: Ill
the wrappers `innerHTML` against another comparison case.
```rust
assert_eq!(test_wrapper.inner_html(), {
let comparison_wrapper = document.create_element("section").unwrap();
leptos::mount_to(
comparison_wrapper.clone().unchecked_into(),
|cx| view! { cx, <SimpleCounter initial_value=0 step=1/>},
);
comparison_wrapper.inner_html()
});
assert_eq!(test_wrapper.inner_html(), {
let comparison_wrapper = document.create_element("section").unwrap();
leptos::mount_to(
comparison_wrapper.clone().unchecked_into(),
|cx| view! { cx, <SimpleCounter initial_value=0 step=1/>},
);
comparison_wrapper.inner_html()
});
}
```
This is only a very limited introduction to testing. But I hope its useful as you begin to build applications.

View File

@@ -1,14 +1,14 @@
# A Basic Component
That “Hello, world!” was a _very_ simple example. Lets move on to something a
That “Hello, world!” was a *very* simple example. Lets move on to something a
little more like an ordinary app.
First, lets edit the `main` function so that, instead of rendering the whole
app, it just renders an `<App/>` component. Components are the basic unit of
composition and design in most web frameworks, and Leptos is no exception.
Conceptually, they are similar to HTML elements: they represent a section of the
DOM, with self-contained, defined behavior. Unlike HTML elements, they are in
`PascalCase`, so most Leptos applications will start with something like an
composition and design in most web frameworks, and Leptos is no exception.
Conceptually, they are similar to HTML elements: they represent a section of the
DOM, with self-contained, defined behavior. Unlike HTML elements, they are in
`PascalCase`, so most Leptos applications will start with something like an
`<App/>` component.
```rust
@@ -39,12 +39,11 @@ fn App(cx: Scope) -> impl IntoView {
```
## The Component Signature
```rust
#[component]
```
Like all component definitions, this begins with the [`#[component]`](https://docs.rs/leptos/latest/leptos/attr.component.html) macro. `#[component]` annotates a function so it can be
Like all component definitions, this begins with the [`#[component]`](https://docs.rs/leptos/latest/leptos/attr.component.html) macro. `#[component]` annotates a function so it can be
used as a component in your Leptos application. Well see some of the other features of
this macro in a couple chapters.
@@ -53,7 +52,6 @@ fn App(cx: Scope) -> impl IntoView
```
Every component is a function with the following characteristics
1. It takes a reactive [`Scope`](https://docs.rs/leptos/latest/leptos/struct.Scope.html)
as its first argument. This `Scope` is our entrypoint into the reactive system.
By convention, its usually named `cx`.
@@ -62,8 +60,7 @@ Every component is a function with the following characteristics
anything you could return from a Leptos `view`.
## The Component Body
The body of the component function is a set-up function that runs once, not a
The body of the component function is a set-up function that runs once, not a
render function that reruns multiple times. Youll typically use it to create a
few reactive variables, define any side effects that run in response to those values
changing, and describe the user interface.
@@ -71,17 +68,16 @@ changing, and describe the user interface.
```rust
let (count, set_count) = create_signal(cx, 0);
```
[`create_signal`](https://docs.rs/leptos/latest/leptos/fn.create_signal.html)
creates a signal, the basic unit of reactive change and state management in Leptos.
This returns a `(getter, setter)` tuple. To access the current value, youll
use `count.get()` (or, on `nightly` Rust, the shorthand `count()`). To set the
This returns a `(getter, setter)` tuple. To access the current value, youll
use `count.get()` (or, on `nightly` Rust, the shorthand `count()`). To set the
current value, youll call `set_count.set(...)` (or `set_count(...)`).
> `.get()` clones the value and `.set()` overwrites it. In many cases, its more
> efficient to use `.with()` or `.update()`; check out the docs for [`ReadSignal`](https://docs.rs/leptos/latest/leptos/struct.ReadSignal.html) and [`WriteSignal`](https://docs.rs/leptos/latest/leptos/struct.WriteSignal.html) if youd like to learn more about those trade-offs at this point.
> `.get()` clones the value and `.set()` overwrites it. In many cases, its more
efficient to use `.with()` or `.update()`; check out the docs for [`ReadSignal`](https://docs.rs/leptos/latest/leptos/struct.ReadSignal.html) and [`WriteSignal`](https://docs.rs/leptos/latest/leptos/struct.WriteSignal.html) if youd like to learn more about those trade-offs at this point.
## The View
## The View
Leptos defines user interfaces using a JSX-like format via the [`view`](https://docs.rs/leptos/latest/leptos/macro.view.html) macro.
@@ -104,28 +100,25 @@ view! { cx,
This should mostly be easy to understand: it looks like HTML, with a special
`on:click` to define a `click` event listener, a text node thats formatted like
a Rust string, and then...
```rust
{move || count.get()}
```
whatever that is.
People sometimes joke that they use more closures in their first Leptos application
than theyve ever used in their lives. And fair enough. Basically, passing a function
People sometimes joke that they use more closures in their first Leptos application
than theyve ever used in their lives. And fair enough. Basically, passing a function
into the view tells the framework: “Hey, this is something that might change.”
When we click the button and call `set_count`, the `count` signal is updated. This
`move || count.get()` closure, whose value depends on the value of `count`, reruns,
and the framework makes a targeted update to that one specific text node, touching
When we click the button and call `set_count`, the `count` signal is updated. This
`move || count.get()` closure, whose value depends on the value of `count`, reruns,
and the framework makes a targeted update to that one specific text node, touching
nothing else in your application. This is what allows for extremely efficient updates
to the DOM.
Now, if you have Clippy on—or if you have a particularly sharp eye—you might notice
that this closure is redundant, at least if youre in `nightly` Rust. If youre using
that this closure is redundant, at least if youre in `nightly` Rust. If youre using
Leptos with `nightly` Rust, signals are already functions, so the closure is unnecessary.
As a result, you can write a simpler view:
As a result, you can write a simpler view:
```rust
view! { cx,
<button /* ... */>
@@ -136,17 +129,15 @@ view! { cx,
}
```
Remember—and this is _very important_—only functions are reactive. This means that
`{count}` and `{count()}` do very different things in your view. `{count}` passes
Remember—and this is *very important*—only functions are reactive. This means that
`{count}` and `{count()}` do very different things in your view. `{count}` passes
in a function, telling the framework to update the view every time `count` changes.
`{count()}` access the value of `count` once, and passes an `i32` into the view,
`{count()}` access the value of `count` once, and passes an `i32` into the view,
rendering it once, unreactively. You can see the difference in the CodeSandbox below!
> Throughout this tutorial, well use CodeSandbox to show interactive examples. To
> show the browser in the sandbox, you may need to click `Add DevTools >
Other Previews > 8080.` Hover over any of the variables to show Rust-Analyzer details
> and docs for whats going on. Feel free to fork the examples to play with them yourself!
> Throughout this tutorial, well use CodeSandbox to show interactive examples. To
show the browser in the sandbox, you may need to click `Add DevTools >
Other Previews > 8080.` Hover over any of the variables to show Rust-Analyzer details
and docs for whats going on. Feel free to fork the examples to play with them yourself!
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/1-basic-component-3d74p3?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A31%2C%22endLineNumber%22%3A19%2C%22startColumn%22%3A31%2C%22startLineNumber%22%3A19%7D%5D)
<iframe src="https://codesandbox.io/p/sandbox/1-basic-component-3d74p3?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A31%2C%22endLineNumber%22%3A19%2C%22startColumn%22%3A31%2C%22startLineNumber%22%3A19%7D%5D" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/1-basic-component-3d74p3?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A31%2C%22endLineNumber%22%3A19%2C%22startColumn%22%3A31%2C%22startLineNumber%22%3A19%7D%5D" width="100%" height="1000px"></iframe>

View File

@@ -1,13 +1,13 @@
# `view`: Dynamic Attributes and Classes
So far weve seen how to use the `view` macro to create event listeners and to
So far weve seen how to use the `view` macro to create event listeners and to
create dynamic text by passing a function (such as a signal) into the view.
But of course there are other things you might want to update in your user interface.
In this section, well look at how to update attributes and classes dynamically,
In this section, well look at how to update attributes and classes dynamically,
and well introduce the concept of a **derived signal**.
Lets start with a simple component that should be familiar: click a button to
Lets start with a simple component that should be familiar: click a button to
increment a counter.
```rust
@@ -20,12 +20,6 @@ fn App(cx: Scope) -> impl IntoView {
on:click=move |_| {
set_count.update(|n| *n += 1);
}
>
"Click me: "
{move || count()}
</button>
}
}
```
So far, this is just the example from the last chapter.
@@ -34,37 +28,27 @@ So far, this is just the example from the last chapter.
Now lets say Id like to update the list of CSS classes on this element dynamically.
For example, lets say I want to add the class `red` when the count is odd. I can
do this using the `class:` syntax.
do this using the `class:` syntax.
```rust
class:red=move || count() % 2 == 1
```
`class:` attributes take
1. the class name, following the colon (`red`)
2. a value, which can be a `bool` or a function that returns a `bool`
When the value is `true`, the class is added. When the value is `false`, the class
is removed. And if the value is a function that accesses a signal, the class will
is removed. And if the value is a function that accesses a signal, the class will
reactively update when the signal changes.
Now every time I click the button, the text should toggle between red and black as
Now every time I click the button, the text should toggle between red and black as
the number switches between even and odd.
> If youre following along, make sure you go into your `index.html` and add something like this:
>
> ```html
> <style>.red { color: red; }</style>
> ```
## Dynamic Attributes
The same applies to plain attributes. Passing a plain string or primitive value to
an attribute gives it a static value. Passing a function (including a signal) to
an attribute causes it to update its value reactively. Lets add another element
an attribute causes it to update its value reactively. Lets add another element
to our view:
```rust
<progress
max="50"
@@ -73,18 +57,17 @@ to our view:
/>
```
Now every time we set the count, not only will the `class` of the `<button>` be
toggled, but the `value` of the `<progress>` bar will increase, which means that
Now every time we set the count, not only will the `class` of the `<button>` be
toggled, but the `value` of the `<progress>` bar will increase, which means that
our progress bar will move forward.
## Derived Signals
## Derived Signals
Lets go one layer deeper, just for fun.
You already know that we create reactive interfaces just by passing functions into
You already know that we create reactive interfaces just by passing functions into
the `view`. This means that we can easily change our progress bar. For example,
suppose we want it to move twice as fast:
```rust
<progress
max="50"
@@ -94,31 +77,28 @@ suppose we want it to move twice as fast:
But imagine we want to reuse that calculation in more than one place. You can do this
using a **derived signal**: a closure that accesses a signal.
```rust
let double_count = move || count() * 2;
/* insert the rest of the view */
/* insert the rest of the view */
<progress
max="50"
// we use it once here
value=double_count
/>
<p>
"Double Count: "
"Double Count: "
// and again here
{double_count}
</p>
```
Derived signals let you create reactive computed values that can be used in multiple
Derived signals let you create reactive computed values that can be used in multiple
places in your application with minimal overhead.
> Note: Using a derived signal like this means that the calculation runs once per
> signal change per place we access `double_count`; in other words, twice. This is a
> very cheap calculation, so thats fine. Well look at memos in a later chapter, which
> are designed to solve this problem for expensive calculations.
> Note: Using a derived signal like this means that the calculation runs once per
signal change per place we access `double_count`; in other words, twice. This is a
very cheap calculation, so thats fine. Well look at memos in a later chapter, which
are designed to solve this problem for expensive calculations.
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/2-dynamic-attribute-pqyvzl?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D)
<iframe src="https://codesandbox.io/p/sandbox/2-dynamic-attribute-pqyvzl?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/2-dynamic-attribute-pqyvzl?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D" width="100%" height="1000px"></iframe>

View File

@@ -1,11 +1,11 @@
# Components and Props
So far, weve been building our whole application in a single component. This
is fine for really tiny examples, but in any real application youll need to
break the user interface out into multiple components, so you can break your
So far, weve been building our whole application in a single component. This
is fine for really tiny examples, but in any real application youll need to
break the user interface out into multiple components, so you can break your
interface down into smaller, reusable, composable chunks.
Lets take our progress bar example. Imagine that you want two progress bars
Lets take our progress bar example. Imagine that you want two progress bars
instead of one: one that advances one tick per click, one that advances two ticks
per click.
@@ -15,7 +15,7 @@ You _could_ do this by just creating two `<progress>` elements:
let (count, set_count) = create_signal(cx, 0);
let double_count = move || count() * 2;
view! {
view! {
<progress
max="50"
value=count
@@ -24,11 +24,10 @@ view! {
max="50"
value=double_count
/>
}
```
But of course, this doesnt scale very well. If you want to add a third progress
bar, you need to add this code another time. And if you want to edit anything
bar, you need to add this code another time. And if you want to edit anything
about it, you need to edit it in triplicate.
Instead, lets create a `<ProgressBar/>` component.
@@ -48,15 +47,15 @@ fn ProgressBar(
}
```
Theres just one problem: `progress` is not defined. Where should it come from?
When we were defining everything manually, we just used the local variable names.
Theres just one problem: `progress` is not defined. Where should it come from?
When we were defining everything manually, we just used the local variable names.
Now we need some way to pass an argument into the component.
## Component Props
## Component Props
We do this using component properties, or “props.” If youve used another frontend
framework, this is probably a familiar idea. Basically, properties are to components
as attributes are to HTML elements: they let you pass additional information into
framework, this is probably a familiar idea. Basically, properties are to components
as attributes are to HTML elements: they let you pass additional information into
the component.
In Leptos, you define props by giving additional arguments to the component function.
@@ -70,7 +69,7 @@ fn ProgressBar(
view! { cx,
<progress
max="50"
// now this works
// now this works
value=progress
/>
}
@@ -93,45 +92,41 @@ fn App(cx: Scope) -> impl IntoView {
}
```
Using a component in the view looks a lot like using an HTML element. Youll
notice that you can easily tell the difference between an element and a component
because components always have `PascalCase` names. You pass the `progress` prop
Using a component in the view looks a lot like using an HTML element. Youll
notice that you can easily tell the difference between an element and a component
because components always have `PascalCase` names. You pass the `progress` prop
in as if it were an HTML element attribute. Simple.
> ### Important Note
>
> For every `Component`, Leptos generates a corresponding `ComponentProps` type. This
> is what allows us to have named props, when Rust does not have named function parameters.
> If youre defining a component in one module and importing it into another, make
> sure you include this `ComponentProps` type:
> ### Important Note
> For every `Component`, Leptos generates a corresponding `ComponentProps` type. This
is what allows us to have named props, when Rust does not have named function parameters.
If youre defining a component in one module and importing it into another, make
sure you include this `ComponentProps` type:
>
> `use progress_bar::{ProgressBar, ProgressBarProps};`
>
> **Note**: This is still true as of `0.2.5`, but the requirement has been removed on `main`
> and will not apply to later versions.
### Reactive and Static Props
Youll notice that throughout this example, `progress` takes a reactive
Youll notice that throughout this example, `progress` takes a reactive
`ReadSignal<i32>`, and not a plain `i32`. This is **very important**.
Component props have no special meaning attached to them. A component is simply
a function that runs once to set up the user interface. The only way to tell the
interface to respond to changing is to pass it a signal type. So if you have a
component property that will change over time, like our `progress`, it should
Component props have no special meaning attached to them. A component is simply
a function that runs once to set up the user interface. The only way to tell the
interface to respond to changing is to pass it a signal type. So if you have a
component property that will change over time, like our `progress`, it should
be a signal.
### `optional` Props
### `optional` Props
Right now the `max` setting is hard-coded. Lets take that as a prop too. But
lets add a catch: lets make this prop optional by annotating the particular
Right now the `max` setting is hard-coded. Lets take that as a prop too. But
lets add a catch: lets make this prop optional by annotating the particular
argument to the component function with `#[prop(optional)]`.
```rust
#[component]
fn ProgressBar(
cx: Scope,
// mark this prop optional
// mark this prop optional
// you can specify it or not when you use <ProgressBar/>
#[prop(optional)]
max: u16,
@@ -147,7 +142,7 @@ fn ProgressBar(
```
Now, we can use `<ProgressBar max=50 value=count/>`, or we can omit `max`
to use the default value (i.e., `<ProgressBar value=count/>`). The default value
to use the default value (i.e., `<ProgressBar value=count/>`). The default value
on an `optional` is its `Default::default()` value, which for a `u16` is going to
be `0`. In the case of a progress bar, a max value of `0` is not very useful.
@@ -192,20 +187,20 @@ fn App(cx: Scope) -> impl IntoView {
"Click me"
</button>
<ProgressBar progress=count/>
// add a second progress bar
// add a second progress bar
<ProgressBar progress=double_count/>
}
}
```
Hm... this wont compile. It should be pretty easy to understand why: weve declared
that the `progress` prop takes `ReadSignal<i32>`, and `double_count` is not
`ReadSignal<i32>`. As rust-analyzer will tell you, its type is `|| -> i32`, i.e.,
that the `progress` prop takes `ReadSignal<i32>`, and `double_count` is not
`ReadSignal<i32>`. As rust-analyzer will tell you, its type is `|| -> i32`, i.e.,
its a closure that returns an `i32`.
There are a couple ways to handle this. One would be to say: “Well, I know that
a `ReadSignal` is a function, and I know that a closure is a function; maybe I
could just take any function?” If youre savvy, you may know that both these
There are a couple ways to handle this. One would be to say: “Well, I know that
a `ReadSignal` is a function, and I know that a closure is a function; maybe I
could just take any function?” If youre savvy, you may know that both these
implement the trait `Fn() -> i32`. So you could use a generic component:
```rust
@@ -215,8 +210,8 @@ fn ProgressBar<F>(
#[prop(default = 100)]
max: u16,
progress: F
) -> impl IntoView
where
) -> impl IntoView
where
F: Fn() -> i32 + 'static,
{
view! { cx,
@@ -228,26 +223,27 @@ where
}
```
This is a perfectly reasonable way to write this component: `progress` now takes
This is a perfectly reasonable way to write this component: `progress` now takes
any value that implements this `Fn()` trait.
> Note that generic component props _cannot_ be specified inline (as `<F: Fn() -> i32>`)
> or as `progress: impl Fn() -> i32 + 'static,`, in part because theyre actually used to generate
> a `struct ProgressBarProps`, and struct fields cannot be `impl` types.
or as `progress: impl Fn() -> i32 + 'static,`, in part because theyre actually used to generate
a `struct ProgressBarProps`, and struct fields cannot be `impl` types.
### `into` Props
### `into` Props
Theres one more way we could implement this, and it would be to use `#[prop(into)]`.
Theres one more way we could implement this, and it would be to use `#[prop(into)]`.
This attribute automatically calls `.into()` on the values you pass as props,
which allows you to easily pass props with different values.
In this case, its helpful to know about the
In this case, its helpful to know about the
[`Signal`](https://docs.rs/leptos/latest/leptos/struct.Signal.html) type. `Signal`
is an enumerated type that represents any kind of readable reactive signal. It can
be useful when defining APIs for components youll want to reuse while passing
different sorts of signals. The [`MaybeSignal`](https://docs.rs/leptos/latest/leptos/enum.MaybeSignal.html) type is useful when you want to be able to take either a static or
is an enumerated type that represents any kind of readable reactive signal. It can
be useful when defining APIs for components youll want to reuse while passing
different sorts of signals. The [`MaybeSignal`](https://docs.rs/leptos/latest/leptos/enum.MaybeSignal.html) type is useful when you want to be able to take either a static or
reactive value.
```rust
#[component]
fn ProgressBar(
@@ -256,7 +252,7 @@ fn ProgressBar(
max: u16,
#[prop(into)]
progress: Signal<i32>
) -> impl IntoView
) -> impl IntoView
{
view! { cx,
<progress
@@ -285,12 +281,12 @@ fn App(cx: Scope) -> impl IntoView {
## Documenting Components
This is one of the least essential but most important sections of this book.
Its not strictly necessary to document your components and their props. It may
be very important, depending on the size of your team and your app. But its very
This is one of the least essential but most important sections of this book.
Its not strictly necessary to document your components and their props. It may
be very important, depending on the size of your team and your app. But its very
easy, and bears immediate fruit.
To document a component and its props, you can simply add doc comments on the
To document a component and its props, you can simply add doc comments on the
component function, and each one of the props:
```rust
@@ -313,11 +309,9 @@ Thats all you need to do. These behave like ordinary Rust doc comments, excep
that you can document individual component props, which cant be done with Rust
function arguments.
This will automatically generate documentation for your component, its `Props`
type, and each of the fields used to add props. It can be a little hard to
understand how powerful this is until you hover over the component name or props
This will automatically generate documentation for your component, its `Props`
type, and each of the fields used to add props. It can be a little hard to
understand how powerful this is until you hover over the component name or props
and see the power of the `#[component]` macro combined with rust-analyzer here.
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/3-components-50t2e7?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A7%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A7%7D%5D)
<iframe src="https://codesandbox.io/p/sandbox/3-components-50t2e7?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A7%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A7%7D%5D" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/3-components-50t2e7?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A7%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A7%7D%5D" width="100%" height="1000px"></iframe>

View File

@@ -1,19 +1,18 @@
# Iteration
Whether youre listing todos, displaying a table, or showing product images,
Whether youre listing todos, displaying a table, or showing product images,
iterating over a list of items is a common task in web applications. Reconciling
the differences between changing sets of items can also be one of the trickiest
tasks for a framework to handle well.
Leptos supports to two different patterns for iterating over items:
1. For static views: `Vec<_>`
2. For dynamic lists: `<For/>`
## Static Views with `Vec<_>`
Sometimes you need to show an item repeatedly, but the list youre drawing from
does not often change. In this case, its important to know that you can insert
Sometimes you need to show an item repeatedly, but the list youre drawing from
does not often change. In this case, its important to know that you can insert
any `Vec<IV> where IV: IntoView` into your view. In other words, if you can render
`T`, you can render `Vec<T>`.
@@ -59,34 +58,31 @@ view! { cx,
}
```
You _can_ render a `Fn() -> Vec<_>` reactively as well. But note that every time
You _can_ render a `Fn() -> Vec<_>` reactively as well. But note that every time
it changes, this will rerender every item in the list. This is quite inefficient!
Fortunately, theres a better way.
## Dynamic Rendering with the `<For/>` Component
The [`<For/>`](https://docs.rs/leptos/latest/leptos/fn.For.html) component is a
The [`<For/>`](https://docs.rs/leptos/latest/leptos/fn.For.html) component is a
keyed dynamic list. It takes three props:
- `each`: a function (such as a signal) that returns the items `T` to be iterated over
- `key`: a key function that takes `&T` and returns a stable, unique key or ID
- `view`: renders each `T` into a view
- `view`: renders each `T` into a view
`key` is, well, the key. You can add, remove, and move items within the list. As
long as each items key is stable over time, the framework does not need to rerender
any of the items, unless they are new additions, and it can very efficiently add,
remove, and move items as they change. This allows for extremely efficient updates
remove, and move items as they change. This allows for extremely efficient updates
to the list as it changes, with minimal additional work.
Creating a good `key` can be a little tricky. You generally do _not_ want to use
an index for this purpose, as it is not stable—if you remove or move items, their
Creating a good `key` can be a little tricky. You generally do _not_ want to use
an index for this purpose, as it is not stable—if you remove or move items, their
indices change.
But its a great idea to do something like generating a unique ID for each row as
But its a great idea to do something like generating a unique ID for each row as
it is generated, and using that as an ID for the key function.
Check out the `<DynamicList/>` component below for an example.
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/4-iteration-sglt1o?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A6%2C%22endLineNumber%22%3A55%2C%22startColumn%22%3A5%2C%22startLineNumber%22%3A31%7D%5D)
<iframe src="https://codesandbox.io/p/sandbox/4-iteration-sglt1o?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A6%2C%22endLineNumber%22%3A55%2C%22startColumn%22%3A5%2C%22startLineNumber%22%3A31%7D%5D" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/4-iteration-sglt1o?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A6%2C%22endLineNumber%22%3A55%2C%22startColumn%22%3A5%2C%22startLineNumber%22%3A31%7D%5D" width="100%" height="1000px"></iframe>

View File

@@ -1,24 +1,23 @@
# Forms and Inputs
Forms and form inputs are an important part of interactive apps. There are two
Forms and form inputs are an important part of interactive apps. There are two
basic patterns for interacting with inputs in Leptos, which you may recognize
if youre familiar with React, SolidJS, or a similar framework: using **controlled**
or **uncontrolled** inputs.
## Controlled Inputs
In a "controlled input," the framework controls the state of the input
element. On every `input` event, it updates a local signal that holds the current
In a "controlled input," the framework controls the state of the input
element. On every `input` event, it updates a local signal that holds the current
state, which in turn updates the `value` prop of the input.
There are two important things to remember:
1. The `input` event fires on (almost) every change to the element, while the
`change` event fires (more or less) when you unfocus the input. You probably
1. The `input` event fires on (almost) every change to the element, while the
`change` event fires (more or less) when you unfocus the input. You probably
want `on:input`, but we give you the freedom to choose.
2. The `value` _attribute_ only sets the initial value of the input, i.e., it
only updates the input up to the point that you begin typing. The `value`
_property_ continues updating the input after that. You usually want to set
2. The `value` *attribute* only sets the initial value of the input, i.e., it
only updates the input up to the point that you begin typing. The `value`
*property* continues updating the input after that. You usually want to set
`prop:value` for this reason.
```rust
@@ -42,14 +41,14 @@ view! { cx,
}
```
## Uncontrolled Inputs
## Uncontrolled Inputs
In an "uncontrolled input," the browser controls the state of the input element.
Rather than continuously updating a signal to hold its value, we use a
[`NodeRef`](https://docs.rs/leptos/latest/leptos/struct.NodeRef.html) to access
In an "uncontrolled input," the browser controls the state of the input element.
Rather than continuously updating a signal to hold its value, we use a
[`NodeRef`](https://docs.rs/leptos/latest/leptos/struct.NodeRef.html) to access
the input once when we want to get its value.
In this example, we only notify the framework when the `<form>` fires a `submit`
In this example, we only notify the framework when the `<form>` fires a `submit`
event.
```rust
@@ -57,8 +56,7 @@ let (name, set_name) = create_signal(cx, "Uncontrolled".to_string());
let input_element: NodeRef<Input> = create_node_ref(cx);
```
`NodeRef` is a kind of reactive smart pointer: we can use it to access the
`NodeRef` is a kind of reactive smart pointer: we can use it to access the
underlying DOM node. Its value will be set when the element is rendered.
```rust
@@ -78,14 +76,13 @@ let on_submit = move |ev: SubmitEvent| {
set_name(value);
};
```
Our `on_submit` handler will access the inputs value and use it to call `set_name`.
To access the DOM node stored in the `NodeRef`, we can simply call it as a function
(or using `.get()`). This will return `Option<web_sys::HtmlInputElement>`, but we
know it will already have been filled when we rendered the view, so its safe to
(or using `.get()`). This will return `Option<web_sys::HtmlInputElement>`, but we
know it will already have been filled when we rendered the view, so its safe to
unwrap here.
We can then call `.value()` to get the value out of the input, because `NodeRef`
We can then call `.value()` to get the value out of the input, because `NodeRef`
gives us access to a correctly-typed HTML element.
```rust
@@ -100,15 +97,11 @@ view! { cx,
<p>"Name is: " {name}</p>
}
```
The view should be pretty self-explanatory by now. Note two things:
1. Unlike in the controlled input example, we use `value` (not `prop:value`).
This is because were just setting the initial value of the input, and letting
This is because were just setting the initial value of the input, and letting
the browser control its state. (We could use `prop:value` instead.)
2. We use `node_ref` to fill the `NodeRef`. (Older examples sometimes use `_ref`.
They are the same thing, but `node_ref` has better rust-analyzer support.)
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/5-form-inputs-ih9m62?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A12%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A12%7D%5D)
<iframe src="https://codesandbox.io/p/sandbox/5-form-inputs-ih9m62?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A12%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A12%7D%5D" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/5-form-inputs-ih9m62?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A12%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A12%7D%5D" width="100%" height="1000px"></iframe>

View File

@@ -282,6 +282,4 @@ view! { cx,
}
```
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/6-control-flow-in-view-zttwfx?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D)
<iframe src="https://codesandbox.io/p/sandbox/6-control-flow-in-view-zttwfx?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/6-control-flow-in-view-zttwfx?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D" width="100%" height="1000px"></iframe>

View File

@@ -110,6 +110,4 @@ Not a number! Errors:
If you fix the error, the error message will disappear and the content youre wrapping in
an `<ErrorBoundary/>` will appear again.
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/7-error-handling-and-error-boundaries-sroncx?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D)
<iframe src="https://codesandbox.io/p/sandbox/7-error-handling-and-error-boundaries-sroncx?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/7-error-handling-and-error-boundaries-sroncx?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D" width="100%" height="1000px"></iframe>

View File

@@ -15,7 +15,7 @@ covered some of this in the material on [components and props](./03_components.m
Basically if you want the parent to communicate to the child, you can pass a
[`ReadSignal`](https://docs.rs/leptos/latest/leptos/struct.ReadSignal.html), a
[`Signal`](https://docs.rs/leptos/latest/leptos/struct.Signal.html), or even a
[`MaybeSignal`](https://docs.rs/leptos/latest/leptos/enum.MaybeSignal.html) as a prop.
[`MaybeSignal`](https://docs.rs/leptos/latest/leptos/struct.MaybeSignal.html) as a prop.
But what about the other direction? How can a child send notifications about events
or state changes back up to the parent?
@@ -285,6 +285,4 @@ in `<ButtonD/>` and a single text node in `<App/>`. Its as if the components
themselves dont exist at all. And, well... at runtime, they dont. Its just
signals and effects, all the way down.
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/8-parent-child-communication-84we8m?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D)
<iframe src="https://codesandbox.io/p/sandbox/8-parent-child-communication-84we8m?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/8-parent-child-communication-84we8m?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D" width="100%" height="1000px"></iframe>

View File

@@ -123,6 +123,4 @@ view! { cx,
}
```
[Click to open CodeSandbox.](https://codesandbox.io/p/sandbox/9-component-children-2wrdfd?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A12%2C%22endLineNumber%22%3A19%2C%22startColumn%22%3A12%2C%22startLineNumber%22%3A19%7D%5D)
<iframe src="https://codesandbox.io/p/sandbox/9-component-children-2wrdfd?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A12%2C%22endLineNumber%22%3A19%2C%22startColumn%22%3A12%2C%22startLineNumber%22%3A19%7D%5D" width="100%" height="1000px" style="max-height: 100vh"></iframe>
<iframe src="https://codesandbox.io/p/sandbox/9-component-children-2wrdfd?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A12%2C%22endLineNumber%22%3A19%2C%22startColumn%22%3A12%2C%22startLineNumber%22%3A19%7D%5D" width="100%" height="1000px"></iframe>

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View File

@@ -1,62 +0,0 @@
[env]
CARGO_MAKE_EXTEND_WORKSPACE_MAKEFILE = true
CARGO_MAKE_CARGO_BUILD_TEST_FLAGS = ""
# Emulate workspace
CARGO_MAKE_WORKSPACE_EMULATION = true
CARGO_MAKE_CRATE_WORKSPACE_MEMBERS = [
"counter",
"counter_isomorphic",
"counters",
"counters_stable",
"counter_without_macros",
"error_boundary",
"errors_axum",
"fetch",
"hackernews",
"hackernews_axum",
"login_with_token_csr_only",
"parent_child",
"router",
"session_auth_axum",
"ssr_modes",
"ssr_modes_axum",
"tailwind",
"tailwind_csr_trunk",
"timer",
"todo_app_sqlite",
"todo_app_sqlite_axum",
"todo_app_sqlite_viz",
"todomvc",
]
[tasks.verify-flow]
description = "Provides pre and post hooks for verify"
dependencies = ["pre-verify-flow", "verify", "post-verify-flow"]
[tasks.verify]
description = "Run all quality checks and tests"
dependencies = ["check-style", "test-unit-and-web"]
[tasks.test-unit-and-web]
description = "Run all unit and web tests"
dependencies = ["test-flow", "web-test-flow"]
[tasks.check-style]
description = "Check for style violations"
dependencies = ["check-format-flow", "clippy-flow"]
[tasks.pre-verify-flow]
[tasks.post-verify-flow]
[tasks.web-test-flow]
description = "Provides pre and post hooks for web-test"
dependencies = ["pre-web-test-flow", "web-test", "post-web-test-flow"]
[tasks.pre-web-test-flow]
[tasks.web-test]
[tasks.post-web-test-flow]

View File

@@ -3,18 +3,14 @@ name = "counter"
version = "0.1.0"
edition = "2021"
[profile.release]
codegen-units = 1
lto = true
[dependencies]
leptos = { path = "../../leptos" }
console_log = "1"
log = "0.4"
console_error_panic_hook = "0.1.7"
gloo-timers = { version = "0.2.6", features = ["futures"] }
[dev-dependencies]
wasm-bindgen = "0.2"
wasm-bindgen-test = "0.3.0"
web-sys = "0.3"
web-sys ="0.3"

View File

@@ -1,46 +1,24 @@
use leptos::*;
fn update_counter_bg(mut value: i32, step: i32, sig: WriteSignal<i32>) {
sig.set(value);
value += step;
if value < 1000 {
leptos::set_timeout(
move || {
update_counter_bg(value, step, sig);
},
std::time::Duration::from_millis(10),
);
}
}
/// A simple counter component.
///
/// You can use doc comments like this to document your component.
#[component]
pub fn SimpleCounter(
cx: Scope,
/// The starting value for the counter
initial_value: i32,
step: i32,
/// The change that should be applied each time the button is clicked.
step: i32
) -> impl IntoView {
let (value, set_value) = create_signal(cx, initial_value);
// update the value signal periodically
update_counter_bg(initial_value, step, set_value);
view! { cx,
<div>
<div>
<button on:click=move |_| set_value(0)>"Clear"</button>
<button on:click=move |_| set_value.update(|value| *value -= step)>"-1"</button>
<span>"Value: " {value} "!"</span>
<button on:click=move |_| set_value.update(|value| *value += step)>"+1"</button>
</div>
<Show when={move || value() % 2 == 0} fallback=|_| ()>
<For each={|| vec![1, 2, 3]} key=|key| *key view={move |cx, k| {
view! {
cx,
<article>{k}</article>
}
}}/>
</Show>
<button on:click=move |_| set_value(0)>"Clear"</button>
<button on:click=move |_| set_value.update(|value| *value -= step)>"-1"</button>
<span>"Value: " {value} "!"</span>
<button on:click=move |_| set_value.update(|value| *value += step)>"+1"</button>
</div>
}
}
}

View File

@@ -1,4 +1,4 @@
use counter::SimpleCounter;
use counter::*;
use leptos::*;
pub fn main() {

View File

@@ -6,10 +6,6 @@ edition = "2021"
[lib]
crate-type = ["cdylib", "rlib"]
[profile.release]
codegen-units = 1
lto = true
[dependencies]
actix-files = { version = "0.6", optional = true }
actix-web = { version = "4", optional = true, features = ["macros"] }

View File

@@ -3,10 +3,6 @@ name = "counter_without_macros"
version = "0.1.0"
edition = "2021"
[profile.release]
codegen-units = 1
lto = true
[dependencies]
leptos = { path = "../../leptos", features = ["stable"] }
console_log = "1"
@@ -14,11 +10,4 @@ log = "0.4"
console_error_panic_hook = "0.1.7"
[dev-dependencies]
wasm-bindgen = "0.2.84"
wasm-bindgen-test = "0.3.34"
pretty_assertions = "1.3.0"
rstest = "0.17.0"
[dev-dependencies.web-sys]
features = ["HtmlElement", "XPathResult"]
version = "0.3.61"
wasm-bindgen-test = "0.3.0"

View File

@@ -1,13 +1,3 @@
[env]
CARGO_MAKE_WASM_TEST_ARGS = "--headless --chrome"
[tasks.test-all]
dependencies = ["test", "web-test"]
[tasks.web-test]
command = "cargo"
args = ["make", "wasm-pack-test"]
[tasks.build]
command = "cargo"
args = ["+stable", "build-all-features"]

View File

@@ -3,5 +3,3 @@
This example is the same like the `counter` but it's written without using macros and can be build with stable Rust.
To run it, just issue the `trunk serve --open` command in the example root. This will build the app, run it, and open a new browser to serve it.
Issue the `cargo make test-flow` command to run unit and wasm tests.

View File

@@ -2,8 +2,8 @@ use leptos::{ev, html::*, *};
/// A simple counter view.
// A component is really just a function call: it runs once to create the DOM and reactive system
pub fn counter(cx: Scope, initial_value: i32, step: u32) -> impl IntoView {
let (count, set_count) = create_signal(cx, Count::new(initial_value, step));
pub fn counter(cx: Scope, initial_value: i32, step: i32) -> impl IntoView {
let (value, set_value) = create_signal(cx, initial_value);
// elements are created by calling a function with a Scope argument
// the function name is the same as the HTML tag name
@@ -16,13 +16,13 @@ pub fn counter(cx: Scope, initial_value: i32, step: u32) -> impl IntoView {
// typed events found in leptos::ev
// 1) prevent typos in event names
// 2) allow for correct type inference in callbacks
.on(ev::click, move |_| set_count.update(|count| count.clear()))
.on(ev::click, move |_| set_value.update(|value| *value = 0))
.child("Clear"),
)
.child(
button(cx)
.on(ev::click, move |_| {
set_count.update(|count| count.decrease())
set_value.update(|value| *value -= step)
})
.child("-1"),
)
@@ -31,45 +31,14 @@ pub fn counter(cx: Scope, initial_value: i32, step: u32) -> impl IntoView {
.child("Value: ")
// reactive values are passed to .child() as a tuple
// (Scope, [child function]) so an effect can be created
.child(move || count.get().value())
.child((cx, move || value.get()))
.child("!"),
)
.child(
button(cx)
.on(ev::click, move |_| {
set_count.update(|count| count.increase())
set_value.update(|value| *value += step)
})
.child("+1"),
)
}
#[derive(Debug, Clone)]
pub struct Count {
value: i32,
step: i32,
}
impl Count {
pub fn new(value: i32, step: u32) -> Self {
Count {
value,
step: step as i32,
}
}
pub fn value(&self) -> i32 {
self.value
}
pub fn increase(&mut self) {
self.value += self.step;
}
pub fn decrease(&mut self) {
self.value += -self.step;
}
pub fn clear(&mut self) {
self.value = 0;
}
}

View File

@@ -1,49 +0,0 @@
mod count {
use counter_without_macros::Count;
use pretty_assertions::assert_eq;
use rstest::rstest;
#[rstest]
#[case(-2, 1)]
#[case(-1, 1)]
#[case(0, 1)]
#[case(1, 1)]
#[case(2, 1)]
#[case(3, 2)]
#[case(4, 3)]
fn should_increase_count(#[case] initial_value: i32, #[case] step: u32) {
let mut count = Count::new(initial_value, step);
count.increase();
assert_eq!(count.value(), initial_value + step as i32);
}
#[rstest]
#[case(-2, 1)]
#[case(-1, 1)]
#[case(0, 1)]
#[case(1, 1)]
#[case(2, 1)]
#[case(3, 2)]
#[case(4, 3)]
#[trace]
fn should_decrease_count(#[case] initial_value: i32, #[case] step: u32) {
let mut count = Count::new(initial_value, step);
count.decrease();
assert_eq!(count.value(), initial_value - step as i32);
}
#[rstest]
#[case(-2, 1)]
#[case(-1, 1)]
#[case(0, 1)]
#[case(1, 1)]
#[case(2, 1)]
#[case(3, 2)]
#[case(4, 3)]
#[trace]
fn should_clear_count(#[case] initial_value: i32, #[case] step: u32) {
let mut count = Count::new(initial_value, step);
count.clear();
assert_eq!(count.value(), 0);
}
}

View File

@@ -0,0 +1,58 @@
use wasm_bindgen_test::*;
wasm_bindgen_test_configure!(run_in_browser);
use counter_without_macros as counter;
use leptos::*;
use web_sys::HtmlElement;
#[wasm_bindgen_test]
fn inc() {
mount_to_body(|cx| {
counter::view(
cx,
counter::Props {
initial_value: 0,
step: 1,
},
)
});
let document = leptos::document();
let div = document.query_selector("div").unwrap().unwrap();
let clear = div
.first_child()
.unwrap()
.dyn_into::<HtmlElement>()
.unwrap();
let dec = clear
.next_sibling()
.unwrap()
.dyn_into::<HtmlElement>()
.unwrap();
let text = dec
.next_sibling()
.unwrap()
.dyn_into::<HtmlElement>()
.unwrap();
let inc = text
.next_sibling()
.unwrap()
.dyn_into::<HtmlElement>()
.unwrap();
inc.click();
inc.click();
assert_eq!(text.text_content(), Some("Value: 2!".to_string()));
dec.click();
dec.click();
dec.click();
dec.click();
assert_eq!(text.text_content(), Some("Value: -2!".to_string()));
clear.click();
assert_eq!(text.text_content(), Some("Value: 0!".to_string()));
}

View File

@@ -1,86 +0,0 @@
use counter_without_macros::counter;
use leptos::*;
use pretty_assertions::assert_eq;
use wasm_bindgen::JsCast;
use wasm_bindgen_test::*;
use web_sys::HtmlElement;
wasm_bindgen_test_configure!(run_in_browser);
#[wasm_bindgen_test]
fn should_increment_counter() {
open_counter();
click_increment();
click_increment();
assert_eq!(see_text(), Some("Value: 2!".to_string()));
}
#[wasm_bindgen_test]
fn should_decrement_counter() {
open_counter();
click_decrement();
click_decrement();
assert_eq!(see_text(), Some("Value: -2!".to_string()));
}
#[wasm_bindgen_test]
fn should_clear_counter() {
open_counter();
click_increment();
click_increment();
click_clear();
assert_eq!(see_text(), Some("Value: 0!".to_string()));
}
fn open_counter() {
remove_existing_counter();
mount_to_body(move |cx| counter(cx, 0, 1));
}
fn remove_existing_counter() {
if let Some(counter) =
leptos::document().query_selector("body div").unwrap()
{
counter.remove();
}
}
fn click_clear() {
click_text("Clear");
}
fn click_decrement() {
click_text("-1");
}
fn click_increment() {
click_text("+1");
}
fn click_text(text: &str) {
find_by_text(text).click();
}
fn see_text() -> Option<String> {
find_by_text("Value: ").text_content()
}
fn find_by_text(text: &str) -> HtmlElement {
let xpath = format!("//*[text()='{}']", text);
let document = leptos::document();
document
.evaluate(&xpath, &document)
.unwrap()
.iterate_next()
.unwrap()
.unwrap()
.dyn_into::<HtmlElement>()
.unwrap()
}

View File

@@ -11,5 +11,4 @@ console_error_panic_hook = "0.1.7"
[dev-dependencies]
wasm-bindgen-test = "0.3.0"
wasm-bindgen = "0.2"
web-sys = "0.3"

View File

@@ -38,7 +38,7 @@ pub fn Counters(cx: Scope) -> impl IntoView {
};
view! { cx,
<div>
<>
<button on:click=add_counter>
"Add Counter"
</button>
@@ -72,7 +72,7 @@ pub fn Counters(cx: Scope) -> impl IntoView {
}
/>
</ul>
</div>
</>
}
}

View File

@@ -1,4 +1,4 @@
use counters::Counters;
use counters::{Counters, CountersProps};
use leptos::*;
fn main() {

View File

@@ -1,11 +1,10 @@
use wasm_bindgen_test::*;
use wasm_bindgen::JsCast;
wasm_bindgen_test_configure!(run_in_browser);
use leptos::*;
use web_sys::HtmlElement;
use counters::Counters;
use counters::{Counters, CountersProps};
#[wasm_bindgen_test]
fn inc() {
@@ -25,7 +24,7 @@ fn inc() {
add_counter.click();
// check HTML
assert_eq!(div.inner_html(), "<button>Add Counter</button><button>Add 1000 Counters</button><button>Clear Counters</button><p>Total: <span><!-- <DynChild> -->0<!-- </DynChild> --></span> from <span><!-- <DynChild> -->3<!-- </DynChild> --></span> counters.</p><ul><!-- <Each> --><!-- <EachItem> --><!-- <Counter> --><li><button>-1</button><input type=\"text\"><span><!-- <DynChild> -->0<!-- </DynChild> --></span><button>+1</button><button>x</button></li><!-- </Counter> --><!-- </EachItem> --><!-- <EachItem> --><!-- <Counter> --><li><button>-1</button><input type=\"text\"><span><!-- <DynChild> -->0<!-- </DynChild> --></span><button>+1</button><button>x</button></li><!-- </Counter> --><!-- </EachItem> --><!-- <EachItem> --><!-- <Counter> --><li><button>-1</button><input type=\"text\"><span><!-- <DynChild> -->0<!-- </DynChild> --></span><button>+1</button><button>x</button></li><!-- </Counter> --><!-- </EachItem> --><!-- </Each> --></ul>");
assert_eq!(div.inner_html(), "<button>Add Counter</button><button>Add 1000 Counters</button><button>Clear Counters</button><p>Total: <span>0</span> from <span>3</span> counters.</p><ul><li><button>-1</button><input type=\"text\"><span>0</span><button>+1</button><button>x</button></li><li><button>-1</button><input type=\"text\"><span>0</span><button>+1</button><button>x</button></li><li><button>-1</button><input type=\"text\"><span>0</span><button>+1</button><button>x</button></li></ul>");
let counters = div
.query_selector("ul")
@@ -53,7 +52,7 @@ fn inc() {
}
}
assert_eq!(div.inner_html(), "<button>Add Counter</button><button>Add 1000 Counters</button><button>Clear Counters</button><p>Total: <span><!-- <DynChild> -->6<!-- </DynChild> --></span> from <span><!-- <DynChild> -->3<!-- </DynChild> --></span> counters.</p><ul><!-- <Each> --><!-- <EachItem> --><!-- <Counter> --><li><button>-1</button><input type=\"text\"><span><!-- <DynChild> -->1<!-- </DynChild> --></span><button>+1</button><button>x</button></li><!-- </Counter> --><!-- </EachItem> --><!-- <EachItem> --><!-- <Counter> --><li><button>-1</button><input type=\"text\"><span><!-- <DynChild> -->2<!-- </DynChild> --></span><button>+1</button><button>x</button></li><!-- </Counter> --><!-- </EachItem> --><!-- <EachItem> --><!-- <Counter> --><li><button>-1</button><input type=\"text\"><span><!-- <DynChild> -->3<!-- </DynChild> --></span><button>+1</button><button>x</button></li><!-- </Counter> --><!-- </EachItem> --><!-- </Each> --></ul>");
assert_eq!(div.inner_html(), "<button>Add Counter</button><button>Add 1000 Counters</button><button>Clear Counters</button><p>Total: <span>6</span> from <span>3</span> counters.</p><ul><li><button>-1</button><input type=\"text\"><span>1</span><button>+1</button><button>x</button></li><li><button>-1</button><input type=\"text\"><span>2</span><button>+1</button><button>x</button></li><li><button>-1</button><input type=\"text\"><span>3</span><button>+1</button><button>x</button></li></ul>");
// remove the first counter
counters
@@ -64,5 +63,51 @@ fn inc() {
.unchecked_into::<HtmlElement>()
.click();
assert_eq!(div.inner_html(), "<button>Add Counter</button><button>Add 1000 Counters</button><button>Clear Counters</button><p>Total: <span><!-- <DynChild> -->5<!-- </DynChild> --></span> from <span><!-- <DynChild> -->2<!-- </DynChild> --></span> counters.</p><ul><!-- <Each> --><!-- <EachItem> --><!-- <Counter> --><li><button>-1</button><input type=\"text\"><span><!-- <DynChild> -->2<!-- </DynChild> --></span><button>+1</button><button>x</button></li><!-- </Counter> --><!-- </EachItem> --><!-- <EachItem> --><!-- <Counter> --><li><button>-1</button><input type=\"text\"><span><!-- <DynChild> -->3<!-- </DynChild> --></span><button>+1</button><button>x</button></li><!-- </Counter> --><!-- </EachItem> --><!-- </Each> --></ul>");
assert_eq!(div.inner_html(), "<button>Add Counter</button><button>Add 1000 Counters</button><button>Clear Counters</button><p>Total: <span>5</span> from <span>2</span> counters.</p><ul><li><button>-1</button><input type=\"text\"><span>2</span><button>+1</button><button>x</button></li><li><button>-1</button><input type=\"text\"><span>3</span><button>+1</button><button>x</button></li></ul>");
// decrement all by 1
for idx in 0..counters.length() {
let counter = counters.item(idx).unwrap();
let dec_button = counter
.first_child()
.unwrap()
.unchecked_into::<HtmlElement>();
dec_button.click();
}
run_scope(create_runtime(), move |cx| {
// we can use RSX in test comparisons!
// note that if RSX template creation is bugged, this probably won't catch it
// (because the same bug will be reproduced in both sides of the assertion)
// so I use HTML tests for most internal testing like this
// but in user-land testing, RSX comparanda are cool
assert_eq!(
div.outer_html(),
view! { cx,
<div>
<button>"Add Counter"</button>
<button>"Add 1000 Counters"</button>
<button>"Clear Counters"</button>
<p>"Total: "<span>"3"</span>" from "<span>"2"</span>" counters."</p>
<ul>
<li>
<button>"-1"</button>
<input type="text"/>
<span>"1"</span>
<button>"+1"</button>
<button>"x"</button>
</li>
<li>
<button>"-1"</button>
<input type="text"/>
<span>"2"</span>
<button>"+1"</button>
<button>"x"</button>
</li>
</ul>
</div>
}
.outer_html()
);
});
}

View File

@@ -3,10 +3,6 @@ name = "error_boundary"
version = "0.1.0"
edition = "2021"
[profile.release]
codegen-units = 1
lto = true
[dependencies]
leptos = { path = "../../leptos" }
console_log = "1"

View File

@@ -28,6 +28,8 @@ thiserror = "1.0.38"
wasm-bindgen = "0.2"
[features]
default = ["csr"]
csr = ["leptos/csr", "leptos_meta/csr", "leptos_router/csr"]
hydrate = ["leptos/hydrate", "leptos_meta/hydrate", "leptos_router/hydrate"]
ssr = [
"dep:axum",
@@ -42,7 +44,7 @@ ssr = [
[package.metadata.cargo-all-features]
denylist = ["axum", "tower", "tower-http", "tokio", "leptos_axum"]
skip_feature_sets = [["ssr", "hydrate"]]
skip_feature_sets = [["csr", "ssr"], ["csr", "hydrate"], ["ssr", "hydrate"]]
[package.metadata.leptos]
# The name used by wasm-bindgen/cargo-leptos for the JS/WASM bundle. Defaults to the crate name

View File

@@ -3,18 +3,15 @@ name = "fetch"
version = "0.1.0"
edition = "2021"
[profile.release]
codegen-units = 1
lto = true
[dependencies]
anyhow = "1.0.58"
leptos = { path = "../../leptos" }
reqwasm = "0.5"
reqwasm = "0.5.0"
serde = { version = "1", features = ["derive"] }
log = "0.4"
console_log = "1"
console_error_panic_hook = "0.1"
thiserror = "1"
console_error_panic_hook = "0.1.7"
[dev-dependencies]
wasm-bindgen-test = "0.3"
wasm-bindgen-test = "0.3.0"

View File

@@ -1,50 +1,38 @@
use anyhow::Result;
use leptos::*;
use serde::{Deserialize, Serialize};
use thiserror::Error;
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct Cat {
url: String,
}
#[derive(Error, Clone, Debug)]
pub enum FetchError {
#[error("Please request more than zero cats.")]
NonZeroCats,
#[error("Error loading data from serving.")]
Request,
#[error("Error deserializaing cat data from request.")]
Json
}
async fn fetch_cats(count: u32) -> Result<Vec<String>, FetchError> {
async fn fetch_cats(count: u32) -> Result<Vec<String>> {
if count > 0 {
// make the request
let res = reqwasm::http::Request::get(&format!(
"https://api.thecatapi.com/v1/images/search?limit={count}",
))
.send()
.await
.map_err(|_| FetchError::Request)?
.await?
// convert it to JSON
.json::<Vec<Cat>>()
.await
.map_err(|_| FetchError::Json)?
.await?
// extract the URL field for each cat
.into_iter()
.map(|cat| cat.url)
.collect::<Vec<_>>();
Ok(res)
} else {
Err(FetchError::NonZeroCats)
Ok(vec![])
}
}
pub fn fetch_example(cx: Scope) -> impl IntoView {
let (cat_count, set_cat_count) = create_signal::<u32>(cx, 0);
let (cat_count, set_cat_count) = create_signal::<u32>(cx, 1);
// we use local_resource here because
// 1) our error type isn't serializable/deserializable
// 1) anyhow::Result isn't serializable/deserializable
// 2) we're not doing server-side rendering in this example anyway
// (during SSR, create_resource will begin loading on the server and resolve on the client)
let cats = create_local_resource(cx, cat_count, fetch_cats);
@@ -54,7 +42,7 @@ pub fn fetch_example(cx: Scope) -> impl IntoView {
errors.with(|errors| {
errors
.iter()
.map(|(_, e)| view! { cx, <li>{e.to_string()}</li> })
.map(|(_, e)| view! { cx, <li>{e.to_string()}</li>})
.collect::<Vec<_>>()
})
};
@@ -72,13 +60,11 @@ pub fn fetch_example(cx: Scope) -> impl IntoView {
// and by using the ErrorBoundary fallback to catch Err(_)
// so we'll just implement our happy path and let the framework handle the rest
let cats_view = move || {
leptos::log!("rendering cats_view");
cats.read(cx).map(|data| {
data.map(|data| {
data.iter()
.map(|s| view! { cx, <span>{s}</span> })
.collect::<Vec<_>>()
})
cats.with(cx, |data| {
data.iter()
.flatten()
.map(|cat| view! { cx, <img src={cat}/> })
.collect::<Vec<_>>()
})
};
@@ -86,22 +72,19 @@ pub fn fetch_example(cx: Scope) -> impl IntoView {
<div>
<label>
"How many cats would you like?"
<input
type="number"
prop:value=move || cat_count.get().to_string()
<input type="number"
prop:value={move || cat_count.get().to_string()}
on:input=move |ev| {
let val = event_target_value(&ev).parse::<u32>().unwrap_or(0);
set_cat_count(val);
}
/>
</label>
//<ErrorBoundary fallback>
<Transition fallback=move || {
view! { cx, <div>"Loading (Suspense Fallback)..."</div> }
}>
<ErrorBoundary fallback>
<Transition fallback=move || view! { cx, <div>"Loading (Suspense Fallback)..."</div>}>
{cats_view}
</Transition>
//</ErrorBoundary>
</ErrorBoundary>
</div>
}
}

View File

@@ -6,10 +6,6 @@ edition = "2021"
[lib]
crate-type = ["cdylib", "rlib"]
[profile.release]
codegen-units = 1
lto = true
[dependencies]
actix-files = { version = "0.6", optional = true }
actix-web = { version = "4", optional = true, features = ["macros"] }

View File

@@ -38,7 +38,7 @@ pub fn Stories(cx: Scope) -> impl IntoView {
let (pending, set_pending) = create_signal(cx, false);
let hide_more_link =
move |cx| pending() || stories.read(cx).unwrap_or(None).unwrap_or_default().len() < 28;
move || pending() || stories.read(cx).unwrap_or(None).unwrap_or_default().len() < 28;
view! {
cx,
@@ -65,26 +65,22 @@ pub fn Stories(cx: Scope) -> impl IntoView {
}}
</span>
<span>"page " {page}</span>
<Suspense
fallback=move || view! { cx, <p>"Loading..."</p> }
<span class="page-link"
class:disabled=hide_more_link
aria-hidden=hide_more_link
>
<span class="page-link"
class:disabled=move || hide_more_link(cx)
aria-hidden=move || hide_more_link(cx)
<a href=move || format!("/{}?page={}", story_type(), page() + 1)
aria-label="Next Page"
>
<a href=move || format!("/{}?page={}", story_type(), page() + 1)
aria-label="Next Page"
>
"more >"
</a>
</span>
</Suspense>
"more >"
</a>
</span>
</div>
<main class="news-list">
<div>
<Suspense
<Transition
fallback=move || view! { cx, <p>"Loading..."</p> }
//set_pending=set_pending.into()
set_pending=set_pending.into()
>
{move || match stories.read(cx) {
None => None,
@@ -105,7 +101,7 @@ pub fn Stories(cx: Scope) -> impl IntoView {
}.into_any())
}
}}
</Suspense>
</Transition>
</div>
</main>
</div>

View File

@@ -6,10 +6,6 @@ edition = "2021"
[lib]
crate-type = ["cdylib", "rlib"]
[profile.release]
codegen-units = 1
lto = true
[dependencies]
console_log = "1.0.0"
console_error_panic_hook = "0.1.7"

View File

@@ -1,10 +1,6 @@
[workspace]
members = ["client", "api-boundary", "server"]
[profile.release]
codegen-units = 1
lto = true
[patch.crates-io]
leptos = { path = "../../leptos" }
leptos_router = { path = "../../router" }

View File

@@ -1,3 +1,3 @@
[[proxy]]
rewrite = "/api/"
backend = "http://127.0.0.1:3000/"
backend = "http://0.0.0.0:3000/"

View File

@@ -3,10 +3,6 @@ name = "parent-child"
version = "0.1.0"
edition = "2021"
[profile.release]
codegen-units = 1
lto = true
[dependencies]
leptos = { path = "../../leptos" }
console_log = "1"

View File

@@ -3,10 +3,6 @@ name = "router"
version = "0.1.0"
edition = "2021"
[profile.release]
codegen-units = 1
lto = true
[dependencies]
console_log = "1"
log = "0.4"

View File

@@ -3,7 +3,17 @@
<head>
<link data-trunk rel="rust" data-wasm-opt="z"/>
<link data-trunk rel="icon" type="image/ico" href="/public/favicon.ico"/>
<link data-trunk rel="css" href="style.css"/>
<style>
a[aria-current] {
font-weight: bold;
}
.contact, .contact-list {
border: 1px solid #c0c0c0;
border-radius: 3px;
padding: 1rem;
}
</style>
</head>
<body></body>
</html>
</html>

View File

@@ -27,13 +27,20 @@ pub fn RouterExample(cx: Scope) -> impl IntoView {
<A href="redirect-home">"Redirect to Home"</A>
</nav>
<main>
<AnimatedRoutes
outro="slideOut"
intro="slideIn"
outro_back="slideOutBack"
intro_back="slideInBack"
>
<ContactRoutes/>
<Routes>
<Route
path=""
view=move |cx| view! { cx, <ContactList/> }
>
<Route
path=":id"
view=move |cx| view! { cx, <Contact/> }
/>
<Route
path="/"
view=move |_| view! { cx, <p>"Select a contact."</p> }
/>
</Route>
<Route
path="about"
view=move |cx| view! { cx, <About/> }
@@ -46,33 +53,12 @@ pub fn RouterExample(cx: Scope) -> impl IntoView {
path="redirect-home"
view=move |cx| view! { cx, <Redirect path="/"/> }
/>
</AnimatedRoutes>
</Routes>
</main>
</Router>
}
}
// You can define other routes in their own component.
// Use a #[component(transparent)] that returns a <Route/>.
#[component(transparent)]
pub fn ContactRoutes(cx: Scope) -> impl IntoView {
view! { cx,
<Route
path=""
view=move |cx| view! { cx, <ContactList/> }
>
<Route
path=":id"
view=move |cx| view! { cx, <Contact/> }
/>
<Route
path="/"
view=move |_| view! { cx, <p>"Select a contact."</p> }
/>
</Route>
}
}
#[component]
pub fn ContactList(cx: Scope) -> impl IntoView {
log::debug!("rendering <ContactList/>");
@@ -107,11 +93,7 @@ pub fn ContactList(cx: Scope) -> impl IntoView {
<Suspense fallback=move || view! { cx, <p>"Loading contacts..."</p> }>
{move || view! { cx, <ul>{contacts}</ul>}}
</Suspense>
<AnimatedOutlet
class="outlet"
outro="fadeOut"
intro="fadeIn"
/>
<Outlet/>
</div>
}
}

View File

@@ -1,95 +0,0 @@
a[aria-current] {
font-weight: bold;
}
.outlet {
border: 1px dotted grey;
}
.contact, .contact-list {
border: 1px solid #c0c0c0;
border-radius: 3px;
padding: 1rem;
}
.fadeIn {
animation: 0.5s fadeIn forwards;
}
.fadeOut {
animation: 0.5s fadeOut forwards;
}
@keyframes fadeIn {
from {
opacity: 0;
}
to {
opacity: 1;
}
}
@keyframes fadeOut {
from {
opacity: 1;
}
to {
opacity: 0;
}
}
.slideIn {
animation: 0.25s slideIn forwards;
}
.slideOut {
animation: 0.25s slideOut forwards;
}
@keyframes slideIn {
from {
transform: translate(100vw, 0);
}
to {
transform: translate(0px, 0px);
}
}
@keyframes slideOut {
from {
transform: translate(0px, 0px);
}
to {
transform: translate(-100vw, 0);
}
}
.slideInBack {
animation: 0.25s slideInBack forwards;
}
.slideOutBack {
animation: 0.25s slideOutBack forwards;
}
@keyframes slideInBack {
from {
transform: translate(-100vw, 0);
}
to {
transform: translate(0px, 0px);
}
}
@keyframes slideOutBack {
from {
transform: translate(0px, 0px);
}
to {
transform: translate(100vw, 0);
}
}

View File

@@ -43,6 +43,8 @@ bcrypt = { version = "0.14", optional = true }
async-trait = { version = "0.1.64", optional = true }
[features]
default = ["csr"]
csr = ["leptos/csr", "leptos_meta/csr", "leptos_router/csr"]
hydrate = ["leptos/hydrate", "leptos_meta/hydrate", "leptos_router/hydrate"]
ssr = [
"dep:axum",
@@ -63,7 +65,7 @@ ssr = [
[package.metadata.cargo-all-features]
denylist = ["axum", "tower", "tower-http", "tokio", "sqlx", "leptos_axum"]
skip_feature_sets = [["ssr", "hydrate"]]
skip_feature_sets = [["csr", "ssr"], ["csr", "hydrate"], ["ssr", "hydrate"]]
[package.metadata.leptos]
# The name used by wasm-bindgen/cargo-leptos for the JS/WASM bundle. Defaults to the crate name

View File

@@ -1,15 +1,12 @@
{
"nodes": {
"flake-utils": {
"inputs": {
"systems": "systems"
},
"locked": {
"lastModified": 1681202837,
"narHash": "sha256-H+Rh19JDwRtpVPAWp64F+rlEtxUWBAQW28eAi3SRSzg=",
"lastModified": 1676283394,
"narHash": "sha256-XX2f9c3iySLCw54rJ/CZs+ZK6IQy7GXNY4nSOyu2QG4=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "cfacdce06f30d2b68473a46042957675eebb3401",
"rev": "3db36a8b464d0c4532ba1c7dda728f4576d6d073",
"type": "github"
},
"original": {
@@ -19,15 +16,12 @@
}
},
"flake-utils_2": {
"inputs": {
"systems": "systems_2"
},
"locked": {
"lastModified": 1681202837,
"narHash": "sha256-H+Rh19JDwRtpVPAWp64F+rlEtxUWBAQW28eAi3SRSzg=",
"lastModified": 1659877975,
"narHash": "sha256-zllb8aq3YO3h8B/U0/J1WBgAL8EX5yWf5pMj3G0NAmc=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "cfacdce06f30d2b68473a46042957675eebb3401",
"rev": "c0e246b9b83f637f4681389ecabcb2681b4f3af0",
"type": "github"
},
"original": {
@@ -67,11 +61,11 @@
]
},
"locked": {
"lastModified": 1681525152,
"narHash": "sha256-KzI+ILcmU03iFWtB+ysPqtNmp8TP8v1BBReTuPP8MJY=",
"lastModified": 1677292251,
"narHash": "sha256-D+6q5Z2MQn3UFJtqsM5/AvVHi3NXKZTIMZt1JGq/spA=",
"owner": "oxalica",
"repo": "rust-overlay",
"rev": "b6f8d87208336d7cb85003b2e439fc707c38f92a",
"rev": "34cdbf6ad480ce13a6a526f57d8b9e609f3d65dc",
"type": "github"
},
"original": {
@@ -79,36 +73,6 @@
"repo": "rust-overlay",
"type": "github"
}
},
"systems": {
"locked": {
"lastModified": 1681028828,
"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
"owner": "nix-systems",
"repo": "default",
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
"type": "github"
},
"original": {
"owner": "nix-systems",
"repo": "default",
"type": "github"
}
},
"systems_2": {
"locked": {
"lastModified": 1681028828,
"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
"owner": "nix-systems",
"repo": "default",
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
"type": "github"
},
"original": {
"owner": "nix-systems",
"repo": "default",
"type": "github"
}
}
},
"root": "root",

View File

@@ -6,7 +6,7 @@ if #[cfg(feature = "ssr")] {
use axum::{
response::{Response, IntoResponse},
routing::{post, get},
extract::{Path, Extension, RawQuery},
extract::{Path, Extension},
http::{Request, header::HeaderMap},
body::Body as AxumBody,
Router,
@@ -22,12 +22,11 @@ if #[cfg(feature = "ssr")] {
use axum_database_sessions::{SessionConfig, SessionLayer, SessionStore};
use axum_sessions_auth::{AuthSessionLayer, AuthConfig, SessionSqlitePool};
async fn server_fn_handler(Extension(pool): Extension<SqlitePool>, auth_session: AuthSession, path: Path<String>, headers: HeaderMap, raw_query: RawQuery,
request: Request<AxumBody>) -> impl IntoResponse {
async fn server_fn_handler(Extension(pool): Extension<SqlitePool>, auth_session: AuthSession, path: Path<String>, headers: HeaderMap, request: Request<AxumBody>) -> impl IntoResponse {
log!("{:?}", path);
handle_server_fns_with_context(path, headers, raw_query, move |cx| {
handle_server_fns_with_context(path, headers, move |cx| {
provide_context(cx, auth_session.clone());
provide_context(cx, pool.clone());
}, request).await
@@ -74,7 +73,7 @@ if #[cfg(feature = "ssr")] {
// build our application with a route
let app = Router::new()
.route("/api/*fn_name", get(server_fn_handler).post(server_fn_handler))
.route("/api/*fn_name", post(server_fn_handler))
.leptos_routes_with_handler(routes, get(leptos_routes_handler) )
.fallback(file_and_error_handler)
.layer(AuthSessionLayer::<User, i64, SessionSqlitePool, SqlitePool>::new(Some(pool.clone()))

View File

@@ -1,14 +0,0 @@
[package]
name = "slots"
version = "0.1.0"
edition = "2021"
[profile.release]
codegen-units = 1
lto = true
[dependencies]
leptos = { path = "../../leptos" }
console_log = "1"
log = "0.4"
console_error_panic_hook = "0.1.7"

View File

@@ -1,9 +0,0 @@
[tasks.build]
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

View File

@@ -1,7 +0,0 @@
# Leptos `<Component slot/>` Example
This example shows how to use Slots in Leptos.
To run it, just issue the `trunk serve --open` command in the example root. This will build the app, run it, and open a new browser to serve it.
> If you don't have `trunk` installed, [click here for install instructions.](https://trunkrs.dev/)

View File

@@ -1,8 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<link data-trunk rel="rust" data-wasm-opt="z"/>
<link data-trunk rel="icon" type="image/ico" href="/public/favicon.ico"/>
</head>
<body></body>
</html>

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@@ -1,63 +0,0 @@
use leptos::*;
// Slots are created in simillar manner to components, except that they use the #[slot] macro.
#[slot]
struct Then {
children: ChildrenFn,
}
// Props work just like component props, for example, you can specify a prop as optional by prefixing
// the type with Option<...> and marking the option as #[prop(optional)].
#[slot]
struct ElseIf {
cond: MaybeSignal<bool>,
children: ChildrenFn,
}
#[slot]
struct Fallback {
children: ChildrenFn,
}
// Slots are added to components like any other prop.
#[component]
fn SlotIf(
cx: Scope,
cond: MaybeSignal<bool>,
then: Then,
#[prop(default=vec![])] else_if: Vec<ElseIf>,
#[prop(optional)] fallback: Option<Fallback>,
) -> impl IntoView {
move || {
if cond() {
(then.children)(cx).into_view(cx)
} else if let Some(else_if) = else_if.iter().find(|i| (i.cond)()) {
(else_if.children)(cx).into_view(cx)
} else if let Some(fallback) = &fallback {
(fallback.children)(cx).into_view(cx)
} else {
().into_view(cx)
}
}
}
#[component]
pub fn App(cx: Scope) -> impl IntoView {
let (count, set_count) = create_signal(cx, 0);
let is_even = MaybeSignal::derive(cx, move || count() % 2 == 0);
let is_div5 = MaybeSignal::derive(cx, move || count() % 5 == 0);
let is_div7 = MaybeSignal::derive(cx, move || count() % 7 == 0);
view! { cx,
<button on:click=move |_| set_count.update(|value| *value += 1)>"+1"</button>
" "{count}" is "
<SlotIf cond=is_even>
// The slot name can be emitted if it would match the slot struct name (in snake case).
<Then slot>"even"</Then>
// Props are passed just like on normal components.
<ElseIf slot cond=is_div5>"divisible by 5"</ElseIf>
<ElseIf slot cond=is_div7>"divisible by 7"</ElseIf>
<Fallback slot>"odd"</Fallback>
</SlotIf>
}
}

View File

@@ -1,12 +0,0 @@
use leptos::*;
use slots::*;
pub fn main() {
_ = console_log::init_with_level(log::Level::Debug);
console_error_panic_hook::set_once();
mount_to_body(|cx| {
view! { cx,
<App/>
}
})
}

View File

@@ -36,10 +36,6 @@ ssr = [
"leptos_router/ssr",
]
[package.metadata.cargo-all-features]
denylist = ["actix-files", "actix-web", "leptos_actix"]
skip_feature_sets = [["ssr", "hydrate"]]
[package.metadata.leptos]
# The name used by wasm-bindgen/cargo-leptos for the JS/WASM bundle. Defaults to the crate name
output-name = "ssr_modes"

View File

@@ -39,10 +39,6 @@ ssr = [
"dep:leptos_axum",
]
[package.metadata.cargo-all-features]
denylist = ["axum", "tower", "tower-http", "tokio", "sqlx", "leptos_axum"]
skip_feature_sets = [["ssr", "hydrate"]]
[package.metadata.leptos]
# The name used by wasm-bindgen/cargo-leptos for the JS/WASM bundle. Defaults to the crate name
output-name = "ssr_modes"

View File

@@ -1,15 +1,12 @@
#[cfg(feature = "ssr")]
#[tokio::main]
async fn main() {
use axum::{
extract::{Extension, Path},
routing::{get, post},
Router,
};
async fn main(){
use leptos::*;
use leptos_axum::{generate_route_list, LeptosRoutes};
use ssr_modes_axum::{app::*, fallback::file_and_error_handler};
use axum::{extract::{Extension, Path}, Router, routing::{get, post}};
use std::sync::Arc;
use ssr_modes_axum::fallback::file_and_error_handler;
use ssr_modes_axum::app::*;
let conf = get_configuration(None).await.unwrap();
let addr = conf.leptos_options.site_addr;
@@ -22,11 +19,7 @@ async fn main() {
let app = Router::new()
.route("/api/*fn_name", post(leptos_axum::handle_server_fns))
.leptos_routes(
leptos_options.clone(),
routes,
|cx| view! { cx, <App/> },
)
.leptos_routes(leptos_options.clone(), routes, |cx| view! { cx, <App/> })
.fallback(file_and_error_handler)
.layer(Extension(Arc::new(leptos_options)));

View File

@@ -1,24 +0,0 @@
[package]
name = "timer"
version = "0.1.0"
edition = "2021"
[profile.release]
codegen-units = 1
lto = true
[dependencies]
leptos = { path = "../../leptos" }
console_log = "1"
log = "0.4"
console_error_panic_hook = "0.1.7"
wasm-bindgen = "0.2"
[dependencies.web-sys]
version = "0.3"
features = [
"Window",
]
[dev-dependencies]
wasm-bindgen-test = "0.3.0"

View File

@@ -1,9 +0,0 @@
[tasks.build]
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

View File

@@ -1,7 +0,0 @@
# Leptos Timer Example
This example creates a simple timer based on `setInterval` in a client side rendered app with Rust and WASM.
To run it, just issue the `trunk serve --open` command in the example root. This will build the app, run it, and open a new browser to serve it.
> If you don't have `trunk` installed, [click here for install instructions.](https://trunkrs.dev/)

View File

@@ -1,8 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<link data-trunk rel="rust" data-wasm-opt="z"/>
<link data-trunk rel="icon" type="image/ico" href="/public/favicon.ico"/>
</head>
<body></body>
</html>

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@@ -1,2 +0,0 @@
[toolchain]
channel = "nightly"

View File

@@ -1,61 +0,0 @@
use leptos::{leptos_dom::helpers::IntervalHandle, *};
use std::time::Duration;
/// Timer example, demonstrating the use of `use_interval`.
#[component]
pub fn TimerDemo(cx: Scope) -> impl IntoView {
// count_a updates with a fixed interval of 1000 ms, whereas count_b has a dynamic
// update interval.
let (count_a, set_count_a) = create_signal(cx, 0_i32);
let (count_b, set_count_b) = create_signal(cx, 0_i32);
let (interval, set_interval) = create_signal(cx, 1000);
use_interval(cx, 1000, move || {
set_count_a.update(|c| *c = *c + 1);
});
use_interval(cx, interval, move || {
set_count_b.update(|c| *c = *c + 1);
});
view! { cx,
<div>
<div>"Count A (fixed interval of 1000 ms)"</div>
<div>{count_a}</div>
<div>"Count B (dynamic interval, currently " {interval} " ms)"</div>
<div>{count_b}</div>
<input prop:value=interval on:input=move |ev| {
if let Ok(value) = event_target_value(&ev).parse::<u64>() {
set_interval(value);
}
}/>
</div>
}
}
/// Hook to wrap the underlying `setInterval` call and make it reactive w.r.t.
/// possible changes of the timer interval.
pub fn use_interval<T, F>(cx: Scope, interval_millis: T, f: F)
where
F: Fn() + Clone + 'static,
T: Into<MaybeSignal<u64>> + 'static,
{
let interval_millis = interval_millis.into();
create_effect(cx, move |prev_handle: Option<IntervalHandle>| {
// effects get their previous return value as an argument
// each time the effect runs, it will return the interval handle
// so if we have a previous one, we cancel it
if let Some(prev_handle) = prev_handle {
prev_handle.clear();
};
// here, we return the handle
set_interval_with_handle(
f.clone(),
// this is the only reactive access, so this effect will only
// re-run when the interval changes
Duration::from_millis(interval_millis.get()),
)
.expect("could not create interval")
});
}

View File

@@ -1,12 +0,0 @@
use leptos::*;
use timer::TimerDemo;
pub fn main() {
_ = console_log::init_with_level(log::Level::Debug);
console_error_panic_hook::set_once();
mount_to_body(|cx| {
view! { cx,
<TimerDemo />
}
})
}

View File

@@ -1,23 +1,19 @@
# Leptos Todo App Sqlite
# Leptos Todo App Sqlite
This example creates a basic todo app with an Actix backend that uses Leptos' server functions to call sqlx from the client and seamlessly run it on the server.
## Client Side Rendering
This example cannot be built as a trunk standalone CSR-only app. Only the server may directly connect to the database.
To run it as a Client Side App, you can issue `trunk serve --open` in the root. This will build the entire
app into one CSR bundle. Make sure you have trunk installed with `cargo install trunk`.
## Server Side Rendering with cargo-leptos
cargo-leptos is now the easiest and most featureful way to build server side rendered apps with hydration. It provides automatic recompilation of client and server code, wasm optimisation, CSS minification, and more! Check out more about it [here](https://github.com/akesson/cargo-leptos)
1. Install cargo-leptos
```bash
cargo install --locked cargo-leptos
```
```
2. Build the site in watch mode, recompiling on file changes
```bash
cargo leptos watch
```
@@ -25,30 +21,24 @@ cargo leptos watch
Open browser on [http://localhost:3000/](http://localhost:3000/)
3. When ready to deploy, run
```bash
cargo leptos build --release
```
## Server Side Rendering without cargo-leptos
To run it as a server side app with hydration, you'll need to have wasm-pack installed.
0. Edit the `[package.metadata.leptos]` section and set `site-root` to `"."`. You'll also want to change the path of the `<StyleSheet / >` component in the root component to point towards the CSS file in the root. This tells leptos that the WASM/JS files generated by wasm-pack are available at `./pkg` and that the CSS files are no longer processed by cargo-leptos. Building to alternative folders is not supported at this time. You'll also want to edit the call to `get_configuration()` to pass in `Some(Cargo.toml)`, so that Leptos will read the settings instead of cargo-leptos. If you do so, your file/folder names cannot include dashes.
1. Install wasm-pack
```bash
cargo install wasm-pack
```
2. Build the Webassembly used to hydrate the HTML from the server
```bash
wasm-pack build --target=web --debug --no-default-features --features=hydrate
```
3. Run the server to serve the Webassembly, JS, and HTML
3. Run the server to serve the Webassembly, JS, and HTML
```bash
cargo run --no-default-features --features=ssr
```

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