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183 Commits

Author SHA1 Message Date
Greg Johnston
d270cd7da0 fix: errors on 404 page in axum_errors example 2023-02-07 07:20:48 -05:00
Greg Johnston
e380097a9e Create README.md 2023-02-05 21:54:16 -05:00
Greg Johnston
44c18da324 docs: (in-progress) new tutorial/guide format with integrated CodeSandboxes (#375) 2023-02-05 21:33:42 -05:00
Greg Johnston
256cf0c59b Remove old book 2023-02-05 21:28:52 -05:00
Greg Johnston
0765e51db8 fix: adding/removing errors from <ErrorBoundary/> (#478) 2023-02-05 21:23:02 -05:00
Greg Johnston
45d4ebccd8 fix: cargo doc in projects using #[server] (#476) 2023-02-05 19:12:32 -05:00
Greg Johnston
352601aa42 fix: correct out-of-order streaming behavior (#475) 2023-02-05 17:29:35 -05:00
g-re-g
7f77910e91 impl From<&str> for MaybeSignal<String> (#472) 2023-02-04 16:47:40 -05:00
Ben Wishovich
76aeb573bf fix: convert site_address to site_addr to match cargo-leptos (#462) 2023-02-04 16:37:41 -05:00
Greg Johnston
e0bf8f5b6d fix: fix node_ref in SSR (#471) 2023-02-04 15:37:59 -05:00
Greg Johnston
5ace580edb fix: don't override element event listeners with component event listeners (closes #461) (#470) 2023-02-04 15:37:48 -05:00
Roland Fredenhagen
5d612d9740 error on non meta input for prop attribute (#469) 2023-02-04 13:17:04 -05:00
John Funk
eacff684ef Add simple icon logo (#468) 2023-02-04 10:19:33 -05:00
Greg Johnston
4034aa9c11 feature: add isomorphic <Redirect/> component (closes #412) (#466) 2023-02-04 10:02:17 -05:00
Roland Fredenhagen
45275ff8d4 impl Default for MaybeSignal (#464) 2023-02-04 10:01:55 -05:00
Greg Johnston
3ff5089bf4 docs: note about optional fallback (closes #406) (#463) 2023-02-04 08:34:38 -05:00
Jan
c28297fe93 Do it on an other branch (#460) 2023-02-04 07:12:53 -05:00
Greg Johnston
6d0d70cd17 perf: further reduce WASM binary size by ~5-7% (#459)
* Update `leptos_router` docs
* Further reducing WASM bundle sizes
2023-02-03 17:38:44 -05:00
g-re-g
c4e693e01e Derive debug in server macro (#458) 2023-02-03 17:38:29 -05:00
Greg Johnston
2be4e8d959 docs: add new Children types to macro docs (#454) 2023-02-03 12:51:37 -05:00
Odiseo
fec4ff4381 fix: typo in leptos_config description (#455) 2023-02-03 12:51:26 -05:00
Greg Johnston
25c313aeb5 fix: stack overflow in with nested outlet (closes #452) (#453) 2023-02-03 11:03:02 -05:00
martin frances
0dbcc323ba Clippy: "{input} is not a supported environment. (#451) 2023-02-03 10:08:23 -05:00
Greg Johnston
6b683f9ab6 fix: leptos_router hydration issues (#450) 2023-02-03 06:50:36 -05:00
Tobias Goulden Schultz
aae4d4445e fix: update leptos dependencies to point to the same workspace as other examples (#449) 2023-02-02 23:24:22 -05:00
Greg Johnston
bb9df8937d feature: allow on: event listeners on <Component/> nodes (#448) 2023-02-02 23:24:03 -05:00
Greg Johnston
05277f03b6 fix: successfully pass context to nested routes via <Outlet/> (#447) 2023-02-02 21:00:32 -05:00
Gentle
f698f8badd use latest tokio in leptos_axum (#443) 2023-02-02 17:00:49 -05:00
martin frances
98f51fec8a router: Machete - Removed unused deps. (#442) 2023-02-02 17:00:12 -05:00
martin frances
65465cad78 leptos_macro: Machete - Removed unused deps. (#441) 2023-02-02 16:59:49 -05:00
martin frances
ddee545e7e leptos-server: Removed dependecy on log, linear-map, rmp-serde. (#439) 2023-02-02 16:59:07 -05:00
g-re-g
cbfb724af2 Dedup from_str implementations for Env (#426) 2023-02-02 07:18:20 -05:00
Greg Johnston
0953007f47 fix: correct behavior of <Show/> so it renders correctly when toggling between conditions multiple times, without rerendering on every change (#436) 2023-02-01 20:37:00 -05:00
Greg Johnston
53f7677258 Fix top-level SVG elements in SSR (#435) 2023-02-01 20:36:50 -05:00
Greg Johnston
6373fd42fb Switch examples to check instead of build (for CI resources) and add missing examples (#437) 2023-02-01 20:36:37 -05:00
Greg Johnston
e1bcf77b03 docs: Document inner_html attribute (#429) 2023-02-01 19:21:08 -05:00
Greg Johnston
b0762bbfb5 Make RouteDefinition public (#430) 2023-02-01 19:20:50 -05:00
IcosaHedron
63a7a4dec1 Several Minor Updates on Examples (#427) 2023-02-01 19:20:34 -05:00
jquesada2016
1f6a326268 fixes cx not found on components marked with #[component(transparent)] (#423) 2023-02-01 11:17:20 -05:00
Greg Johnston
0efc39db8b fix: Make all fragment rendering lazy (closes #299 and #421) (#425)
Make all fragment rendering lazy (closes #299 and #421)
2023-02-01 06:47:12 -05:00
Greg Johnston
cbf2f73e95 fix: HTML entity issues in axum_errors example (#424) 2023-01-31 23:39:31 -05:00
Ben Wishovich
160f336303 Update ErrorBoundary to use miette::Diagnostic instead of Error, and various other tweaks (#401)
* Switch RwLock to parking_lot so they are no longer async
* cleanup todo_app_sqlite_axum
* add errors_axum example

---------

Co-authored-by: Indrazar <110272232+Indrazar@users.noreply.github.com>
2023-01-31 21:56:42 -05:00
starmaker
e2b1365e46 Implemented update_returning for StoredValue (#419) 2023-01-31 17:40:39 -05:00
Greg Johnston
45eee12b18 Fix issues with attribute names in SSR (#418) 2023-01-31 11:57:05 -05:00
Bruno De Simone
e2cdbc746f Add leptos_routes functions for integrations (#415)
* added leptos_routes_with_context

* added leptos_routes_with_handler for axum integration
2023-01-31 09:09:58 -05:00
Ben Wishovich
48cf8d9382 Switch RwLock to parking_lot so they are no longer async (#414) 2023-01-30 20:11:56 -05:00
Greg Johnston
42e50327a6 Fix <option> and <use> top-level types in SSR (#416) 2023-01-30 20:10:07 -05:00
martin frances
ea0e2ce363 Escape <HTML> and <BODY> tokens in documentation markup. (#410) 2023-01-30 19:17:41 -05:00
martin frances
465cbc36be Minor: Bump typed-builder from 0.11 to 0.12. (#409) 2023-01-30 19:17:09 -05:00
Greg Johnston
62061f90ea Add <Html/> and <Body/> components in leptos_meta (#407)
Closes #376.
2023-01-29 19:07:48 -05:00
Greg Johnston
9a231ddef0 Merge pull request #408 from leptos-rs/fix-boolean-attributes-ssr
Fix boolean attributes in `view` macro fast-path SSR
2023-01-29 18:43:21 -05:00
Greg Johnston
ce6a093f9f oops 2023-01-29 17:11:02 -05:00
Greg Johnston
f07fa0e0be escape attributes 2023-01-29 16:55:28 -05:00
Greg Johnston
43ad91512a Fixes boolean attributes in SSR (closes #405) 2023-01-29 16:29:06 -05:00
Greg Johnston
116d23f2c3 Revert "fix: Fixes boolean attributes in HTML fast-path (closes issue #405)"
This reverts commit 2ecb345a79.
2023-01-29 16:27:28 -05:00
Greg Johnston
2ecb345a79 fix: Fixes boolean attributes in HTML fast-path (closes issue #405) 2023-01-29 16:02:47 -05:00
Greg Johnston
f55f833426 Merge pull request #403 from leptos-rs/children-type-alias
Add `Children` type alias
2023-01-29 07:07:09 -05:00
Greg Johnston
7101a2f55e Add Children type alias 2023-01-28 22:32:00 -05:00
Greg Johnston
f8b76387ec Fix labels in parent_child README 2023-01-28 21:52:16 -05:00
Greg Johnston
11fc51577b 0.1.3 2023-01-28 12:12:09 -05:00
Greg Johnston
ae1ca969ef Merge pull request #397 from leptos-rs/v0.1.2
`v0.1.2`
2023-01-28 11:17:30 -05:00
Greg Johnston
895f9d8487 Missing web-sys types 2023-01-28 08:19:13 -05:00
Greg Johnston
1e45b182a0 Fix <ErrorBoundary/> removal behavior 2023-01-28 08:14:32 -05:00
Greg Johnston
4c26dc597d Docs for <Show/> component 2023-01-28 08:07:23 -05:00
Greg Johnston
2863d49a1c Docs for <ErrorBoundary/> 2023-01-28 07:54:13 -05:00
Greg Johnston
087eb18c8b Merge pull request #396 from leptos-rs/hydration-fix-small-wasm
Fix hydration issue related to WASM size reduction
2023-01-28 07:16:23 -05:00
Greg Johnston
c7c672717c Fix hydration issue related to WASM size reduction 2023-01-28 07:16:08 -05:00
Greg Johnston
c69cc02f30 Merge pull request #393 from leptos-rs/small-wasm
Reduce WASM binary sizes by 3-5%
2023-01-28 07:08:52 -05:00
Greg Johnston
9eb81f00f9 Merge pull request #395 from thomasqueirozb/main
Fix gtk example
2023-01-28 07:08:43 -05:00
Thomas Queiroz
72fe3d45f0 Fix gtk example 2023-01-28 01:14:02 -03:00
Greg Johnston
7802d941bd cargo fmt 2023-01-27 17:04:34 -05:00
Greg Johnston
f10784f686 Merge pull request #391 from leptos-rs/remove-gloo-dependency
Remove `gloo` dependency in `leptos_dom`
2023-01-27 16:58:54 -05:00
Greg Johnston
35197691c0 Merge pull request #392 from martinfrances107/cargo_outdated
doc/book updated leptos version.
2023-01-27 16:58:41 -05:00
Greg Johnston
4afbef87f6 clippy stuff 2023-01-27 16:56:22 -05:00
Greg Johnston
218485e3be Make helpers into concrete functions for WASM binary size purposes 2023-01-27 16:24:05 -05:00
Greg Johnston
8d60a191eb Missing Storage dependency (now that gloo is gone) 2023-01-27 15:36:20 -05:00
Greg Johnston
1ba01a46af Use a concrete helper function to generate elements 2023-01-27 15:33:28 -05:00
Martin
fdece25051 BugFix, ch03 properly construct the "input_element". 2023-01-27 20:04:29 +00:00
Greg Johnston
590056e047 Remove gloo dependency in leptos_dom 2023-01-27 14:01:07 -05:00
Martin
817bb1628e doc/book updated leptos version. 2023-01-27 19:00:31 +00:00
Greg Johnston
f911cdd56f Merge pull request #390 from leptos-rs/action-form-clear-input
fix: Align `<ActionForm/>` behavior with `Action`
2023-01-27 13:53:31 -05:00
Greg Johnston
76a9c719a3 Fix missing docs error (#389) 2023-01-27 12:29:22 -05:00
Greg Johnston
395336a8c0 Correctly set pending state with ActionForm 2023-01-27 12:19:20 -05:00
Greg Johnston
b84906e6dc ActionForm should clear input as Action::dispatch() does 2023-01-27 12:15:50 -05:00
Greg Johnston
1563d237d0 Check uniqueness of server function names at registration time (#388)
* Check uniqueness of server function names at registration time, and stop leaking src file path in release mode

* Fix missing dev-dependency
2023-01-27 06:57:32 -05:00
Greg Johnston
b861f84e40 Fix a large number of small issues in docs (#386)
* Fix example links in docs

* Restore missing CSR READMEs

* Document need to enable features on `leptos_router` and `leptos_meta`

* Add "Is it production ready?" to FAQs

* Document which types are provided as contexts in server integrations

* Fix broken links and other issues in docs
2023-01-26 21:44:01 -05:00
Greg Johnston
62812af5b2 Allow unused cx in server fn arguments (#385)
* Suppress warning for unused `cx` in server function arguments
2023-01-26 21:43:39 -05:00
Greg Johnston
f300e7fd41 implements From<Signal<T>> for MaybeSignal<T> (#384) 2023-01-26 21:43:21 -05:00
Greg Johnston
44974fcf69 Replace site-address with site-addr in cargo-leptos example Cargo.toml files 2023-01-26 19:52:47 -05:00
Gentle
815c2e6dc2 leptos_axum::handle_server_fns was also duplicated (#383) 2023-01-26 15:53:31 -05:00
Roland Fredenhagen
2fc20d8312 added hgroup element (#379) 2023-01-26 15:05:58 -05:00
Gentle
679692e202 cloning is not needed here (#381) 2023-01-26 13:05:44 -05:00
Gentle
be1343fa88 refactor to eliminate duplicate code (#380) 2023-01-26 13:04:59 -05:00
Greg Johnston
fc7199f188 Fix context in outlets (#374)
* Add `Scope::parent()` to make access to parent `Scope` possible.

* Handle context properly in nested routes
2023-01-25 22:02:43 -05:00
Markus Kohlhase
154e42f3f4 Add a counter example that does not use macros (#373) 2023-01-25 21:10:16 -05:00
Ben Wishovich
4c24795ffd Make Errors Sync (#372) 2023-01-25 20:15:47 -05:00
IcosaHedron
f2e7b00d5a Fix CSR with Trunk on hackernews example, remove CSR option from isomorphic example (#369)
* Fix CSR with Trunk on hackernews example

* Update isomorphic example to remove CSR from Readme
2023-01-25 20:15:12 -05:00
Markus Kohlhase
0b36b68846 Replace urlencoding with percent-encoding (#365)
Motivation: `percent-encoding` is from the Servo team and part of the `url` crate.
2023-01-25 20:15:00 -05:00
Ben Wishovich
f24bad4bf2 Add <Show/> component to avoid rerendering of closures and tweak ErrorBoundary (#363)
Add once_cell to leptos, and add Show component! Modify ErrorBoundary to
take a closure that implements IntoView, not View
2023-01-24 10:58:25 -05:00
Greg Johnston
a2ea1d8483 Reorganize snake-case #[component] docs and please clippy (#362) 2023-01-23 11:14:04 -05:00
Ben Wishovich
9b0fb63632 Add methods to take Actix/Axum Extractors/Route Info/Stuff and pass it to Leptos (#359) 2023-01-23 07:28:05 -05:00
Greg Johnston
2febaf6b99 Merge pull request #358 from martinfrances107/bump_base64
leptos_reactive base64 bump version to 0.21.
2023-01-23 07:27:01 -05:00
Greg Johnston
6c8e8e9ce7 Merge pull request #353 from martinfrances107/redundant_clone
Clippy fixes: redundant clone and .to_string() issues.
2023-01-23 07:26:50 -05:00
Martin
7aa0181192 Removed unused variables. 2023-01-23 09:46:28 +00:00
Martin
8496bd59ce leptos_reactive base64 bump version to 0.21. 2023-01-22 22:15:54 +00:00
Greg Johnston
fd6e63796e Merge pull request #354 from jclmnop/feat/allow-snake-case-components
Allow snake case components
2023-01-22 16:46:47 -05:00
jclmnop
39cddfc82d update docs for component macro 2023-01-22 17:13:24 +00:00
jclmnop
d1333a3402 modify component attribute macro to allow snake_case fn names 2023-01-22 14:04:36 +00:00
Martin
7f9919e2d5 Clippy fixes: redundant clone, .to_string() issues. 2023-01-22 14:03:15 +00:00
Greg Johnston
fc2d6ef19d Merge pull request #343 from killertux/fix/fix-query-params-parser 2023-01-21 17:23:39 -05:00
Greg Johnston
a5531b1a7c Merge pull request #338 from benwis/error-handling
ErrorBoundary Component
2023-01-21 16:03:48 -05:00
benwis
81ab77e8ea One more time! 2023-01-21 11:54:55 -08:00
benwis
23bd399239 I did, I did break it 2023-01-21 11:25:36 -08:00
benwis
3e04318082 Remove extra 2023-01-21 10:58:47 -08:00
benwis
2d88524354 Wrap cfg_if to prevent on_cleanup from panicing on the server 2023-01-21 10:56:38 -08:00
Greg Johnston
ecb784e422 Merge pull request #352 from leptos-rs/gbj-patch-1
Update html.rs
2023-01-21 13:07:07 -05:00
Greg Johnston
69e02bfce2 Update html.rs
Yikes! Fix broken format string.
2023-01-21 13:07:00 -05:00
Greg Johnston
a75abb9e04 Merge pull request #351 from leptos-rs/view-styling
Add support for `class = ...`, in `view` macro to support scoped styling
2023-01-21 12:56:21 -05:00
Greg Johnston
bf1ef1b7c2 Fix missing {} after cleaning up unnecessary formats 2023-01-21 11:42:52 -05:00
Greg Johnston
7fb7bb90f8 Merge pull request #350 from leptos-rs/fix-script
Add SVG `<script>`, `<style>`, and `<title>` to set of ambiguous elements
2023-01-21 09:52:53 -05:00
Greg Johnston
a22a693de7 Add support for class = ..., in view macro to support scoped styling solutions 2023-01-21 09:52:05 -05:00
Clemente
cbb1e4c9d2 Update docs 2023-01-21 11:19:28 -03:00
Clemente
dbccf525ac Added some tests 2023-01-21 11:17:25 -03:00
Greg Johnston
ed6d6ae4b0 Add node_ref to docs 2023-01-21 07:26:06 -05:00
Greg Johnston
89ee88d75e Add SVG <script>, <style>, and <title> to set of ambiguous elements — closes #349 2023-01-21 07:23:32 -05:00
benwis
9ea604f516 Merge branch 'main' into error-handling 2023-01-20 15:53:18 -08:00
benwis
b5ab7b107a Test of SSR/Hydration of ErrorBoundary 2023-01-20 15:52:43 -08:00
Clemente
18eecd9606 Use URLSearchParams to handle client side query param logic 2023-01-20 18:11:49 -03:00
Greg Johnston
a49dfd3f8e Merge pull request #344 from leptos-rs/view-ssr
Reenable optimizations for SSR using the `view!` macro
2023-01-20 15:14:06 -05:00
Greg Johnston
7075f58451 Merge pull request #347 from imalexlab/doc/add-port-leptos-watch
doc: add link for leptos watch
2023-01-20 14:29:19 -05:00
Kompreni
bcabdddce5 doc: add link for leptos watch 2023-01-20 20:14:09 +01:00
Greg Johnston
726393c446 Fix SSR tests 2023-01-20 13:45:23 -05:00
Greg Johnston
c336eb8769 0.1.1 2023-01-20 13:24:05 -05:00
Greg Johnston
0f5f0de410 Merge pull request #346 from leptos-rs/suspense-comments
Change `<Suspense/>` to a specialized type that uses comments for SSR
2023-01-20 13:18:41 -05:00
Greg Johnston
3d769c9f21 Clean up some rendering issues and the panic when cleaning up 2023-01-20 13:14:09 -05:00
Greg Johnston
9ac0f0a579 Fix todomvc 2023-01-20 12:18:31 -05:00
Greg Johnston
a385f502b6 Merge pull request #345 from leptos-rs/provide-route-contexts-when-equal
Fix behavior of `RouteContext` in nested routes with different parameters
2023-01-20 12:13:43 -05:00
Greg Johnston
603eead12d cargo fmt 2023-01-20 12:06:04 -05:00
Greg Johnston
8a73f3b879 Use comment nodes for <Suspense/> to avoid both hydration and styling issues 2023-01-20 12:05:21 -05:00
Greg Johnston
5fc8907b85 Remove extraneous log 2023-01-20 10:37:14 -05:00
Greg Johnston
678990194f Update RouteContext.path() value when params change but route has not change (closes #340) 2023-01-20 10:36:48 -05:00
Greg Johnston
a964e89d1a cargo fmt 2023-01-20 10:08:13 -05:00
Greg Johnston
285092a467 Reenable SSR benchmarks 2023-01-20 10:00:16 -05:00
Greg Johnston
c1c74ead0f Get view-macro SSR optimization working 2023-01-20 09:47:16 -05:00
Clemente
e4c9109278 Fix query params behaviour difference between SSR and Hydrate 2023-01-20 09:13:18 -03:00
benwis
64add54de6 Add example error template and give the ability to access error info
inside it
2023-01-19 14:57:34 -08:00
benwis
ac343427e7 Remember all the files 2023-01-18 23:21:08 -08:00
benwis
452e397048 Made todo_app_sqlite_axum throw an error 2023-01-18 16:47:22 -08:00
benwis
ad3ac5ad3c Remove silly thing 2023-01-18 16:03:53 -08:00
benwis
db63eda2f5 Push gbj's updates 2023-01-18 16:02:06 -08:00
benwis
6cbdc57f7a Add working impl of ErrorBoundary 2023-01-18 15:49:42 -08:00
benwis
3215e44c9a Create example of file_and_error handler for Axum, and create <ErrorBoundary/>
for leptos
2023-01-18 12:59:15 -08:00
Greg Johnston
b54a60213b Merge pull request #333 from leptos-rs/minimize-runtime-panics
Minimize panics when runtime has already been disposed (e.g., in SSR)
2023-01-17 22:48:42 -05:00
Greg Johnston
ebeb1d69d1 Merge pull request #334 from leptos-rs/debug-meta
Fix `MetaContext` debug for wasm target
2023-01-17 14:23:41 -05:00
Greg Johnston
cadb04b076 Fix MetaContext debug for wasm target 2023-01-17 14:23:13 -05:00
Greg Johnston
490b7a1596 Merge pull request #332 from leptos-rs/programmatic-navigation-in-router-example
Add programmatic navigation in router example
2023-01-17 13:54:58 -05:00
Greg Johnston
f4d781e739 Merge pull request #331 from benwis/main
Path and Query for Axum
2023-01-17 13:54:49 -05:00
Greg Johnston
ebe5bf4600 Merge pull request #330 from martinfrances107/typed_builder
typed-builder inconsistent version.
2023-01-17 13:53:58 -05:00
Greg Johnston
d62046dc6f Merge pull request #329 from leptos-rs/meta-context-debug
impl `Debug` on `MetaContext`
2023-01-17 13:53:24 -05:00
Greg Johnston
c7abb57168 Merge pull request #328 from martinfrances107/crate_io_readme_issue
Minor: For each sub crate the landing page should be the root README.md.
2023-01-17 13:53:14 -05:00
Greg Johnston
bc0cd5d0ba Minimize panics when runtime has already been disposed (e.g., in streaming SSR) 2023-01-17 13:11:35 -05:00
Greg Johnston
7df67444f9 cargo fmt fix 2023-01-17 12:45:59 -05:00
Greg Johnston
40155e91ea cargo fmt fix 2023-01-17 12:43:27 -05:00
Greg Johnston
5c062fa6f1 Add use_navigate in router example 2023-01-17 12:40:54 -05:00
Greg Johnston
3517820afd Restore missing docs on <A/> component 2023-01-17 12:40:23 -05:00
benwis
300cc4f54c Actually Do It 2023-01-17 09:27:09 -08:00
Martin
586e9be99a Minor - type-builder version is inconsistent. 2023-01-17 17:23:05 +00:00
Greg Johnston
6ed86d0ee9 impl Debug on MetaContext 2023-01-17 12:17:16 -05:00
Martin
1fe93fd588 Minor: For each sub crate the landing page should be the root README.md. 2023-01-17 17:05:09 +00:00
Greg Johnston
2723871a80 Merge pull request #327 from ekanna/main
Updated example code and README to use latest syntax for data binding
2023-01-17 11:56:59 -05:00
benwis
70d92c7f42 Path and Query 2023-01-17 05:52:38 -08:00
Greg Johnston
e96d4b0687 Merge pull request #326 from benwis/main
Make sure Axum returns a relative URI for http and https requests
2023-01-17 06:34:04 -05:00
ekanna
ce0910caca Updated example code and README to use latest syntax for data binding 2023-01-17 12:08:44 +05:30
benwis
81a937277d Simplify URI matching solution 2023-01-16 22:35:22 -08:00
benwis
355e711964 Fix issue with https pathing for Axum integration 2023-01-16 22:18:39 -08:00
Greg Johnston
27ec506fd5 Merge pull request #321 from leptos-rs/for-ssr 2023-01-16 21:49:24 -05:00
Greg Johnston
79c76ae4cb Merge pull request #324 from leptos-rs/fix-fallback
Fix `<Router fallback>` (signature and functionality)
2023-01-16 20:51:01 -05:00
Greg Johnston
e416815591 clippy warning 2023-01-16 20:08:27 -05:00
Greg Johnston
81bdd6788f Fix hydration in release mode if _0-0-0 is a marker, not an element 2023-01-16 20:08:07 -05:00
Greg Johnston
ae0a243cc0 Fix meta doctests 2023-01-16 12:08:13 -05:00
Greg Johnston
7893ff8b55 Fix SSR doctests 2023-01-16 10:36:18 -05:00
Greg Johnston
6130e708ce cargo fmt 2023-01-16 09:26:40 -05:00
Greg Johnston
d049d2f36b Use comments instead of element markers for hydration -- fixes issue #320 2023-01-16 09:21:28 -05:00
177 changed files with 5362 additions and 1883 deletions

1
.gitignore vendored
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@@ -6,3 +6,4 @@ blob.rs
Cargo.lock
**/*.rs.bk
.DS_Store
.idea

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@@ -15,26 +15,21 @@ members = [
# libraries
"meta",
"router",
# book
"docs/book/project/ch02_getting_started",
"docs/book/project/ch03_building_ui",
"docs/book/project/ch04_reactivity",
]
exclude = ["benchmarks", "examples"]
[workspace.package]
version = "0.1.0"
version = "0.1.3"
[workspace.dependencies]
leptos = { path = "./leptos", default-features = false, version = "0.1.0" }
leptos_dom = { path = "./leptos_dom", default-features = false, version = "0.1.0" }
leptos_macro = { path = "./leptos_macro", default-features = false, version = "0.1.0" }
leptos_reactive = { path = "./leptos_reactive", default-features = false, version = "0.1.0" }
leptos_server = { path = "./leptos_server", default-features = false, version = "0.1.0" }
leptos_config = { path = "./leptos_config", default-features = false, version = "0.1.0" }
leptos_router = { path = "./router", version = "0.1.0" }
leptos_meta = { path = "./meta", default-feature = false, version = "0.1.0" }
leptos = { path = "./leptos", default-features = false, version = "0.1.3" }
leptos_dom = { path = "./leptos_dom", default-features = false, version = "0.1.3" }
leptos_macro = { path = "./leptos_macro", default-features = false, version = "0.1.3" }
leptos_reactive = { path = "./leptos_reactive", default-features = false, version = "0.1.3" }
leptos_server = { path = "./leptos_server", default-features = false, version = "0.1.3" }
leptos_config = { path = "./leptos_config", default-features = false, version = "0.1.3" }
leptos_router = { path = "./router", version = "0.1.3" }
leptos_meta = { path = "./meta", default-feature = false, version = "0.1.3" }
[profile.release]
codegen-units = 1

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@@ -8,7 +8,7 @@
default_to_workspace = false
[tasks.ci]
dependencies = ["build", "build-examples", "test"]
dependencies = ["build", "check-examples", "test"]
[tasks.build]
clear = true
@@ -19,22 +19,24 @@ command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.build-examples]
[tasks.check-examples]
clear = true
dependencies = [
{ name = "build", path = "examples/counter" },
{ name = "build", path = "examples/counter_isomorphic" },
{ name = "build", path = "examples/counters" },
{ name = "build", path = "examples/counters_stable" },
{ name = "build", path = "examples/fetch" },
{ name = "build", path = "examples/hackernews" },
{ name = "build", path = "examples/hackernews_axum" },
{ name = "build", path = "examples/parent_child" },
{ name = "build", path = "examples/router" },
{ name = "build", path = "examples/tailwind" },
{ name = "build", path = "examples/todo_app_sqlite" },
{ name = "build", path = "examples/todo_app_sqlite_axum" },
{ name = "build", path = "examples/todomvc" },
{ name = "check", path = "examples/counter" },
{ name = "check", path = "examples/counter_isomorphic" },
{ name = "check", path = "examples/counter_without_macros" },
{ name = "check", path = "examples/counters" },
{ name = "check", path = "examples/counters_stable" },
{ name = "check", path = "examples/errors_axum" },
{ name = "check", path = "examples/fetch" },
{ name = "check", path = "examples/hackernews" },
{ name = "check", path = "examples/hackernews_axum" },
{ name = "check", path = "examples/parent_child" },
{ name = "check", path = "examples/router" },
{ name = "check", path = "examples/tailwind" },
{ name = "check", path = "examples/todo_app_sqlite" },
{ name = "check", path = "examples/todo_app_sqlite_axum" },
{ name = "check", path = "examples/todomvc" },
]
[tasks.test]

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@@ -29,7 +29,7 @@ pub fn SimpleCounter(cx: Scope, initial_value: i32) -> impl IntoView {
<div>
<button on:click=clear>"Clear"</button>
<button on:click=decrement>"-1"</button>
<span>"Value: " {move || value().to_string()} "!"</span>
<span>"Value: " {value} "!"</span>
<button on:click=increment>"+1"</button>
</div>
}
@@ -80,7 +80,7 @@ If youre on `stable`, note the following:
1. You need to enable the `"stable"` flag in `Cargo.toml`: `leptos = { version = "0.1.0-alpha", features = ["stable"] }`
2. `nightly` enables the function call syntax for accessing and setting signals. If youre using `stable`,
youll just call `.get()`, `.set()`, or `.update()` manually. Check out the
youll just call `.get()`, `.set()`, or `.update()` manually. Check out the
[`counters_stable` example](https://github.com/leptos-rs/leptos/blob/main/examples/counters_stable/src/main.rs)
for examples of the correct API.
@@ -95,8 +95,28 @@ cd [your project name]
cargo leptos watch
```
Open browser on [http://localhost:3000/](http://localhost:3000/)
## FAQs
### Is it production ready?
People usually mean one of three things by this question.
1. **Are the APIs stable?** i.e., will I have to rewrite my whole app from Leptos 0.1 to 0.2 to 0.3 to 0.4, or can I write it now and benefit from new features and updates as new versions come?
With 0.1 the APIs are basically settled. Were adding new features, but were very happy with where the type system and patterns have landed. I would not expect major breaking changes to your code to adapt to, for example, a 0.2.0 release.
2. **Are there bugs?**
Yes, Im sure there are. You can see from the state of our issue tracker over time that there arent that _many_ bugs and theyre usually resolved pretty quickly. But for sure, there may be moments where you encounter something that requires a fix at the framework level, which may not be immediately resolved.
3. **Am I a consumer or a contributor?**
This may be the big one: “production ready” implies a certain orientation to a library: that you can basically use it, without any special knowledge of its internals or ability to contribute. Everyone has this at some level in their stack: for example I (@gbj) dont have the capacity or knowledge to contribute to something like `wasm-bindgen` at this point: I simply rely on it to work.
There are several people in this community using Leptos right now for internal apps at work, who have also become significant contributors. I think this is the right level of production use for now. There may be missing features that you need, and you may end up building them! But for internal apps, if youre willing to build and contribute missing pieces along the way, the framework is definitely usable right now.
### Can I use this for native GUI?
Sure! Obviously the `view` macro is for generating DOM nodes but you can use the reactive system to drive native any GUI toolkit that uses the same kind of object-oriented, event-callback-based framework as the DOM pretty easily. The principles are the same:

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@@ -2,9 +2,9 @@ use test::Bencher;
#[bench]
fn leptos_ssr_bench(b: &mut Bencher) {
b.iter(|| {
b.iter(|| {
use leptos::*;
HydrationCtx::reset_id();
_ = create_scope(create_runtime(), |cx| {
#[component]
fn Counter(cx: Scope, initial: i32) -> impl IntoView {
@@ -32,18 +32,17 @@ fn leptos_ssr_bench(b: &mut Bencher) {
assert_eq!(
rendered,
"<main><h1>Welcome to our benchmark page.</h1><p>Here's some introductory text.</p><div><button>-1</button><span>Value: <!>1<template id=\"_3\"></template>!</span><button>+1</button></div><template id=\"_1\"></template><div><button>-1</button><span>Value: <!>2<template id=\"_2\"></template>!</span><button>+1</button></div><template id=\"_0\"></template><div><button>-1</button><span>Value: <!>3<template id=\"_2\"></template>!</span><button>+1</button></div><template id=\"_0\"></template></main>"
);
"<main id=\"_0-1\"><h1 id=\"_0-2\">Welcome to our benchmark page.</h1><p id=\"_0-3\">Here's some introductory text.</p><div id=\"_0-3-1\"><button id=\"_0-3-2\">-1</button><span id=\"_0-3-3\">Value: <!>1<!--hk=_0-3-4-->!</span><button id=\"_0-3-5\">+1</button></div><!--hk=_0-3-0--><div id=\"_0-3-5-1\"><button id=\"_0-3-5-2\">-1</button><span id=\"_0-3-5-3\">Value: <!>2<!--hk=_0-3-5-4-->!</span><button id=\"_0-3-5-5\">+1</button></div><!--hk=_0-3-5-0--><div id=\"_0-3-5-5-1\"><button id=\"_0-3-5-5-2\">-1</button><span id=\"_0-3-5-5-3\">Value: <!>3<!--hk=_0-3-5-5-4-->!</span><button id=\"_0-3-5-5-5\">+1</button></div><!--hk=_0-3-5-5-0--></main>" );
});
});
}
/*
#[bench]
fn tera_ssr_bench(b: &mut Bencher) {
use tera::*;
use serde::{Serialize, Deserialize};
use serde::{Deserialize, Serialize};
use tera::*;
static TEMPLATE: &str = r#"<main>
static TEMPLATE: &str = r#"<main>
<h1>Welcome to our benchmark page.</h1>
<p>Here's some introductory text.</p>
{% for counter in counters %}
@@ -55,37 +54,40 @@ fn tera_ssr_bench(b: &mut Bencher) {
{% endfor %}
</main>"#;
lazy_static::lazy_static! {
static ref TERA: Tera = {
let mut tera = Tera::default();
tera.add_raw_templates(vec![("template.html", TEMPLATE)]).unwrap();
tera
};
}
lazy_static::lazy_static! {
static ref TERA: Tera = {
let mut tera = Tera::default();
tera.add_raw_templates(vec![("template.html", TEMPLATE)]).unwrap();
tera
};
}
#[derive(Serialize, Deserialize)]
struct Counter {
value: i32
}
#[derive(Serialize, Deserialize)]
struct Counter {
value: i32,
}
b.iter(|| {
let mut ctx = Context::new();
ctx.insert("counters", &vec![
Counter { value: 0 },
Counter { value: 1},
Counter { value: 2 }
]);
b.iter(|| {
let mut ctx = Context::new();
ctx.insert(
"counters",
&vec![
Counter { value: 0 },
Counter { value: 1 },
Counter { value: 2 },
],
);
let _ = TERA.render("template.html", &ctx).unwrap();
});
let _ = TERA.render("template.html", &ctx).unwrap();
});
}
#[bench]
fn sycamore_ssr_bench(b: &mut Bencher) {
use sycamore::*;
use sycamore::prelude::*;
use sycamore::prelude::*;
use sycamore::*;
b.iter(|| {
b.iter(|| {
_ = create_scope(|cx| {
#[derive(Prop)]
struct CounterProps {
@@ -139,10 +141,10 @@ fn sycamore_ssr_bench(b: &mut Bencher) {
#[bench]
fn yew_ssr_bench(b: &mut Bencher) {
use yew::prelude::*;
use yew::ServerRenderer;
use yew::prelude::*;
use yew::ServerRenderer;
b.iter(|| {
b.iter(|| {
#[derive(Properties, PartialEq, Eq, Debug)]
struct CounterProps {
initial: i32
@@ -194,4 +196,3 @@ fn yew_ssr_bench(b: &mut Bencher) {
});
});
}
*/

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@@ -8,171 +8,165 @@ pub struct Todos(pub Vec<Todo>);
const STORAGE_KEY: &str = "todos-leptos";
impl Todos {
pub fn new(cx: Scope) -> Self {
Self(vec![])
}
pub fn new(cx: Scope) -> Self {
Self(vec![])
}
pub fn new_with_1000(cx: Scope) -> Self {
let todos = (0..1000)
.map(|id| Todo::new(cx, id, format!("Todo #{id}")))
.collect();
Self(todos)
}
pub fn new_with_1000(cx: Scope) -> Self {
let todos = (0..1000)
.map(|id| Todo::new(cx, id, format!("Todo #{id}")))
.collect();
Self(todos)
}
pub fn is_empty(&self) -> bool {
self.0.is_empty()
}
pub fn is_empty(&self) -> bool {
self.0.is_empty()
}
pub fn add(&mut self, todo: Todo) {
self.0.push(todo);
}
pub fn add(&mut self, todo: Todo) {
self.0.push(todo);
}
pub fn remove(&mut self, id: usize) {
self.0.retain(|todo| todo.id != id);
}
pub fn remove(&mut self, id: usize) {
self.0.retain(|todo| todo.id != id);
}
pub fn remaining(&self) -> usize {
self.0.iter().filter(|todo| !(todo.completed)()).count()
}
pub fn remaining(&self) -> usize {
self.0.iter().filter(|todo| !(todo.completed)()).count()
}
pub fn completed(&self) -> usize {
self.0.iter().filter(|todo| (todo.completed)()).count()
}
pub fn completed(&self) -> usize {
self.0.iter().filter(|todo| (todo.completed)()).count()
}
pub fn toggle_all(&self) {
// if all are complete, mark them all active instead
if self.remaining() == 0 {
for todo in &self.0 {
if todo.completed.get() {
(todo.set_completed)(false);
pub fn toggle_all(&self) {
// if all are complete, mark them all active instead
if self.remaining() == 0 {
for todo in &self.0 {
if todo.completed.get() {
(todo.set_completed)(false);
}
}
}
// otherwise, mark them all complete
else {
for todo in &self.0 {
(todo.set_completed)(true);
}
}
}
}
// otherwise, mark them all complete
else {
for todo in &self.0 {
(todo.set_completed)(true);
}
}
}
fn clear_completed(&mut self) {
self.0.retain(|todo| !todo.completed.get());
}
fn clear_completed(&mut self) {
self.0.retain(|todo| !todo.completed.get());
}
}
#[derive(Debug, PartialEq, Eq, Clone)]
pub struct Todo {
pub id: usize,
pub title: ReadSignal<String>,
pub set_title: WriteSignal<String>,
pub completed: ReadSignal<bool>,
pub set_completed: WriteSignal<bool>,
pub id: usize,
pub title: ReadSignal<String>,
pub set_title: WriteSignal<String>,
pub completed: ReadSignal<bool>,
pub set_completed: WriteSignal<bool>,
}
impl Todo {
pub fn new(cx: Scope, id: usize, title: String) -> Self {
Self::new_with_completed(cx, id, title, false)
}
pub fn new_with_completed(
cx: Scope,
id: usize,
title: String,
completed: bool,
) -> Self {
let (title, set_title) = create_signal(cx, title);
let (completed, set_completed) = create_signal(cx, completed);
Self {
id,
title,
set_title,
completed,
set_completed,
pub fn new(cx: Scope, id: usize, title: String) -> Self {
Self::new_with_completed(cx, id, title, false)
}
}
pub fn toggle(&self) {
self
.set_completed
.update(|completed| *completed = !*completed);
}
pub fn new_with_completed(cx: Scope, id: usize, title: String, completed: bool) -> Self {
let (title, set_title) = create_signal(cx, title);
let (completed, set_completed) = create_signal(cx, completed);
Self {
id,
title,
set_title,
completed,
set_completed,
}
}
pub fn toggle(&self) {
self.set_completed
.update(|completed| *completed = !*completed);
}
}
const ESCAPE_KEY: u32 = 27;
const ENTER_KEY: u32 = 13;
#[component]
pub fn TodoMVC(cx: Scope,todos: Todos) -> impl IntoView {
let mut next_id = todos
.0
.iter()
.map(|todo| todo.id)
.max()
.map(|last| last + 1)
.unwrap_or(0);
let (todos, set_todos) = create_signal(cx, todos);
provide_context(cx, set_todos);
let (mode, set_mode) = create_signal(cx, Mode::All);
window_event_listener("hashchange", move |_| {
let new_mode = location_hash().map(|hash| route(&hash)).unwrap_or_default();
set_mode(new_mode);
});
let add_todo = move |ev: web_sys::KeyboardEvent| {
let target = event_target::<HtmlInputElement>(&ev);
ev.stop_propagation();
let key_code = ev.unchecked_ref::<web_sys::KeyboardEvent>().key_code();
if key_code == ENTER_KEY {
let title = event_target_value(&ev);
let title = title.trim();
if !title.is_empty() {
let new = Todo::new(cx, next_id, title.to_string());
set_todos.update(|t| t.add(new));
next_id += 1;
target.set_value("");
}
}
};
let filtered_todos = create_memo::<Vec<Todo>>(cx, move |_| {
todos.with(|todos| match mode.get() {
Mode::All => todos.0.to_vec(),
Mode::Active => todos
pub fn TodoMVC(cx: Scope, todos: Todos) -> impl IntoView {
let mut next_id = todos
.0
.iter()
.filter(|todo| !todo.completed.get())
.cloned()
.collect(),
Mode::Completed => todos
.0
.iter()
.filter(|todo| todo.completed.get())
.cloned()
.collect(),
})
});
.map(|todo| todo.id)
.max()
.map(|last| last + 1)
.unwrap_or(0);
// effect to serialize to JSON
// this does reactive reads, so it will automatically serialize on any relevant change
create_effect(cx, move |_| {
if let Ok(Some(storage)) = window().local_storage() {
let objs = todos
.get()
.0
.iter()
.map(TodoSerialized::from)
.collect::<Vec<_>>();
let json = json::to_string(&objs);
if storage.set_item(STORAGE_KEY, &json).is_err() {
log::error!("error while trying to set item in localStorage");
}
}
});
let (todos, set_todos) = create_signal(cx, todos);
provide_context(cx, set_todos);
view! { cx,
let (mode, set_mode) = create_signal(cx, Mode::All);
window_event_listener("hashchange", move |_| {
let new_mode = location_hash().map(|hash| route(&hash)).unwrap_or_default();
set_mode(new_mode);
});
let add_todo = move |ev: web_sys::KeyboardEvent| {
let target = event_target::<HtmlInputElement>(&ev);
ev.stop_propagation();
let key_code = ev.unchecked_ref::<web_sys::KeyboardEvent>().key_code();
if key_code == ENTER_KEY {
let title = event_target_value(&ev);
let title = title.trim();
if !title.is_empty() {
let new = Todo::new(cx, next_id, title.to_string());
set_todos.update(|t| t.add(new));
next_id += 1;
target.set_value("");
}
}
};
let filtered_todos = create_memo::<Vec<Todo>>(cx, move |_| {
todos.with(|todos| match mode.get() {
Mode::All => todos.0.to_vec(),
Mode::Active => todos
.0
.iter()
.filter(|todo| !todo.completed.get())
.cloned()
.collect(),
Mode::Completed => todos
.0
.iter()
.filter(|todo| todo.completed.get())
.cloned()
.collect(),
})
});
// effect to serialize to JSON
// this does reactive reads, so it will automatically serialize on any relevant change
create_effect(cx, move |_| {
if let Ok(Some(storage)) = window().local_storage() {
let objs = todos
.get()
.0
.iter()
.map(TodoSerialized::from)
.collect::<Vec<_>>();
let json = json::to_string(&objs);
if storage.set_item(STORAGE_KEY, &json).is_err() {
log::error!("error while trying to set item in localStorage");
}
}
});
view! { cx,
<main>
<section class="todoapp">
<header class="header">
@@ -228,100 +222,100 @@ pub fn TodoMVC(cx: Scope,todos: Todos) -> impl IntoView {
#[component]
pub fn Todo(cx: Scope, todo: Todo) -> impl IntoView {
let (editing, set_editing) = create_signal(cx, false);
let set_todos = use_context::<WriteSignal<Todos>>(cx).unwrap();
//let input = NodeRef::new(cx);
let (editing, set_editing) = create_signal(cx, false);
let set_todos = use_context::<WriteSignal<Todos>>(cx).unwrap();
//let input = NodeRef::new(cx);
let save = move |value: &str| {
let value = value.trim();
if value.is_empty() {
set_todos.update(|t| t.remove(todo.id));
} else {
(todo.set_title)(value.to_string());
let save = move |value: &str| {
let value = value.trim();
if value.is_empty() {
set_todos.update(|t| t.remove(todo.id));
} else {
(todo.set_title)(value.to_string());
}
set_editing(false);
};
view! { cx,
<li
class="todo"
class:editing={editing}
class:completed={move || (todo.completed)()}
//_ref=input
>
<div class="view">
<input
class="toggle"
type="checkbox"
prop:checked={move || (todo.completed)()}
/>
<label on:dblclick=move |_| set_editing(true)>
{move || todo.title.get()}
</label>
<button class="destroy" on:click=move |_| set_todos.update(|t| t.remove(todo.id))/>
</div>
{move || editing().then(|| view! { cx,
<input
class="edit"
class:hidden={move || !(editing)()}
prop:value={move || todo.title.get()}
on:focusout=move |ev| save(&event_target_value(&ev))
on:keyup={move |ev| {
let key_code = ev.unchecked_ref::<web_sys::KeyboardEvent>().key_code();
if key_code == ENTER_KEY {
save(&event_target_value(&ev));
} else if key_code == ESCAPE_KEY {
set_editing(false);
}
}}
/>
})
}
</li>
}
set_editing(false);
};
view! { cx,
<li
class="todo"
class:editing={editing}
class:completed={move || (todo.completed)()}
//_ref=input
>
<div class="view">
<input
class="toggle"
type="checkbox"
prop:checked={move || (todo.completed)()}
/>
<label on:dblclick=move |_| set_editing(true)>
{move || todo.title.get()}
</label>
<button class="destroy" on:click=move |_| set_todos.update(|t| t.remove(todo.id))/>
</div>
{move || editing().then(|| view! { cx,
<input
class="edit"
class:hidden={move || !(editing)()}
prop:value={move || todo.title.get()}
on:focusout=move |ev| save(&event_target_value(&ev))
on:keyup={move |ev| {
let key_code = ev.unchecked_ref::<web_sys::KeyboardEvent>().key_code();
if key_code == ENTER_KEY {
save(&event_target_value(&ev));
} else if key_code == ESCAPE_KEY {
set_editing(false);
}
}}
/>
})
}
</li>
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Mode {
Active,
Completed,
All,
Active,
Completed,
All,
}
impl Default for Mode {
fn default() -> Self {
Mode::All
}
fn default() -> Self {
Mode::All
}
}
pub fn route(hash: &str) -> Mode {
match hash {
"/active" => Mode::Active,
"/completed" => Mode::Completed,
_ => Mode::All,
}
match hash {
"/active" => Mode::Active,
"/completed" => Mode::Completed,
_ => Mode::All,
}
}
#[derive(Serialize, Deserialize)]
pub struct TodoSerialized {
pub id: usize,
pub title: String,
pub completed: bool,
pub id: usize,
pub title: String,
pub completed: bool,
}
impl TodoSerialized {
pub fn into_todo(self, cx: Scope) -> Todo {
Todo::new_with_completed(cx, self.id, self.title, self.completed)
}
pub fn into_todo(self, cx: Scope) -> Todo {
Todo::new_with_completed(cx, self.id, self.title, self.completed)
}
}
impl From<&Todo> for TodoSerialized {
fn from(todo: &Todo) -> Self {
Self {
id: todo.id,
title: todo.title.get(),
completed: (todo.completed)(),
fn from(todo: &Todo) -> Self {
Self {
id: todo.id,
title: todo.title.get(),
completed: (todo.completed)(),
}
}
}
}

View File

@@ -14,7 +14,9 @@ fn leptos_todomvc_ssr(b: &mut Bencher) {
let rendered = view! {
cx,
<TodoMVC todos=Todos::new(cx)/>
}.into_view(cx).render_to_string(cx);
}
.into_view(cx)
.render_to_string(cx);
assert!(rendered.len() > 1);
});
@@ -55,7 +57,7 @@ fn yew_todomvc_ssr(b: &mut Bencher) {
});
});
}
/*
#[bench]
fn leptos_todomvc_ssr_with_1000(b: &mut Bencher) {
b.iter(|| {
@@ -107,3 +109,4 @@ fn yew_todomvc_ssr_with_1000(b: &mut Bencher) {
});
});
}
*/

View File

@@ -1 +0,0 @@
book

14
docs/book/README.md Normal file
View File

@@ -0,0 +1,14 @@
This project contains the core of a new introductory guide to Leptos.
It is built using `mdbook`. You can view a local copy by installing `mdbook`
```bash
cargo install mdbook
```
and run the book with
```
mdbook serve
```
It should be available at `http://localhost:3000`.

View File

@@ -1,16 +0,0 @@
[book]
authors = ["Greg Johnston"]
language = "en"
multilingual = false
src = "src"
title = "The Leptos Guide"
[preprocessor]
[preprocessor.mermaid]
command = "mdbook-mermaid"
[output]
[output.html]
additional-js = ["mermaid.min.js", "mermaid-init.js"]

View File

@@ -1 +0,0 @@
mermaid.initialize({startOnLoad:true});

File diff suppressed because one or more lines are too long

View File

@@ -1,7 +0,0 @@
[package]
name = "ch02_getting_started"
version = "0.1.0"
edition = "2021"
[dependencies]
leptos = "0.0.18"

View File

@@ -1,14 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Leptos • Todos</title>
<!-- This custom link tag with `data-trunk` tells Trunk to insert code here to load our Rust/Wasm code -->
<!-- `data-wasm-opt=z` tells the compiler to optimize for binary size in a release build -->
<link data-trunk rel="rust" data-wasm-opt="z" />
</head>
<body></body>
</html>

View File

@@ -1,5 +0,0 @@
use leptos::*;
fn main() {
mount_to_body(|_cx| view! { cx, <p>"Hello, world!"</p> })
}

View File

@@ -1,7 +0,0 @@
[package]
name = "ch03_building_ui"
version = "0.1.0"
edition = "2021"
[dependencies]
leptos = "0.0.18"

View File

@@ -1,14 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Leptos • Todos</title>
<!-- This custom link tag with `data-trunk` tells Trunk to insert code here to load our Rust/Wasm code -->
<!-- `data-wasm-opt=z` tells the compiler to optimize for binary size in a release build -->
<link data-trunk rel="rust" data-wasm-opt="z" />
</head>
<body></body>
</html>

View File

@@ -1,39 +0,0 @@
use leptos::*;
fn main() {
mount_to_body(|cx| {
let name = "gbj";
let userid = 0;
let _input_element: Element;
view! {
cx,
<main>
<h1>"My Tasks"</h1> // text nodes are wrapped in quotation marks
<h2>"by " {name}</h2>
<input
type="text" // attributes work just like they do in HTML
name="new-todo"
prop:value="todo" // `prop:` lets you set a property on a DOM node
value="initial" // side note: the DOM `value` attribute only sets *initial* value
// this is very important when working with forms!
_ref=_input_element // `_ref` stores tis element in a variable
/>
<ul data-user=userid> // attributes can take expressions as values
<li class="todo my-todo" // here we set the `class` attribute
class:completed=true // `class:` also lets you toggle individual classes
on:click=|_| todo!() // `on:` adds an event listener
>
"Buy milk."
</li>
<li class="todo my-todo" class:completed=false>
"???"
</li>
<li class="todo my-todo" class:completed=false>
"Profit!!!"
</li>
</ul>
</main>
}
})
}

View File

@@ -1,7 +0,0 @@
[package]
name = "ch04_reactivity"
version = "0.1.0"
edition = "2021"
[dependencies]
leptos = "0.0.18"

View File

@@ -1,28 +0,0 @@
use leptos::*;
fn main() {
run_scope(create_runtime(), |cx| {
// signal
let (count, set_count) = create_signal(cx, 1);
// derived signal
let double_count = move || count() * 2;
// memo
let memoized_square = create_memo(cx, move |_| count() * count());
// effect
create_effect(cx, move |_| {
println!(
"count =\t\t{} \ndouble_count = \t{}, \nsquare = \t{}",
count(),
double_count(),
memoized_square()
);
});
set_count(1);
set_count(2);
set_count(3);
});
}

View File

@@ -1,10 +1,19 @@
# Introduction
This book is intended as an introduction to the [Leptos](https://github.com/leptos-rs/leptos) Web framework. Together, well build a simple todo app—first as a client-side app, then as a full-stack app.
This book is intended as an introduction to the [Leptos](https://github.com/leptos-rs/leptos) Web framework.
It will walk through the fundamental concepts you need to build applications,
beginning with a simple application rendered in the browser, and building toward a
full-stack application with server-side rendering and hydration.
The guide doesnt assume you know anything about fine-grained reactivity or the details of modern Web frameworks. It does assume you are familiar with the Rust programming language, HTML, CSS, and the DOM and other Web APIs.
The guide doesnt assume you know anything about fine-grained reactivity or the
details of modern Web frameworks. It does assume you are familiar with the Rust
programming language, HTML, CSS, and the DOM and basic Web APIs.
Leptos is most similar to frameworks like [Solid](https://www.solidjs.com) (JavaScript) and [Sycamore](https://sycamore-rs.netlify.app/) (Rust). There are some similarities to other frameworks like React (JavaScript), Yew (Rust), and Dioxus (Rust), so knowledge of one of those frameworks may also make it easier to understand Leptos.
Leptos is most similar to frameworks like [Solid](https://www.solidjs.com) (JavaScript)
and [Sycamore](https://sycamore-rs.netlify.app/) (Rust). There are some similarities
to other frameworks like React (JavaScript), Svelte (JavaScript), Yew (Rust), and
Dioxus (Rust), so knowledge of one of those frameworks may also make it easier to
understand Leptos.
You can find more detailed docs for each part of the API at [Docs.rs](https://docs.rs/leptos/latest/leptos/).

View File

@@ -1,37 +1,48 @@
# Getting Started
> The code for this chapter can be found [here](https://github.com/leptos-rs/leptos/tree/main/docs/book/project/ch02_getting_started).
There are two basic paths to getting started with Leptos:
1. Client-side rendering with [Trunk](https://trunkrs.dev/)
2. Full-stack rendering with [`cargo-leptos`](https://github.com/leptos-rs/cargo-leptos)
For the early examples, it will be easiest to begin with Trunk. Well introduce
`cargo-leptos` a little later in this series.
The easiest way to get started using Leptos is to use [Trunk](https://trunkrs.dev/), as many of our [examples](https://github.com/leptos-rs/leptos/tree/main/examples) do. (Trunk is a simple build tool that includes a dev server.)
If you dont already have it installed, you can install Trunk by running
```bash
cargo install --lock trunk
cargo install trunk
```
Create a basic Rust binary project
```bash
cargo init leptos-todo
cargo init leptos-tutorial
```
Add `leptos` as a dependency to your `Cargo.toml` with the `csr` featured enabled. (That stands for “client-side rendering.” Well talk more about Leptoss support for server-side rendering and hydration later.)
```toml
leptos = "0.0"
`cd` into your new `leptos-tutorial` project and add `leptos` as a dependency
```bash
cargo add leptos
```
Youll want to set up a basic `index.html` with the following content:
Create a simple `index.html` in the root of the `leptos-tutorial` directory
```html
{{#include ../project/ch02_getting_started/index.html}}
<!DOCTYPE html>
<html>
<head></head>
<body></body>
</html>
```
Lets start with a very simple `main.rs`
And add a simple “Hello, world!” to your `main.rs`
```rust
use leptos::*;
```rust
{{#include ../project/ch02_getting_started/src/main.rs}}
fn main() {
mount_to_body(|_cx| view! { cx, <p>"Hello, world!"</p> })
}
```
Now run `trunk serve --open`. Trunk should automatically compile your app and open it in your default browser. If you make edits to `main.rs`, Trunk will recompile your source code and live-reload the page.
Now run `trunk serve --open`. Trunk should automatically compile your app and
open it in your default browser. If you make edits to `main.rs`, Trunk will
recompile your source code and live-reload the page.

View File

@@ -1,49 +0,0 @@
# Templating: Building User Interfaces
> The code for this chapter can be found [here](https://github.com/leptos-rs/leptos/tree/main/docs/book/project/ch03_building_ui).
## RSX and the `view!` macro
Okay, that “Hello, world!” was a little boring. Were going to be building a todo app, so lets look at something a little more complicated.
As you noticed in the first example, Leptos lets you describe your user interface with a declarative `view!` macro. It looks something like this:
```
view! {
cx, // this is the "reactive scope": more on that in the next chapter
<p>"..."</p> // this is some HTML-ish stuff
}
```
The “HTML-ish stuff” is what we call “RSX”: XML in Rust. (You may recognize the similarity to JSX, which is the mixed JavaScript/XML syntax used by frameworks like React.)
Heres a more in-depth example:
```rust
{{#include ../project/ch03_building_ui/src/main.rs}}
```
Youll probably notice a few things right away:
1. Elements without children need to be explicit closed with a `/` (`<input/>`, not `<input>`)
2. Text nodes are formatted as strings, i.e., wrapped in quotation marks (`"My Tasks"`)
3. Dynamic blocks can be inserted as children of elements, if wrapped in curly braces (`<h2>"by " {name}</h2>`)
4. Attributes can be given Rust expressions as values. This could be a string literal as in HTML (`<input type="text" .../>)` or a variable or block (`data-user=userid` or `on:click=move |_| { ... }`)
5. Unlike in HTML, whitespace is ignored and should be manually added (its `<h2>"by " {name}</h2>`, not `<h2>"by" {name}</h2>`; the space between `"by"` and `{name}` is ignored.)
6. Normal attributes work exactly like you'd think they would.
7. There are also special, prefixed attributes.
- `class:` lets you make targeted updates to a single class
- `on:` lets you add an event listener
- `prop:` lets you set a property on a DOM element
- `_ref` stores the DOM element youre creating in a variable
> You can find more information in the [reference docs for the `view!` macro](https://docs.rs/leptos/0.0.15/leptos/macro.view.html).
## But, wait...
This example shows some parts of the Leptos templating syntax. But its completely static.
How do you actually make the user interface interactive?
In the next chapter, well talk about “fine-grained reactivity,” which is the core of the Leptos framework.

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@@ -1,240 +0,0 @@
# Reactivity
## What is reactivity?
A few months ago, I completely baffled a friend by trying to explain what I was working on. “You have two variables, right? Call them `a` and `b`. And then you have a third variable, `c`. And when you update `a` or `b`, the value of `c` just _automatically changes_. And it changes _on the screen_! Automatically!”
“Isnt that just... how computers work?” she asked me, puzzled. If your programming experience is limited to something like spreadsheets, its a reasonable enough assumption. This is, after all, how math works.
But you know this isn't how ordinary imperative programming works.
```rust,should_panic
let mut a = 0;
let mut b = 0;
let c = a + b;
assert_eq!(c, 0); // sanity check
a = 2;
b = 2;
// now c = 4, right?
assert_eq!(c, 4); // nope. we all know this is wrong!
```
But thats _exactly_ how reactive programming works.
```rust
use leptos::*;
run_scope(create_runtime(), |cx| {
let (a, set_a) = create_signal(cx, 0);
let (b, set_b) = create_signal(cx, 0);
let c = move || a() + b();
assert_eq!(c(), 0); // yep, still true
set_a(2);
set_b(2);
assert_eq!(c(), 4); // ohhhhh yeah.
});
```
Hopefully, this makes some intuitive sense. After all, `c` is a closure. Calling it again causes it to access its values a second time. This isnt _that_ cool.
```rust
use leptos::*;
run_scope(create_runtime(), |cx| {
let (a, set_a) = create_signal(cx, 0);
let (b, set_b) = create_signal(cx, 0);
let c = move || a() + b();
create_effect(cx, move |_| {
println!("c = {}", c()); // prints "c = 0"
});
set_a(2); // prints "c = 2"
set_b(2); // prints "c = 4"
});
```
This examples a little different. [`create_effect`](https://docs.rs/leptos/latest/leptos/fn.create_effect.html) defines a “side effect,” a bridge between the reactive system of signals and the outside world. Effects synchronize the reactive system with everything else: the console, the filesystem, an HTTP request, whatever.
Because the closure `c` is called within the effect and in turns calls the signals `a` and `b`, the effect automatically subscribes to the signals `a` and `b`. This means that whenever `a` or `b` is updated, the effect will re-run, logging the value again.
You can picture the reactive graph for this system like this:
```mermaid
graph TD;
A-->C;
B-->C;
C-->Effect;
```
This is the foundation on which _everything_ else is built.
## Reactive Primitives
### Overview
The reactive system is built on the interaction between these two halves: **signals** and **effects**. When a signal is called inside an effect, the effect automatically subscribes to the signal. When a signals value is updated, it automatically notifies all its subscribers, and they re-run.
The following simple example contains most of the core reactive concepts:
```rust
{{#include ../project/ch04_reactivity/src/main.rs}}
```
This creates a reactive graph like this:
```mermaid
graph TD;
count-->double_count;
count-->memoized_square;
count-->effect;
double_count-->effect;
memoized_square-->effect;
```
**Signals** are reactive values created using [`create_signal`](https://docs.rs/leptos/latest/leptos/fn.create_signal.html) or [`create_rw_signal`](https://docs.rs/leptos/latest/leptos/fn.create_rw_signal.html).
**Derived Signals** computations in ordinary closures that rely on other signals. The computation re-runs whenever you access its value.
**Memos** are computations that are memoized with [create_memo](https://docs.rs/leptos/latest/leptos/fn.create_memo.html). Memos only re-run when one of their signal dependencies has changed.
And **effects** (created with [create_effect](<(https://docs.rs/leptos/latest/leptos/fn.create_effect.html)>) synchronize the reactive system with something outside it.
The rest of this chapter will walk through each of these concepts in more depth.
### Signals
A **signal** is a piece of data that may change over time, and notifies other code when it has changed. This is the core primitive of Leptoss reactive system.
Creating a signal is very simple. You call `create_signal`, passing in the reactive scope and the default value, and receive a tuple containing a `ReadSignal` and a `WriteSignal`.
```rust
let (value, set_value) = create_signal(cx, 0);
```
> If youve used signals in Sycamore or Solid, observables in MobX or Knockout, or a similar primitive in reactive library, you probably have a pretty good idea of how signals work in Leptos. If youre familiar with React, Yew, or Dioxus, you may recognize a similar pattern to their `use_state` hooks.
#### `ReadSignal<T>`
The [`ReadSignal`](https://docs.rs/leptos/latest/leptos/struct.ReadSignal.html) half of this tuple allows you to get the current value of the signal. Reading that value in a reactive context automatically subscribes to any further changes. You can access the value by simply calling the `ReadSignal` as a function.
```rust
let (value, set_value) = create_signal(cx, 0);
// calling value() with return the current value of the signal,
// and automatically track changes if you're in a reactive context
assert_eq!(value(), 0);
```
> Here, a **reactive context** means anywhere within an `Effect`. Leptoss templating system is built on top of its reactive system, so if youre reading the signals value within the template, the template will automatically subscribe to the signal and update exactly the value that needs to change in the DOM.
Calling a `ReadSignal` clones the value it contains. If thats too expensive, use [`ReadSignal::with()`](https://docs.rs/leptos/latest/leptos/struct.ReadSignal.html#method.with) to borrow the value and do whatever you need.
```rust
struct MySuperExpensiveStruct {
a: String,
b: StructThatsSuperExpensiveToClone
}
let (value, set_value) = create_signal(cx, MySuperExpensiveStruct::default());
// ❌ this is going to clone the `StructThatsSuperExpensiveToClone` unnecessarily!
let lowercased = move || value().a.to_lowercase();
// ✅ only use what we need
let lowercased = move || value.with(|value: &MySuperExpensiveStruct| value.a.to_lowercase());
```
#### `WriteSignal<T>`
The [`WriteSignal`](https://docs.rs/leptos/latest/leptos/struct.WriteSignal.html) half of this tuple allows you to update the value of the signal, which will automatically notify anything thats listening to the value that something has changed. If you simply call the `WriteSignal` as a function, its value will be set to the argument you pass. If you want to mutate the value in place instead of replacing it, you can call [`WriteSignal::update`](https://docs.rs/leptos/latest/leptos/struct.WriteSignal.html#method.update) instead.
```rust
// often you just want to replace the value
let (value, set_value) = create_signal(cx, 0);
set_value(1);
assert_eq!(value(), 1);
// sometimes you want to mutate something in place, like a Vec. Just call update()
let (items, set_items) = create_signal(cx, vec![0]);
set_items.update(|items: &mut Vec<i32>| items.push(1));
assert_eq!(items(), vec![1]);
```
> Under the hood, `set_value(1)` is just syntactic sugar for `set_value.update(|n| *n = 1)`.
#### `RwSignal<T>`
This kind of “read-write segregation,” in which the getter and the setter are stored in separate variables, may be familiar from the tuple-based ”hooks” pattern in libraries like React, Solid, Yew, or Dioxus. It encourages clear contracts between components. For example, if a child component only needs to be able to read a signal, but shouldnt be able to update it (and therefore trigger changes in other parts of the application), you can pass it only the `ReadSignal`.
Sometimes, however, you may prefer to keep the getter and setter combined in one variable. For example, its awkward and repetitive to store both halves of a signal in another data structure:
```rust
# use leptos::*;
// pretty repetitive
struct AppState {
count: ReadSignal<i32>,
set_count: WriteSignal<i32>,
name: ReadSignal<String>,
set_name: WriteSignal<String>
}
#[component]
fn App(cx: Scope) {
let (count, set_count) = create_signal(cx, 0);
let (name, set_name) = create_signal(cx, "Alice".to_string());
provide_context(cx, AppState {
count,
set_count,
name,
set_name
})
todo!()
}
```
Or maybe you just like to keep your getters and setters in one place.
In this case, you can use [`create_rw_signal`](https://docs.rs/leptos/latest/leptos/fn.create_rw_signal.html) and the [`RwSignal`](https://docs.rs/leptos/latest/leptos/struct.RwSignal.html) type. This returns a **R**ead-**w**rite Signal, which has the same [`get`](https://docs.rs/leptos/latest/leptos/struct.RwSignal.html#method.get), [`with`](https://docs.rs/leptos/latest/leptos/struct.RwSignal.html#method.with), [`set`](https://docs.rs/leptos/latest/leptos/struct.RwSignal.html#method.set), and [`update`](https://docs.rs/leptos/latest/leptos/struct.RwSignal.html#method.update) functions as the `ReadSignal` and `WriteSignal` halves.
```rust
# use leptos::*;
// better
struct AppState {
count: RwSignal<i32>,
name: RwSignal<String>,
}
#[component]
fn App(cx: Scope) {
let count = create_rw_signal(cx, 0);
let name = create_rw_signal(cx, "Alice".to_string());
provide_context(cx, AppState {
count,
name,
})
todo!()
}
```
If you still want to hand off read-only access to another part of the app, you can get a `ReadSignal` with [`RwSignal::read_only()`](https://docs.rs/leptos/latest/leptos/struct.RwSignal.html#method.get).
### Derived Signals
(todo)
### Memos
(todo)
### Effects
(todo)

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@@ -2,5 +2,40 @@
- [Introduction](./01_introduction.md)
- [Getting Started](./02_getting_started.md)
- [Templating: Building User Interfaces](./03_building_ui.md)
- [Reactivity: Making Things Interactive](./04_reactivity.md)
- [Building User Interfaces](./view/README.md)
- [A Basic Component](./view/01_basic_component.md)
- [Dynamic Attributes](./view/02_dynamic_attributes.md)
- [Components and Props](./view/03_components.md)
- [Iteration](./view/04_iteration.md)
- [Forms and Inputs](./view/05_forms.md)
- [Control Flow](./view/06_control_flow.md)
- [Error Handling](./view/07_errors.md)
- [Parent-Child Communication](./view/08_parent_child.md)
- [Passing Children to Components]()
- [Interlude: Reactivity and Functions]()
- [Testing]()
- [Interlude: Styling — CSS, Tailwind, Style.rs, and more]()
- [Async]()
- [Resource]()
- [Suspense]()
- [Transition]()
- [State Management]()
- [Interlude: Advanced Reactivity]()
- [Router]()
- [Fundamentals]()
- [defining `<Routes/>`]()
- [`<A/>`]()
- [`<Form/>`]()
- [Metadata]()
- [SSR]()
- [Models of SSR]()
- [`cargo-leptos`]()
- [Hydration Footguns]()
- [Request/Response]()
- [Headers]()
- [Cookies]()
- [Server Functions]()
- [Actions]()
- [Forms]()
- [`<ActionForm/>`s]()
- [Turning off WebAssembly]()

View File

@@ -0,0 +1,143 @@
# A Basic Component
That “Hello, world!” was a *very* simple example. Lets move on to something a
little more like an ordinary app.
First, lets edit the `main` function so that, instead of rendering the whole
app, it just renders an `<App/>` component. Components are the basic unit of
composition and design in most web frameworks, and Leptos is no exception.
Conceptually, they are similar to HTML elements: they represent a section of the
DOM, with self-contained, defined behavior. Unlike HTML elements, they are in
`PascalCase`, so most Leptos applications will start with something like an
`<App/>` component.
```rust
fn main() {
leptos::mount_to_body(|cx| view! { cx, <App/> })
}
```
Now lets define our `<App/>` component itself. Because its relatively simple,
Ill give you the whole thing up front, then walk through it line by line.
```rust
#[component]
fn App(cx: Scope) -> impl IntoView {
let (count, set_count) = create_signal(cx, 0);
view! { cx,
<button
on:click=move |_| {
set_count.update(|n| *n += 1);
}
>
"Click me"
{move || count.get()}
</button>
}
}
```
## The Component Signature
```rust
#[component]
```
Like all component definitions, this begins with the [`#[component]`](https://docs.rs/leptos/latest/leptos/attr.component.html) macro. `#[component]` annotates a function so it can be
used as a component in your Leptos application. Well see some of the other features of
this macro in a couple chapters.
```rust
fn App(cx: Scope) -> impl IntoView
```
Every component is a function with the following characteristics
1. It takes a reactive [`Scope`](https://docs.rs/leptos/latest/leptos/struct.Scope.html)
as its first argument. This `Scope` is our entrypoint into the reactive system.
By convention, its usually named `cx`.
2. You can include other arguments, which will be available as component “props.”
3. Component functions return `impl IntoView`, which is an opaque type that includes
anything you could return from a Leptos `view`.
## The Component Body
The body of the component function is a set-up function that runs once, not a
render function that re-runs multiple times. Youll typically use it to create a
few reactive variables, define any side effects that run in response to those values
changing, and describe the user interface.
```rust
let (count, set_count) = create_signal(cx, 0);
```
[`create_signal`](https://docs.rs/leptos/latest/leptos/fn.create_signal.html)
creates a signal, the basic unit of reactive change and state management in Leptos.
This returns a `(getter, setter)` tuple. To access the current value, youll
use `count.get()` (or, on `nightly` Rust, the shorthand `count()`). To set the
current value, youll call `set_count.set(...)` (or `set_count(...)`).
> `.get()` clones the value and `.set()` overwrites it. In many cases, its more
efficient to use `.with()` or `.update()`; check out the docs for [`ReadSignal`](https://docs.rs/leptos/latest/leptos/struct.ReadSignal.html) and [`WriteSignal`](https://docs.rs/leptos/latest/leptos/struct.WriteSignal.html) if youd like to learn more about those trade-offs at this point.
## The View
Leptos defines user interfaces using a JSX-like format via the [`view`](https://docs.rs/leptos/latest/leptos/macro.view.html) macro.
```rust
view! { cx,
<button
// define an event listener with on:
on:click=move |_| {
set_count.update(|n| *n += 1);
}
>
// text nodes are wrapped in quotation marks
"Click me: "
// blocks can include Rust code
{move || count.get()}
</button>
}
```
This should mostly be easy to understand: it looks like HTML, with a special
`on:click` to define a `click` event listener, a text node thats formatted like
a Rust string, and then...
```rust
{move || count.get()}
```
whatever that is.
People sometimes joke that they use more closures in their first Leptos application
than theyve ever used in their lives. And fair enough. Basically, passing a function
into the view tells the framework: “Hey, this is something that might change.”
When we click the button and call `set_count`, the `count` signal is updated. This
`move || count.get()` closure, whose value depends on the value of `count`, re-runs,
and the framework makes a targeted update to that one specific text node, touching
nothing else in your application. This is what allows for extremely efficient updates
to the DOM.
Now, if you have Clippy on—or if you have a particularly sharp eye—you might notice
that this closure is redundant, at least if youre in `nightly` Rust. If youre using
Leptos with `nightly` Rust, signals are already functions, so the closure is unnecessary.
As a result, you can write a simpler view:
```rust
view! { cx,
<button /* ... */>
"Click me: "
// identical to {move || count.get()}
{count}
</button>
}
```
Remember—and this is *very important*—only functions are reactive. This means that
`{count}` and `{count()}` do very different things in your view. `{count}` passes
in a function, telling the framework to update the view every time `count` changes.
`{count()}` access the value of `count` once, and passes an `i32` into the view,
rendering it once, unreactively. You can see the difference in the CodeSandbox below!
> Throughout this tutorial, well use CodeSandbox to show interactive examples. To
show the browser in the sandbox, you may need to click `Add DevTools >
Other Previews > 8080.` Hover over any of the variables to show Rust-Analyzer details
and docs for whats going on. Feel free to fork the examples to play with them yourself!
<iframe src="https://codesandbox.io/p/sandbox/1-basic-component-3d74p3?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A31%2C%22endLineNumber%22%3A19%2C%22startColumn%22%3A31%2C%22startLineNumber%22%3A19%7D%5D" width="100%" height="1000px"></iframe>

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# `view`: Dynamic Attributes and Classes
So far weve seen how to use the `view` macro to create event listeners and to
create dynamic text by passing a function (such as a signal) into the view.
But of course there are other things you might want to update in your user interface.
In this section, well look at how to update attributes and classes dynamically,
and well introduce the concept of a **derived signal**.
Lets start with a simple component that should be familiar: click a button to
increment a counter.
```rust
#[component]
fn App(cx: Scope) -> impl IntoView {
let (count, set_count) = create_signal(cx, 0);
view! { cx,
<button
on:click=move |_| {
set_count.update(|n| *n += 1);
}
```
So far, this is just the example from the last chapter.
## Dynamic Classes
Now lets say Id like to update the list of CSS classes on this element dynamically.
For example, lets say I want to add the class `red` when the count is odd. I can
do this using the `class:` syntax.
```rust
class:red=move || count() & 1 == 1
```
`class:` attributes take
1. the class name, following the colon (`red`)
2. a value, which can be a `bool` or a function that returns a `bool`
When the value is `true`, the class is added. When the value is `false`, the class
is removed. And if the value is a function that accesses a signal, the class will
reactively update when the signal changes.
Now every time I click the button, the text should toggle between red and black as
the number switches between even and odd.
## Dynamic Attributes
The same applies to plain attributes. Passing a plain string or primitive value to
an attribute gives it a static value. Passing a function (including a signal) to
an attribute causes it to update its value reactively. Lets add another element
to our view:
```rust
<progress
max="50"
// signals are functions, so this <=> `move || count.get()`
value=count
/>
```
Now every time we set the count, not only will the `class` of the `<button>` be
toggled, but the `value` of the `<progress>` bar will increase, which means that
our progress bar will move forward.
## Derived Signals
Lets go one layer deeper, just for fun.
You already know that we create reactive interfaces just by passing functions into
the `view`. This means that we can easily change our progress bar. For example,
suppose we want it to move twice as fast:
```rust
<progress
max="50"
value=move || count() * 2
/>
```
But imagine we want to reuse that calculation in more than one place. You can do this
using a **derived signal**: a closure that accesses a signal.
```rust
let double_count = move || count() * 2;
/* insert the rest of the view */
<progress
max="50"
// we use it once here
value=double_count
/>
<p>
"Double Count: "
// and again here
{double_count}
</p>
```
Derived signals let you create reactive computed values that can be used in multiple
places in your application with minimal overhead.
> Note: Using a derived signal like this means that the calculation runs once per
signal change per place we access `double_count`; in other words, twice. This is a
very cheap calculation, so thats fine. Well look at memos in a later chapter, which
are designed to solve this problem for expensive calculations.
<iframe src="https://codesandbox.io/p/sandbox/2-dynamic-attribute-pqyvzl?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D" width="100%" height="1000px"></iframe>

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# Components and Props
So far, weve been building our whole application in a single component. This
is fine for really tiny examples, but in any real application youll need to
break the user interface out into multiple components, so you can break your
interface down into smaller, reusable, composable chunks.
Lets take our progress bar example. Imagine that you want two progress bars
instead of one: one that advances one tick per click, one that advances two ticks
per click.
You _could_ do this by just creating two `<progress>` elements:
```rust
let (count, set_count) = create_signal(cx, 0);
let double_count = move || count() * 2;
view! {
<progress
max="50"
value=progress
/>
<progress
max="50"
value=double_count
/>
```
But of course, this doesnt scale very well. If you want to add a third progress
bar, you need to add this code another time. And if you want to edit anything
about it, you need to edit it in triplicate.
Instead, lets create a `<ProgressBar/>` component.
```rust
#[component]
fn ProgressBar(
cx: Scope
) -> impl IntoView {
view! { cx,
<progress
max="50"
// hmm... where will we get this from?
value=progress
/>
}
}
```
Theres just one problem: `progress` is not defined. Where should it come from?
When we were defining everything manually, we just used the local variable names.
Now we need some way to pass an argument into the component.
## Component Props
We do this using component properties, or “props.” If youve used another frontend
framework, this is probably a familiar idea. Basically, properties are to components
as attributes are to HTML elements: they let you pass additional information into
the component.
In Leptos, you define props by giving additional arguments to the component function.
```rust
#[component]
fn ProgressBar(
cx: Scope,
progress: ReadSignal<i32>
) -> impl IntoView {
view! { cx,
<progress
max="50"
// now this works
value=progress
/>
}
}
```
Now we can use our component in the main `<App/>` components view.
```rust
#[component]
fn App(cx: Scope) -> impl IntoView {
let (count, set_count) = create_signal(cx, 0);
view! { cx,
<button on:click=move |_| { set_count.update(|n| *n += 1); }>
"Click me"
</button>
// now we use our component!
<ProgressBar progress=count/>
}
}
```
Using a component in the view looks a lot like using an HTML element. Youll
notice that you can easily tell the difference between an element and a component
because components always have `PascalCase` names. You pass the `progress` prop
in as if it were an HTML element attribute. Simple.
> ### Important Note
> For every `Component`, Leptos generates a corresponding `ComponentProps` type. This
is what allows us to have named props, when Rust does not have named function parameters.
If youre defining a component in one module and importing it into another, make
sure you include this `ComponentProps` type:
>
> `use progress_bar::{ProgressBar, ProgressBarProps};`
### Reactive and Static Props
Youll notice that throughout this example, `progress` takes a reactive
`ReadSignal<i32>`, and not a plain `i32`. This is **very important**.
Component props have no special meaning attached to them. A component is simply
a function that runs once to set up the user interface. The only way to tell the
interface to respond to changing is to pass it a signal type. So if you have a
component property that will change over time, like our `progress`, it should
be a signal.
### `optional` Props
Right now the `max` setting is hard-coded. Lets take that as a prop too. But
lets add a catch: lets make this prop optional by annotating the particular
argument to the component function with `#[prop(optional)]`.
```rust
#[component]
fn ProgressBar(
cx: Scope,
// mark this prop optional
// you can specify it or not when you use <ProgressBar/>
#[prop(optional)]
max: u16,
progress: ReadSignal<i32>
) -> impl IntoView {
view! { cx,
<progress
max=max
value=progress
/>
}
}
```
Now, we can use `<ProgressBar max=50 value=count/>`, or we can omit `max`
to use the default value (i.e., `<ProgressBar value=count/>`). The default value
on an `optional` is its `Default::default()` value, which for a `u16` is going to
be `0`. In the case of a progress bar, a max value of `0` is not very useful.
So lets give it a particular default value instead.
### `default` props
You can specify a default value other than `Default::default()` pretty simply
with `#[prop(default = ...)`.
```rust
#[component]
fn ProgressBar(
cx: Scope,
#[prop(default = 100)]
max: u16,
progress: ReadSignal<i32>
) -> impl IntoView {
view! { cx,
<progress
max=max
value=progress
/>
}
}
```
### Generic Props
This is great. But we began with two counters, one driven by `count`, and one by
the derived signal `double_count`. Lets recreate that by using `double_count`
as the `progress` prop on another `<ProgressBar/>`.
```rust
#[component]
fn App(cx: Scope) -> impl IntoView {
let (count, set_count) = create_signal(cx, 0);
let double_count = move || count() * 2;
view! { cx,
<button on:click=move |_| { set_count.update(|n| *n += 1); }>
"Click me"
</button>
<ProgressBar progress=count/>
// add a second progress bar
<ProgressBar progress=double_count/>
}
}
```
Hm... this wont compile. It should be pretty easy to understand why: weve declared
that the `progress` prop takes `ReadSignal<i32>`, and `double_count` is not
`ReadSignal<i32>`. As rust-analyzer will tell you, its type is `|| -> i32`, i.e.,
its a closure that returns an `i32`.
There are a couple ways to handle this. One would be to say: “Well, I know that
a `ReadSignal` is a function, and I know that a closure is a function; maybe I
could just take any function?” If youre savvy, you may know that both these
implement the trait `Fn() -> i32`. So you could use a generic component:
```rust
#[component]
fn ProgressBar<F>(
cx: Scope,
#[prop(default = 100)]
max: u16,
progress: F
) -> impl IntoView
where
F: Fn() -> i32
{
view! { cx,
<progress
max=max
value=progress
/>
}
}
```
This is a perfectly reasonable way to write this component: `progress` now takes
any value that implements this `Fn()` trait.
> Note that generic component props _cannot_ be specified inline (as `<F: Fn() -> i32>`)
or as `progress: impl Fn() -> i32`, in part because theyre actually used to generate
a `struct ProgressBarProps`, and struct fields cannot be `impl` types.
### `into` Props
Theres one more way we could implement this, and it would be to use `#[prop(into)]`.
This attribute automatically calls `.into()` on the values you pass as proprs,
which allows you to pass props of different values easily.
In this case, its helpful to know about the
[`Signal`](https://docs.rs/leptos/latest/leptos/struct.Signal.html) type. `Signal`
is a enumerated type that represents any kind of readable reactive signal. It can
be useful when defining APIs for components youll want to reuse while passing
different sorts of signals. The [`MaybeSignal`](https://docs.rs/leptos/latest/leptos/enum.MaybeSignal.html) type is useful when you want to be able to take either a static or
reactive value.
```rust
#[component]
fn ProgressBar(
cx: Scope,
#[prop(default = 100)]
max: u16,
#[prop(into)]
progress: Signal<i32>
) -> impl IntoView
{
view! { cx,
<progress
max=max
value=progress
/>
}
}
#[component]
fn App(cx: Scope) -> impl IntoView {
let (count, set_count) = create_signal(cx, 0);
let double_count = move || count() * 2;
view! { cx,
<button on:click=move |_| { set_count.update(|n| *n += 1); }>
"Click me"
</button>
// .into() converts `ReadSignal` to `Signal`
<ProgressBar progress=count/>
// use `Signal::derive()` to wrap a derived signal
<ProgressBar progress=Signal::derive(cx, double_count)/>
}
}
```
## Documenting Components
This is one of the least essential but most important sections of this book.
Its not strictly necessary to document your components and their props. It may
be very important, depending on the size of your team and your app. But its very
easy, and bears immediate fruit.
To document a component and its props, you can simply add doc comments on the
component function, and each one of the props:
```rust
/// Shows progress toward a goal.
#[component]
fn ProgressBar(
cx: Scope,
/// The maximum value of the progress bar.
#[prop(default = 100)]
max: u16,
/// How much progress should be displayed.
#[prop(into)]
progress: Signal<i32>,
) -> impl IntoView {
/* ... */
}
```
Thats all you need to do. These behave like ordinary Rust doc comments, except
that you can document individual component props, which cant be done with Rust
function arguments.
This will automatically generate documentation for your component, its `Props`
type, and each of the fields used to add props. It can be a little hard to
understand how powerful this is until you hover over the component name or props
and see the power of the `#[component]` macro combined with rust-analyzer here.
<iframe src="https://codesandbox.io/p/sandbox/3-components-50t2e7?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A7%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A7%7D%5D" width="100%" height="1000px"></iframe>

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# Iteration
Whether youre listing todos, displaying a table, or showing product images,
iterating over a list of items is a common task in web applications. Reconciling
the differences between changing sets of items can also be one of the trickiest
tasks for a framework to handle well.
Leptos supports to two different patterns for iterating over items:
1. For static views: `Vec<_>`
2. For dynamic lists: `<For/>`
## Static Views with `Vec<_>`
Sometimes you need to show an item repeatedly, but the list youre drawing from
does not often change. In this case, its important to know that you can insert
any `Vec<IV> where IV: IntoView` into your view. In other views, if you can render
`T`, you can render `Vec<T>`.
```rust
let values = vec![0, 1, 2];
view! { cx,
// this will just render "012"
<p>{values.clone()}</p>
// or we can wrap them in <li>
<ul>
{values.into_iter()
.map(|n| view! { cx, <li>{n}</li>})
.collect::<Vec<_>>()}
</ul>
}
```
The fact that the _list_ is static doesnt mean the interface needs to be static.
You can render dynamic items as part of a static list.
```rust
// create a list of N signals
let counters = (1..=length).map(|idx| create_signal(cx, idx));
// each item manages a reactive view
// but the list itself will never change
let counter_buttons = counters
.map(|(count, set_count)| {
view! { cx,
<li>
<button
on:click=move |_| set_count.update(|n| *n += 1)
>
{count}
</button>
</li>
}
})
.collect::<Vec<_>>();
view! { cx,
<ul>{counter_buttons}</ul>
}
```
You _can_ render a `Fn() -> Vec<_>` reactively as well. But note that every time
it changes, this will rerender every item in the list. This is quite inefficient!
Fortunately, theres a better way.
## Dynamic Rendering with the `<For/>` Component
The [`<For/>`](https://docs.rs/leptos/latest/leptos/fn.For.html) component is a
keyed dynamic list. It takes three props:
- `each`: a function (such as a signal) that returns the items `T` to be iterated over
- `key`: a key function that takes `&T` and returns a stable, unique key or ID
- `view`: renders each `T` into a view
`key` is, well, the key. You can add, remove, and move items within the list. As
long as each items key is stable over time, the framework does not need to rerender
any of the items, unless they are new additions, and it can very efficiently add,
remove, and move items as they change. This allows for extremely efficient updates
to the list as it changes, with minimal additional work.
Creating a good `key` can be a little tricky. You generally do _not_ want to use
an index for this purpose, as it is not stable—if you remove or move items, their
indices change.
But its a great idea to do something like generating a unique ID for each row as
it is generated, and using that as an ID for the key function.
Check out the `<DynamicList/>` component below for an example.
<iframe src="https://codesandbox.io/p/sandbox/4-iteration-sglt1o?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A6%2C%22endLineNumber%22%3A55%2C%22startColumn%22%3A5%2C%22startLineNumber%22%3A31%7D%5D" width="100%" height="100px"></iframe>

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# Forms and Inputs
Forms and form inputs are an important part of interactive apps. There are two
basic patterns for interacting with inputs in Leptos, which you may recognize
if youre familiar with React, SolidJS, or a similar framework: using **controlled**
or **uncontrolled** inputs.
## Controlled Inputs
In a "controlled input," the framework controls the state of the input
element. On every `input` event, it updates a local signal that holds the current
state, which in turn updates the `value` prop of the input.
There are two important things to remember:
1. The `input` event fires on (almost) every change to the element, while the
`change` event fires (more or less) when you unfocus the input. You probably
want `on:input`, but we give you the freedom to choose.
2. The `value` *attribute* only sets the initial value of the input, i.e., it
only updates the input up to the point that you begin typing. The `value`
*property* continues updating the input after that. You usually want to set
`prop:value` for this reason.
```rust
let (name, set_name) = create_signal(cx, "Controlled".to_string());
view! { cx,
<input type="text"
on:input=move |ev| {
// event_target_value is a Leptos helper function
// it functions the same way as event.target.value
// in JavaScript, but smooths out some of the typecasting
// necessary to make this work in Rust
set_name(event_target_value(&ev));
}
// the `prop:` syntax lets you update a DOM property,
// rather than an attribute.
prop:value=name
/>
<p>"Name is: " {name}</p>
}
```
## Uncontrolled Inputs
In an "uncontrolled input," the browser controls the state of the input element.
Rather than continuously updating a signal to hold its value, we use a
[`NodeRef`](https://docs.rs/leptos/latest/leptos/struct.NodeRef.html) to access
the input once when we want to get its value.
In this example, we only notify the framework when the `<form>` fires a `submit`
event.
```rust
let (name, set_name) = create_signal(cx, "Uncontrolled".to_string());
let input_element: NodeRef<HtmlElement<Input>> = NodeRef::new(cx);
```
`NodeRef` is a kind of reactive smart pointer: we can use it to access the
underlying DOM node. Its value will be set when the element is rendered.
```rust
let on_submit = move |ev: SubmitEvent| {
// stop the page from reloading!
ev.prevent_default();
// here, we'll extract the value from the input
let value = input_element()
// event handlers can only fire after the view
// is mounted to the DOM, so the `NodeRef` will be `Some`
.expect("<input> to exist")
// `NodeRef` implements `Deref` for the DOM element type
// this means we can call`HtmlInputElement::value()`
// to get the current value of the input
.value();
set_name(value);
};
```
Our `on_submit` handler will access the inputs value and use it to call `set_name`.
To access the DOM node stored in the `NodeRef`, we can simply call it as a function
(or using `.get()`). This will return `Option<web_sys::HtmlInputElement>`, but we
know it will already have been filled when we rendered the view, so its safe to
unwrap here.
We can then call `.value()` to get the value out of the input, because `NodeRef`
gives us access to a correctly-typed HTML element.
```rust
view! { cx,
<form on:submit=on_submit>
<input type="text"
value=name
node_ref=input_element
/>
<input type="submit" value="Submit"/>
</form>
<p>"Name is: " {name}</p>
}
```
The view should be pretty self-explanatory by now. Note two things:
1. Unlike in the controlled input example, we use `value` (not `prop:value`).
This is because were just setting the initial value of the input, and letting
the browser control its state. (We could use `prop:value` instead.)
2. We use `node_ref` to fill the `NodeRef`. (Older examples sometimes use `_ref`.
They are the same thing, but `node_ref` has better rust-analyzer support.)
<iframe src="https://codesandbox.io/p/sandbox/5-form-inputs-ih9m62?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A12%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A12%7D%5D" width="100%" height="1000px"></iframe>

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# Control Flow
In most applications, you sometimes need to make a decision: Should I render this
part of the view, or not? Should I render `<ButtonA/>` or `<WidgetB/>`? This is
**control flow**.
## A Few Tips
When thinking about how to do this with Leptos, its important to remember a few
things:
1. Rust is an expression-oriented language: control-flow expressions like
`if x() { y } else { z }` and `match x() { ... }` return their values. This
makes them very useful for declarative user interfaces.
2. For any `T` that implements `IntoView`—in other words, for any type that Leptos
knows how to render—`Option<T>` and `Result<T, impl Error>` _also_ implement
`IntoView`. And just as `Fn() -> T` renders a reactive `T`, `Fn() -> Option<T>`
and `Fn() -> Result<T, impl Error>` are reactive.
3. Rust has lots of handy helpers like [Option::map](https://doc.rust-lang.org/std/option/enum.Option.html#method.map),
[Option::and_then](https://doc.rust-lang.org/std/option/enum.Option.html#method.and_then),
[Option::ok_or](https://doc.rust-lang.org/std/option/enum.Option.html#method.ok_or),
[Result::map](https://doc.rust-lang.org/std/result/enum.Result.html#method.map),
[Result::ok](https://doc.rust-lang.org/std/result/enum.Result.html#method.ok), and
[bool::then](https://doc.rust-lang.org/std/primitive.bool.html#method.then) that
allow you to convert, in a declarative way, between a few different standard types,
all of which can be rendered. Spending time in the `Option` and `Result` docs in particular
is one of the best ways to level up your Rust game.
4. And always remember: to be reactive, values must be functions. Youll see me constantly
wrap things in a `move ||` closure, below. This is to ensure that they actually re-run
when the signal they depend on changes, keeping the UI reactive.
## So What?
To connect the dots a little: this means that you can actually implement most of
your control flow with native Rust code, without any control-flow components or
special knowledge.
For example, lets start with a simple signal and derived signal:
```rust
let (value, set_value) = create_signal(cx, 0);
let is_odd = move || value() & 1 == 1;
```
> If you dont recognize whats going on with `is_odd`, dont worry about it
> too much. Its just a simple way to test whether an integer is odd by doing a
> bitwise `AND` with `1`.
We can use these signals and ordinary Rust to build most control flow.
### `if` statements
Lets say I want to render some text if the number is odd, and some other text
if its even. Well, how about this?
```rust
view! { cx,
<p>
{move || if is_odd() {
"Odd"
} else {
"Even"
}}
</p>
}
```
An `if` expression returns its value, and a `&str` implements `IntoView`, so a
`Fn() -> &str` implements `IntoView`, so this... just works!
### `Option<T>`
Lets say we want to render some text if its odd, and nothing if its even.
```rust
let message = move || {
if is_odd() {
Some("Ding ding ding!")
} else {
None
}
};
view! { cx,
<p>{message}</p>
}
```
This works fine. We can make it a little shorter if wed like, using `bool::then()`.
```rust
let message = move || is_odd().then(|| "Ding ding ding!");
view! { cx,
<p>{message}</p>
}
```
You could even inline this if youd like, although personally I sometimes like the
better `cargo fmt` and `rust-analyzer` support I get by pulling things out of the `view`.
### `match` statements
Were still just writing ordinary Rust code, right? So you have all the power of Rusts
pattern matching at your disposal.
```rust
let message = move || {
match value() {
0 => "Zero",
1 => "One",
n if is_odd() => "Odd",
_ => "Even"
}
};
view! { cx,
<p>{message}</p>
}
```
And why not? YOLO, right?
## Preventing Over-Rendering
Not so YOLO.
Everything weve just done is basically fine. But theres one thing you should remember
and try to be careful with. Each one of the control-flow functions weve created so far
is basically a derived signal: it will rerun every time the value changes. In the examples
above, where the value switches from even to odd on every change, this is fine.
But consider the following example:
```rust
let (value, set_value) = create_signal(cx, 0);
let message = move || if value() > 5 {
"Big"
} else {
"Small"
};
view! { cx,
<p>{message}</p>
}
```
This _works_, for sure. But if you added a log, you might be surprised
```rust
let message = move || if value() > 5 {
log!("{}: rendering Big", value());
"Big"
} else {
log!("{}: rendering Small", value());
"Small"
};
```
As a user clicks a button, youd see something like this:
```
1: rendering Small
2: rendering Small
3: rendering Small
4: rendering Small
5: rendering Small
6: rendering Big
7: rendering Big
8: rendering Big
... ad infinitum
```
Every time `value` changes, it reruns the `if` statement. This makes sense, with
how reactivity works. But it has a downside. For a simple text node, rerunning
the `if` statement and rerendering isnt a big deal. But imagine it were
like this:
```rust
let message = move || if value() > 5 {
<Big/>
} else {
<Small/>
};
```
This rerenders `<Small/>` five times, then `<Big/>` infinitely. If theyre
loading resources, creating signals, or even just creating DOM nodes, this is
unnecessary work.
The [`<Show/>`](https://docs.rs/leptos/latest/leptos/fn.Show.html) component is
the answer. You pass it a `when` condition function, a `fallback` to be shown if
the `when` function returns `false`, and children to be rendered if `when` is `true`.
```rust
let (value, set_value) = create_signal(cx, 0);
view! { cx,
<Show
when=move || value() > 5
fallback=|cx| view! { cx, <Small/> }
>
<Big/>
</Show>
}
```
`<Show/>` memoizes the `when` condition, so it only renders its `<Small/>` once,
continuing to show the same component until `value` is greater than five;
then it renders `<Big/>` once, continuing to show it indefinitely.
This is a helpful tool to avoid rerendering when using dynamic `if` expressions.
As always, there's some overhead: for a very simple node (like updating a single
text node, or updating a class or attribute), a `move || if ...` will be more
efficient. But if its at all expensive to render either branch, reach for
`<Show/>`.
## Note: Type Conversions
Theres one final thing its important to say in this section.
The `view` macro doesnt return the most-generic wrapping type
[`View`](https://docs.rs/leptos/latest/leptos/enum.View.html).
Instead, it returns things with types like `Fragment` or `HtmlElement<Input>`. This
can be a little annoying if youre returning different HTML elements from
different branches of a conditional:
```rust,compile_error
view! { cx,
<main>
{move || match is_odd() {
true if value() == 1 => {
// returns HtmlElement<Pre>
view! { cx, <pre>"One"</pre> }
},
false if value() == 2 => {
// returns HtmlElement<P>
view! { cx, <p>"Two"</p> }
}
// returns HtmlElement<Textarea>
_ => view! { cx, <textarea>{value()}</textarea> }
}}
</main>
}
```
This strong typing is actually very powerful, because
[`HtmlElement`](https://docs.rs/leptos/0.1.3/leptos/struct.HtmlElement.html) is,
among other things, a smart pointer: each `HtmlElement<T>` type implements
`Deref` for the appropriate underlying `web_sys` type. In other words, in the browser
your `view` returns real DOM elements, and you can access native DOM methods on
them.
But it can be a little annoying in conditional logic like this, because you cant
return different types from different branches of a condition in Rust. There are two ways
to get yourself out of this situation:
1. If you have multiple `HtmlElement` types, convert them to `HtmlElement<AnyElement>`
with [`.into_any()`](https://docs.rs/leptos/latest/leptos/struct.HtmlElement.html#method.into_any)
2. If you have a variety of view types that are not all `HtmlElement`, convert them to
`View`s with [`.into_view(cx)`](https://docs.rs/leptos/latest/leptos/trait.IntoView.html#tymethod.into_view).
Heres the same example, with the conversion added:
```rust,compile_error
view! { cx,
<main>
{move || match is_odd() {
true if value() == 1 => {
// returns HtmlElement<Pre>
view! { cx, <pre>"One"</pre> }.into_any()
},
false if value() == 2 => {
// returns HtmlElement<P>
view! { cx, <p>"Two"</p> }.into_any()
}
// returns HtmlElement<Textarea>
_ => view! { cx, <textarea>{value()}</textarea> }.into_any()
}}
</main>
}
```
<iframe src="https://codesandbox.io/p/sandbox/6-control-flow-in-view-zttwfx?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D" width="100%" height="1000px"></iframe>

View File

@@ -0,0 +1,115 @@
# Error Handling
[In the last chapter](./06_control_flow.md), we saw that you can render `Option<T>`:
in the `None` case, it will render nothing, and in the `T` case, it will render `T`
(that is, if `T` implements `IntoView`). You can actually do something very similar
with a `Result<T, E>`. In the `Err(_)` case, it will render nothing. In the `Ok(T)`
case, it will render the `T`.
Lets start with a simple component to capture a number input.
```rust
#[component]
fn NumericInput(cx: Scope) -> impl IntoView {
let (value, set_value) = create_signal(cx, Ok(0));
// when input changes, try to parse a number from the input
let on_input = move |ev| set_value(event_target_value(&ev).parse::<i32>());
view! { cx,
<label>
"Type a number (or not!)"
<input type="number" on:input=on_input/>
<p>
"You entered "
<strong>{value}</strong>
</p>
</label>
}
}
```
Every time you change the input, `on_input` will attempt to parse its value into a 32-bit
integer (`i32`), and store it in our `value` signal, which is a `Result<i32, _>`. If you
type the number `42`, the UI will display
```
You entered 42
```
But if you type the string`foo`, it will display
```
You entered
```
This is not great. It saves us using `.unwrap_or_default()` or something, but it would be
much nicer if we could catch the error and do something with it.
You can do that, with the [`<ErrorBoundary/>`](https://docs.rs/leptos/latest/leptos/fn.ErrorBoundary.html)
component.
## `<ErrorBoundary/>`
An `<ErrorBoundary/>` is a little like the `<Show/>` component we saw in the last chapter.
If everythings okay—which is to say, if everything is `Ok(_)`—it renders its children.
But if theres an `Err(_)` rendered among those children, it will trigger the
`<ErrorBoundary/>`s `fallback`.
Lets add an `<ErrorBoundary/>` to this example.
```rust
#[component]
fn NumericInput(cx: Scope) -> impl IntoView {
let (value, set_value) = create_signal(cx, Ok(0));
let on_input = move |ev| set_value(event_target_value(&ev).parse::<i32>());
view! { cx,
<h1>"Error Handling"</h1>
<label>
"Type a number (or something that's not a number!)"
<input type="number" on:input=on_input/>
<ErrorBoundary
// the fallback receives a signal containing current errors
fallback=|cx, errors| view! { cx,
<div class="error">
<p>"Not a number! Errors: "</p>
// we can render a list of errors as strings, if we'd like
<ul>
{move || errors.unwrap()
.get()
.0
.into_iter()
.map(|(_, e)| view! { cx, <li>{e.to_string()}</li>})
.collect::<Vec<_>>()
}
</ul>
</div>
}
>
<p>"You entered " <strong>{value}</strong></p>
</ErrorBoundary>
</label>
}
}
```
Now, if you type `42`, `value` is `Ok(42)` and youll see
```
You entered 42
```
If you type `foo`, value is `Err(_)` and the `fallback` will render. Weve chosen to render
the list of errors as a `String`, so youll see something like
```
Not a number! Errors:
- cannot parse integer from empty string
```
If you fix the error, the error message will disappear and the content youre wrapping in
an `<ErrorBoundary/>` will appear again.
<iframe src="https://codesandbox.io/p/sandbox/7-error-handling-and-error-boundaries-sroncx?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A2%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A2%7D%5D" width="100%" height="1000px"></iframe>

View File

@@ -0,0 +1,286 @@
# Parent-Child Communication
You can think of your application as a nested tree of components. Each component
handles its own local state and manages a section of the user interface, so
components tend to be relatively self-contained.
Sometimes, though, youll want to communicate between a parent component and its
child. For example, imagine youve defined a `<FancyButton/>` component that adds
some styling, logging, or something else to a `<button/>`. You want to use a
`<FancyButton/>` in your `<App/>` component. But how can you communicate between
the two?
Its easy to communicate state from a parent component to a child component. We
covered some of this in the material on [components and props](./03_components.md).
Basically if you want the parent to communicate to the child, you can pass a
[`ReadSignal`](https://docs.rs/leptos/latest/leptos/struct.ReadSignal.html), a
[`Signal`](https://docs.rs/leptos/latest/leptos/struct.Signal.html), or even a
[`MaybeSignal`](https://docs.rs/leptos/latest/leptos/struct.MaybeSignal.html) as a prop.
But what about the other direction? How can a child send notifications about events
or state changes back up to the parent?
There are four basic patterns of parent-child communication in Leptos.
## 1. Pass a [`WriteSignal`](https://docs.rs/leptos/latest/leptos/struct.WriteSignal.html)
One approach is simply to pass a `WriteSignal` from the parent down to the child, and update
it in the child. This lets you manipulate the state of the parent from the child.
```rust
#[component]
pub fn App(cx: Scope) -> impl IntoView {
let (toggled, set_toggled) = create_signal(cx, false);
view! { cx,
<p>"Toggled? " {toggled}</p>
<ButtonA setter=set_toggled/>
}
}
#[component]
pub fn ButtonA(cx: Scope, setter: WriteSignal<bool>) -> impl IntoView {
view! { cx,
<button
on:click=move |_| setter.update(|value| *value = !*value)
>
"Toggle"
</button>
}
}
```
This pattern is simple, but you should be careful with it: passing around a `WriteSignal`
can make it hard to reason about your code. In this example, its pretty clear when you
read `<App/>` that you are handing off the ability to mutate `toggled`, but its not at
all clear when or how it will change. In this small, local example its easy to understand,
but if you find yourself passing around `WriteSignal`s like this throughout your code,
you should really consider whether this is making it too easy to write spaghetti code.
## 2. Use a Callback
Another approach would be to pass a callback to the child: say, `on_click`.
```rust
#[component]
pub fn App(cx: Scope) -> impl IntoView {
let (toggled, set_toggled) = create_signal(cx, false);
view! { cx,
<p>"Toggled? " {toggled}</p>
<ButtonB on_click=move |_| set_toggled.update(|value| *value = !*value)/>
}
}
#[component]
pub fn ButtonB<F>(
cx: Scope,
on_click: F,
) -> impl IntoView
where
F: Fn(MouseEvent) + 'static,
{
view! { cx,
<button on:click=on_click>
"Toggle"
</button>
}
}
```
Youll notice that whereas `<ButtonA/>` was given a `WriteSignal` and decided how to mutate it,
`<ButtonB/>` simply fires an event: the mutation happens back in `<App/>`. This has the advantage
of keeping local state local, preventing the problem of spaghetti mutation. But it also means
the logic to mutate that signal needs to exist up in `<App/>`, not down in `<ButtonB/>`. These
are real trade-offs, not a simple right-or-wrong choice.
> Note the way we declare the generic type `F` here for the callback. If youre
> confused, look back at the [generic props](./03_components.html#generic-props) section
> of the chapter on components.
## 3. Use an Event Listener
You can actually write Option 2 in a slightly different way. If the callback maps directly onto
a native DOM event, you can add an `on:` listener directly to the place you use the component
in your `view` macro in `<App/>`.
```rust
#[component]
pub fn App(cx: Scope) -> impl IntoView {
let (toggled, set_toggled) = create_signal(cx, false);
view! { cx,
<p>"Toggled? " {toggled}</p>
// note the on:click instead of on_click
// this is the same syntax as an HTML element event listener
<ButtonC on:click=move |_| set_toggled.update(|value| *value = !*value)/>
}
}
#[component]
pub fn ButtonC<F>(cx: Scope) -> impl IntoView {
view! { cx,
<button>"Toggle"</button>
}
}
```
This lets you write way less code in `<ButtonC/>` than you did for `<ButtonB/>`,
and still gives a correctly-typed event to the listener. This works by adding an
`on:` event listener to each element that `<ButtonC/>` returns: in this case, just
the one `<button>`.
Of course, this only works for actual DOM events that youre passing directly through
to the elements youre rendering in the component. For more complex logic that
doesnt map directly onto an element (say you create `<ValidatedForm/>` and want an
`on_valid_form_submit` callback) you should use Option 2.
## 4. Providing a Context
This version is actually a variant on Option 1. Say you have a deeply-nested component
tree:
```rust
#[component]
pub fn App(cx: Scope) -> impl IntoView {
let (toggled, set_toggled) = create_signal(cx, false);
view! { cx,
<p>"Toggled? " {toggled}</p>
<Layout/>
}
}
#[component]
pub fn Layout(cx: Scope) -> impl IntoView {
view! { cx,
<header>
<h1>"My Page"</h1>
<main>
<Content/>
</main>
}
}
#[component]
pub fn Content(cx: Scope) -> impl IntoView {
view! { cx,
<div class="content">
<ButtonD/>
</div>
}
}
#[component]
pub fn ButtonD<F>(cx: Scope) -> impl IntoView {
todo!()
}
```
Now `<ButtonD/>` is no longer a direct child of `<App/>`, so you cant simply
pass your `WriteSignal` to its props. You could do whats sometimes called
“prop drilling,” adding a prop to each layer between the two:
```rust
#[component]
pub fn App(cx: Scope) -> impl IntoView {
let (toggled, set_toggled) = create_signal(cx, false);
view! { cx,
<p>"Toggled? " {toggled}</p>
<Layout set_toggled/>
}
}
#[component]
pub fn Layout(cx: Scope, set_toggled: WriteSignal<bool>) -> impl IntoView {
view! { cx,
<header>
<h1>"My Page"</h1>
<main>
<Content set_toggled/>
</main>
}
}
#[component]
pub fn Content(cx: Scope, set_toggled: WriteSignal<bool>) -> impl IntoView {
view! { cx,
<div class="content">
<ButtonD set_toggled/>
</div>
}
}
#[component]
pub fn ButtonD<F>(cx: Scope, set_toggled: WriteSignal<bool>) -> impl IntoView {
todo!()
}
```
This is a mess. `<Layout/>` and `<Content/>` dont need `set_toggled`; they just
pass it through to `<ButtonD/>`. But I need to declare the prop in triplicate.
This is not only annoying but hard to maintain: imagine we add a “half-toggled”
option and the type of `set_toggled` needs to change to an `enum`. We have to change
it in three places!
Isnt there some way to skip levels?
There is!
### The Context API
You can provide data that skips levels by using [`provide_context`](https://docs.rs/leptos/latest/leptos/fn.provide_context.html)
and [`use_context`](https://docs.rs/leptos/latest/leptos/fn.use_context.html). Contexts are identified
by the type of the data you provide (in this example, `WriteSignal<bool>`), and they exist in a top-down
tree that follows the contours of your UI tree. In this example, we can use context to skip the
unnecessary prop drilling.
```rust
#[component]
pub fn App(cx: Scope) -> impl IntoView {
let (toggled, set_toggled) = create_signal(cx, false);
// share `set_toggled` with all children of this component
provide_context(cx, set_toggled);
view! { cx,
<p>"Toggled? " {toggled}</p>
<Layout/>
}
}
// <Layout/> and <Content/> omitted
#[component]
pub fn ButtonD(cx: Scope) -> impl IntoView {
// use_context searches up the context tree, hoping to
// find a `WriteSignal<bool>`
// in this case, I .expect() because I know I provided it
let setter = use_context::<WriteSignal<bool>>(cx)
.expect("to have found the setter provided");
view! { cx,
<button
on:click=move |_| setter.update(|value| *value = !*value)
>
"Toggle"
</button>
}
}
```
The same caveats apply to this as to `<ButtonA/>`: passing a `WriteSignal`
around should be done with caution, as it allows you to mutate state from
arbitrary parts of your code. But when done carefully, this can be one of
the most effective techniques for global state management in Leptos: simply
provide the state at the highest level youll need it, and use it wherever
you need it lower down.
Note that there are no performance downsides to this approach. Because you
are passing a fine-grained reactive signal, _nothing happens_ in the intervening
components (`<Layout/>` and `<Content/>`) when you update it. You are communicating
directly between `<ButtonD/>` and `<App/>`. In fact—and this is the power of
fine-grained reactivity—you are communicating directly between a button click
in `<ButtonD/>` and a single text node in `<App/>`. Its as if the components
themselves dont exist at all. And, well... at runtime, they dont. Its just
signals and effects, all the way down.
<iframe src="https://codesandbox.io/p/sandbox/8-parent-child-communication-84we8m?file=%2Fsrc%2Fmain.rs&selection=%5B%7B%22endColumn%22%3A1%2C%22endLineNumber%22%3A3%2C%22startColumn%22%3A1%2C%22startLineNumber%22%3A3%7D%5D" width="100%" height="1000px"></iframe>

View File

@@ -0,0 +1,5 @@
# Building User Interfaces
This first section will introduce you to the basic tools you need to build a reactive
user interface using Leptos. By the end of this section, you should be able to
build a simple, synchronous application that is rendered in the browser.

View File

@@ -2,3 +2,8 @@
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

View File

@@ -3,3 +3,5 @@
This example creates a simple counter in a client side rendered app with Rust and WASM!
To run it, just issue the `trunk serve --open` command in the example root. This will build the app, run it, and open a new browser to serve it.
> If you don't have `trunk` installed, [click here for install instructions.](https://trunkrs.dev/)

View File

@@ -17,7 +17,7 @@ pub fn SimpleCounter(
<div>
<button on:click=move |_| set_value(0)>"Clear"</button>
<button on:click=move |_| set_value.update(|value| *value -= step)>"-1"</button>
<span>"Value: " {move || value().to_string()} "!"</span>
<span>"Value: " {value} "!"</span>
<button on:click=move |_| set_value.update(|value| *value += step)>"+1"</button>
</div>
}

View File

@@ -47,6 +47,7 @@ skip_feature_sets = [["ssr", "hydrate"]]
# The name used by wasm-bindgen/cargo-leptos for the JS/WASM bundle. Defaults to the crate name
output-name = "counter_isomorphic"
# The site root folder is where cargo-leptos generate all output. WARNING: all content of this folder will be erased on a rebuild. Use it in your server setup.
# When NOT using cargo-leptos this must be updated to "." or the counters will not work. The above warning still applies if you do switch to cargo-leptos later.
site-root = "target/site"
# The site-root relative folder where all compiled output (JS, WASM and CSS) is written
# Defaults to pkg
@@ -56,7 +57,7 @@ site-pkg-dir = "pkg"
# [Optional] Files in the asset-dir will be copied to the site-root directory
assets-dir = "public"
# The IP and port (ex: 127.0.0.1:3000) where the server serves the content. Use it in your server setup.
site-address = "127.0.0.1:3000"
site-addr = "127.0.0.1:3000"
# The port to use for automatic reload monitoring
reload-port = 3001
# [Optional] Command to use when running end2end tests. It will run in the end2end dir.

View File

@@ -2,3 +2,8 @@
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

View File

@@ -3,8 +3,8 @@
This example demonstrates how to use a function isomorphically, to run a server side function from the browser and receive a result.
## Client Side Rendering
To run it as a Client Side App, you can issue `trunk serve --open` in the root. This will build the entire
app into one CSR bundle. Make sure you have trunk installed with `cargo install trunk`.
For this example the server must store the counter state since it can be modified by many users.
This means it is not possible to produce a working CSR-only version as a non-static server is required.
## Server Side Rendering with cargo-leptos
cargo-leptos is now the easiest and most featureful way to build server side rendered apps with hydration. It provides automatic recompilation of client and server code, wasm optimisation, CSS minification, and more! Check out more about it [here](https://github.com/akesson/cargo-leptos)
@@ -17,6 +17,9 @@ cargo install --locked cargo-leptos
```bash
cargo leptos watch
```
Open browser on [http://localhost:3000/](http://localhost:3000/)
3. When ready to deploy, run
```bash
cargo leptos build --release
@@ -25,7 +28,7 @@ cargo leptos build --release
## Server Side Rendering without cargo-leptos
To run it as a server side app with hydration, you'll need to have wasm-pack installed.
0. Edit the `[package.metadata.leptos]` section and set `site-root` to `"."`. You'll also want to change the path of the `<StyleSheet / >` component in the root component to point towards the CSS file in the root. This tells leptos that the WASM/JS files generated by wasm-pack are available at `./pkg` and that the CSS files are no longer processed by cargo-leptos. Building to alternative folders is not supported at this time. You'll also want to edit the call to `get_configuration()` to pass in `Some(Cargo.toml)`, so that Leptos will read the settings instead of cargo-leptos. If you do so, your file/folder names cannot include dashes.
0. Edit the `[package.metadata.leptos]` section and set `site-root` to `"."`. For examples with CSS you also want to change the path of the `<StyleSheet / >` component in the root component to point towards the CSS file in the root. This tells leptos that the WASM/JS files generated by wasm-pack are available at `./pkg` and that the CSS files are no longer processed by cargo-leptos. Building to alternative folders is not supported at this time. You'll also want to edit the call to `get_configuration()` to pass in `Some(Cargo.toml)`, so that Leptos will read the settings instead of cargo-leptos. If you do so, your file/folder names cannot include dashes.
1. Install wasm-pack
```bash
cargo install wasm-pack

View File

@@ -116,7 +116,7 @@ pub fn Counter(cx: Scope) -> impl IntoView {
<div>
<button on:click=move |_| clear.dispatch(())>"Clear"</button>
<button on:click=move |_| dec.dispatch(())>"-1"</button>
<span>"Value: " {move || value().to_string()} "!"</span>
<span>"Value: " {value} "!"</span>
<button on:click=move |_| inc.dispatch(())>"+1"</button>
</div>
{move || error_msg().map(|msg| view! { cx, <p>"Error: " {msg.to_string()}</p>})}

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@@ -34,9 +34,10 @@ cfg_if! {
crate::counters::register_server_functions();
// Setting this to None means we'll be using cargo-leptos and its env vars.
// when not using cargo-leptos None must be replaced with Some("Cargo.toml")
let conf = get_configuration(None).await.unwrap();
let addr = conf.leptos_options.site_address.clone();
let addr = conf.leptos_options.site_addr.clone();
let routes = generate_route_list(|cx| view! { cx, <Counters/> });
HttpServer::new(move || {
@@ -56,14 +57,11 @@ cfg_if! {
}
}
// client-only stuff for Trunk
// client-only main for Trunk
else {
use counter_isomorphic::counters::*;
pub fn main() {
_ = console_log::init_with_level(log::Level::Debug);
console_error_panic_hook::set_once();
mount_to_body(|cx| view! { cx, <Counter/> });
// isomorphic counters cannot work in a Client-Side-Rendered only
// app as a server is required to maintain state
}
}
}

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@@ -0,0 +1,13 @@
[package]
name = "counter_without_macros"
version = "0.1.0"
edition = "2021"
[dependencies]
leptos = { path = "../../leptos", features = ["stable"] }
console_log = "0.2"
log = "0.4"
console_error_panic_hook = "0.1.7"
[dev-dependencies]
wasm-bindgen-test = "0.3.0"

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@@ -0,0 +1,9 @@
[tasks.build]
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

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@@ -0,0 +1,5 @@
# Leptos Counter Example
This example is the same like the `counter` but it's written without using macros and can be build with stable Rust.
To run it, just issue the `trunk serve --open` command in the example root. This will build the app, run it, and open a new browser to serve it.

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@@ -2,6 +2,7 @@
<html>
<head>
<link data-trunk rel="rust" data-wasm-opt="z"/>
<link data-trunk rel="icon" type="image/ico" href="/public/favicon.ico"/>
</head>
<body></body>
</html>

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@@ -0,0 +1,44 @@
use leptos::{ev, *};
pub struct Props {
/// The starting value for the counter
pub initial_value: i32,
/// The change that should be applied each time the button is clicked.
pub step: i32,
}
/// A simple counter view.
pub fn view(cx: Scope, props: Props) -> impl IntoView {
let Props {
initial_value,
step,
} = props;
let (value, set_value) = create_signal(cx, initial_value);
div(cx)
.child((
cx,
button(cx)
.on(ev::click, move |_| set_value.update(|value| *value = 0))
.child((cx, "Clear")),
))
.child((
cx,
button(cx)
.on(ev::click, move |_| set_value.update(|value| *value -= step))
.child((cx, "-1")),
))
.child((
cx,
span(cx)
.child((cx, "Value: "))
.child((cx, move || value.get()))
.child((cx, "!")),
))
.child((
cx,
button(cx)
.on(ev::click, move |_| set_value.update(|value| *value += step))
.child((cx, "+1")),
))
}

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@@ -0,0 +1,16 @@
use counter_without_macros as counter;
use leptos::*;
pub fn main() {
_ = console_log::init_with_level(log::Level::Debug);
console_error_panic_hook::set_once();
mount_to_body(|cx| {
counter::view(
cx,
counter::Props {
initial_value: 0,
step: 1,
},
)
})
}

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@@ -0,0 +1,58 @@
use wasm_bindgen_test::*;
wasm_bindgen_test_configure!(run_in_browser);
use counter_without_macros as counter;
use leptos::*;
use web_sys::HtmlElement;
#[wasm_bindgen_test]
fn inc() {
mount_to_body(|cx| {
counter::view(
cx,
counter::Props {
initial_value: 0,
step: 1,
},
)
});
let document = leptos::document();
let div = document.query_selector("div").unwrap().unwrap();
let clear = div
.first_child()
.unwrap()
.dyn_into::<HtmlElement>()
.unwrap();
let dec = clear
.next_sibling()
.unwrap()
.dyn_into::<HtmlElement>()
.unwrap();
let text = dec
.next_sibling()
.unwrap()
.dyn_into::<HtmlElement>()
.unwrap();
let inc = text
.next_sibling()
.unwrap()
.dyn_into::<HtmlElement>()
.unwrap();
inc.click();
inc.click();
assert_eq!(text.text_content(), Some("Value: 2!".to_string()));
dec.click();
dec.click();
dec.click();
dec.click();
assert_eq!(text.text_content(), Some("Value: -2!".to_string()));
clear.click();
assert_eq!(text.text_content(), Some("Value: 0!".to_string()));
}

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@@ -2,3 +2,8 @@
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

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@@ -0,0 +1,9 @@
# Leptos Counters Example
This example showcases a basic leptos app with many counters. It is a good example of how to setup a basic reactive app with signals and effects, and how to interact with browser events.
## Client Side Rendering
To run it as a client-side app, you can issue `trunk serve --open` in the root. This will build the entire app into one CSR bundle.
> If you don't have `trunk` installed, [click here for install instructions.](https://trunkrs.dev/)

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@@ -97,10 +97,10 @@ fn Counter(
<li>
<button on:click=move |_| set_value.update(move |value| *value -= 1)>"-1"</button>
<input type="text"
prop:value={move || value().to_string()}
prop:value={value}
on:input=input
/>
<span>{move || value().to_string()}</span>
<span>{value}</span>
<button on:click=move |_| set_value.update(move |value| *value += 1)>"+1"</button>
<button on:click=move |_| set_counters.update(move |counters| counters.retain(|(counter_id, _)| counter_id != &id))>"x"</button>
</li>

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@@ -0,0 +1,9 @@
# Leptos Counters Example on Rust Stable
This example showcases a basic Leptos app with many counters. It is a good example of how to setup a basic reactive app with signals and effects, and how to interact with browser events. Unlike the other counters example, it will compile on Rust stable, because it has the `stable` feature enabled.
## Client Side Rendering
To run it as a client-side app, you can issue `trunk serve --open` in the root. This will build the entire app into one CSR bundle.
> If you don't have `trunk` installed, [click here for install instructions.](https://trunkrs.dev/)

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@@ -0,0 +1,94 @@
[package]
name = "errors_axum"
version = "0.1.0"
edition = "2021"
[lib]
crate-type = ["cdylib", "rlib"]
[dependencies]
anyhow = "1.0.66"
console_log = "0.2.0"
console_error_panic_hook = "0.1.7"
futures = "0.3.25"
cfg-if = "1.0.0"
leptos = { path = "../../../leptos/leptos", default-features = false, features = [
"serde",
] }
leptos_axum = { path = "../../../leptos/integrations/axum", default-features = false, optional = true }
leptos_meta = { path = "../../../leptos/meta", default-features = false }
leptos_router = { path = "../../../leptos/router", default-features = false }
leptos_reactive = { path = "../../../leptos/leptos_reactive", default-features = false }
log = "0.4.17"
simple_logger = "4.0.0"
serde = { version = "1.0.148", features = ["derive"] }
serde_json = "1.0.89"
gloo-net = { version = "0.2.5", features = ["http"] }
reqwest = { version = "0.11.13", features = ["json"] }
axum = { version = "0.6.1", optional = true }
tower = { version = "0.4.13", optional = true }
tower-http = { version = "0.3.4", features = ["fs"], optional = true }
tokio = { version = "1.22.0", features = ["full"], optional = true }
http = { version = "0.2.8" }
thiserror = "1.0.38"
tracing = "0.1.37"
[features]
default = ["csr"]
csr = ["leptos/csr", "leptos_meta/csr", "leptos_router/csr"]
hydrate = ["leptos/hydrate", "leptos_meta/hydrate", "leptos_router/hydrate"]
ssr = ["dep:axum", "dep:tower", "dep:tower-http", "dep:tokio", "leptos/ssr", "leptos_meta/ssr", "leptos_router/ssr", "dep:leptos_axum"]
[package.metadata.cargo-all-features]
denylist = [
"axum",
"tower",
"tower-http",
"tokio",
"leptos_axum",
]
skip_feature_sets = [["csr", "ssr"], ["csr", "hydrate"], ["ssr", "hydrate"]]
[package.metadata.leptos]
# The name used by wasm-bindgen/cargo-leptos for the JS/WASM bundle. Defaults to the crate name
output-name = "errors_axum"
# The site root folder is where cargo-leptos generate all output. WARNING: all content of this folder will be erased on a rebuild. Use it in your server setup.
site-root = "target/site"
# The site-root relative folder where all compiled output (JS, WASM and CSS) is written
# Defaults to pkg
site-pkg-dir = "pkg"
# [Optional] The source CSS file. If it ends with .sass or .scss then it will be compiled by dart-sass into CSS. The CSS is optimized by Lightning CSS before being written to <site-root>/<site-pkg>/app.css
style-file = "./style.css"
# [Optional] Files in the asset-dir will be copied to the site-root directory
assets-dir = "public"
# The IP and port (ex: 127.0.0.1:3000) where the server serves the content. Use it in your server setup.
site-addr = "127.0.0.1:3000"
# The port to use for automatic reload monitoring
reload-port = 3001
# [Optional] Command to use when running end2end tests. It will run in the end2end dir.
end2end-cmd = "npx playwright test"
# The browserlist query used for optimizing the CSS.
browserquery = "defaults"
# Set by cargo-leptos watch when building with tha tool. Controls whether autoreload JS will be included in the head
watch = false
# The environment Leptos will run in, usually either "DEV" or "PROD"
env = "DEV"
# The features to use when compiling the bin target
#
# Optional. Can be over-ridden with the command line parameter --bin-features
bin-features = ["ssr"]
# If the --no-default-features flag should be used when compiling the bin target
#
# Optional. Defaults to false.
bin-default-features = false
# The features to use when compiling the lib target
#
# Optional. Can be over-ridden with the command line parameter --lib-features
lib-features = ["hydrate"]
# If the --no-default-features flag should be used when compiling the lib target
#
# Optional. Defaults to false.
lib-default-features = false

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@@ -0,0 +1,21 @@
MIT License
Copyright (c) 2022 Greg Johnston
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@@ -0,0 +1,9 @@
[tasks.build]
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

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@@ -0,0 +1,41 @@
# Leptos Errors Demonstration with Axum
This example demonstrates how Leptos Errors can work with an Axum backend on a server.
## Client Side Rendering
This example cannot be built as a trunk standalone CSR-only app as it requires the server to send status codes.
## Server Side Rendering with cargo-leptos
cargo-leptos is now the easiest and most featureful way to build server side rendered apps with hydration. It provides automatic recompilation of client and server code, wasm optimisation, CSS minification, and more! Check out more about it [here](https://github.com/akesson/cargo-leptos)
1. Install cargo-leptos
```bash
cargo install --locked cargo-leptos
```
2. Build the site in watch mode, recompiling on file changes
```bash
cargo leptos watch
```
Open browser on [http://localhost:3000/](http://localhost:3000/)
3. When ready to deploy, run
```bash
cargo leptos build --release
```
## Server Side Rendering without cargo-leptos
To run it as a server side app with hydration, you'll need to have wasm-pack installed.
0. Edit the `[package.metadata.leptos]` section and set `site-root` to `"."`. You'll also want to change the path of the `<StyleSheet / >` component in the root component to point towards the CSS file in the root. This tells leptos that the WASM/JS files generated by wasm-pack are available at `./pkg` and that the CSS files are no longer processed by cargo-leptos. Building to alternative folders is not supported at this time. You'll also want to edit the call to `get_configuration()` to pass in `Some(Cargo.toml)`, so that Leptos will read the settings instead of cargo-leptos. If you do so, your file/folder names cannot include dashes.
1. Install wasm-pack
```bash
cargo install wasm-pack
```
2. Build the Webassembly used to hydrate the HTML from the server
```bash
wasm-pack build --target=web --debug --no-default-features --features=hydrate
```
3. Run the server to serve the Webassembly, JS, and HTML
```bash
cargo run --no-default-features --features=ssr
```

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@@ -0,0 +1,62 @@
use crate::errors::AppError;
use cfg_if::cfg_if;
use leptos::Errors;
use leptos::*;
#[cfg(feature = "ssr")]
use leptos_axum::ResponseOptions;
// A basic function to display errors served by the error boundaries.
// Feel free to do more complicated things here than just displaying them.
#[component]
pub fn ErrorTemplate(
cx: Scope,
#[prop(optional)] outside_errors: Option<Errors>,
#[prop(optional)] errors: Option<RwSignal<Errors>>,
) -> impl IntoView {
let errors = match outside_errors {
Some(e) => create_rw_signal(cx, e),
None => match errors {
Some(e) => e,
None => panic!("No Errors found and we expected errors!"),
},
};
// Get Errors from Signal
let errors = errors.get().0;
// Downcast lets us take a type that implements `std::error::Error`
let errors: Vec<AppError> = errors
.into_iter()
.filter_map(|(_k, v)| v.downcast_ref::<AppError>().cloned())
.collect();
log!("Errors: {errors:#?}");
// Only the response code for the first error is actually sent from the server
// this may be customized by the specific application
cfg_if! { if #[cfg(feature="ssr")] {
let response = use_context::<ResponseOptions>(cx);
if let Some(response) = response {
response.set_status(errors[0].status_code());
}
}}
view! { cx,
<h1>{if errors.len() > 1 {"Errors"} else {"Error"}}</h1>
<For
// a function that returns the items we're iterating over; a signal is fine
each= move || {errors.clone().into_iter().enumerate()}
// a unique key for each item as a reference
key=|(index, _error)| *index
// renders each item to a view
view= move |error| {
let error_string = error.1.to_string();
let error_code= error.1.status_code();
view! { cx,
<h2>{error_code.to_string()}</h2>
<p>"Error: " {error_string}</p>
}
}
/>
}
}

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@@ -0,0 +1,19 @@
use http::status::StatusCode;
use thiserror::Error;
#[derive(Debug, Clone, Error)]
pub enum AppError {
#[error("Not Found")]
NotFound,
#[error("Internal Server Error")]
InternalServerError,
}
impl AppError {
pub fn status_code(&self) -> StatusCode {
match self {
AppError::NotFound => StatusCode::NOT_FOUND,
AppError::InternalServerError => StatusCode::INTERNAL_SERVER_ERROR,
}
}
}

View File

@@ -1,41 +1,45 @@
use cfg_if::cfg_if;
cfg_if! {
if #[cfg(feature = "ssr")] {
cfg_if! { if #[cfg(feature = "ssr")] {
use axum::{
body::{boxed, Body, BoxBody},
extract::Extension,
response::IntoResponse,
http::{Request, Response, StatusCode, Uri},
};
use axum::response::Response as AxumResponse;
use tower::ServiceExt;
use tower_http::services::ServeDir;
use std::sync::Arc;
use leptos::LeptosOptions;
pub async fn file_handler(uri: Uri, Extension(options): Extension<Arc<LeptosOptions>>) -> Result<Response<BoxBody>, (StatusCode, String)> {
use leptos::{LeptosOptions, Errors, view};
use crate::landing::{App, AppProps};
pub async fn file_and_error_handler(uri: Uri, Extension(options): Extension<Arc<LeptosOptions>>, req: Request<Body>) -> AxumResponse {
let options = &*options;
let root = options.site_root.clone();
let res = get_static_file(uri.clone(), &root).await?;
let res = get_static_file(uri.clone(), &root).await.unwrap();
match res.status() {
StatusCode::OK => Ok(res),
_ => Err((res.status(), "File Not Found".to_string()))
if res.status() == StatusCode::OK {
res.into_response()
} else{
let handler = leptos_axum::render_app_to_stream(
options.to_owned(),
move |cx| view!{ cx, <App/> }
);
handler(req).await.into_response()
}
}
async fn get_static_file(uri: Uri, root: &str) -> Result<Response<BoxBody>, (StatusCode, String)> {
let req = Request::builder().uri(uri.clone()).body(Body::empty()).unwrap();
let root_path = format!("{root}");
// `ServeDir` implements `tower::Service` so we can call it with `tower::ServiceExt::oneshot`
// This path is relative to the cargo root
match ServeDir::new(&root_path).oneshot(req).await {
match ServeDir::new(root).oneshot(req).await {
Ok(res) => Ok(res.map(boxed)),
Err(err) => Err((
StatusCode::INTERNAL_SERVER_ERROR,
format!("Something went wrong: {}", err),
format!("Something went wrong: {err}"),
)),
}
}
}
}
}}

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@@ -0,0 +1,86 @@
use crate::{
error_template::{ErrorTemplate, ErrorTemplateProps},
errors::AppError,
};
use leptos::*;
use leptos_meta::*;
use leptos_router::*;
#[cfg(feature = "ssr")]
pub fn register_server_functions() {
_ = CauseInternalServerError::register();
}
#[server(CauseInternalServerError, "/api")]
pub async fn cause_internal_server_error() -> Result<(), ServerFnError> {
// fake API delay
std::thread::sleep(std::time::Duration::from_millis(1250));
Err(ServerFnError::ServerError(
"Generic Server Error".to_string(),
))
}
#[component]
pub fn App(cx: Scope) -> impl IntoView {
//let id = use_context::<String>(cx);
provide_meta_context(cx);
view! {
cx,
<Link rel="shortcut icon" type_="image/ico" href="/favicon.ico"/>
<Stylesheet id="leptos" href="/pkg/errors_axum.css"/>
<Router fallback=|cx| {
let mut outside_errors = Errors::default();
outside_errors.insert_with_default_key(AppError::NotFound);
view! { cx,
<ErrorTemplate outside_errors/>
}
.into_view(cx)
}>
<header>
<h1>"Error Examples:"</h1>
</header>
<main>
<Routes>
<Route path="" view=|cx| view! {
cx,
<ExampleErrors/>
}/>
</Routes>
</main>
</Router>
}
}
#[component]
pub fn ExampleErrors(cx: Scope) -> impl IntoView {
let generate_internal_error = create_server_action::<CauseInternalServerError>(cx);
view! { cx,
<p>
"These links will load 404 pages since they do not exist. Verify with browser development tools: " <br/>
<a href="/404">"This links to a page that does not exist"</a><br/>
<a href="/404" target="_blank">"Same link, but in a new tab"</a>
</p>
<p>
"After pressing this button check browser network tools. Can be used even when WASM is blocked:"
<ActionForm action=generate_internal_error>
<input name="error1" type="submit" value="Generate Internal Server Error"/>
</ActionForm>
</p>
<p>"The following <div> will always contain an error and cause this page to produce status 500. Check browser dev tools. "</p>
<div>
// note that the error boundries could be placed above in the Router or lower down
// in a particular route. The generated errors on the entire page contribue to the
// final status code sent by the server when producing ssr pages.
<ErrorBoundary fallback=|cx, errors| view!{cx, <ErrorTemplate errors=errors/>}>
<ReturnsError/>
</ErrorBoundary>
</div>
}
}
#[component]
pub fn ReturnsError(_cx: Scope) -> impl IntoView {
Err::<String, AppError>(AppError::InternalServerError)
}

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@@ -0,0 +1,25 @@
use cfg_if::cfg_if;
use leptos::*;
pub mod error_template;
pub mod errors;
pub mod fallback;
pub mod landing;
// Needs to be in lib.rs AFAIK because wasm-bindgen needs us to be compiling a lib. I may be wrong.
cfg_if! {
if #[cfg(feature = "hydrate")] {
use wasm_bindgen::prelude::wasm_bindgen;
use crate::landing::*;
#[wasm_bindgen]
pub fn hydrate() {
console_error_panic_hook::set_once();
_ = console_log::init_with_level(log::Level::Debug);
console_error_panic_hook::set_once();
leptos::mount_to_body(|cx| {
view! { cx, <App/> }
});
}
}
}

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@@ -0,0 +1,72 @@
use cfg_if::cfg_if;
cfg_if! { if #[cfg(feature = "ssr")] {
use crate::fallback::file_and_error_handler;
use crate::landing::*;
use axum::body::Body as AxumBody;
use axum::{
extract::{Extension, Path},
http::Request,
response::{IntoResponse, Response},
routing::{get, post},
Router,
};
use errors_axum::*;
use leptos::*;
use leptos_axum::{generate_route_list, LeptosRoutes};
use std::sync::Arc;
}}
//Define a handler to test extractor with state
#[cfg(feature = "ssr")]
async fn custom_handler(
Path(id): Path<String>,
Extension(options): Extension<Arc<LeptosOptions>>,
req: Request<AxumBody>,
) -> Response {
let handler = leptos_axum::render_app_to_stream_with_context(
(*options).clone(),
move |cx| {
provide_context(cx, id.clone());
},
|cx| view! { cx, <App/> },
);
handler(req).await.into_response()
}
#[cfg(feature = "ssr")]
#[tokio::main]
async fn main() {
simple_logger::init_with_level(log::Level::Debug).expect("couldn't initialize logging");
crate::landing::register_server_functions();
// Setting this to None means we'll be using cargo-leptos and its env vars
let conf = get_configuration(None).await.unwrap();
let leptos_options = conf.leptos_options;
let addr = leptos_options.site_addr;
let routes = generate_route_list(|cx| view! { cx, <App/> }).await;
// build our application with a route
let app = Router::new()
.route("/api/*fn_name", post(leptos_axum::handle_server_fns))
.route("/special/:id", get(custom_handler))
.leptos_routes(leptos_options.clone(), routes, |cx| view! { cx, <App/> })
.fallback(file_and_error_handler)
.layer(Extension(Arc::new(leptos_options)));
// run our app with hyper
// `axum::Server` is a re-export of `hyper::Server`
log!("listening on http://{}", &addr);
axum::Server::bind(&addr)
.serve(app.into_make_service())
.await
.unwrap();
}
// this is if we were using client-only rending with Trunk
#[cfg(not(feature = "ssr"))]
pub fn main() {
// This example cannot be built as a trunk standalone CSR-only app.
// The server is needed to demonstrate the error statuses.
}

View File

@@ -0,0 +1,3 @@
.pending {
color: purple;
}

View File

@@ -2,3 +2,8 @@
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

9
examples/fetch/README.md Normal file
View File

@@ -0,0 +1,9 @@
# Client Side Fetch
This example shows how to fetch data from the client in WebAssembly.
## Client Side Rendering
To run it as a client-side app, you can issue `trunk serve --open` in the root. This will build the entire app into one CSR bundle.
> If you don't have `trunk` installed, [click here for install instructions.](https://trunkrs.dev/)

View File

@@ -6,7 +6,7 @@ const APP_ID: &str = "dev.leptos.Counter";
// Basic GTK app setup from https://gtk-rs.org/gtk4-rs/stable/latest/book/hello_world.html
fn main() {
_ = create_scope(|cx| {
_ = create_scope(create_runtime(), |cx| {
// Create a new application
let app = Application::builder().application_id(APP_ID).build();

View File

@@ -58,7 +58,7 @@ style-file = "./style.css"
# [Optional] Files in the asset-dir will be copied to the site-root directory
assets-dir = "public"
# The IP and port (ex: 127.0.0.1:3000) where the server serves the content. Use it in your server setup.
site-address = "127.0.0.1:3000"
site-addr = "127.0.0.1:3000"
# The port to use for automatic reload monitoring
reload-port = 3001
# [Optional] Command to use when running end2end tests. It will run in the end2end dir.

View File

@@ -2,3 +2,8 @@
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

View File

@@ -17,6 +17,9 @@ cargo install --locked cargo-leptos
```bash
cargo leptos watch
```
Open browser on [http://localhost:3000/](http://localhost:3000/)
3. When ready to deploy, run
```bash
cargo leptos build --release

View File

@@ -1,7 +1,7 @@
<!DOCTYPE html>
<html>
<head>
<link data-trunk rel="rust" data-wasm-opt="z"/>
<link data-trunk rel="rust" data-wasm-opt="z" data-cargo-features="csr"/>
<link data-trunk rel="css" href="./style.css"/>
</head>
<body></body>

View File

@@ -24,7 +24,7 @@ cfg_if! {
// Setting this to None means we'll be using cargo-leptos and its env vars.
let conf = get_configuration(None).await.unwrap();
let addr = conf.leptos_options.site_address.clone();
let addr = conf.leptos_options.site_addr.clone();
// Generate the list of routes in your Leptos App
let routes = generate_route_list(|cx| view! { cx, <App/> });
@@ -46,7 +46,11 @@ cfg_if! {
}
} else {
fn main() {
// no client-side main function
use hackernews::{App, AppProps};
_ = console_log::init_with_level(log::Level::Debug);
console_error_panic_hook::set_once();
mount_to_body(|cx| view! { cx, <App/> })
}
}
}

View File

@@ -1,4 +1,4 @@
use leptos::{component, Scope, IntoView, view};
use leptos::{component, view, IntoView, Scope};
use leptos_router::*;
#[component]
@@ -6,7 +6,7 @@ pub fn Nav(cx: Scope) -> impl IntoView {
view! { cx,
<header class="header">
<nav class="inner">
<A href="/">
<A href="/home">
<strong>"HN"</strong>
</A>
<A href="/new">

View File

@@ -66,7 +66,7 @@ style-file = "./style.css"
# [Optional] Files in the asset-dir will be copied to the site-root directory
assets-dir = "public"
# The IP and port (ex: 127.0.0.1:3000) where the server serves the content. Use it in your server setup.
site-address = "127.0.0.1:3000"
site-addr = "127.0.0.1:3000"
# The port to use for automatic reload monitoring
reload-port = 3001
# [Optional] Command to use when running end2end tests. It will run in the end2end dir.

View File

@@ -2,3 +2,8 @@
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

View File

@@ -17,6 +17,9 @@ cargo install --locked cargo-leptos
```bash
cargo leptos watch
```
Open browser on [http://localhost:3000/](http://localhost:3000/)
3. When ready to deploy, run
```bash
cargo leptos build --release

View File

@@ -0,0 +1,28 @@
use leptos::Errors;
use leptos::{view, For, ForProps, IntoView, RwSignal, Scope, View};
// A basic function to display errors served by the error boundaries. Feel free to do more complicated things
// here than just displaying them
pub fn error_template(cx: Scope, errors: Option<RwSignal<Errors>>) -> View {
let Some(errors) = errors else {
panic!("No Errors found and we expected errors!");
};
view! {cx,
<h1>"Errors"</h1>
<For
// a function that returns the items we're iterating over; a signal is fine
each= move || {errors.get().0.into_iter()}
// a unique key for each item as a reference
key=|error| error.0.clone()
// renders each item to a view
view= move |error| {
let error_string = error.1.to_string();
view! {
cx,
<p>"Error: " {error_string}</p>
}
}
/>
}
.into_view(cx)
}

View File

@@ -5,22 +5,26 @@ if #[cfg(feature = "ssr")] {
use axum::{
body::{boxed, Body, BoxBody},
extract::Extension,
response::IntoResponse,
http::{Request, Response, StatusCode, Uri},
};
use axum::response::Response as AxumResponse;
use tower::ServiceExt;
use tower_http::services::ServeDir;
use std::sync::Arc;
use leptos::LeptosOptions;
pub async fn file_handler(uri: Uri, Extension(options): Extension<Arc<LeptosOptions>>) -> Result<Response<BoxBody>, (StatusCode, String)> {
use leptos::{LeptosOptions};
use crate::error_template::error_template;
pub async fn file_and_error_handler(uri: Uri, Extension(options): Extension<Arc<LeptosOptions>>, req: Request<Body>) -> AxumResponse {
let options = &*options;
let root = options.site_root.clone();
let res = get_static_file(uri.clone(), &root).await?;
let res = get_static_file(uri.clone(), &root).await.unwrap();
match res.status() {
StatusCode::OK => Ok(res),
_ => Err((res.status(), "File Not Found".to_string()))
if res.status() == StatusCode::OK {
res.into_response()
} else{
let handler = leptos_axum::render_app_to_stream(options.to_owned(), |cx| error_template(cx, None));
handler(req).await.into_response()
}
}
@@ -37,5 +41,7 @@ if #[cfg(feature = "ssr")] {
)),
}
}
}
}

View File

@@ -11,7 +11,6 @@ if #[cfg(feature = "ssr")] {
pub async fn file_handler(uri: Uri) -> Result<Response<BoxBody>, (StatusCode, String)> {
let res = get_static_file(uri.clone(), "/pkg").await?;
println!("FIRST URI{:?}", uri);
if res.status() == StatusCode::NOT_FOUND {
// try with `.html`
@@ -27,7 +26,6 @@ if #[cfg(feature = "ssr")] {
pub async fn get_static_file_handler(uri: Uri) -> Result<Response<BoxBody>, (StatusCode, String)> {
let res = get_static_file(uri.clone(), "/static").await?;
println!("FIRST URI{:?}", uri);
if res.status() == StatusCode::NOT_FOUND {
Err((StatusCode::INTERNAL_SERVER_ERROR, "Invalid URI".to_string()))
@@ -41,7 +39,6 @@ if #[cfg(feature = "ssr")] {
// `ServeDir` implements `tower::Service` so we can call it with `tower::ServiceExt::oneshot`
// When run normally, the root should be the crate root
println!("Base: {:#?}", base);
if base == "/static" {
match ServeDir::new("./static").oneshot(req).await {
Ok(res) => Ok(res.map(boxed)),

View File

@@ -3,7 +3,8 @@ use leptos::{component, view, IntoView, Scope};
use leptos_meta::*;
use leptos_router::*;
mod api;
pub mod file;
pub mod error_template;
pub mod fallback;
pub mod handlers;
mod routes;
use routes::nav::*;

View File

@@ -11,7 +11,7 @@ if #[cfg(feature = "ssr")] {
};
use leptos_axum::{generate_route_list, LeptosRoutes};
use std::sync::Arc;
use hackernews_axum::file::file_handler;
use hackernews_axum::fallback::file_and_error_handler;
#[tokio::main]
async fn main() {
@@ -19,16 +19,16 @@ if #[cfg(feature = "ssr")] {
let conf = get_configuration(Some("Cargo.toml")).await.unwrap();
let leptos_options = conf.leptos_options;
let addr = leptos_options.site_address.clone();
let addr = leptos_options.site_addr.clone();
let routes = generate_route_list(|cx| view! { cx, <App/> }).await;
simple_logger::init_with_level(log::Level::Debug).expect("couldn't initialize logging");
// build our application with a route
let app = Router::new()
.route("/favicon.ico", get(file_handler))
.route("/favicon.ico", get(file_and_error_handler))
.leptos_routes(leptos_options.clone(), routes, |cx| view! { cx, <App/> } )
.fallback(file_handler)
.fallback(file_and_error_handler)
.layer(Extension(Arc::new(leptos_options)));
// run our app with hyper

View File

@@ -2,3 +2,8 @@
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

View File

@@ -0,0 +1,17 @@
# Parent Child Example
This example highlights four different ways that child components can communicate with their parent:
1. `<ButtonA/>`: passing a WriteSignal as one of the child component props,
for the child component to write into and the parent to read
2. `<ButtonB/>`: passing a closure as one of the child component props, for
the child component to call
3. `<ButtonC/>`: adding a simple event listener on the child component itself
4. `<ButtonD/>`: providing a context that is used in the component (rather than prop drilling)
## Client Side Rendering
To run it as a Client Side App, you can issue `trunk serve --open` in the root. This will build the entire
app into one CSR bundle
> If you don't have `trunk` installed, [click here for install instructions.](https://trunkrs.dev/)

View File

@@ -2,3 +2,8 @@
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

View File

@@ -1,8 +1,11 @@
# Leptos Router Example
This example demonstrates how Leptos' router works
This example demonstrates how Leptoss router works for client side routing.
## Build and Run it
## Run it
```bash
trunk serve --open
```
> If you don't have `trunk` installed, [click here for install instructions.](https://trunkrs.dev/)

View File

@@ -12,9 +12,15 @@ pub fn RouterExample(cx: Scope) -> impl IntoView {
view! { cx,
<Router>
<nav>
// ordinary <a> elements can be used for client-side navigation
// using <A> has two effects:
// 1) ensuring that relative routing works properly for nested routes
// 2) setting the `aria-current` attribute on the current link,
// for a11y and styling purposes
<A exact=true href="/">"Contacts"</A>
<A href="about">"About"</A>
<A href="settings">"Settings"</A>
<A href="redirect-home">"Redirect to Home"</A>
</nav>
<main>
<Routes>
@@ -39,6 +45,10 @@ pub fn RouterExample(cx: Scope) -> impl IntoView {
path="settings"
view=move |cx| view! { cx, <Settings/> }
/>
<Route
path="redirect-home"
view=move |cx| view! { cx, <Redirect path="/"/> }
/>
</Routes>
</main>
</Router>
@@ -105,12 +115,15 @@ pub fn Contact(cx: Scope) -> impl IntoView {
// Some(None) => has loaded and found no contact
Some(None) => Some(view! { cx, <p>"No contact with this ID was found."</p> }.into_any()),
// Some(Some) => has loaded and found a contact
Some(Some(contact)) => Some(view! { cx,
<section class="card">
<h1>{contact.first_name} " " {contact.last_name}</h1>
<p>{contact.address_1}<br/>{contact.address_2}</p>
</section>
}.into_any()),
Some(Some(contact)) => Some(
view! { cx,
<section class="card">
<h1>{contact.first_name} " " {contact.last_name}</h1>
<p>{contact.address_1}<br/>{contact.address_2}</p>
</section>
}
.into_any(),
),
};
view! { cx,
@@ -125,9 +138,18 @@ pub fn Contact(cx: Scope) -> impl IntoView {
#[component]
pub fn About(cx: Scope) -> impl IntoView {
log::debug!("rendering <About/>");
// use_navigate allows you to navigate programmatically by calling a function
let navigate = use_navigate(cx);
view! { cx,
<>
// note: this is just an illustration of how to use `use_navigate`
// <button on:click> to navigate is an *anti-pattern*
// you should ordinarily use a link instead,
// both semantically and so your link will work before WASM loads
<button on:click=move |_| { _ = navigate("/", Default::default()); }>
"Home"
</button>
<h1>"About"</h1>
<p>"Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum."</p>
</>

View File

@@ -91,7 +91,7 @@ style-file = "style/output.css"
# [Optional] Files in the asset-dir will be copied to the site-root directory
assets-dir = "public"
# The IP and port (ex: 127.0.0.1:3000) where the server serves the content. Use it in your server setup.
site-address = "127.0.0.1:3000"
site-addr = "127.0.0.1:3000"
# The port to use for automatic reload monitoring
reload-port = 3001
# [Optional] Command to use when running end2end tests. It will run in the end2end dir.

View File

@@ -2,3 +2,8 @@
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

View File

@@ -16,6 +16,8 @@ and
in this directory.
Open browser on [http://localhost:3000/](http://localhost:3000/)
You can begin editing your app at `src/app.rs`.
## Installing Tailwind

View File

@@ -20,7 +20,7 @@ cfg_if! {
// Setting this to None means we'll be using cargo-leptos and its env vars.
let conf = get_configuration(None).await.unwrap();
let addr = conf.leptos_options.site_address.clone();
let addr = conf.leptos_options.site_addr.clone();
// Generate the list of routes in your Leptos App
let routes = generate_route_list(|cx| view! { cx, <App/> });

View File

@@ -60,7 +60,7 @@ style-file = "./style.css"
# [Optional] Files in the asset-dir will be copied to the site-root directory
assets-dir = "public"
# The IP and port (ex: 127.0.0.1:3000) where the server serves the content. Use it in your server setup.
site-address = "127.0.0.1:3000"
site-addr = "127.0.0.1:3000"
# The port to use for automatic reload monitoring
reload-port = 3001
# [Optional] Command to use when running end2end tests. It will run in the end2end dir.

View File

@@ -2,3 +2,8 @@
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

View File

@@ -17,6 +17,9 @@ cargo install --locked cargo-leptos
```bash
cargo leptos watch
```
Open browser on [http://localhost:3000/](http://localhost:3000/)
3. When ready to deploy, run
```bash
cargo leptos build --release

View File

@@ -29,7 +29,7 @@ cfg_if! {
// Setting this to None means we'll be using cargo-leptos and its env vars.
let conf = get_configuration(None).await.unwrap();
let addr = conf.leptos_options.site_address.clone();
let addr = conf.leptos_options.site_addr.clone();
// Generate the list of routes in your Leptos App
let routes = generate_route_list(|cx| view! { cx, <TodoApp/> });

View File

@@ -12,12 +12,13 @@ console_log = "0.2.0"
console_error_panic_hook = "0.1.7"
futures = "0.3.25"
cfg-if = "1.0.0"
leptos = { path = "../../../leptos/leptos", default-features = false, features = [
leptos = { path = "../../leptos", default-features = false, features = [
"serde",
] }
leptos_axum = { path = "../../../leptos/integrations/axum", default-features = false, optional = true }
leptos_meta = { path = "../../../leptos/meta", default-features = false }
leptos_router = { path = "../../../leptos/router", default-features = false }
leptos_axum = { path = "../../integrations/axum", default-features = false, optional = true }
leptos_meta = { path = "../../meta", default-features = false }
leptos_router = { path = "../../router", default-features = false }
leptos_reactive = { path = "../../leptos_reactive", default-features = false }
log = "0.4.17"
simple_logger = "4.0.0"
serde = { version = "1.0.148", features = ["derive"] }
@@ -33,22 +34,14 @@ sqlx = { version = "0.6.2", features = [
"runtime-tokio-rustls",
"sqlite",
], optional = true }
thiserror = "1.0.38"
tracing = "0.1.37"
[features]
default = ["csr"]
csr = ["leptos/csr", "leptos_meta/csr", "leptos_router/csr"]
hydrate = ["leptos/hydrate", "leptos_meta/hydrate", "leptos_router/hydrate"]
ssr = [
"dep:axum",
"dep:tower",
"dep:tower-http",
"dep:tokio",
"dep:sqlx",
"leptos/ssr",
"leptos_meta/ssr",
"leptos_router/ssr",
"leptos_axum",
]
ssr = ["dep:axum", "dep:tower", "dep:tower-http", "dep:tokio", "dep:sqlx", "leptos/ssr", "leptos_meta/ssr", "leptos_router/ssr", "dep:leptos_axum"]
[package.metadata.cargo-all-features]
denylist = [
@@ -62,27 +55,27 @@ denylist = [
skip_feature_sets = [["csr", "ssr"], ["csr", "hydrate"], ["ssr", "hydrate"]]
[package.metadata.leptos]
# The name used by wasm-bindgen/cargo-leptos for the JS/WASM bundle. Defaults to the crate name
output-name = "todo_app_sqlite_axum"
# The name used by wasm-bindgen/cargo-leptos for the JS/WASM bundle. Defaults to the crate name
output-name = "todo_app_sqlite_axum"
# The site root folder is where cargo-leptos generate all output. WARNING: all content of this folder will be erased on a rebuild. Use it in your server setup.
site-root = "target/site"
# The site-root relative folder where all compiled output (JS, WASM and CSS) is written
# Defaults to pkg
site-pkg-dir = "pkg"
# Defaults to pkg
site-pkg-dir = "pkg"
# [Optional] The source CSS file. If it ends with .sass or .scss then it will be compiled by dart-sass into CSS. The CSS is optimized by Lightning CSS before being written to <site-root>/<site-pkg>/app.css
style-file = "./style.css"
# [Optional] Files in the asset-dir will be copied to the site-root directory
assets-dir = "public"
# The IP and port (ex: 127.0.0.1:3000) where the server serves the content. Use it in your server setup.
site-address = "127.0.0.1:3000"
site-addr = "127.0.0.1:3000"
# The port to use for automatic reload monitoring
reload-port = 3001
reload-port = 3001
# [Optional] Command to use when running end2end tests. It will run in the end2end dir.
end2end-cmd = "npx playwright test"
# The browserlist query used for optimizing the CSS.
browserquery = "defaults"
browserquery = "defaults"
# Set by cargo-leptos watch when building with tha tool. Controls whether autoreload JS will be included in the head
watch = false
watch = false
# The environment Leptos will run in, usually either "DEV" or "PROD"
env = "DEV"
# The features to use when compiling the bin target
@@ -103,4 +96,4 @@ lib-features = ["hydrate"]
# If the --no-default-features flag should be used when compiling the lib target
#
# Optional. Defaults to false.
lib-default-features = false
lib-default-features = false

View File

@@ -2,3 +2,8 @@
command = "cargo"
args = ["+nightly", "build-all-features"]
install_crate = "cargo-all-features"
[tasks.check]
command = "cargo"
args = ["+nightly", "check-all-features"]
install_crate = "cargo-all-features"

View File

@@ -3,8 +3,7 @@
This example creates a basic todo app with an Axum backend that uses Leptos' server functions to call sqlx from the client and seamlessly run it on the server.
## Client Side Rendering
To run it as a Client Side App, you can issue `trunk serve --open` in the root. This will build the entire
app into one CSR bundle. Make sure you have trunk installed with `cargo install trunk`.
This example cannot be built as a trunk standalone CSR-only app. Only the server may directly connect to the database.
## Server Side Rendering with cargo-leptos
cargo-leptos is now the easiest and most featureful way to build server side rendered apps with hydration. It provides automatic recompilation of client and server code, wasm optimisation, CSS minification, and more! Check out more about it [here](https://github.com/akesson/cargo-leptos)
@@ -17,6 +16,9 @@ cargo install --locked cargo-leptos
```bash
cargo leptos watch
```
Open browser on [http://localhost:3000/](http://localhost:3000/)
3. When ready to deploy, run
```bash
cargo leptos build --release
@@ -25,7 +27,7 @@ cargo leptos build --release
## Server Side Rendering without cargo-leptos
To run it as a server side app with hydration, you'll need to have wasm-pack installed.
0. Edit the `[package.metadata.leptos]` section and set `site-root` to `"pkg"`. You'll also want to change the path of the `<StyleSheet / >` component in the root component to point towards the CSS file in the root. This tells leptos that the WASM/JS files generated by wasm-pack are available at `./pkg` and that the CSS files are no longer processed by cargo-leptos. Building to alternative folders is not supported at this time
0. Edit the `[package.metadata.leptos]` section and set `site-root` to `"."`. You'll also want to change the path of the `<StyleSheet / >` component in the root component to point towards the CSS file in the root. This tells leptos that the WASM/JS files generated by wasm-pack are available at `./pkg` and that the CSS files are no longer processed by cargo-leptos. Building to alternative folders is not supported at this time. You'll also want to edit the call to `get_configuration()` to pass in `Some(Cargo.toml)`, so that Leptos will read the settings instead of cargo-leptos. If you do so, your file/folder names cannot include dashes.
1. Install wasm-pack
```bash
cargo install wasm-pack

View File

@@ -0,0 +1,65 @@
use crate::errors::TodoAppError;
use cfg_if::cfg_if;
use leptos::Errors;
use leptos::*;
#[cfg(feature = "ssr")]
use leptos_axum::ResponseOptions;
// A basic function to display errors served by the error boundaries. Feel free to do more complicated things
// here than just displaying them
#[component]
pub fn ErrorTemplate(
cx: Scope,
#[prop(optional)] outside_errors: Option<Errors>,
#[prop(optional)] errors: Option<RwSignal<Errors>>,
) -> impl IntoView {
let errors = match outside_errors {
Some(e) => create_rw_signal(cx, e),
None => match errors {
Some(e) => e,
None => panic!("No Errors found and we expected errors!"),
},
};
// Get Errors from Signal
let errors = errors.get().0;
// Downcast lets us take a type that implements `std::error::Error`
let errors: Vec<TodoAppError> = errors
.into_iter()
.filter_map(|(_k, v)| v.downcast_ref::<TodoAppError>().cloned())
.collect();
println!("Errors: {errors:#?}");
// Only the response code for the first error is actually sent from the server
// this may be customized by the specific application
cfg_if! {
if #[cfg(feature="ssr")]{
let response = use_context::<ResponseOptions>(cx);
if let Some(response) = response{
response.set_status(errors[0].status_code());
}
}
}
view! {cx,
<h1>"Errors"</h1>
<For
// a function that returns the items we're iterating over; a signal is fine
each= move || {errors.clone().into_iter().enumerate()}
// a unique key for each item as a reference
key=|(index, _error)| *index
// renders each item to a view
view= move |error| {
let error_string = error.1.to_string();
let error_code= error.1.status_code();
view! {
cx,
<h2>{error_code.to_string()}</h2>
<p>"Error: " {error_string}</p>
}
}
/>
}
}

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