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Add FXC (D3DCompiler) compilers to HLSL (#8781)
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@@ -1,4 +1,18 @@
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compilers=&amd_rga
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compilers=&fxc:&amd_rga
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group.fxc.compilers=fxc_10_0_19041:fxc_10_0_26100
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group.fxc.groupName=FXC (D3DCompiler)
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group.fxc.isSemVer=true
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group.fxc.baseName=FXC
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group.fxc.compilerType=fxc
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compiler.fxc_10_0_19041.exe=Z:/compilers/fxc/10.0.19041/x64/fxc.exe
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compiler.fxc_10_0_19041.semver=10.0.19041.5609
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compiler.fxc_10_0_19041.name=FXC 10.0.19041.5609
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compiler.fxc_10_0_26100.exe=Z:/compilers/fxc/10.0.26100/x64/fxc.exe
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compiler.fxc_10_0_26100.semver=10.0.26100.8249
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compiler.fxc_10_0_26100.name=FXC 10.0.26100.8249
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group.amd_rga.compilers=rga_2_9_1:rga_2_10:rga_2_11:rga_2_12:rga_2_13
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group.amd_rga.groupName=AMD Radeon GPU Analyzer
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@@ -84,6 +84,7 @@ export {FakeCompiler} from './fake-for-test.js';
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export {FlangCompiler} from './flang.js';
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export {FlangFC1Compiler} from './flang-fc1.js';
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export {FortranCompiler} from './fortran.js';
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export {FXCCompiler} from './fxc.js';
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export {GA68Compiler} from './ga68.js';
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export {GCCCompiler} from './gcc.js';
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export {GCCCobolCompiler} from './gcccobol.js';
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52
lib/compilers/fxc.ts
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52
lib/compilers/fxc.ts
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@@ -0,0 +1,52 @@
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// Copyright (c) 2026, Compiler Explorer Authors
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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import type {ParseFiltersAndOutputOptions} from '../../types/features/filters.interfaces.js';
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import {BaseCompiler} from '../base-compiler.js';
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// FXC is Microsoft's legacy Direct3D (D3DCompiler) HLSL shader compiler. It produces DX bytecode
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// rather than DXIL, and does not understand DXC-specific flags such as -Qembed_debug, so it cannot
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// share HLSLCompiler's optionsForFilter.
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export class FXCCompiler extends BaseCompiler {
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static get key() {
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return 'fxc';
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}
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constructor(info: any, env: any) {
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super(info, env);
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this.compiler.supportsIntel = false;
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}
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override optionsForFilter(
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filters: ParseFiltersAndOutputOptions,
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outputFilename: string,
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userOptions?: string[],
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): string[] {
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return [
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'-Zi', // Embed debug information so the assembly listing carries source associations
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`-Fc${outputFilename}`, // Output the human-readable assembly listing
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];
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}
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}
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