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Bug-Fables-Internal-Docs/docs/Entities/EntityControl/Update process/Unity events/OnTriggerStay.md
2023-10-07 23:29:55 -04:00

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OnTriggerStay

This event only does anything every 2 frames.

First, flowerbed is set if it's not an item and the other collider has the FlowerBed tag. Its position will be (0.0, 0.65, 0.0).

Finally, if the other collider has the IceRadius tag, inice is set to true.