Clarify BattleData
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# BattleData
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This is defined in MainManager, but it is primarily used for the battle system.
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This is defined in MainManager, but it is primarily used for the battle system. It contains all the data associated with an actor, but it primarily augments an [EntityControl](../../Entities/EntityControl/EntityControl.md) which is stored in the battleentity field (or the entity field for the overworld version for player party members).
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Fields can be intended to be used for only player party members, only enemy party members or any actors depending on the specific field.
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## Player party members fields
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These fields only applies to player party members.
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