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The DE2 and DE3 engines have a blender register range within the mixer engine register map, whereas the DE33 separates this out into a separate display group. Prepare for this by adding a function to look the blender reference up, with a subsequent patch to add a conditional based on the DE type. Signed-off-by: Jernej Skrabec <jernej.skrabec@gmail.com> Signed-off-by: Ryan Walklin <ryan@testtoast.com> Acked-by: Maxime Ripard <mripard@kernel.org> Reviewed-by: Chen-Yu Tsai <wens@csie.org> Link: https://lore.kernel.org/r/20250528092431.28825-4-ryan@testtoast.com Signed-off-by: Maxime Ripard <mripard@kernel.org>