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Simple framebuffers can be set up in system memory, which cannot be requested and/or I/O remapped using the I/O resource helpers. Add a separate code path that obtains system memory framebuffers from the reserved memory region referenced in the memory-region property. Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de> Signed-off-by: Thierry Reding <treding@nvidia.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230120173103.4002342-6-thierry.reding@gmail.com