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Pull drm fixes from Dave Airlie: "Fix for radeon nomodeset regression, old radeon interface cliprects fix, 2 qxl crasher fixes, and a couple of minor cleanups. I may have a new AMD hw support branch next week, its one of those doesn't affect anything existing just adds new support, I'll see how it shapes up and I might ask you to take it, just thought I'd warn in advance." * 'drm-next' of git://people.freedesktop.org/~airlied/linux: drm/radeon: restore nomodeset operation (v2) qxl: fix bug with object eviction and update area drm/qxl: drop active_user_framebuffer as its unneeded qxl: drop unused variable. drm/qxl: fix ioport interactions for kernel submitted commands. drm: remove unused wrapper macros drm/radeon: check incoming cliprects pointer
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* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
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The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html