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We don't track gpu flush request in any special way. So even with obj->write_domain == 0, a gpu flush might be outstanding but no yet executed. Even worse, the latest request might use the object only for reading. So and unconditional call to object_wait_rendering is needed for !pipelined. Hence revert that patch fully and untangle the flushing from the synchronization again. Reported-by: Keith Packard <keithp@keithp.com> Tested-by: Keith Packard <keithp@keithp.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>